Atlus U.S.A. Forums

Go Back   Atlus U.S.A. Forums > Available Now > THE KING OF FIGHTERS XIII
Reload this Page A Little Problem
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
Page 1 of 5 1 23 > Last »
 
Thread Tools Display Modes
Old 11-22-2011, 05:04 PM   #1
Ce2Cris
Atlus Faithful
 
Join Date: Aug 2011
Posts: 27
Default A Little Problem

I got the game and I've been playing pretty much all day, I love it to death but the only problem I have its tht I can't use my arcade stick, does tht mean I'm gonna have to shell out big money to get a more expensive one or is there a patch coming tht will fix this just wondering.
Ce2Cris is offline   Reply With Quote
Ce2Cris
View Public Profile
Send a private message to Ce2Cris
Find More Posts by Ce2Cris
Old 11-22-2011, 07:17 PM   #2
fhoeng
Junior Member
Newish Poster
 
Join Date: Nov 2011
Posts: 3
Default

You should have posted "A BIG problem" not "a little problem".

No controller/stick without PS button work on PS3 version of this game.

I really hope a patch come out for this.
fhoeng is offline   Reply With Quote
fhoeng
View Public Profile
Send a private message to fhoeng
Find More Posts by fhoeng
Old 11-22-2011, 07:31 PM   #3
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by fhoeng View Post
You should have posted "A BIG problem" not "a little problem".

No controller/stick without PS button work on PS3 version of this game.

I really hope a patch come out for this.
Yes, please.
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 01:51 AM   #4
NostalgicKyo
Atlus Faithful
 
Join Date: Jun 2011
Posts: 61
Default

This has to be sticked on top of the forum until some Atlus mod see it and pass it to the team , this thing needs to be patched.

I m sitting with the game on the shelf, with no way to play the game.

Its crazy.
NostalgicKyo is offline   Reply With Quote
NostalgicKyo
View Public Profile
Send a private message to NostalgicKyo
Find More Posts by NostalgicKyo
Old 11-23-2011, 04:54 AM   #5
Ce2Cris
Atlus Faithful
 
Join Date: Aug 2011
Posts: 27
Default

Quote:
Originally Posted by fhoeng View Post
You should have posted "A BIG problem" not "a little problem".

No controller/stick without PS button work on PS3 version of this game.

I really hope a patch come out for this.
Well its a little problem for me because i can play both pad and stick, and Im pretty decent with both

but yeah this hopefully gets fixed because i can see how many people might not even be able to play at all.
Ce2Cris is offline   Reply With Quote
Ce2Cris
View Public Profile
Send a private message to Ce2Cris
Find More Posts by Ce2Cris
Old 11-23-2011, 05:47 AM   #6
KellyNUTS
Atlus Faithful
 
KellyNUTS's Avatar
 
Join Date: Aug 2011
Location: Australia
Posts: 58
Default

Why does your stick not work? What system u running? What stick u using?
__________________
KellyNUTS is offline   Reply With Quote
KellyNUTS
View Public Profile
Send a private message to KellyNUTS
Find More Posts by KellyNUTS
Old 11-23-2011, 06:08 AM   #7
VinnieBarbarino
Atlus Faithful
 
VinnieBarbarino's Avatar
 
Join Date: Jun 2011
Posts: 217
Default

Quote:
Originally Posted by NostalgicKyo View Post
I m sitting with the game on the shelf, with no way to play the game.
I know this is totally crazy talk, but....



Just a temporary suggestion.
__________________
VinnieBarbarino is offline   Reply With Quote
VinnieBarbarino
View Public Profile
Send a private message to VinnieBarbarino
Find More Posts by VinnieBarbarino
Old 11-23-2011, 06:16 AM   #8
Ce2Cris
Atlus Faithful
 
Join Date: Aug 2011
Posts: 27
Default

Quote:
Originally Posted by KellyNUTS View Post
Why does your stick not work? What system u running? What stick u using?
I dont know why it doesnt work lol, i think they said because it doesnt have a PS Home button and I have a Mayflash stick
Ce2Cris is offline   Reply With Quote
Ce2Cris
View Public Profile
Send a private message to Ce2Cris
Find More Posts by Ce2Cris
Old 11-23-2011, 06:17 AM   #9
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by VinnieBarbarino View Post
Quote:
Originally Posted by NostalgicKyo View Post
I m sitting with the game on the shelf, with no way to play the game.
I know this is totally crazy talk, but....



