Extra Large Swords

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Extra-large swords lend their incredible mass towards knocking the target down. With sufficient strength and skill, it's possible to lock the enemy down under a steady barrage of heavy strikes.


Icon Name Attack Def. Bonuses Reqs. Effects Dur. Wt. Found At
Image:GreatSword.jpg Great Sword 130 / 0 / 0 (N)  ?? / ?? / ?? D / E / - / - 26 / 0 / 0 / 0 0 / 0 / 0 / 0 230 10.0 1-3 Corpse
1-4 Red Knight drop
Image:DragonBoneCrusher.jpg Dragon Bone Smasher 200 / 0 / 0 (N) 70 / 10 / 45 B / - / - / - 30 / 0 / 0 / 0 0 / 0 / 0 / 0 600 20.0 2-3 Left path (pure white tendency)



Legend

  • Attack Power is split into 3 types: Physical(X), Magical(Y), and Fire(Z). Arranged X / Y / Z. There are also 4 damage types: (N)ormal, (S)lashing, (P)iercing, and (B)lunt.
  • Defense is split in two types: Arranged A / B / C.
    • Damage Reduction % is split into 2 types, Physical(A) and Magic(B). Arranged A / B.
    • Guard Break indicates how easily your guard is broken when blocking with this weapon. Arranged C.
  • Bonuses indicate what stats will increase the weapons attack power.
    It's split into: Strength(A), Dexterity(B), Magic(C), and Faith(D). Arranged A / B / C / D'.
  • Requirements are the stats needed to wield the weapon in one hand.
    It's split into: Strength(A), Dexterity(B), Magic(C), and faith(D). Arranged A / B / C / D.
  • Effects are special attack properties. Those are: Bleeding(A), Poison(B), Plague(C), and Critical Damage(D). Arranged A / B / C / D.
  • Durability is how long the weapon can go without repair.
  • Weight is how much this item counts towards your burden.

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