View Full Version : Persona 2: Innocent Sin English Patch
Arjuna
03-03-2008, 06:14 PM
Hito sent me the link earlier and holy #### I cannot believe it! It's being done by the same guy who did the Tales of Phantasia patch and should be done pretty soon.
I really can't wait for this!
RayFoxSith
03-03-2008, 06:16 PM
Snap, these patches are getting better and better.
Arjuna
03-03-2008, 06:18 PM
Some screenshots:
http://i196.photobucket.com/albums/aa311/ohhyeahkinkos/isdialog1.png
http://i196.photobucket.com/albums/aa311/ohhyeahkinkos/isdialog2.png
http://i196.photobucket.com/albums/aa311/ohhyeahkinkos/ismenu2.png
http://i196.photobucket.com/albums/aa311/ohhyeahkinkos/ismenu4.png
Sanctine
03-03-2008, 06:20 PM
Wow. That looks swell.
I'm just sad that Persona 2 apparently does not play very well on PSPs. It'd be the absolute perfect game to play on the run, what with its save anywhere functionality, and all. Even still, amazing news.
I may get my PS modded just to play this, unless anyone knows of a better way.
Arjuna
03-03-2008, 06:21 PM
Swap Magic with Hito's PS2 slim version that can play PS1 games with no problems would be a good way.
I know I am going to throw this baby on my PSP and hope it plays alright..
Futomimi
03-03-2008, 06:24 PM
Devil Summoner PSP next plz.
Sanctine
03-03-2008, 06:25 PM
According to this:
http://www.gamerspress.com/index.php?title=PSX_on_PSP_Compatibility_List
Like Persona 2: Eternal Punishment, Innocent Sin suffers from slowdown between dialogue. It freezes at the very first battle. Due to the story, you have to see the characters unleashing their persona. You can't turn off the battle animation
That suuuucks. I hope the next firmware fixes this, or at least before the translation is complete.
Sanctine
03-03-2008, 06:26 PM
Devil Summoner PSP next plz.
I think someone was translating Devil Summoner 2 on PS at one point, actually. Was it AGTP?
Probably not active anymore, though.
Futomimi
03-03-2008, 06:34 PM
Yeah, there was one that's been stuck at 40% for a long time.
Sayckeone
03-03-2008, 07:13 PM
In before delete.
I think someone was translating Devil Summoner 2 on PS at one point, actually. Was it AGTP?
Probably not active anymore, though.
Well, he does have a habit of coming out of nowhere with news on old projects. It's probably just not as high-priority as one of his other 39 active projects.
Futomimi
03-04-2008, 06:32 AM
From the FAQ at the guy's blog:
Will the game be playable on my grey Playstation?
Yes, it will. My hacks are meant to run on real hardware. You will only need a modded console to play the game.
Will the game be playable on Ps2/Popstation (Sony Psp emulator)?
For the Ps2, sure. The game never crashed to me, so it should work fine. You might have noticed some lag when big chunks of text are on screen, but it doesn’t happen anymore. Fortunately I’ve fixed that problem with the new text rendering engine. As for the Psp emulator, sorry but it won’t work. While lag is gone, battle crashes are still in, so you can’t progress your game at all. Hope that Sony will fix that buggy core with one of the next firmware releases (maybe 4.00?).
cj iwakura
03-04-2008, 01:27 PM
I need to figure out how I can play this. :? Stuff like this makes me wish I hadn't gotten out of that scene.
Kakizaki
03-04-2008, 01:30 PM
Wait, so my Japanese PSone or PS2 will be able to play this without any extra modification?
No, he means that it's tested to work on actual (modded) hardware (no display errors/crashes/etc).
Kakizaki
03-04-2008, 01:45 PM
Dammit.
Kakizaki
03-04-2008, 01:54 PM
I realize it would depend on my console, but would a Gameshark or Gold Finger help me in this department? I'm such a noob with this stuff.
Arjuna
03-04-2008, 02:01 PM
Swap Magic Kaki.
^ Best option I can think of, unless you like soldering chips.
Arjuna
03-04-2008, 02:12 PM
Yeah Mr. Fancy pants DTR and his Matrix Infinity setup.
Kakizaki
03-04-2008, 02:14 PM
I have a buddy that has modded some of his consoles in the past -- maybe I can do that. It would be easier to buy an old PSX and do something to it. I really don't like the thought of the Swap Magic on my PS2. With my luck, I'll bust it. I really don't like how PS2s run PSX games anyway. Damn.
Edit. I think I found a way to do this on my old PSX with a simple cheat device.
Sanctine
03-04-2008, 04:18 PM
I really don't like how PS2s run PSX games anyway. Damn.
That's what I was thinking, too. With most games, it isn't a problem, but I remember Persona 2 as being one of the few that had noticeable glitches while running on a PS2. But I prefer that to an emulator, ten fold.
Edit. I think I found a way to do this on my old PSX with a simple cheat device.
Care to share?
unknown
03-04-2008, 05:02 PM
They're still making Gold Fingers?
Kakizaki
03-04-2008, 07:40 PM
They're still making Gold Fingers?
No, but I know where to find them.
Care to share?
Just the cheat using one of the parallel port dependent cheat devices, plus holding down that boot button (for lack of a better term) with a spring -- then disk swap. My domestic PSXs should be old enough to do that.
EvilHero
03-04-2008, 08:42 PM
I've pretty much lost interest in playing through this again, looking pretty good nonetheless.
I'm really hoping for a DS and SH translation though.
