11-23-2009, 08:54 PM
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#661
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Atlus Faithful
Join Date: Feb 2009
Location: Elpis Colony
Posts: 1,673
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Does Anyone Remember Babar: the Movie? or Liked it?
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12-02-2009, 09:52 AM
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#662
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Atlus Faithful
Join Date: Dec 2007
Posts: 2,403
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Just realized I'll be out of an Atlus calendar in 4 weeks. A Demon's Souls one would be
KILLER.
Or a Brandish one, just sayin'.
EDIT: OK so that wasn't a question. Will you make a new calendar for 2010? There.
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12-02-2009, 10:30 AM
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#663
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Customized!
Site Admin
Join Date: Jun 2008
Location: Atlus Command Center
Posts: 856
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Quote:
Originally Posted by jeffx
EDIT: OK so that wasn't a question. Will you make a new calendar for 2010? There.
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Do you even need us to?
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Originally Posted by Some guy on some other website in a topic about some game that comes with a preorder bonus calendar that isn't Atlus
Clearly the calendar is the better bonus. Especially since we're ALL about to take down our Persona 4 calendar 
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12-02-2009, 03:53 PM
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#664
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Atlus Faithful
Join Date: Oct 2008
Location: Ohio
Posts: 1,645
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We <3 Atlus so we want your calendar
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12-02-2009, 05:20 PM
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#665
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Atlus Faithful
Join Date: May 2008
Location: Grevelia + Park
Posts: 1,457
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Do I want a 2010 Atlus calendar?
[√] YES YES YES YES OMFG YES!!!!

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12-03-2009, 11:58 AM
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#666
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Atlus Faithful
Join Date: Apr 2008
Posts: 53
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If a game is 1-2 years old in Japan, would Atlus still consider licensing it?
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Games I want from Atlus: Students from the Round Xbox360, Super Robot Tasien Endless Frontier Exceed.
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12-03-2009, 12:30 PM
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#667
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Atlus Faithful
Join Date: May 2009
Location: The Netherlands
Posts: 34
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Hmm, I'd like to know: Are you guys bringing Trauma Team over to Europe?
I'd really like you to bug Nintendo over it, because I really really really want that game.
( I AM aware that it's not released yet, but I mean, yeah, we still don't have Under the Knife 2 and it's expensive to import...  )
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12-03-2009, 12:32 PM
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#668
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Volunteer Mod
Join Date: Nov 2007
Location: job hunting hell...
Posts: 7,517
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Atlus USA doesn't publish titles in Europe.
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12-03-2009, 12:39 PM
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#669
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Atlus Faithful
Join Date: May 2009
Location: The Netherlands
Posts: 34
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Quote:
Originally Posted by Kakizaki
Atlus USA doesn't publish titles in Europe.
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I know. Maybe I should've formulated the question as "will you have it brought over".
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12-03-2009, 12:48 PM
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#670
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Oblivious Question Guy
Join Date: Feb 2008
Location: Now with 33% more vinegar!
Posts: 4,819
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It's not a question of will they or won't they "bring it over". It's actually completely out of their hands; it's up to the individual publishers that deal with European releases as to whether or not they want to pick it up.
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12-03-2009, 01:04 PM
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#671
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Administrator
Site Admin
Join Date: Nov 2007
Location: Butler Island
Posts: 1,495
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Quote:
Originally Posted by Olethros
It's not a question of will they or won't they "bring it over". It's actually completely out of their hands; it's up to the individual publishers that deal with European releases as to whether or not they want to pick it up.
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Yeah. People don't go to Chunsoft or whoever and ask "Will you please have Atlus bring this out in the US," they come to us and say "Will you please bring this out in the US?" Similarly, if you want a game out in Europe, it's best to contact European publishers and let them know you're interested.
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Quote:
Originally Posted by Foobar
More and more as days go by, I think gamers believe that games are made by magic.
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12-04-2009, 07:16 AM
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#672
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Atlus Faithful
Join Date: Jul 2009
Posts: 180
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are you guys going to have a 3d dot heroes collector edition
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12-05-2009, 01:17 PM
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#673
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Atlus Faithful
Join Date: May 2009
Location: The Netherlands
Posts: 34
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Quote:
Originally Posted by Inzaghi
Quote:
Originally Posted by Olethros
It's not a question of will they or won't they "bring it over". It's actually completely out of their hands; it's up to the individual publishers that deal with European releases as to whether or not they want to pick it up.
