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A Note About the Characters
Characters grow and mature in their abilities throughout the
game by accumulating Experience Points in
battle. With each 100 Experience Points, characters gain
a level. Points start from 0 again when working towards
the next level. The stronger the opponents your character
faces, the more points he/she will earn after defeating them.
On the contrary, when your characters defeat weaker
opponents, they do not receive many Experience Points.
The higher the level a character is, the higher his/her maximum HP
will be. Maximum MP/SP also increase, and characters in some
classes will learn special skills as they gain levels. In some cases,
new class options will also become available to characters who
reach certain levels.
Class Categories
"Class" refers to the race or the occupation of a
character. There are many categories of classes, and some
classes are restricted to specifically male or female characters.
The class of a character influences many of his/her
characteristics, such as how basic stats increase when
leveling-up, maximum HP, MP, and SP, equipment used, and
attack types.
Characters that belong to certain classes cannot change
occupation, although most characters can change if the
necessary requirements are met. It is a good idea to change
your characters' classes often as they increase in level.
Characters' stats, elements, alignment, and collected emblems
are typical criteria for changing class.
MALE
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Male characters can fight using both weapons and
spells. There are many classes in this category such
as Wizards, Knights, Ninjas, etc. It is possible to change
to a variety of different classes in a number of ways by
meeting the class requirements.
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FEMALE
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Females can fight using both weapons and spells and can
experience a lot of different classes as they grow. The classes
available to females are very similar to those available to males.
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DEMI-HUMAN
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This class includes creatures such as Fairies and Hawkmen.
They can use both weapons and special skills. However,
they cannot change classes.
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UNDEAD
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Humans and monsters who have died and been resurrected
on the Field Map will return in this form. Once a character
is undead, he/she will no longer be able to change occupations
using the "Class Change" command.
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DRAGON
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Dragons have sharp claws and can use special abilities
such as "Thunder Dragon" and "Naga." However, they may
not change classes.
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TRANSMIGRATORY
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This category is for characters that have been transformed
from human to classes such as Angel Knights and Liches.
Characters in these classes have high abilities, but may not
change classes after becoming a member of this category.
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BEASTS
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This category includes monsters such as Griffins and
Octopuses. They can often use special skills and are good at
hand-to-hand combat. They cannot change classes.
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DENIZENS OF THE
NETHERWORLD
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This is a family of evil creatures that includes Gremlins and
Gorgons. They often have unique special skills, but because
they belong to different races, they cannot change classes.
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The Many Classes Within Tactics Ogre
Angel Knights
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Archers
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Beast Tamers
and Dragon Tamers
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Clerics
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Dragoons
and Sirens
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Ghosts
and Liches
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Knights
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Ninjas
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Priests
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Sword Masters
and Valkyries
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Warlocks
and Witches
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Wizards
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Blue Dragons and
Dragon Zombies
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Green Dragons and
Red Dragons
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Thunder Dragons and
Vrtras
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Mushus and Nagas
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© 2001, 2002 Nintendo. © 2001, 2002 QUEST. Licensed
to and published by ATLUS USA. Game Boy Advance and the Game
Boy Advance logo are trademarks of Nintendo. © 2001, 2002
Nintendo. The ratings icon is a trademark of the Interactive Digital
Software Assocation. All rights reserved.
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