Futomimi
03-04-2008, 09:05 PM
SH = ? Sorry, my mind just went blank.
edit: ohhhhh, Soul Hackers. duh, n/m.
EvilHero
03-04-2008, 09:16 PM
Speaking of which, I just put DS back in my PSP today. Still in the first dungeon and I can't persuade any damn demons into my party. Anybody advice from those who have played it *looks at Kaki*
Kakizaki
03-04-2008, 09:28 PM
Speaking of which, I just put DS back in my PSP today. Still in the first dungeon and I can't persuade any damn demons into my party. Anybody advice from those who have played it *looks at Kaki*
Ha! I was going to post that I goofed around with this for a little while last night. I didn't get very far. It has been a long while since I dinked around with the Saturn version. It might take me a while to give you anything decent EH.
EvilHero
03-04-2008, 09:30 PM
Speaking of which, I just put DS back in my PSP today. Still in the first dungeon and I can't persuade any damn demons into my party. Anybody advice from those who have played it *looks at Kaki*
Ha! I was going to post that I goofed around with this for a little while last night. I didn't get very far. It has been a long while since I dinked around with the Saturn version. It might take me a while to give you anything decent EH.
lol thats fine with me. I'll be sure to do the same if I somehow manage to find anything...
We need to start a help thread...
Kakizaki
03-04-2008, 09:32 PM
I know. I wonder how that Avalon fellow progressed / is progressing through DS. It is really too bad this game didn't make it out here. All things considered, the PSP version looks pretty nice.
edit - Maybe we will have to make a collective DS PSP thread when I have more free time. Maybe once school is over in spring. I've been wanting to do this for a while.
EvilHero
03-04-2008, 09:41 PM
edit - Maybe we will have to make a collective DS PSP thread when I have more free time. Maybe once school is over in spring. I've been wanting to do this for a while.
Word.
Gemini had a few small updates on the RHDN page:
1) Battle dialogues finally extracted and inserted correctly;
2) Same goes for the world map;
3) All bugs with the text rendering routines are gone.
He also has a blog (http://tsumi.wordpress.com) set up with more images.
Zachalmighty
03-25-2008, 01:39 PM
You guys may or may not know this but with the current firmware a modded PSP will play the P1 and P2 games no problem. I have been currently playing P2 and have not experienced a single crash 2 hours into the game.
Sanctine
03-25-2008, 02:34 PM
Which firmware version is this? 3.90?
I'm gonna try this as soon as I can, if that's the case.
Zachalmighty
03-25-2008, 02:44 PM
Which firmware version is this? 3.90?
I'm gonna try this as soon as I can, if that's the case. I have it running on 3.51 pops through the popsloader.
Just remember not to compress it at all.
Atlus Fan
03-26-2008, 10:02 PM
I have two questions.
Question 1: How do you do this? (This is my guess.)
Question 2: Is it legal to do this if you own an import of Persona 2: Innocent Sin?
(Of the two questions, I consider this to be the more important of the two.)
Arjuna
03-26-2008, 10:06 PM
Answer: Don't ask. Not here anyway.
Google is your friend.
Riku Xander
03-26-2008, 10:25 PM
Answer: Don't ask. Not here anyway.
Google is your friend.
Google is my g/f.
JK.
Atlus Fan
03-26-2008, 10:28 PM
Answer: Don't ask. Not here anyway.That sounded suspiciously like a 'No' in reference to my second question. :(
In that case, as much as I desperately want to play Persona 2: Innocent Sin. I’ll wait for it to be translated and released over here through the official channels. :|
Riku Xander
03-26-2008, 10:34 PM
Answer: Don't ask. Not here anyway.That sounded suspiciously like a 'No' in reference to my second question. :(
In that case, as much as I desperately want to play Persona 2: Innocent Sin. I’ll wait for it to be translated and released over here through the official channels. :|
Why don't you just follow advice and Google it.
Atlus Fan
03-26-2008, 11:32 PM
Isn't this a Google? :shock:
http://img297.imageshack.us/img297/5959/maradr9.jpg
Why don't you just follow advice and Google it.I tried Google. However, I couldn't find an answer to the legal status of this translation patch. I also searched around the translation site and still couldn't produce a satisfactory answer.
My question was whether or not it is legal to use this translation patch on an imported P2:IS disc?
It doesn't sound like it would be illegal if you owned a copy of P2:IS. I’ve read some copyrights that prohibit altering the contents of the game disc, but I’m not sure if it applies to this since I haven't read any of the legal documents for PS:IS, plus they're in japanese.
I’m not trying to pick a fight. :| I just want to know that I can legally do this before I import a copy of P2:IS.
RayFoxSith
03-27-2008, 04:51 AM
Wikipedia also says hello.
Atlus Fan
03-27-2008, 05:17 AM
Thanks RayFoxSith, I found an article on Wikipedia that clears up my uncertainty on this subject.
Legal issues
While unauthorized fan translations are indisputably illegal (Article 8 of the Berne Convention explicitly reserves the right of translation to the copyright holder and whoever receives permission of them, saying "Authors of literary and artistic works protected by this Convention shall enjoy the exclusive right of making and of authorizing the translation of their works throughout the term of protection of their rights in the original works."), it is unusual for copyright holders to object. This is probably largely because the electronic games in question are generally not considered commercially viable in the target language, so the translation is rarely seen as a source of lost revenue.
However, in 1999, one well-known incident in which copyright holders took action involved the translation of a Windows game maker called RPG Maker 95. The Japanese company ASCII had their lawyers send a cease and desist e-mail to the translation group KanjiHack Translations. The group shut down immediately but others eventually finished the project. Titles from the RPG Maker series were eventually localized and officially released in the US for the PlayStation and PlayStation 2.