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Yeah. People don't go to Chunsoft or whoever and ask "Will you please have Atlus bring this out in the US," they come to us and say "Will you please bring this out in the US?" Similarly, if you want a game out in Europe, it's best to contact European publishers and let them know you're interested.
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In that case, isn't it possible for you to try and convince Nintendo?
(And if not, why not? They did release Under the Knife, Second Opinion and New Blood. Were the sales bad?)
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12-05-2009, 11:00 PM
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#674
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Atlus Faithful
Join Date: Oct 2008
Location: Ohio
Posts: 1,645
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Quote:
Originally Posted by ArjenUnpronouncable
Quote:
Originally Posted by Inzaghi
Quote:
Originally Posted by Olethros
It's not a question of will they or won't they "bring it over". It's actually completely out of their hands; it's up to the individual publishers that deal with European releases as to whether or not they want to pick it up.
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Yeah. People don't go to Chunsoft or whoever and ask "Will you please have Atlus bring this out in the US," they come to us and say "Will you please bring this out in the US?" Similarly, if you want a game out in Europe, it's best to contact European publishers and let them know you're interested.
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In that case, isn't it possible for you to try and convince Nintendo?
(And if not, why not? They did release Under the Knife, Second Opinion and New Blood. Were the sales bad?)
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You don't get it
It's Atlus USA they can't convince people to realese something in Europe
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12-06-2009, 08:53 AM
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#675
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Banned
Join Date: Nov 2009
Posts: 51
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1. When will Atlus be localizing Super Robot Taisen Original Generations and super Robot Taisen Original Generation Gaiden?
2. Are there any licensing issues with either game?
3. If the games were to be localized, do you have an estimate as to how many people would need to buy each game in order to at least break even on the costs?
4. And out of those people, is there a number of them that Atlus thinks will actually buy the games?
It never hurts to ask just how much money is standing in the way. Because it can't be a lack of fan interest with a topic that's been staying strong on the suggestions forum for a good 2 years now despite many giving up hope. And it can't be the fact that there's no market for the PS2, because people still have them and can still get them via stores or ordering online. I'm pretty sure it's not a licensing issue, at least with the characters. However, I may be wrong.
Now to play the waiting game and hope that this leads to an explanation of exactly why US fans aren't getting their hotblooded eye candy.
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12-06-2009, 06:05 PM
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#676
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Administrator
Site Admin
Join Date: Nov 2007
Location: Butler Island
Posts: 1,495
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Quote:
Originally Posted by Elysion Zero
Because it can't be a lack of fan interest with a topic that's been staying strong on the suggestions forum for a good 2 years now despite many giving up hope.
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Certainly the few SRT fans in the US that exist are extremely vocal and passionate, no one's denying that.
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Quote:
Originally Posted by Foobar
More and more as days go by, I think gamers believe that games are made by magic.
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12-07-2009, 07:12 AM
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#677
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Oblivious Question Guy
Join Date: Feb 2008
Location: Now with 33% more vinegar!
Posts: 4,819
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Quote:
Originally Posted by Inzaghi
Quote:
Originally Posted by Elysion Zero
Because it can't be a lack of fan interest with a topic that's been staying strong on the suggestions forum for a good 2 years now despite many giving up hope.
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Certainly the few SRT fans in the US that exist are extremely vocal and passionate, no one's denying that.
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KEY WORD!
Come on guys, give it up now. The dream is dead. If they make a current gen SRT OG then jump on that right away, but let these die in peace already.
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12-07-2009, 09:37 AM
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#678
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Banned
Join Date: Nov 2009
Posts: 51
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Quote:
Originally Posted by Olethros
Come on guys, give it up now. The dream is dead. If they make a current gen SRT OG then jump on that right away, but let these die in peace already.
