Boletarian Palace

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Contents

1-1

Level Walkthrough

Insert walkthrough here

Boss Strategy

Phalanx

Main article: Phalanx

Attacks:

  • throws spears
  • melee attack with spears

The first real boss of the game can be quite difficult for some builds, unless you manage to find a decent amount of Firebombs and Turpentines throughout the stage. With Firebombs, you should try to kill as many hoplites as possible (about half can be killed using the Firebombs found throughout the level). To clean up the rest, use a Turpentine on your weapon and melee away, making sure to attack them from behind. If your character is able to wield the bastard sword found earlier in the level, this works well with Turpentine due to its large attack arc. For magic and ranged attacks this battle takes a lot longer, since each hoplites will have to be killed individually. After a decent amount of hoplites have been killed, go for the main core of the boss, who has a attack that knocks the player back slightly when all the hoplites have been destroyed.

If you find that you used up all of your turpentine and fire bombs, go through the level a couple more times and collect up on souls. There is a merchant located within the level that will sell firebombs to you for 500 souls a piece. While a steep price, it will help you make short work of Phalanx.

During the battle with Phalanx, be sure to keep circling the room. Don't let the demon get you caught in a corner, especially with a bunch of it's minions. The demon has the power to take you down before you know what hit you. Instead, keep circling the room and attacking the hoplites back's that are spread throughout the room. Don't worry about killing multiples, you're in the fight for the long haul. As you continue to do this, you may begin to realize that the room isn't as full as before. Keep it up and before you know it, Phalanx will have openings on his body where there are no minions protecting him. Get in close and unleash some attacks on this area but be careful the minions don't swarm to you. If they do, keep circling the room and looking for that opportune moment when you can swarm in and take the demon down some more. Once you get Phalanx's health down to zero, he dies along with all remaining hoplites. Collect the demon's soul and exit the level.

Heres a strategy for the more foolhardy warriors that want to go straight for the core: Simply hide behind any of the columns in the room that doesn't already have stray hoplites around it and let Phalanx come to you. As it comes up on the column, the hoplites will begin to split off of the core in order to get around the column. Once they get close, run behind another column and repeat. As the hoplites are forced to separate, it should eventually leave an opening to Phalanx's core. If you have turpentine, use it now. Run in and get a few strikes in, but don't be too greedy, as it won't be long before the surrounding hoplites ready their spears. After a few hits, roll away and run back behind another column and repeat the whole process, healing should you ever get hit. Eventually you can defeat Phalanx this way without defeating a single hoplite.

New Game+ and on Strategy: Firestorm and Magic are the fastest and easiest ways to kill Phalanx. Just make sure they attack and counter with Firestorm. Should kill it in one to two casts depending on how many flame pillers hit him. If you don't want to use magic you can use any weapon that deals magic damage because it can pass through the Hoplites' shields.

Sidenotes

Notable items

Cling Ring (important item that raises your hp when in soul form. Continue past the first Blue Eyes Knight into the building with rock filled carts. You'll find it at the bottom of that staircase)

Thief Ring (important item that decreases your aggro range, meaning you can sneak up on enemies easier and attract less enemies to you when you move around. It can be found at the bottom of the staircase after opening up Phalanx's Gate.)

Brass Telescope (go through the archway the blue knight is guarding, and drop off the ledge before the fire-tossing deamon, save Ostrava and he will give you the telescope)

Red Eyes Knight

While the Red Eyes Knight will give you 2074 souls if you kill him, new players should note that he is incredibly tough. He is not meant to be taken on during your first playthrough. Instead, skip this section and head the opposite direction to where the blue eye knight is.

He is weak against fire though...

If you do want to risk it and try to "trick kill" the Red Eye Knight, use the following tips:

In order to do this you need to unlock the shortcut at the stairwell. Fight your way through the stairwell and up to the rooftop.

Method One
Lure the Red Eyes Knight to the shortcut stairwell, stand at an angle just around the corner, when he approaches you he will charge off the edge and hopefully die. If this however does not work then follow method two.

Method Two
Lure the Red Eyes Knight down the stairwell to the beginning of the stage (the large steps leading to the Phalanx). Let the Red Eyes Knight follow you into one of the fires. If it does not kill him immediately, keep leading him to the fires and he will eventually die.