A popular belief in the fan translation community is that distributing only a binary patch, which must be applied to the full, original game, is legal. The reasoning is that the patch only contains the new data and directives for where it is to be placed, and does not have the original copyrighted material included in any form, and therefore it is useless unless the user applies it to a (copyrighted) ROM, the acquisition and legality of which they are left completely accountable for. This belief, while untested in court, is probably not supported by international copyright law, but this anti-software piracy attitude by the fan translation community may have convinced copyright holders to, by and large, turn a blind eye.
There have never been any legal cases involving fan translation issues, and such projects have been relatively widespread over the Internet for years. In recent years, anime fansubbers have started to attract the attention of some American anime distributors; and as of 2004 one manga scanlator has been handed a cease and desist by a Japanese company, but most of this attention has been restricted to polite entreaties asking fan translators to refrain from dealing with licensed material.
Wikipedia: Fan translation of video games (http://en.wikipedia.org/wiki/Fan_translation_of_video_games#Legal_issues)
Sayckeone
03-27-2008, 05:30 AM
Atlus Fan, yes, and that one is iffy.
Arjuna
03-27-2008, 05:34 AM
He plans on having it released around Christmas time, which was the release of the Tales of Phantasia patch. Perfect IMO, cannot wait.
Riku Xander
03-27-2008, 08:19 AM
Isn't this a Google? :shock:
http://img297.imageshack.us/img297/5959/maradr9.jpg
No,that's Mara. :lol:
Sayckeone
03-27-2008, 08:22 AM
I always wondered why the mouth is below the head and not at the tip of it.
Riku Xander
03-27-2008, 08:26 AM
I always wondered why the mouth is below the head and not at the tip of it.
^That's a good point Sayck. Maybe it would be too porn-like if it were.
Sanctine
03-27-2008, 08:28 AM
I always wondered why the mouth is below the head and not at the tip of it.
He's like a whale. That space is reserved for his blow-hole. ;)
Riku Xander
03-27-2008, 08:30 AM
^Lol
Zachalmighty
03-27-2008, 12:26 PM
The thing already looks too much like a penis.
Quidam
03-30-2008, 08:25 PM
I always wondered why the mouth is below the head and not at the tip of it.
Though I don't know if this is the actual reason for it, it could be that Mara is intended to be hypospadic. To anyone reading this, before you google/wiki that term know that it is very NSFW.
Sayckeone
03-30-2008, 09:22 PM
^Alright. Now that's just ####ed up.
Sseklebeast
03-31-2008, 04:41 AM
Aw poor Mara :(
TM Artist
03-31-2008, 09:58 AM
I always wondered why the mouth is below the head and not at the tip of it.
Like this?
http://img88.imageshack.us/img88/6092/134ah1.jpg
Sayckeone
03-31-2008, 10:04 AM
Now that kind of bothers me... But yeah, exactly like that.
Riku Xander
03-31-2008, 09:12 PM
I always wondered why the mouth is below the head and not at the tip of it.
Though I don't know if this is the actual reason for it, it could be that Mara is intended to be hypospadic. To anyone reading this, before you google/wiki that term know that it is very NSFW.
^But, if this is so why would they intend that? I'm not saying you're right or wrong just wondering why.
Quidam
04-01-2008, 02:30 PM
^But, if this is so why would they intend that? I'm not saying you're right or wrong just wondering why.
I have no idea. As I said, it's just a possibility. However, it's a possibility that I wouldn't put past whoever designed Mara. Note that Mara's already quite outlandish. If he was intended to be hypospadic, it's probably for the same reason that he looks like a giant penis riding a chariot.
That might have sounded a bit caustic. If so, please forgive me; I did not intend it to be so.
EDIT: CSXLoser appears to be correct. I've now fixed the pronouns. I was thinking of the goddesses called Mara. I didn't realize this Mara was named after a Buddhist demon (a male one). In the course of looking this up, my argument above has also fallen apart, as it turns out that Mara's name is a pun. Not only is "mara" the name of a Buddhist demon of temptation, but it is also a Japanese slang word for "penis."
So, whether the coincidence is intentional or not, I don't know. Moreover, if it is intentional, I doubt there's any particular reason for it. Still, I find it interesting, even if it was entirely accidental.
CSXLoser
04-01-2008, 03:26 PM
^ i believe its a he :?
Arjuna
04-13-2008, 11:50 PM
Videos up!
http://www.youtube.com/watch?v=MQl19ht4NUA
http://www.youtube.com/watch?v=Lr-2VhNi8Y0
I notice the translation is a bit different from the script up on Oracle of Maiya's page, but I am no translator or editor so I wouldn't really know whether to label this as superior or not.
CSXLoser
04-14-2008, 01:11 PM
^But, if this is so why would they intend that? I'm not saying you're right or wrong just wondering why.
I have no idea. As I said, it's just a possibility. However, it's a possibility that I wouldn't put past whoever designed Mara. Note that Mara's already quite outlandish. If he was intended to be hypospadic, it's probably for the same reason that he looks like a giant penis riding a chariot.
That might have sounded a bit caustic. If so, please forgive me; I did not intend it to be so.
EDIT: CSXLoser appears to be correct. I've now fixed the pronouns. I was thinking of the goddesses called Mara. I didn't realize this Mara was named after a Buddhist demon (a male one). In the course of looking this up, my argument above has also fallen apart, as it turns out that Mara's name is a pun. Not only is "mara" the name of a Buddhist demon of temptation, but it is also a Japanese slang word for "penis."