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The dream isn't dead as long as Atlus exists. OGs and OGG were released around 2 years ago. Atlus released OG 4 years after it was originally released in Japan. They're current, just not cutting edge on an expensive console. And that works because the audience, while not niche enough for there to be no market, is too niche for an overpriced current generation release. Heck, they released OG for GBA when the DS was picking up speed. Mind you, that seems like a far less wise decision than releasing a couple games for the PS2 that are harder to find, download and emulate. And I have jumped on the EXCEED bandwagon as well, because that's also an OG title with seemingly no new licensing issues to inflate production costs. But it's release is all but guaranteed considering Atlus already localized the first EF. But then again, I may be underestimating how quickly Atlus is prepared to kick SRT fans to the curb.
Anyway, until 5 years have passed without any word on an OGs and OGG release there's still a reason to support an Atlus localization of both games. And if there's one lesson taught in all games, it's that giving up is a guaranteed Game Over. And giving up on this would disqualify from ever calling myself a real Super Robot Taisen fan.
Now on to the next round of questions:
1. What factual basis does Atlus have for measuring the number of Super Robot Taisen fans in the US and labeling them as "the few?"
2. Has Atlus factored in an accurate number of foreigners who can't speak or read Japanese importing copies of the game?
3. If the games were to be localized, do you have an estimate as to how many people would need to buy each game in order to at least break even on the costs?
4. And out of those people, is there a number of them that Atlus thinks will actually buy the games?
5. Are there any licensing issues with either game?
Atlus seems to be underestimating The Passion of the Hotblooded. It may be waning due to Atlus' campaign to ignore our desire to play english releases of OGs and OGG, but it is not dead yet. Not until every last fan has given up hope. But by the power of supply and demand, that will not happen. As long as there is no supply, there will be demand. And there will always be at least one fan who continues carrying the torch for a release of all Original Generation games in a language that most US Citizens can understand.
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12-07-2009, 10:06 AM
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#679
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Administrator
Site Admin
Join Date: Nov 2007
Posts: 1,776
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Quote:
Originally Posted by Elysion Zero
Now on to the next round of questions:
1. What factual basis does Atlus have for measuring the number of Super Robot Taisen fans in the US and labeling them as "the few?"
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Come on, man. Just think about that one real hard... What number could Atlus possibly have that would help them determine if a game series had enough people that were interested in it... Hmm... I wonder that would be...?
Quote:
Originally Posted by Elysion Zero
2. Has Atlus factored in an accurate number of foreigners who can't speak or read Japanese importing copies of the game?
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That's going to be accounted for in that theoretical number probably...
Quote:
Originally Posted by Elysion Zero
3. If the games were to be localized, do you have an estimate as to how many people would need to buy each game in order to at least break even on the costs?
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I'm fairly disappointed that you think that you would even consider a situation where we'd be releasing games without having this estimate.
Quote:
Originally Posted by Elysion Zero
4. And out of those people, is there a number of them that Atlus thinks will actually buy the games?
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That theoretical number I referenced earlier would probably be insightful in this respect, too... What could that magical number possibly be...?
Quote:
Originally Posted by Elysion Zero
5. Are there any licensing issues with either game?
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Yes.
Quote:
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But by the power of supply and demand, that will not happen. As long as there is no supply, there will be demand.
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Just realize that "demand" in economics has no "intensity" factor.
__________________
"If you fall 7 times, you can only get up 7 times...which is what you should do. Anyone who tells you to get up 8 times is an idiot." -Inspirational Proverb
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12-07-2009, 11:42 AM
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#680
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Atlus Faithful
Join Date: Jul 2009
Posts: 180
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u guys skipp my question
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12-07-2009, 11:45 AM
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#681
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Customized!
Site Admin
Join Date: Jun 2008
Location: Atlus Command Center
Posts: 856
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Quote:
Originally Posted by iloveatlus
u guys skipp my question
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Yes we did.
That's because saying yes or no to your question would count as an announcement, and announcements don't come from forum moderators.
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12-07-2009, 12:37 PM
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#682
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Atlus Faithful
Join Date: Feb 2009
Location: Elpis Colony
Posts: 1,673
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Quote:
Originally Posted by Elysion Zero
5. Are there any licensing issues with either game?
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Yes.
wouldnt Compatible Kaiser & Fighter Roar be one of those factors?
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12-07-2009, 01:35 PM
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#683
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Banned
Join Date: Nov 2009
Posts: 51
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Thank you for handing me another question.
What number could Atlus possibly have that would help them determine if a game series had enough people that were interested in it?
