View Full Version : which would be better for a dual uchi build
Demon Phoenix
03-12-2010, 05:41 PM
.... 40 dex with 15 mag or 35 dex with 20 mag? or something totally different.... I'm building a dual uchi build inspire by Maly... I plan on having a sharp+5 and tearing+5... if there is somethign you thing is better please let me know... basically I just want to know how much dex actually improves attack... is it better tyo have higher dex or higher mag (for light weapon)
Hawuvajo
03-12-2010, 05:57 PM
My sample of a dex build is:
Vitality 50
Intelligence 18
Endurance 40
Strength 18
Dexterity 50
Magic 6
Faith 16
Luck 7
Soul Level 125
Spells/Miracles: Curse Weapon, Second Chance
Weapons: Hiltless +5 at left hand, and Sharp Uchigatana +5 at right hand
this is for SL around 120..
if you feel like me.. you can go for this:
Vitality 50
Intelligence 15
Endurance 30
Strength 18
Dexterity 49
Magic 18
Faith 18
Luck 7
Soul Level 125
Spells: Light Weapon, Second Chance
Weapon: Sharp Estoc +5
btw, dont use tearing weapons.. dont worth =]
oh.. and have slegan build.. not certain.. but i think its like this:
Vitality 50
Intelligence 14
Endurance 40
Strength 18
Dexterity 50
Magic 10
Faith 16
Luck 7
Soul Level 125
Spells: Warding, Second Chance
Buff with: Sticky white stuff
Weapons: Sharp Winged Spear at right hand, Hiltless +5 at left hand
note: need silver coronet to use second chance
Frilly_Bits
03-12-2010, 06:20 PM
.... 40 dex with 15 mag or 35 dex with 20 mag? or something totally different.... I'm building a dual uchi build inspire by Maly... I plan on having a sharp+5 and tearing+5... if there is somethign you thing is better please let me know... basically I just want to know how much dex actually improves attack... is it better tyo have higher dex or higher mag (for light weapon)
I think you would maximize damage with a higher dex stat rather than mag. Also, I would recommend using curse weapon rather than light because (from my understanding) it increases damage output more than light, when used with weapons that do not have mag. dmg. output. If you were planning on using say, the BBS, light weapon would be a better choice than curse.
As far as your weapon choice, I would suggest dual sharp+5 or hiltless+5. I don't believe the increase in the bleeding stat of the tearing uchi outweighs the advantage of increased damage from a sharp or hiltless blade. I use sharp and hiltless and in nearly every fight my opponent bleeds, so you can get the effect of a tearing without sacrificing damage.
Hope this helps
Slazer
03-12-2010, 06:25 PM
This is my build. SL125
Vitality 59
Intelligence 14(I wear silver coronet)
Endurance 40
Strength 18
Dexterity 45
Magic 6
Faith 16
Luck 7
You should not use light weapon, if I were you I would use curse. But even better than curse I would use warding. Every match maly and I have turns into a long grueling duel because of warding(watch our second tournament match, unfortunately our first one was not posted after being recorded) so we usually make rules for our matches that consist of 3 grass no spice and no curse or warding. We sometimes use Sticky White Stuff though but its better practice to not use it because we get to play longer more enjoyable games.
Demon Phoenix
03-12-2010, 07:39 PM
ok thank you very much you 3, I learned quite a bit, I will deff reconstruct what I had in mind... one last question, does sticky white stuff act the same as light weapon? or is it completely different? based on what you all have said I will prob go with this build
Vit: 40
Int: 18 (curse weapon)
End: 40
Str: 18
Dex: 51
Mag: 10
Faith: 16 (Second Chance) thinking about leaving this at 11 and putting 5 points in somethign else... suggestions?