So, whether the coincidence is intentional or not, I don't know. Moreover, if it is intentional, I doubt there's any particular reason for it. Still, I find it interesting, even if it was entirely accidental. yea i happened to read about Mara a little before i posted that. Mara was a demon from Sri Lanka Buddhisim that tempted Buddha with this hot daughters. I was hoping my geography teacher would talk about it during our discussion of religions in South Asia lol[/u][/b]
Graus
04-18-2008, 09:08 AM
Hito sent me the link earlier and holy #### I cannot believe it! It's being done by the same guy who did the Tales of Phantasia patch and should be done pretty soon.
I really can't wait for this!
This is as awesome as hearing that The Slayers is getting two new seasons.
Gemini
09-08-2008, 05:26 PM
For those still interested, beta testing has officially started.
Zachalmighty
09-09-2008, 05:51 PM
So does the new firmware fix the crashing?
Gemini
09-09-2008, 06:49 PM
No clue. There's still no custom build for that.
Zachalmighty
09-09-2008, 07:11 PM
No clue. There's still no custom build for that.it either crashes or gets graphical glitching with anything up to 3.9
Gemini
09-09-2008, 07:31 PM
it either crashes or gets graphical glitching with anything up to 3.9
It completely crashes near the end of the game, especially during the last fight. I also had a random lock on Mount Katatsumuri, due to one of Lisa's spells. Tested with firmware 4.01 (most recent custom build). Latest official firmware is 4.05, so there's still hope that they might have fixed it, but we can't know that yet.
Got another crash in Caracol when Crowley cast Curse on me twice.
Zachalmighty
09-10-2008, 10:59 AM
it either crashes or gets graphical glitching with anything up to 3.9
It completely crashes near the end of the game, especially during the last fight. I also had a random lock on Mount Katatsumuri, due to one of Lisa's spells. Tested with firmware 4.01 (most recent custom build). Latest official firmware is 4.05, so there's still hope that they might have fixed it, but we can't know that yet.
Got another crash in Caracol when Crowley cast Curse on me twice.The game plays fine on (SOMETHING) though.
Gemini
09-10-2008, 10:40 PM
The game plays fine on :: though.
I know that. I've been testing the game on it for over 6 months now. ;)
unknown
09-10-2008, 10:47 PM
Gah, if I wasn't so busy with classes, I'd start a P2 marathon...
allie_razakel
09-10-2008, 11:15 PM
15th of October 2008.
*marks on calendar*
Zachalmighty
09-14-2008, 09:46 AM
Awesome, now if only Sony could release firmware with the ability to play the damn game =/
cj iwakura
09-30-2008, 07:29 PM
So on one hand, this was announced for an October 15th release.
On the other hand, Gemini is delaying the release because a few posters at the blog's comments section were acting the fool.
It's as stupid as it sounds.
So, still reading this Gemini?
If so, does it run on an actual psx without hitch? (mine is modded). Also, you are awesome. If someone upsets you take it off on him, but dont punish everyone who is a fan of your work.
Really looking forward to this, whenever it may come.
Sseklebeast
10-01-2008, 03:14 AM
Aww I was looking forward to the 15th! :( Well hope the delay is not too long. Great work Gemini and Tom!
Eldrick
10-01-2008, 05:15 AM
That already amazing we can play innocent sin in english soon I don't mind waiting few more month. Great work Gemini
If so, does it run on an actual psx without hitch?
All of his hacks are meant to be run on real hardware.
On the other hand, Gemini is delaying the release because a few posters at the blog's comments section were acting the fool.
It's as stupid as it sounds.
Yeah, it probably has nothing to do with the reactions over his final comment.
Anyways, excellent work, Gemini. I'll be looking forward to this, whenever the release is.
diosisback
10-01-2008, 07:44 AM
I still don´t understand why it has been delayed because of 3-4 rabid fanboys´ fighting among themselves... They have the right to do whatever they want with the project, but I think that´s overreacting a bit (unless there are more serious issues that are we do not know).
Gemini
10-01-2008, 10:21 PM
I still don´t understand why it has been delayed because of 3-4 rabid fanboys´ fighting among themselves... They have the right to do whatever they want with the project, but I think that´s overreacting a bit (unless there are more serious issues that are we do not know).
It's not hard to understand: you lose interest in a hobby because of some asses, you stop working on it for a while. That's why they're called hobbies.
Well, just know that the asses are asses, and you are awesome. Here is hoping that you feel like finishing it some time soon.
It is truly a shame to see that garbage like Takehaniyasubiko/Notafan/Chris8282 successfully dissuaded you from finishing the project, and screwed all of the fans of something we were really looking forward to. I guess they win.
Still, Kudos to you. I never posted in your translation blog, but checked it often.
diosisback
10-02-2008, 03:43 AM
It's not hard to understand: you lose interest in a hobby because of some asses, you stop working on it for a while. That's why they're called hobbies.
I guess you are right, but don´t get so discouraged over a few idiots... Remember that there are thousands of people out there who are very interested in your work and are very grateful to you (and your team) for giving us the chance to enjoy this masterpiece in a near future.
Just do whatever you want, we don´t have the right to complain :)
cj iwakura
10-02-2008, 02:24 PM
I still don´t understand why it has been delayed because of 3-4 rabid fanboys´ fighting among themselves... They have the right to do whatever they want with the project, but I think that´s overreacting a bit (unless there are more serious issues that are we do not know).
It's not hard to understand: you lose interest in a hobby because of some asses, you stop working on it for a while. That's why they're called hobbies.