Just a temporary suggestion.
Eww, I am not playing Mature with that thing. XP
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 06:24 AM   #10
VinnieBarbarino
Atlus Faithful
 
VinnieBarbarino's Avatar
 
Join Date: Jun 2011
Posts: 217
Default

Just saying, it came with the system for a reason. It does give you a backup to still play the game... if you choose to not use it, then that's your deal.. I just hate seeing people acting like it's the end of the world because their preference isn't supported out-of-box.


Don't make me go into the BACK IN MY DAY rants either.
__________________
VinnieBarbarino is offline   Reply With Quote
VinnieBarbarino
View Public Profile
Send a private message to VinnieBarbarino
Find More Posts by VinnieBarbarino
Old 11-23-2011, 06:31 AM   #11
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by VinnieBarbarino View Post
Just saying, it came with the system for a reason. It does give you a backup to still play the game... if you choose to not use it, then that's your deal.. I just hate seeing people acting like it's the end of the world because their preference isn't supported out-of-box.


Don't make me go into the BACK IN MY DAY rants either.
But, back in the day, pads weren't so bad for fighters thanks to their smooth surface and looser d-pads.

Now, they suck thanks to stiff and sandpapery d-pads, which make moves difficult and painful to do. That's why most people play on stick in tournaments, and trash the d-pads of today.
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 06:36 AM   #12
VinnieBarbarino
Atlus Faithful
 
VinnieBarbarino's Avatar
 
Join Date: Jun 2011
Posts: 217
Default

I don't even use the d-pad.. I use the little left analog stick on the pad. Or, another little trick, is to put a small piece of tape around your thumb if you continue to use the d-pad itself. If you want to make it even more challenging and give yourself a little more experience, try using the d-pad as is. Yes, it's harder, but it also forces you to condition yourself with timing when pulling off moves. A good way to practice on this as well is by playing God Hand on either the PS2 or PS3.

It's more difficult, but it isn't impossible.
__________________
VinnieBarbarino is offline   Reply With Quote
VinnieBarbarino
View Public Profile
Send a private message to VinnieBarbarino
Find More Posts by VinnieBarbarino
Old 11-23-2011, 06:56 AM   #13
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by VinnieBarbarino View Post
I don't even use the d-pad.. I use the little left analog stick on the pad. Or, another little trick, is to put a small piece of tape around your thumb if you continue to use the d-pad itself. If you want to make it even more challenging and give yourself a little more experience, try using the d-pad as is. Yes, it's harder, but it also forces you to condition yourself with timing when pulling off moves. A good way to practice on this as well is by playing God Hand on either the PS2 or PS3.

It's more difficult, but it isn't impossible.
The SF4 generation doesn't want difficult, they want results fast and easy. The analog stick takes getting used to, and nobody wants to make the time to get used to it. Most really just want to learn their combos and jump online so they can get better faster, but they can't and don't want to if their stuck in practice mode STILL struggling with bnbs(AKA the first 4 of everyone's trials).

Have you played KOF XI? That game really reduced the timing and strictness on inputs, that most would able pull out rekkas consistently in combos.(hell, I know because I can do them)

Yeah, I really want inputs to be XI easy. Can Atlus relay this to SNKP?
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 07:08 AM   #14
VinnieBarbarino
Atlus Faithful
 
VinnieBarbarino's Avatar
 
Join Date: Jun 2011
Posts: 217
Default

XI's inputs were a little -too- easy, IMO, especially when it came to the shift change.. in fact, that was the one my daughter started learning the game on because it was super easy to go off of. I wouldn't mind if there were a way to find a happy medium between XI's and 2000's... not too light, not too 2k2 tight.