Method Three
If you have a Soul Level of about 20, a good, upgraded weapon (preferrably a sword!) and a nice, strong shield, such as the Purple Flame Shield, you CAN take this boss on. Remember to use Turpentine for a quicker kill. You need increased HP, so level up your Vitality to about 17. Block all of the Red Eyes Knight's attacks, except for when he swings his shield. After he swings his shield, move in to R2 attack him. After you block his spear attack, R2 attack him. If you run low on stamina, which you probably will, move away and lower your shield until you get some back. This will take a few recovery herbs, so bring about 5 Full Moon Grasses just in case. Note that when he gets low himself, he'll back out and use a recovery item, nearly filling his health. You'll want to watch for this so you can quickly attack to interrupt him. If you do this right, you WILL beat him!

Method Four
If you have Soul Arrow or similar and the Thief Ring, you can kite him. Walk up close enough to target him with auto-target, fire a Soul Arrow, turn around and run until he stops chasing you. He will normally stop chasing well before you reach the tower. When he turns around, he will start walking back slowly. As he walks back, follow him until you are close enough to target him again, and fire off another Soul Arrow into his defenseless back. Repeat as necessary. If he ever gets close enough to attack you, he will typically heal himself to half, but if you are careful he will never do this.

Method Five
Lure him down the spiral staircase to the area with the archer sits above the bottomless pit. It has the blue glowy things flying inside of it. Just run around that with him, and eventually he will fall in like a hobo. I've done this twice in a row, and the 2.8k souls is nice when farming this entire area.

1-2

Level Walkthrough

This level is actually pretty straightforward compared to the one before it. You begin this level directly after you defeated Phalanx. Continue straight until you come across some hoplites in a small room. There is one directly in front of you, one to your left, and one to the north east. Take out the one in front of you but keep the shield up. The guy to your left will be shooting spears at you while you take out his buddy. Continue clearing the room of hoplites and be sure to talk to the Knight down the walkway to the left. If you find him in the level he will give you something. When the area is clear, continue to the next area which is actually outside.

Notice the burning bodies on the floor? There's a dragon flying around to your right, and if you move up next to the bodies he will swoop in and blaze the length of the bridge section. You don't want to be on it when he does this, so you're going to have to taunt him into it. He should come in to attack when you are almost at the end of the body pile. You can use the birds as a guide, as they will all fly away if you are far enough. Run up to that spot and then back again. You'll hear him roar and swoop down from the right. Immediately after you see him come down, sprint across the bridge, following him. IGNORE THE LOOT. If you stop to pick anything up, you'll be toast. You will probably run out of stamina just as you get to the tower, by which point the dragon will be nearing the end of his second run behind you. In the tower, take the stairs up on the right. Kill the spearman on the stairs, the soldier after him, and then take out the two remaining archers on the roof. Go back down and take the stairs down to the basement area under the walkway and head to the left. You'll come across some archers on your way, so make sure you have your shield up. When you get to the end, you will have rescued Ostrava again and he will give you an item. Go back the way you came, passed the stairs you came down on, and keep heading straight.

Eventually, you're going to come to two Slaves. Take them out and then get ready for the dogs. When they come, have your shield up to block them and then counter. There are about 6 in total. Continue along this path and you will be greeted by an archer shooting at you. Take him out and then talk to the merchant past him. Be careful not to attack him. Head back the way you came to the first gate you come to and look to your left. There should be an open door being blocked by a wooden structure. Break it down and head to the roof of this tower. Kill the two archers and pick up the bow and arrow on the ground. Head back down the stairs (not to the basement) and go out onto the walkway. There should be a set of 5 archers behind you so get your shield up and take them out. When completed, continue along the walkway to the last tower.