Yeah, but this is more than a hobby; this is delivering on an experience that many, many SMT fans have been waiting years for. It's a little unfair to get our hopes up then delay the project because of a few people acting childish on some message board.
Don't get me wrong, I still respect and admire all the effort you've put into Innocent Sin, but that's all the more reason to not let some idiots put you down this late in the game.
Gemini
10-14-2008, 06:33 PM
Well guys, it's out. Go get it! Now, now, NOW! :o
Early too! You came through, I am sad to ever have doubted you Sir, Thank you very much.
Might be much to ask, but how does it run on a psp? :) N/m, your blog covers that too. Here's hoping for no random crashes!.
jeffx
10-14-2008, 06:39 PM
congratulations Gemini. will try it tonight.
Gemini
10-14-2008, 06:41 PM
Might be much to ask, but how does it run on a psp? :)
It's completely random. In one save I had the final battle ALWAYS randomly crashing, while in the newest save I had no crashes at all. I guess the emulator is really unstable or something, but it should work fine most of the times.
Awesome, I actually have a modded ps1 for imports, but getting to play that is a bit harder than the PSP. Eternal Punishment doesnt work so great on it either last I heard, but maybe that has been fixed.
Thanks again!
cj iwakura
10-14-2008, 07:10 PM
Best news ever. Part of the reason I acquired a JPS2 was in anticipation of this release. ...assuming a re-burned disc will work on it. If not, ah well(it'll still see play from my IIDX discs).
I'm not familiar with the patching process at all, but I think I'll figure it out if I tinker around enough.
Marlonbr
10-14-2008, 09:26 PM
GOOD NEWS, MY FRIENDS!
I can't believe it!!!! I'm playing P2IS in english right now!!!!
THANK YOU GEMINIIIIIII! o/
Kakizaki
10-14-2008, 10:03 PM
Best news ever. Part of the reason I acquired a JPS2 was in anticipation of this release. ...assuming a re-burned disc will work on it. If not, ah well(it'll still see play from my IIDX discs).
I'm not familiar with the patching process at all, but I think I'll figure it out if I tinker around enough.
I don't think an unmodded unit will play burned discs no matter what region it is from. I have owned a Japanese PS2 for a while now.
cj iwakura
10-14-2008, 10:27 PM
That sucks, but ah well.
http://i2.photobucket.com/albums/y17/cjiwakura/suou1.jpg
I did get it working. Owning the game does have benefits.
(Sorry, I took out the accented Suo. :P )
Marlonbr
10-15-2008, 09:44 AM
I'm trying to run it in my PSP right now, but facing some difficulties.
Gonna keep you informed! XD
jeffx
10-15-2008, 10:00 AM
Just remind me of something, folks. IS is the prequel to EP, right? meaning that I should actually be playing IS first, even though I've been meaning to play EP again for a long time?? Thanks.
Marlonbr
10-15-2008, 10:07 AM
Just remind me of something, folks. IS is the prequel to EP, right? meaning that I should actually be playing IS first, even though I've been meaning to play EP again for a long time?? Thanks.
P2IS is a prequel indeed, but I have forgotten the details. Perhaps, someone may elaborate on that. Anyway, I think playing P2IS before or after the EP will do you no harm.
Good news: I've managed to play it on my psp! With no crashes!!! =D
Here is the formula: It will sure work! ;)
jeffx
10-15-2008, 10:21 AM
although I was just stating PSP firmware versions... no problem Onion. I understand your position.
Marlonbr
10-15-2008, 10:25 AM
eh I'm still on
there's no reason why it should require
Well, it might work on I haven't tested.
But using is a MUST. Of that, I'm sure.
Onion of Mystery
10-15-2008, 10:31 AM
We're not comfortable with letting tips to help you play what essentially is a hacked ROM remain on the official forum. I will be deleting those pertinent messages. Please do not post any links to ROM downloads or emulators.
This is not the same thing as coming down specifically on you, Gemini, for your work. Just realize that as a company site we can be held liable for illegal (regardless of your personal opinion of whether this qualifies as "illegal" or not) information.
QBasic
10-15-2008, 10:39 AM
We're not comfortable with letting tips to help you play what essentially is a hacked ROM remain on the official forum. I will be deleting those pertinent messages. Please do not post any links to ROM downloads or emulators.
This is not the same thing as coming down specifically on you, Gemini, for your work. Just realize that as a company site we can be held liable for illegal (regardless of your personal opinion of whether this qualifies as "illegal" or not) information.
Harsh. I didn't even see any links to the ISO around here. Unless like you deleted them already...
Marlonbr
10-15-2008, 10:54 AM
We're not comfortable with letting tips to help you play what essentially is a hacked ROM remain on the official forum. I will be deleting those pertinent messages. Please do not post any links to ROM downloads or emulators.
This is not the same thing as coming down specifically on you, Gemini, for your work. Just realize that as a company site we can be held liable for illegal (regardless of your personal opinion of whether this qualifies as "illegal" or not) information.
Oh, I see your point. This release really made me lost it.
I won't change my opinion. But, I shall respect the rules of the company and of the forum.
I apologize for any inconvinient.
Gemini
10-15-2008, 11:13 AM
Please do not post any links to ROM downloads or emulators.
Oh, don't worry. There will be none coming from me. I avoid the same things on my site too, and I even avoided posting any links to the blog. ;)
diosisback
10-15-2008, 12:47 PM
Hahaha, I feel like a fool for what I said earlier in this topic XD
Amazing work, I would also like to thank you for the Tales of Phantasia PSX translation, which was a real treat for me.