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12-07-2009, 01:51 PM
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#684
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Administrator
Site Admin
Join Date: Nov 2007
Posts: 1,776
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Quote:
Originally Posted by Elysion Zero
Thank you for handing me another question.
What number could Atlus possibly have that would help them determine if a game series had enough people that were interested in it?
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Seriously. Think reallllly hard about what # could possibly help determine if enough people were interested in paying for a game...
What could that # possibly be?
__________________
"If you fall 7 times, you can only get up 7 times...which is what you should do. Anyone who tells you to get up 8 times is an idiot." -Inspirational Proverb
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12-07-2009, 02:03 PM
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#685
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Atlus Faithful
Join Date: Apr 2008
Location: Charlotte, NC
Posts: 2,119
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Quote:
Originally Posted by Elysion Zero
Thank you for handing me another question.
What number could Atlus possibly have that would help them determine if a game series had enough people that were interested in it?
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You're an idiot so I'm going to help you:
Sales numbers from previous games in the series. They were likely low, ergo it is not in Atlus' best interest to bother with the series anymore.
__________________
That is not dead which can eternal lie,
And with strange aeons even death may die.
There are things which only madmen fear because only madmen may truly conceive of them.
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12-07-2009, 02:34 PM
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#686
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Atlus Faithful
Join Date: Jan 2009
Posts: 434
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Quote:
Originally Posted by slayn
Quote:
Originally Posted by Elysion Zero
Thank you for handing me another question.
What number could Atlus possibly have that would help them determine if a game series had enough people that were interested in it?
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You're an idiot so I'm going to help you:
Sales numbers from previous games in the series. They were likely low, ergo it is not in Atlus' best interest to bother with the series anymore.
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Exactly, ATLUS is a low production company as is, so lets be real, if they have a problem selling their stock(whatever amount ATLUS decides to make for the initial print run), the odds are they might as well not bother bringing over the rest of the series.
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12-07-2009, 02:36 PM
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#687
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Habr-r
Site Admin
Join Date: Nov 2007
Location: Atlus HQ, Smacktacular Studio
Posts: 1,668
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Stay mellow, slayn.
__________________
Maniacal laugh, maniacal laugh.
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12-07-2009, 02:45 PM
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#688
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Administrator
Site Admin
Join Date: Nov 2007
Posts: 1,776
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Quote:
Originally Posted by Zoltor
Exactly, ATLUS is a low production company as is, so lets be real, if they have a problem selling their stock(whatever amount ATLUS decides to make for the initial print run), the odds are they might as well not bother bringing over the rest of the series.
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Let me get this straight... You're trying to say that there's some sort of mysterious connection to the number of people that purchased the three previous games, and the number of fans that would be interested in buying a fourth game in that series?
__________________
"If you fall 7 times, you can only get up 7 times...which is what you should do. Anyone who tells you to get up 8 times is an idiot." -Inspirational Proverb
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12-07-2009, 03:03 PM
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#689
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Customized!
Site Admin
Join Date: Jun 2008
Location: Atlus Command Center
Posts: 856
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I dare say he's onto something!
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12-07-2009, 03:08 PM
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#690
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Atlus Faithful
Join Date: Jan 2009
Posts: 434
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Quote:
Originally Posted by Manly Biceps
Quote:
Originally Posted by Zoltor
Exactly, ATLUS is a low production company as is, so lets be real, if they have a problem selling their stock(whatever amount ATLUS decides to make for the initial print run), the odds are they might as well not bother bringing over the rest of the series.
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Let me get this straight... You're trying to say that there's some sort of mysterious connection to the number of people that purchased the three previous games, and the number of fans that would be interested in buying a fourth game in that series?
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Not in so many words, but for the "most part", yes that is the general case when dealing with a series(there are a few exceptions, like when a game gets an insane amount of press, thus helps to increase interest in the game).
Fan base drives a series, any person not familiar(thus new to the series) are generally not the ones that will blindly buy a game(besides alot of people new to the series, would rather start with the ones that came before, not the one that is just coming out), that is part of a series(aka they would usually look up tons of info before deciding rather to buy or not buy it), Granted the fact It's an ATLUS game would help with that somewhat, but only to a certain extent.
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