Oh gosh though, imagine XI's timing with Geese Howard on board... everyone's graphics cards would fry from how many Deadly Raves could be pulled off in succession......
__________________
VinnieBarbarino is offline   Reply With Quote
VinnieBarbarino
View Public Profile
Send a private message to VinnieBarbarino
Find More Posts by VinnieBarbarino
Old 11-23-2011, 07:12 AM   #15
NostalgicKyo
Atlus Faithful
 
Join Date: Jun 2011
Posts: 61
Default

What does that picture of a ps3 pad have to do with THIS HUGE issue?

If i wanted to play with a pad i would be playing sonic on my megadrive.

I need my sanwa stick to play a fighter. Sorry Vinnie my dear. You go and enjoy the ps3 pad.

Glad you can. I m sorry to resort to the "back in my day" but even BACK THEN i either had a stick (they sucked compared to now, got every official sega arcade stick for every console they made) or i went to the arcades. And was pissed when i found smashed controls.

So, i guess this would have pissed me off back in the day too.

Please Atlus, forward this to SNKP. Capcom messed up a similar thing with their pc port of SSF4AE, but they patched in a few days, let's hope you can convince SNKP to do the same.
NostalgicKyo is offline   Reply With Quote
NostalgicKyo
View Public Profile
Send a private message to NostalgicKyo
Find More Posts by NostalgicKyo
Old 11-23-2011, 07:20 AM   #16
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by VinnieBarbarino View Post
XI's inputs were a little -too- easy, IMO, especially when it came to the shift change.. in fact, that was the one my daughter started learning the game on because it was super easy to go off of. I wouldn't mind if there were a way to find a happy medium between XI's and 2000's... not too light, not too 2k2 tight.


Oh gosh though, imagine XI's timing with Geese Howard on board... everyone's graphics cards would fry from how many Deadly Raves could be pulled off in succession......
No.

Unless, Kyo's rekkas turned into DPs, which they never did. They are never too easy.

Even VF made Akira, who usually a very execution intensive character, very easy to play in VF5R. Because of that, I cannot wait to play him when it comes out next summer. There really isn't much reason for execution barriers nowadays. Bringing new players into the game doesn't hurt it in the least, I mean look, you daughter wanted to play because it is easy. Isn't nice to have people to play with?
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 07:30 AM   #17
VinnieBarbarino
Atlus Faithful
 
VinnieBarbarino's Avatar
 
Join Date: Jun 2011
Posts: 217
Default

To each their own, hon. I felt they were too loose, while something like 2002's were too tight. It got to a point where I'd be so used to playing 2003's style.. then go to pull off a move, and end up shift changing instead.

And my daughter started learning on 2002.. but she really did get into it with XI. Smaller hands didn't have to use lightning fast joystick motions to pull off moves. (....and it also made me abhor the cry 'PSYCHO BALLLLLLLLL' after she figured it out..)

NosKyo: You don't need a stick to play a fighter. It's your preference to use a stick to play a fighter. If that's the only thing holding you back from enjoying the game, then that's your deal for now. The point of bringing it up is that you still have a choice... just don't make it sound like it will be the absolute end-all if you cannot use your stick right away.
__________________
VinnieBarbarino is offline   Reply With Quote
VinnieBarbarino
View Public Profile
Send a private message to VinnieBarbarino
Find More Posts by VinnieBarbarino
Old 11-23-2011, 07:39 AM   #18
NostalgicKyo
Atlus Faithful
 
Join Date: Jun 2011
Posts: 61
Default

Quote:
Originally Posted by VinnieBarbarino View Post
T
NosKyo: You don't need a stick to play a fighter. It's your preference to use a stick to play a fighter. If that's the only thing holding you back from enjoying the game, then that's your deal for now. The point of bringing it up is that you still have a choice... just don't make it sound like it will be the absolute end-all if you cannot use your stick right away.
I do need a sanwa joystick to enjoy a fighting game. AND yes its a big issue, since XII had no issues with any controller whatsoever.

You go back to play the game and enjoy it, for YOU can. I ll be here waiting for an Atlus reply (hopefully) about the situation.

Some people are born pad warriors some aren't. I sadly am not a pad warrior.