Also, it´s good to see the Atlus staff respecting your hard and honest work.
A lot of people loves you all around the world now ^^.
Now, I´m gonna play IS and EP, I hope they are as good as everyone says !!!
illogicaldreamr
11-02-2008, 10:00 AM
There's a graphical error when I play the game when all summoned persona above the character look like bunches of red blocks. Has anyone else had this problem, and how should I fix it? Is it the patch?
cj iwakura
11-02-2008, 06:56 PM
Sounds like your copy of the game to me. Or maybe the method you're using to play it.
Did you try reloading it? That solved some glitches I've encountered.
Flußkönig
11-03-2008, 08:40 AM
There's a graphical error when I play the game when all summoned persona above the character look like bunches of red blocks. Has anyone else had this problem, and how should I fix it? Is it the patch?
It is pretty much impossible to give you any advice since you haven't mentioned what program or whatever you are using to play the game.
illogicaldreamr
11-03-2008, 09:29 AM
There's a graphical error when I play the game when all summoned persona above the character look like bunches of red blocks. Has anyone else had this problem, and how should I fix it? Is it the patch?
It is pretty much impossible to give you any advice since you haven't mentioned what program or whatever you are using to play the game.
I wasn't sure if I was able to list any of that because of the rules here.
I was able to solve the problem, though. It was the plug in I was using for the emulator. I tried a few others and found one that made the game look ten times better and so I could actually see the Persona being summoned.
Nyarlathotep
11-03-2008, 05:14 PM
Gemini, you are the man. I have looked forward to playing Innocent Sin for over 10 years now. I own an imported copy of the game, so a rip and a patch later, everything is running smooth (and in English, no doubt). So far I have had no issues, and the one grammatical error I have found, I can deal with cause its humorous.
LCK/VIT/STR/TEC/AGI Source ----> Sauce? lmao
I have played other games fully Japanese, and my linguistic skills are still sorely lacking. Now I can enjoy Persona 2 IS and EP the way they were meant to be enjoyed. Plus I get to kill Nazis, so thats an added bonus ^_^
Samarecarm
03-16-2009, 11:08 AM
I don't know if bumping old threads is frowned upon here, but I would appreciate anyone else's commentary on this game.
I am about 12 hours through the game and have already experienced highs and lows, died a few times out of carelessness, got frustrated with the slow pace of the battle sequences, didn't summon a persona until almost 10 hours in, etc. I decided to use a walkthrough because I'm really anxious to play Eternal Punishment, perhaps because you can turn off the battle animations. I then realized that I should be more patient with Innocent Sin because I will be rewarded with a great cast of characters and a storyline that continues with the next game; I was ridiculously excited that when I finished Digital Devil Saga 1, I had the second game and played it immediately after, so I'm looking to reproduce that adrenaline even if it's 70 hours away (hope not).
Also, I think I just killed my buzz a few times with this game because I've been reading too much about it and saw a few spoilers that got me angry. But at the same time, I like the unique soundtrack, the well-done translation and I certainly appreciate the enormous amount of character/party interaction in the game opposed to the newer Personas.
raiku
03-24-2009, 08:21 PM
sucks i cant play it
Pibbman
04-29-2009, 11:01 PM
Well, I'm about close to 30 hours into the game. I have to admit, so far it's far better than I expected, and I should probably be ashamed of myself for even thinking that way in the first place.
Anyways, I see a bunch of things that could of been improved a lot, mostly being the menu system, however these days we know that Atlus has gotten very good at that so I don't think much of it, by now I gotten used to finding my way around it.
The contact system in a persona game feels somewhat weird at first, but you do get used to it quickly. It just seems kind of weird the idea of collecting a number of cards to summon a demon, and I much prefer collecting a random persona card after a battle, and a fusion system.
By the time you're 15+ hours in, you seen about almost every single thing that each character says, the only difference is the response from demons, but it's usually the same type of response, and I find myself usually just scrolling fast through the text. Personally I think Atlus's decision to remove it from persona afterwards was a good move. That's not to say I hated it. Games like Devil Summoner and the others seem to be a much better fit with such a system.
Some gameplay aspects just seemed odd, like kicking some demons butt that you have a "contract" with, you'd think a fight would cause a contract to become void, but apparently only talking --insulting them if it wasn't your intention-- to them does that. >.>
Anyways, my biggest problem, and probably the only problem I have with it, is the order system however I finally got a grasp and understanding of how it works, while I knew what it did and all, but I mean I got to the point where I could work with it to my advantage.
The story is really great so far, and honestly at this point I'd say it has a much better story than Persona 3. There is just more meat to the story. I wouldn't go as far to say it's better than Persona 4 though, if anything they are neck to neck in terms of story.
One thing is for sure, the difficulty is EASY, thats in CAPITALS. it's ridiculous how easy it is. I haven't had a true challenge yet, despite that it's still a terrific game. It's just such a shame that it never came over here.
cj iwakura
04-29-2009, 11:52 PM
You'll get your challenge in the endgame. The final boss is nuts.
Hamel
04-30-2009, 03:20 PM
You'll get your challenge in the endgame. The final boss is nuts.
In EP the final boss was harder
in IS I managed to kill him with only Tatsuya left alive because I forgot to restock my reviving items before the last bosses
Kenji
04-30-2009, 04:34 PM
I'm still slogging through IS, myself, having ended P4 on a premature note (i.e. with a lesser ending) just so I could start this baby up. I must admit I have a love/irritation relationship with it.
It pretty much goes like this: Whenever I encounter a plot advancement section where the characters shine, I'm reminded of why I'm playing this game. The story and the personages in it are the best part. Then I grind through an hour or two of dungeon and am reminded of why I dislike the game system.