This is a very tough area. Let the dragon come once and take out the demons along the path. You have a little breathing room to walk up a little ways before his breath/claws will get you (up to the big cart). When he takes off, run right behind him. As long as you are under 50% of your max equip burden and started running from the furthest point up the path before the dragon can hit you, you should be able to make it across without getting hit by his fire breath. As you run, keep your shield up too because there are about 3 archers at the end of the walkway waiting for you along with soldiers and spearmen. Should you get hit by the flames, be sure to heal immediately! Be extra careful at this point, this is a spot of a lot of bloodstains. When you finish off the guys, you will have to fight two sets of blue eye knights.(alternativly, you can run past BOTH the blue eyes, walk up the stairs and wait till they go back to their posts. then you can go down the stairs again and attack them from behind) Try to not stir the second one until the first is taken care of. This can be tricky too as you are trying not to back up to far so the dragon won't get you. When you finish the second blue eyes, heal up. Get everything in order because through the fog is the demon boss, The Tower Knight.


Alternatively for this last part before the boss, once you make it to the crossbowmen and the 2 blue eyed demon knights, you can kill off the crossbowmen or most of them and then when the first blue eyed demon knight starts to attack you, run back the other way and wait. While the demon knight is running after you, the dragon will swoop down and hurt him! He will most likely fall and take minimal damage; don't worry as he will get back up and start to walk back and then the dragon will come down again and kill him for you! Repeat this for the second demon knight.

Boss Strategy

Flying Red Dragon (optional)

Attacks:

  • flame breath
  • feet/claw attacks if you run under him

For the most part, this boss is more of an environmental obstacle than a fight. But he can easily be killed with a decent supply of arrows (around 150-200) and a good bow. Just simply clear to one of the guard towers (the first one being best) and shoot an arrow or two at him every pass. Alternatively, you can cast Poison Cloud just as he makes a pass over a bridge, which can take off a decent amount of his hp if you let it run its course.

The safest way is to have a long rang attack, either Soul Arrow or projectile weapon, and stand on top of the first guard tower. Place yourself in the open space in the middle, facing the dragon. Don't worry, his fire can't hit you at all up here. As he flys down, target him. Your timing will differ based on weapon, but you should be able to take him down fairly quickly. (If you are using a bow, enter aim mode and aim at the center and slightly above the entrance to the bridge. As soon as the dragon's wing comes into view, fire. The arrow should hit him every time.) Royals will have an easier time as you should be able to take the dragon down with a 2 bars of magic at most, even if you miss every 2-3 times.

It actually IS possible to fight the dragon through melee, but is more dangerous. (This was tested by a player named Styrnkaar) Using a heavily armored class, get the Purple Flame Shield from the first dragon area, the Cling Ring, and the Ring of Fire Resistance. On the first run through, the dragon will burn away most of the obstacles in the way. Run through afterwords and make the dragon start attacking the second section. If you return to the first section at the right time, you can pick up a spear about halfway through the run. Keep running to the beginning to avoid getting burned alive. You might get hit by his feat, but you should live through it. Return to the first archway, and face the dragon. There should be a broken barrel to position yourself. Stand with you shield almost over it.

As the dragon flys down, guard yourself, and stab at him. What will happen is you should hit his feet/legs/tail area, and deal around 18-20 dmg. You might very well get hit by his fire depending on your position, but depending on fire resistance and life, you can live through a hit. This is NOT a reccomended strategy, as using magic and arrows are much safer, but it IS possible to melee the Red Dragon. (Note: Upgrading the shield will make this much easier to not die) I only tried this from the front, so it might be possible from another angle.

Tower Knight

Attacks:

  • magic spear throw
  • sweeping spear attack
  • thrusting spear attack
  • shield slam
  • crouching shield slam
  • jumping back

The first important part of this fight is to clear all the archers along the wall, this will make it significantly easier. Next, there are two options: ranged attacks from the wall or melee. With ranged or magic attacks from the wall, simply wait for his shield to be out of the way and attack, making sure to dodge his magic lances. For melee, you will want to stay behind him as much as possible. He has several attacks where he slams his shield on the ground and one where he jumps back. Be prepared to dodge these while attacking his ankles until he falls down, being wary of him falling back onto you. While on the ground, his head is extremely vulnerable to attacks. It should take about 3-4 knockdowns in order to deal enough damage to kill him for lower level characters. For much larger melee weapons, such as the Greatsword or Dragon Bone Crusher, it is possible to hit his torso while he is standing from ground level using the seconary attack while two-handing the weapon. These attacks will do about as much damage as attacks while he is on the ground.