Thanks for explaining to me that i don't need to point out the situation since i have a choice. Good grief thank you for the reminder really, i was almost angry here for a moment.
NostalgicKyo is offline   Reply With Quote
NostalgicKyo
View Public Profile
Send a private message to NostalgicKyo
Find More Posts by NostalgicKyo
Old 11-23-2011, 07:49 AM   #19
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

The bottom line is that if this game wants to have any tourney play, then this needs to be fixed.
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 08:02 AM   #20
djsiegfried
Atlus Faithful
 
djsiegfried's Avatar
 
Join Date: Aug 2011
Location: Hungary, Abádszalók
Posts: 215
Default

Quote:
Originally Posted by NostalgicKyo View Post
Quote:
Originally Posted by VinnieBarbarino View Post
T
NosKyo: You don't need a stick to play a fighter. It's your preference to use a stick to play a fighter. If that's the only thing holding you back from enjoying the game, then that's your deal for now. The point of bringing it up is that you still have a choice... just don't make it sound like it will be the absolute end-all if you cannot use your stick right away.
I do need a sanwa joystick to enjoy a fighting game. AND yes its a big issue, since XII had no issues with any controller whatsoever.

You go back to play the game and enjoy it, for YOU can. I ll be here waiting for an Atlus reply (hopefully) about the situation.

Some people are born pad warriors some aren't. I sadly am not a pad warrior.

Thanks for explaining to me that i don't need to point out the situation since i have a choice. Good grief thank you for the reminder really, i was almost angry here for a moment.
I agree with you kyo. I use Arcade stick too. I had to pay a lot of money for this, and if i couldn use this with the KOFXIII i will be angry too.
djsiegfried is offline   Reply With Quote
djsiegfried
View Public Profile
Send a private message to djsiegfried
Find More Posts by djsiegfried
Old 11-23-2011, 08:04 AM   #21
Olethros
Oblivious Question Guy
 
Olethros's Avatar
 
Join Date: Feb 2008
Location: Now with 33% more vinegar!
Posts: 4,819
Default

I have to say, the best thing to happen here in a long time was Atlus choosing to localize KoF. It's fan base has really made me no longer think that the animu japanophile warriors we usually get are the most self centered and entitlement challenged gamers in the world. Fighting game fans make them seem down right reasonable and even tempered.
__________________
Quote:
Originally Posted by Studio 4
"the game is not acclimatized in Japan" it puts only a great sadness, on the fact that fairies feint not to want to understand that you will sell less much cope in the world.
Olethros is offline   Reply With Quote
Olethros
View Public Profile
Send a private message to Olethros
Find More Posts by Olethros
Old 11-23-2011, 08:14 AM   #22
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by Olethros View Post
I have to say, the best thing to happen here in a long time was Atlus choosing to localize KoF. It's fan base has really made me no longer think that the animu japanophile warriors we usually get are the most self centered and entitlement challenged gamers in the world. Fighting game fans make them seem down right reasonable and even tempered.
We may seem like a very fickle and ungrateful bunch, but we only want this game to succeed here. I don't really want this to fail to due to people not being able to play this online(which make up the vast majority of american players), or stick warriors(which make up the vast majority of the base) not being able to use their devices.
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 08:36 AM   #23
fhoeng
Junior Member
Newish Poster
 
Join Date: Nov 2011
Posts: 3
Default

Every time I touch ps3 controller with fighting game, I curse sony.

I'm not hardcore enough to cash out for a good stick (even though I really want one), but I can't even use my usb saturn pad? ugh... and I came from the days street fighter 2 were the only fighting arcade game.

Currently playing on that ps3 controller, and it hurt my hand after a good few hours of executing the same stuff in practice mode. Probably have to play some kind of zoner for more relaxed input until more information surface on the net.

So far the people I met who don't mind the PS3 controller are all people who didn't play much fighting game since young or just really young with ps1~ps3 being their first console.