As I said before, the plot is interesting, but as any Persona ought to, it's the characters and their interactions that keep me coming back. The interplay among the party members is fascinating and well-developed. Like the successor games (especially P4), I felt a connection with each of the cast. I also liked running into P1 characters, wandering around and talking to the different townsfolk as the game progressed and noting how they'd change over time.
The spread of antagonists, while they don't get that much screen time, are good enough to match against the protagonists. The moment I'd been anticipating when the Nazis dropped into Sumaru City was everything I had wanted. I don't know why it was so compelling or why I wanted to see it so much, but I was satisfied. :)
However, I have great grievances with the combat system. To put it another way, I have great grievances with menu-swimming. It wasn't that bad for the first ten or even twenty hours, but as the game pushed on to longer and more obnoxious (Katatsumori) dungeons, the passive-aggressive hatred between the combat system and I began to boil over. It seems like such a petty thing, but having to go through several menus just to do something as simple as change targets really stacks up over time.
It eventually gets to the point where I start using the contact system just to get out of fighting... and then I quit gaining experience and have to turn the game off when I realize that's what I'm doing.
The contact system, while fun at first (namely whenever I'm experimenting with the characters' contact methods... I love anything involving the Gas Chamber :D), began to wear thin on me before too long. While I understand the developers' effort to streamline and simplify the contact system for a more mainstream audience, it no longer feels like the unpredictable and free-flowing conversations of SMT (I know they weren't truly unpredictable, but they kept the illusion up much better). Instead, it feels like I'm exploiting yet another set of elemental weaknesses, which means I have two battle systems that operate in the exact same way.
Reflecting on this, I'm rather happy that P3 and P4 scrapped this particular style of contact system.
All of that complaining aside, I'm happy that I've had the chance to play this game and experience the history of the Persona series, and I intend to see this through to the end and play through Eternal Punishment, and I must also mention that the translation is stellar, but I can't shake my irritation with the combat system. It makes me less enthusiastic about the prospect of replays (which I must eventually do, considering the choices I've made).
Those are my two cents.
Enzeru
05-16-2009, 11:58 PM
Thanks for this, Gemini, as everyone seems to call you. xD This is the first game I've played...err...like this, and I'm surprised it went so smoothly. That aside, I love how much personality is in each character; you managed to achieve that "Persona" feel that Atlus U.S.A. was able to give 3 and 4. I'm loving the game so far, albeit the menus are a bit tedious to work through. Thanks! ^^
unknown
05-17-2009, 12:12 AM
I'm still stuck in that stupid cave where you have to go in the right directions, or you'll end up in the same room.
Going to start playing it again once I'm done with summer classes.
It's not exactly a matter of going in the right directions so much as it is that you have to make the loop a few times. Each time you're in the room, talk to your characters and you'll notice them getting progressively more frustrated. After a few times you should trigger the scene that gets them out.
DrJonAngus
07-03-2009, 01:39 PM
It would be nice to see Atlus release Eternal Punishment and Innocent Sin on the PSP besides just Persona 1. I would definitely buy them because I'm really getting into the SMT series. I don't think it is all that far fetched either because the SMT series has been garnering quite a bit of popularity. I'm actually going to buy a PSP for Persona 1. Honestly, I'd rather buy the Persona games though because it is really hard to find ROMs for the earlier Persona games from my experience.
Kenji
07-03-2009, 05:06 PM
If Atlus does port P2 to the PSP, I hope they rearrange the combat menu. If they do that, I'll replay the game multiple times! :D
Njdeadhead
07-03-2009, 05:59 PM
Dose any one know why we did not get Innocent Sin in the us. I am sorry if this has been gone over before as I am new to the SMT games. After all we got Eternal Punishment for the PS1. We can all hope if one go's well for the psp we may get 2 also.
Yukichin
07-04-2009, 12:28 PM
Dose any one know why we did not get Innocent Sin in the us. I am sorry if this has been gone over before as I am new to the SMT games. After all we got Eternal Punishment for the PS1. We can all hope if one go's well for the psp we may get 2 also.
There were some "objectionable" things in the game; most notably, there are mentions of the Nazis, as well as a possibility of a homosexual character. (I'm not sure if those are the "official" reasons, but that's what I've seen online.)
Njdeadhead
07-04-2009, 12:54 PM
Thanks for the info Yukichin. Lets hope we get it for the PSP. After all with the new Wolfenstein game coming out the hole Nazis thing can't hold them back any more.
Elegnaim
07-04-2009, 12:59 PM
Nazis wouldn't be objectionable in a US game as long as Nazi-ism isn't being glorified. Never has been.
Yukichin
07-05-2009, 11:09 AM
http://hg101.classicgaming.gamespy.com/megaten/persona2.htm
Due to schoolyard violence and the appearance of Hitler, according to this site, as well as Jun (one of the characers).
Soushi_Grapple
07-05-2009, 12:11 PM
Well, Nazis have shown up in several games (Bloodrayne, Operation Darkness come to mind, sorta) and Jun is only a little more over-the-top than Kanji; I think those two things could slide.
Hitler... is iffy. I think that would make or break it. If they absolutely had to they could pull a P:Revelations and recolor/rename the character. -shrug-
Hamel
07-05-2009, 05:42 PM
No reason as you kill him
Jews are happy to kill the bastard
Yukichin
07-05-2009, 07:46 PM
Well, Nazis have shown up in several games (Bloodrayne, Operation Darkness come to mind, sorta) and Jun is only a little more over-the-top than Kanji; I think those two things could slide.