Luck: 7
babymim
03-12-2010, 08:19 PM
ok thank you very much you 3, I learned quite a bit, I will deff reconstruct what I had in mind... one last question, does sticky white stuff act the same as light weapon? or is it completely different? based on what you all have said I will prob go with this build
Vit: 40
Int: 18 (curse weapon)
End: 40
Str: 18
Dex: 51
Mag: 10
Faith: 16 (Second Chance) thinking about leaving this at 11 and putting 5 points in somethign else... suggestions?
Luck: 7
Sticky White Stuff = +110 Magic Attack Rating (menu values)
Light Weapon w/ 10 Magic = +148 Attack Rating
Light Weapon w/ 6 Magic = +140 Attack Rating
I would definitely choose Sticky, since you have to use the Wooden Catalyst to get the Magic Damage above from Light Weapon, and that's a waste of weapon slot since you have to use ToB or Talisman of God for 2nd Chance. :)
Vit 50 (you can never go wrong with more HP)
Faith 16 (2nd Chance is a MUST in PvP)
Learn all Magics from Freke first, then have someone Soulsuck you until you're down to Magic 6 (if u chose Temple Knight), since you can Remember spells through Yuria with sub-10 Magic stat. :)
Slazer
03-12-2010, 11:28 PM
ok thank you very much you 3, I learned quite a bit, I will deff reconstruct what I had in mind... one last question, does sticky white stuff act the same as light weapon? or is it completely different? based on what you all have said I will prob go with this build
Vit: 40
Int: 18 (curse weapon)
End: 40
Str: 18
Dex: 51
Mag: 10
Faith: 16 (Second Chance) thinking about leaving this at 11 and putting 5 points in somethign else... suggestions?
Luck: 7
Curse is fun to use but the best build would be one that uses warding and sticky white stuff. I do die to people who use curse sometimes when were playing for fun. But when its a tournament match im playing to win so I will be very careful to avoid and not be too aggressive once curse wears off the player with warding has a massive advantage. Basically Warding Beats curse as long as your patient. Although like I said it is fun and thats probably what your playing for. When I duel people I often agree to not use warding IF they dont use curse(I also wont use sticky white stuff). But like I said when im dueling for fun and in a tournament its an entirely different ball game I play a different more competitive style. Im just saying this in case you do decide to enter a tournament.
Demon Phoenix
03-12-2010, 11:47 PM
ok thank you very much you 3, I learned quite a bit, I will deff reconstruct what I had in mind... one last question, does sticky white stuff act the same as light weapon? or is it completely different? based on what you all have said I will prob go with this build
Vit: 40
Int: 18 (curse weapon)
End: 40
Str: 18
Dex: 51
Mag: 10
Faith: 16 (Second Chance) thinking about leaving this at 11 and putting 5 points in somethign else... suggestions?
Luck: 7
Curse is fun to use but the best build would be one that uses warding and sticky white stuff. I do die to people who use curse sometimes when were playing for fun. But when its a tournament match im playing to win so I will be very careful to avoid and not be too aggressive once curse wears off the player with warding has a massive advantage. Basically Warding Beats curse as long as your patient. Although like I said it is fun and thats probably what your playing for. When I duel people I often agree to not use warding IF they dont use curse(I also wont use sticky white stuff). But like I said when im dueling for fun and in a tournament its an entirely different ball game I play a different more competitive style. Im just saying this in case you do decide to enter a tournament.
I do plan on entering tournaments... and I was planning on having 4 magic slots for warding and light weapon but I settled for 3 so I can use warding or curse weapon ... depending on the situation... either way I gotta have 18 mag :/
Thaumogenesis
03-13-2010, 02:38 AM
My two cents:
Dex OR Mag! I do have both a Dex and Magic Build that use Uchis. With 40 Dex your Sharp Uchi deals 310 Damage. At 48 Dex it deals 330 Dmg. From lvl 20-30 i gained 13 Damage per two points in Dex. At 31-48 Dex this will deminish to 4 Dmg per 2 points in Dex. Never went higher in Dex, i think 38 would actually do it.