Last edited by fhoeng; 11-23-2011 at 08:50 AM.
fhoeng is offline   Reply With Quote
fhoeng
View Public Profile
Send a private message to fhoeng
Find More Posts by fhoeng
Old 11-23-2011, 08:53 AM   #24
Olethros
Oblivious Question Guy
 
Olethros's Avatar
 
Join Date: Feb 2008
Location: Now with 33% more vinegar!
Posts: 4,819
Default

Quote:
Originally Posted by Clouded Judgement View Post
Quote:
Originally Posted by Olethros View Post
I have to say, the best thing to happen here in a long time was Atlus choosing to localize KoF. It's fan base has really made me no longer think that the animu japanophile warriors we usually get are the most self centered and entitlement challenged gamers in the world. Fighting game fans make them seem down right reasonable and even tempered.
We may seem like a very fickle and ungrateful bunch, but we only want this game to succeed here. I don't really want this to fail to due to people not being able to play this online(which make up the vast majority of american players), or stick warriors(which make up the vast majority of the base) not being able to use their devices.
This is a surprisingly rational and even tempered response. Good on you, sir. The fact that you can acknowledge that it can come across as fickle (at the very least) speaks volumes about you as an individual.
__________________
Quote:
Originally Posted by Studio 4
"the game is not acclimatized in Japan" it puts only a great sadness, on the fact that fairies feint not to want to understand that you will sell less much cope in the world.
Olethros is offline   Reply With Quote
Olethros
View Public Profile
Send a private message to Olethros
Find More Posts by Olethros
Old 11-23-2011, 09:49 AM   #25
White Rob
Hee-ho Style
Site Admin
 
Join Date: Sep 2008
Location: Irvine, CA
Posts: 118
Default

Absolutely nowhere in Sony's regulations do they require a game to be able to support controllers for a console the game isn't made for. Should we patch KOFXIII so it can support SNES controllers too? The PS3 has been out for five years now. Man up and buy a joystick for the actual console you're playing games on.
White Rob is offline   Reply With Quote
White Rob
View Public Profile
Send a private message to White Rob
Visit White Rob's homepage!
Find More Posts by White Rob
Old 11-23-2011, 10:30 AM   #26
Rocha
Atlus Faithful
 
Join Date: Nov 2011
Posts: 7
Default

Quote:
Originally Posted by White Rob View Post
Absolutely nowhere in Sony's regulations do they require a game to be able to support controllers for a console the game isn't made for. Should we patch KOFXIII so it can support SNES controllers too? The PS3 has been out for five years now. Man up and buy a joystick for the actual console you're playing games on.
Hello White Rob, how you doing?

The players are not asking for support on old controllers such as SNES and what-not. We are asking for letting KOFXIII work like every other game that was released up to this date works: with a controller that the PS3 recognizes. Like myself, many people still uses a PS2 controller with some sort of adapter, wich the PS3 system recognizes just fine and let us play on any game. One of the reasons I bought a PS3 system years ago was the fact that this system allows you to use many 3rd party controllers/adapters, wich the Xbox360 did not allowed in that time.

So we ask you guys at Atlus to just remove the "PS3 controller only" lock you guys have put on KOFXIII and let us play the game with any other controller the PS3 system recognizes.

If Sony didn't want us to use 3rd party accessories, they would just lock the system with a firmware update themselves, wich is not the case up to this date. Please make a patch for us and fix your game.

PS: sorry my bad english.
Rocha is offline   Reply With Quote
Rocha
View Public Profile
Send a private message to Rocha
Find More Posts by Rocha
Old 11-23-2011, 10:45 AM   #27
Clouded Judgement
Atlus Faithful
 
Join Date: Sep 2011
Posts: 127
Default

Quote:
Originally Posted by Rocha View Post
Quote:
Originally Posted by White Rob View Post
Absolutely nowhere in Sony's regulations do they require a game to be able to support controllers for a console the game isn't made for. Should we patch KOFXIII so it can support SNES controllers too? The PS3 has been out for five years now. Man up and buy a joystick for the actual console you're playing games on.
Hello White Rob, how you doing?

The players are not asking for support on old controllers such as SNES and what-not. We are asking for letting KOFXIII work like every other game that was released up to this date works: with a controller that the PS3 recognizes. Like myself, many people still uses a PS2 controller with some sort of adapter, wich the PS3 system recognizes just fine and let us play on any game. One of the reasons I bought a PS3 system years ago was the fact that this system allows you to use many 3rd party controllers/adapters, wich the Xbox360 did not allowed in that time.