Hitler... is iffy. I think that would make or break it. If they absolutely had to they could pull a P:Revelations and recolor/rename the character. -shrug-
Well, that was back when a companies seemed more iffy on bringing things over; I doubt that anyone would have any problems if Innocent Sin were brought over now.
Elegnaim
07-06-2009, 04:03 PM
HG101 isn't really a reputable source of information. Everything I've heard is that Atlus picked EP for localization over IS because they thought, coming second, it was a more balanced and polished game, since they had time to work out kinks from IS.
And given that IS and EP are essentially the same from a strictly gameplay standpoint, I don't think bringing both over would've been a particularly economically sound strategy to begin with. Except for the hardcore Atlus fans -- which weren't really that common back then -- I doubt people would've wanted to buy both games.
Also, really, why would Hitler be a big deal? There've been TONS of US-made games featuring hitler going back to like, the 80s. Although the most well-known is maybe Wolfenstein 3D from... 1993ish? 1992ish? Really, unless Hitler is portrayed in a positive manner -- and he's not from what I understand -- that wouldn't be a problem now and that wouldn't have been a problem then.
Killing Hitler in videogames is a long-standing and time-honored tradition in the American gaming scene, really.
Also, if Hitler was portrayed in a positive light, I... would tend to think Japanese audiences would take issue with that as well.
The only country I know of that outright bans portrayals of Nazis in videogames is Germany, on the assumption that any portrayal of Nazis or Nazism might be taken as positive (and it's NOT that Germany is trying to deny the Holocaust, as some people have claimed! Quite the contrary. Denying the Holocaust happened is a major crime in Germany and warrants like, fines, and jail time).
Schoolyard violence is maybe more likely an explanation since P2 got a US release not THAT long after Columbine but even then I still think it's more that just releasing two virtually identical, gameplay-wise at least, games, at the same time or very close to eachother, without a sizable established fanbase and large marketing blitz just wasn't an economically sane idea.
Yukichin
07-06-2009, 10:01 PM
Well, HG101 is the only place I've ever seen an actual reason from anybody, and I'm fairly sure anywhere else that I may have possibly seen it, was the same reason.
As for Eternal Punishment... well, no, it's not totally economically sane, but at the same time, it IS the sequel and makes more sense after playing Innocent Sin, or so I've heard. (I've not finished IS yet.)
LadyRayna
07-07-2009, 09:07 AM
I’ve heard two other reasons why IS wasn’t localised, one is because Atlus didn’t have the time and budget to localise both of them so they decided to pick EP since it gives the player a brief rundown on what happened in IS and the other says that Atlus would only localise IS if EP sold well.
Evilkinggumby
07-07-2009, 03:12 PM
And here i thought it wasn't released because The Onion of Mystery traded it at a pawn shop for a bag of jellly beans and 50 Milli Vanilli cassettes.... damn.. someone LIED to me!!!
Zacewing
07-12-2009, 07:17 PM
Well, back in the 90's American parents were a lot more cautious than they are now. I know one of my friends wasn't allowed to play one of the NES/SNES Final Fantasy games because one of the enemies in the game apparently looked like the devil, and this was only a few years ago. I can imagine Atlus getting some strongly worded letters from parents back then about Hitler being in the game, whether he's being portrayed in a positive manner or not, and homosexuality back then was still partially considered as taboo.
EDIT: Evilkinggumby your sig makes me lol.
Nephlabobo
07-15-2009, 10:01 AM
Well, back in the 90's American parents were a lot more cautious than they are now.
Yes, it is a bastion of religious tolerance and level-headedness now.
Flußkönig
07-15-2009, 11:31 AM
I doubt that Innocent Sin not being released in NA had much to do with the games content. These games were so far under the radar at the time that people who might actually object to them wouldn't even have known they existed.
Honestly, I think people seriously exaggerate with these "America was to conservative arguments" without much in the way of facts or examples to actually back it up.
Actually, Atlus themselves saying that the content was the reason is enough of an example for me. (They spoke about it directly in a video that they posted on their own website, a while back.) They focused more on the Nazi elements rather than the "religious" elements, naturally.
Aside from some demon names, there is very little in the way of religious content in IS.
Flußkönig
07-15-2009, 09:04 PM
^What video?
I forgot the name of the convention... It was a video from some sort of convention that they held in Los Angeles right before Persona 4 was released. Some guy even mentioned the Innocent Sin fan translation during an open question and answer session. (I'd like to know who that guy was, but nobody on Gemini's message board ever spoke up about being that guy, though we did manage to find the girl who said "we love him," in reference to Jun.)
Atlus had a whole overview on the SMT series, and opened up for questions. Most of the questions seemed to be stuff like "Are you going to make the games harder?" and stuff. Some people asked about Innocent Sin, and they spoke directly about the reasons why they skipped it. (They focused on the swastikas, mainly.) I wanted somebody to ask about Soul Hackers. It's a shame that I couldn't have gone to that convention myself, since I live only a couple hours away from Los Angeles, where it was held.
I actually applied to work at Atlus, but didn't receive any response! Oh well. I'm moving out of the country now. It's too late, Atlus! You missed your chance! (Heh heh!)
ProudClod
07-20-2009, 10:06 PM
Tom...? Is that you ol' buddy ol' pal?
http://www.product-reviews.net/wp-content/userimages/2007/11/tom-myspace.jpg
You never respond to my comments. You never answer my messages. What's the deal, Tom?
Sorry, ProdCloud, but it looks like my message box is empty. :(
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