You many also stand on the ledges where the Crossbowmen were before you killed them and shoot the Tower Knight in Head with arrows and magic. This way you can avoid most of his ground attacks and not have to deal with knocking him down. The only they you need to watch for is his Ranged Sword Spell. Other then that he should be a piece of cake for you.

The easiest way to defeat the Tower Knight is after killing all of the archers make your way up and above where you first entered. If you are at the top facing the boss, move to your left where the stairs do a 90 degree. If you find just the right spot you will be immune to his spear attacks and still be able to hit him with arrows. Watch him and he will do a predictable pattern. If you time it so that right after he does his spear attack, loose an arrow and you should hit him. It may take some fine tuning but it is possible. Do not lock on to him, use manual aiming. Be sure to bring 200 arrows or so as you will only widdle away his health. It gets boring and takes about 10 minutes or so but it is just so easy. Note that there are two upper levels. The one that I am referring to is "south" as in when you first enter the fog, the upper area behind the Tower Knight is "North".

1-3

Level Walkthrough

Note: In order to access, you must have completed 1-2 and have slain an Archdemon (one of the final bosses of another world).

Boss Strategy

Penetrator

Attacks:

  • spinning attack
  • basic combo attack
  • powerful thrust attack

This boss essentially has two difficulties. If you manage to rescue Biorr of the Twin Fangs before encountering this boss, this fight becomes obscenely easy. Biorr will assist the player, and is almost capable of soloing the boss, only taking significant damage from its piercing attack. Most of his attacks cover a large area, although approaching him from behind is relatively safe. His individual attacks also do very little damage. The piercing attack however is capable of quickly killing lower HP characters in 1-2 hits. Attacking him from range with Biorr tanking him makes this fight very easy. Without Biorr or while in melee, just adopt a hit and run strategy, making sure to only attack immediately after he misses one of his.

WARNING: Do not attempt to use Poison Cloud when fighting Penetrator, especially if Biorr is present: the cloud will poison Biorr, turning him against you permanently. Should you die, when you return to fight Penetrator, Biorr will still be there and essentially be allied with Penetrator. Furthermore, if you return to the Nexus, Biorr will no longer be present there.


Finding Biorr:

See Fat Official Sidequest

Note: If you get overzealous, the Penetrator WILL notice you, so keep a low profile if possible.

1-4

Level Walkthrough

Insert walkthrough here

Boss Strategy

Flying Blue Dragon (optional)

Attacks:

  • flame breath

Another dragon that cannot be hit with melee attacks, this dragon also has a lot more hitpoints than the red one. With Biorr still alive, he will distract the dragon’s attention and be the main focus of its breath attacks. Use this opportunity to run up the stairs and under the arch that the dragon is clinging to. From this position, you can lock-on and fire arrows at your leisure, completely safe from breath attacks. With Biorr dead, getting to the arch will be a lot more difficult, as you will have to dodge multiple breath attacks to reach it, making use of the statues on the sides. The arch itself however, is still a safe spot to fire arrows at the dragon.

Soul Ray can reach the Blue Dragon. If you have high magic you might consider this an option (if you don't want to carry 100s of arrows).

(*clarify: approximately how many arrows? "100's" could mean anywhere from 200 to over a thousand.)

False King Allant

Attacks:

  • dash attack
  • jumping attack
  • basic combo
  • magic waves from sword
  • magic explosion
  • soul sucker

This boss is fairly dangerous up close due to his rapid and long range melee attacks. Many of his melee attacks also release a wave of magic, so its range is deceptive. It is best to remain at a distance from him, prompting him to use his dash attack, which is easily dodged and then countered. He will periodically start charging up his sword in a large swirl of energy, if you are somewhat close to him, run up and attack him to interrupt the attack, otherwise run far away to avoid the range of the blast. While in melee range, he will also sometimes use Soul Drain. Its startup is pretty long, so when you see him raise his hand and it start glowing, run away, otherwise you will lose a Soul Level and take some significant damage. You might be tempted to attack him after his normal attack combos, but the recovery on these is fast, so it is better to counter after only his slower attacks.

Magic is not extremely useful on him at low levels, so I suggest pure physical damage. You might see otherwise in higher levels.

Sidequests