So we ask you guys at Atlus to just remove the "PS3 controller only" lock you guys have put on KOFXIII and let us play the game with any other controller the PS3 system recognizes.

If Sony didn't want us to use 3rd party accessories, they would just lock the system with a firmware update themselves, wich is not the case up to this date. Please make a patch for us and fix your game.

PS: sorry my bad english.
Hello, fellow ps2 pad player.

But, yes this echo's my sentiments perfectly.
Clouded Judgement is offline   Reply With Quote
Clouded Judgement
View Public Profile
Send a private message to Clouded Judgement
Find More Posts by Clouded Judgement
Old 11-23-2011, 11:15 AM   #28
Reiki.Kito
Atlus Faithful
 
Join Date: Nov 2011
Posts: 6
Default

My only question: Do we have a bug report section or should I just start sending e-mails? There are some bugs and hitbox issues in the game that should be addressed. I sent a mail to some of the site admins here, but can't guess if they actually read it.

I'm a competitive player and would really like to help in anyway, but if there's no resources or interest in fixing things, can just stop here.
Reiki.Kito is offline   Reply With Quote
Reiki.Kito
View Public Profile
Send a private message to Reiki.Kito
Find More Posts by Reiki.Kito
Old 11-23-2011, 11:20 AM   #29
Manly Biceps
Administrator
Site Admin
 
Manly Biceps's Avatar
 
Join Date: Nov 2007
Posts: 1,776
Default

Don't send us "bug reports". There are no KOF XIII programmers in our building.
__________________
"If you fall 7 times, you can only get up 7 times...which is what you should do. Anyone who tells you to get up 8 times is an idiot." -Inspirational Proverb
Manly Biceps is offline   Reply With Quote
Manly Biceps
View Public Profile
Send a private message to Manly Biceps
Find More Posts by Manly Biceps
Old 11-23-2011, 12:13 PM   #30
NostalgicKyo
Atlus Faithful
 
Join Date: Jun 2011
Posts: 61
Default

Quote:
Originally Posted by White Rob View Post
Absolutely nowhere in Sony's regulations do they require a game to be able to support controllers for a console the game isn't made for. Should we patch KOFXIII so it can support SNES controllers too? The PS3 has been out for five years now. Man up and buy a joystick for the actual console you're playing games on.
I bought a joystick that has a double connector, PS2 and USB to use on PC-PS2 and PS3.

The only two titles that gave me any problems have been SSF4AE PC where Capcom promptly resolved the issue ( the game was recognizing only l-stick inputs as valid movements) and KOF XIII .

Now since you were so smart to say man up and buy a stick, care to explain the differences between KOF XII , Samurai Shodown Sen , EVERY neogeostation game and KOF XIII?

Or , if you feel like it, the difference between KOF XIII and EVERY other fighting game on PS3.

I hope you forward this issue to SNKP, obviously i m not going to do any bug report to you directly as i know you re just the ones that localized the game, but still you have a more direct channel to speak with SNKP.

I sent them an email this morning ( in Japanese of course) but through their company site Enquiry form.

I hope they acknowledge this issue and try to patch it up. I think we "stick warriors" are just asking you to pass the word to SNKP.

Not very nice to read, "Man up and buy a ps3 controller" sooo can you suggest me one that has high-grade sanwa parts (like the one i have now) ? And no, before you say TE stick, that doesn't have HIGH-grade parts, low (first revision) to mid in the soon to come SFXT revision.
NostalgicKyo is offline   Reply With Quote
NostalgicKyo
View Public Profile
Send a private message to NostalgicKyo
Find More Posts by NostalgicKyo
Reply
Page 1 of 5 1 23 > Last »

« Previous Thread | Next Thread »
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode
Hybrid Mode Switch to Hybrid Mode
Threaded Mode Switch to Threaded Mode

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -8. The time now is 11:36 AM.

Atlus U.S.A. - Archive - Top

Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.