Large Hammers
From Wikidsouls
Large hammers use their mass to knock targets around, and can quickly sap stamina from defensive targets.
| Icon | Name | Attack | Def. | Bonuses | Reqs. | Effects | Dur. | Wt. | Found At |
|---|---|---|---|---|---|---|---|---|---|
| Great Club | 100 / 0 / 0 (B) | 45 / 10 / 30 | A / - / - / - | 20 / 0 / 0 / 0 | None | 5.0 | 140 | 2-1 Treasure 5-1 Boss area Giant Depraved One Drop |
| Meat Cleaver | 90 / 90 / 0 (S) | ?? / ?? / ?? | S / S / - / A | 26 / 0 / 0 / 16 | ??? | 10.0 | 400 | Upgrade only (Swollen Demon's Soul) |
| Bramd | 210 / 0 / 0 (?) | ?? / ?? / ?? | B / - / - / - | 36 / 0 / 0 / 0 | ??? | 36.0 | 950 | 5-3 phantom (White Tendency) |
Legend
- Attack Power is split into 3 types: Physical(X), Magical(Y), and Fire(Z). Arranged X / Y / Z. There are also 4 damage types: (N)ormal, (S)lashing, (P)iercing, and (B)lunt.
- Defense is split in two types: Arranged A / B / C.
- Damage Reduction % is split into 2 types, Physical(A) and Magic(B). Arranged A / B.
- Guard Break indicates how easily your guard is broken when blocking with this weapon. Arranged C.
- Bonuses indicate what stats will increase the weapons attack power.
It's split into: Strength(A), Dexterity(B), Magic(C), and Faith(D). Arranged A / B / C / D'. - Requirements are the stats needed to wield the weapon in one hand.
It's split into: Strength(A), Dexterity(B), Magic(C), and faith(D). Arranged A / B / C / D. - Effects are special attack properties. Those are: Bleeding(A), Poison(B), Plague(C), and Critical Damage(D). Arranged A / B / C / D.
- Durability is how long the weapon can go without repair.
- Weight is how much this item counts towards your burden.




