Daggers

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Daggers use a rapid fire combo attack that can stagger a target, especially if they have been taken from behind in a surprise attack, where the dagger gains bonus damage!


Icon Name Attack Def. Bonuses Reqs. Effects Dur. Wt. Found At
Image:Dagger.jpg Dagger 65 / 0 / 0 (S+P) 40 / 10 / 25 E / D / - / - 6 / 0 / 0 / 0 None 200 0.5 Thief Starting Weapon
Image:ParryingDagger.jpg Parrying Dagger 65 / 0 / 0 (S+P)  ?? / ?? / ?? E / D / - / - 6 / 0 / 0 / 0 None 200 0.5 3-1 Treasure
(white tendency)
Nexus Mephistopheles drop
Image:SecretDagger.jpg Secret Dagger 70 / 0 / 0 (S+P) 40 / 10 / 25 E / D / - / - 6 / 0 / 0 / 0 None 200 0.5 1-3 Assassin drop
3-1 4F Cell
Image:BabysNail.jpg Baby's Nail 55 / 0 / 0 (S+P) 40 / 10 / 25 E / D / - / - 7 / 0 / 0 / 0 0 / 0 / 120 / 0 100 0.7 3-1 Boss area (behind altar)



Legend

  • Attack Power is split into 3 types: Physical(X), Magical(Y), and Fire(Z). Arranged X / Y / Z. There are also 4 damage types: (N)ormal, (S)lashing, (P)iercing, and (B)lunt.
  • Defense is split in two types: Arranged A / B / C.
    • Damage Reduction % is split into 2 types, Physical(A) and Magic(B). Arranged A / B.
    • Guard Break indicates how easily your guard is broken when blocking with this weapon. Arranged C.
  • Bonuses indicate what stats will increase the weapons attack power.
    It's split into: Strength(A), Dexterity(B), Magic(C), and Faith(D). Arranged A / B / C / D'.
  • Requirements are the stats needed to wield the weapon in one hand.
    It's split into: Strength(A), Dexterity(B), Magic(C), and faith(D). Arranged A / B / C / D.
  • Effects are special attack properties. Those are: Bleeding(A), Poison(B), Plague(C), and Critical Damage(D). Arranged A / B / C / D.
  • Durability is how long the weapon can go without repair.
  • Weight is how much this item counts towards your burden.

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