My lvl 120 Dex build
Vit: 58
Int: 15
End 40
Str 18
Dex 40
Mag 6
Luck 7
With Warding/2nd Chance, Full Doran, Shrap Uchi/Scythe, Fatal Winged Spear/Fatal Estoc. Thats pretty much what i use.
And what others said: Imho Cursed Weapon SUCKS. With sharp Uchi at 40 Dex you get 155 Dmg from Curse. Thats about as much as Light Weapon, only Light Weapon is way better with no drawbacks. If you meet a skilled player with Warding, Curse is even worse. Use Sticky Stuff or Black Turpentine and save those 2 magic slots for Warding, its way better than having a buff spell imho.
Personally i like my Magic Uchi Build way better. At 40 Magic the Moon Uchi still does like 400 damage and you do not have to buff them to be competitive.
babymim
03-13-2010, 11:36 AM
I do plan on entering tournaments... and I was planning on having 4 magic slots for warding and light weapon but I settled for 3 so I can use warding or curse weapon ... depending on the situation... either way I gotta have 18 mag :/
Don't make your Mag 18 if you're gonna use Curse Weapon. Life drain is slower with a stat deficient (cracked) Talisman of Beasts. :)
And what others said: Imho Cursed Weapon SUCKS. With sharp Uchi at 40 Dex you get 155 Dmg from Curse. Thats about as much as Light Weapon, only Light Weapon is way better with no drawbacks. If you meet a skilled player with Warding, Curse is even worse. Use Sticky Stuff or Black Turpentine and save those 2 magic slots for Warding, its way better than having a buff spell imho.
Personally i like my Magic Uchi Build way better. At 40 Magic the Moon Uchi still does like 400 damage and you do not have to buff them to be competitive.
I have a Dex Uchi build and a Moon Uchi build.
Without warding on, a Cursed 40 Dex Uchi will do more ACTUAL (on-screen) damage than Light Weaponed (10 Magic,using Wooden Catalyst) Uchi or Moon Uchi w/ 400 AR because Curse Weapon raises the ACTUAL damage 1.5x.
Light Weapon adds Magical Attack Rating only, w/c has to be calculated against the Magic Defense of the enemy. And with a minimum magic stat at 10, you waste one hand slot for using the Wooden Catalyst if you're gonna use a Talisman of Beasts on the other hand slot for 2nd chance, unless you up your Magic and Faith to 18 for optimal use of Light Weapon w/ ToB (w/c is a waste of stat points too).
As with Moon weapons, the Physical and Magical damage are split, w/c actually makes it a weaker weapon in terms of ACTUAL damage (assuming the opponent is not using Warding).
Attack Rating in the Menu is not equivalent to actual damage because attack rating has to be calculated against the Phys or Mag defense of the opponent.
Here's a very good (prob. the best) explanation of Light vs. Curse Weapon:
http://www.gamefaqs.com/boards/genmessage.php?board=954345&topic=53561537&page=1
Demon Phoenix
03-13-2010, 12:33 PM
I do plan on entering tournaments... and I was planning on having 4 magic slots for warding and light weapon but I settled for 3 so I can use warding or curse weapon ... depending on the situation... either way I gotta have 18 mag :/
Don't make your Mag 18 if you're gonna use Curse Weapon. Life drain is slower with a stat deficient (cracked) Talisman of Beasts. :)
And what others said: Imho Cursed Weapon SUCKS. With sharp Uchi at 40 Dex you get 155 Dmg from Curse. Thats about as much as Light Weapon, only Light Weapon is way better with no drawbacks. If you meet a skilled player with Warding, Curse is even worse. Use Sticky Stuff or Black Turpentine and save those 2 magic slots for Warding, its way better than having a buff spell imho.
Personally i like my Magic Uchi Build way better. At 40 Magic the Moon Uchi still does like 400 damage and you do not have to buff them to be competitive.
I have a Dex Uchi build and a Moon Uchi build.
Without warding on, a Cursed 40 Dex Uchi will do more damage than Light Weaponed (10 Magic,using Wooden Catalyst) Uchi or Moon Uchi w/ 400 AR because Curse Weapon raises the ACTUAL (on-screen) damage 1.5x.
Light Weapon adds Magical damage to the Attack Rating only, w/c has to be calculated against the Magic Defense of the enemy. And with a minimum magic stat at 10, you waste one hand slot if you're gonna use a Talisman of Beasts for 2nd chance, unless you up your Magic to 18 (w/c is a waste of stat points too).
As with Moon weapons, the Physical and Magical damage are split, w/c actually makes it a weaker weapon in terms of ACTUAL damage (assuming the opponent is not using Warding).
Attack Rating in the Menu is not equivalent to actual damage because attack rating has to be calculated against the Phys or Mag defense of the opponent.
Here's a very good (prob. the best) explanation of Light vs. Curse Weapon:
http://www.gamefaqs.com/boards/genmessage.php?board=954345&topic=53561537&page=1
oh wow thanks!!! that was a long read but definitely cleared things up. I'll def be going with curse weapon now ^^ and I meant to say I have to have INT at 18 not mag D: my mag will stay at 10 (picked knight to start off)
Thaumogenesis
03-14-2010, 10:13 AM
Oh well, dont get me wrong. I would never recommend using LW (nor would i ever even consider CW :p). To my experience, Warding is always > CW.
It's easier to use SWS and BT and have Warding ready against CW Builds imho.
But since he wants to use Dual Uchis, i think the Magic way would be better, because the Left-Hand Uchi will have the same damage as the Right-hand.
Demon Phoenix
03-14-2010, 01:59 PM
I'm just gonna bring warding or curse weapon depending on how I feel that day XD I'll have the 3 mag slots so w/e it'll be nice to have the ability to use both
Spine-Fist
03-14-2010, 04:01 PM
Wait, why would you buff a weapon with a dual uchi build? You attack with the offhand weapon. Unless you're not planning on using the stunlock.
ipwnu1337
03-14-2010, 04:06 PM
You buff the mainhand weapon because you want to do more damage, duh.
When you stunlock, I'm pretty sure you do L1 + R1 + L1 + R1 over and over again.
Spine-Fist
03-14-2010, 04:33 PM
It's R1 L1, and then Shove-L1 until you run out of stamina. So you get one hit off with the main hand. It might mean the difference between killing somebody and not, but I don't think it's worth the Soul Levels for an extra hundred damage in your combo.
Slazer
03-14-2010, 04:45 PM
The best way to do the uchi shove combo is by doing the running dash attack and them immediately shove with right DO NOT swing with left 1st. Sometimes it works fine when u swing with left 1st but ultimately its better to shove right after dash so the left swing does not push them too far away. The shove combo by its self is not that bad because its tough to get off but when u can combo it after the dash attack its extremely dangerous. Most weapons like GAXE or Gsword have a difficult time killing when there is infinite grass to eat but uchis thrive in that style of play.
Demon Phoenix
03-14-2010, 10:44 PM
The best way to do the uchi shove combo is by doing the running dash attack and them immediately shove with right DO NOT swing with left 1st. Sometimes it works fine when u swing with left 1st but ultimately its better to shove right after dash so the left swing does not push them too far away. The shove combo by its self is not that bad because its tough to get off but when u can combo it after the dash attack its extremely dangerous. Most weapons like GAXE or Gsword have a difficult time killing when there is infinite grass to eat but uchis thrive in that style of play.
I was unaware of this combo, def have to try it out sometimes, and Spine-fist, I'm prob gonna use warding more then Curse but it's nice to have that extra slot of magic so I can use whatever...
last thing I'm debating on is whether to go with 40 vit and 51 Dex or 45 vit and 46 dex....
babymim
03-14-2010, 11:47 PM
The best way to do the uchi shove combo is by doing the running dash attack and them immediately shove with right DO NOT swing with left 1st. Sometimes it works fine when u swing with left 1st but ultimately its better to shove right after dash so the left swing does not push them too far away. The shove combo by its self is not that bad because its tough to get off but when u can combo it after the dash attack its extremely dangerous. Most weapons like GAXE or Gsword have a difficult time killing when there is infinite grass to eat but uchis thrive in that style of play.
I was unaware of this combo, def have to try it out sometimes, and Spine-fist, I'm prob gonna use warding more then Curse but it's nice to have that extra slot of magic so I can use whatever...
last thing I'm debating on is whether to go with 40 vit and 51 Dex or 45 vit and 46 dex....
Definitely higher Vit. I'd even go for Vit 50, 41 Dex. It's hard to survive with less HP against good PvPers. :)
Demon Phoenix
03-15-2010, 01:04 PM
The best way to do the uchi shove combo is by doing the running dash attack and them immediately shove with right DO NOT swing with left 1st. Sometimes it works fine when u swing with left 1st but ultimately its better to shove right after dash so the left swing does not push them too far away. The shove combo by its self is not that bad because its tough to get off but when u can combo it after the dash attack its extremely dangerous. Most weapons like GAXE or Gsword have a difficult time killing when there is infinite grass to eat but uchis thrive in that style of play.
I was unaware of this combo, def have to try it out sometimes, and Spine-fist, I'm prob gonna use warding more then Curse but it's nice to have that extra slot of magic so I can use whatever...
last thing I'm debating on is whether to go with 40 vit and 51 Dex or 45 vit and 46 dex....
Definitely higher Vit. I'd even go for Vit 50, 41 Dex. It's hard to survive with less HP against good PvPers. :)
that'd effect my damage though..... I mean if I'm facing a good PvPer I just gotta be better LOL is it really worth losing 10pts of dex damage to survive a tid bit longer?
kaijura
03-15-2010, 01:19 PM
It's preference. Either minscule health boost post 40-50 vit, or minscule dex bonus post 30/40 dex.
Vit post 40 is like 8 health per point? I may be wrong, but it's somewhere low around there.
Dex post 40 is like ~1-5 attack rating per stat point, but I think it factors initially by what weapon you are using and the bonus applied to it already.
Remind you that in dex, the damage bonus is multiplied by 1.5 when using cursed weapon. Thus, alternately saying if you pumped 40>50 dex, 10 points worth = ~30 attack, cursed weapon boosts that to 45. Or alternately for example, 330 total attack is boosted to 495.
Thus, again.. it's really preference.. It's like paying a little more for "optimum" which doesn't make much of a noticeable difference during pvp unless you are hardcore math freak and every digit counts to you.
YUR_GRANDMA
03-15-2010, 01:31 PM
If i were going to use curse id add a few more points in dex cause then that'll scale with dex and friend/foe.
If not then id just pump hp.
Demon Phoenix
03-15-2010, 01:59 PM
It's preference. Either minscule health boost post 40-50 vit, or minscule dex bonus post 30/40 dex.
Vit post 40 is like 8 health per point? I may be wrong, but it's somewhere low around there.
Dex post 40 is like ~1-5 attack rating per stat point, but I think it factors initially by what weapon you are using and the bonus applied to it already.
Remind you that in dex, the damage bonus is multiplied by 1.5 when using cursed weapon. Thus, alternately saying if you pumped 40>50 dex, 10 points worth = ~30 attack, cursed weapon boosts that to 45. Or alternately for example, 330 total attack is boosted to 495.
Thus, again.. it's really preference.. It's like paying a little more for "optimum" which doesn't make much of a noticeable difference during pvp unless you are hardcore math freak and every digit counts to you.
I gotcha, I'll just leave the points in dex then... if I can't dodge enough with 40 end and 40 vit I deserve to die
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