View Full Version : Ameh... Dear Namco,...
Routou
12-26-2009, 10:08 PM
...WHAT THE [bleep] IS WRONG WITH YOU!!
Why are you you worst company in gaming history. You keep wondering why everyone bad mouths you.
Well that's because you go and do stupid [bleep] like this. Your a bunch of based snots who tries to get
their kicks by lying and betraying others. If your gonna make a promise to everyone, especially the media that a game
is going to be exclusive fore a console, THEN KEEP IT EXCLUSIVE! You do not make a beta version of a game full of bugs and glitches, and sell it for full price. You do not take a buggy game and put it on a console that you promise to keep it exclusive to, and then release the same game with all the bugs and glitches taken out, and put it on the PS3.
Also DO NOT decide to not release a game outside of Japan for no reason what so ever. You ever wonder why people now have to resort to stealing things off the net? Well its because you decide to be a total prick and not release what ever game their stealing outside of Japan. You guys decide to be stupid and lose money and not localizing, when instead you could simply translate it and make a profit. And don't give me an excuse about there no being enough fans to localize.
NEWS FLASH: FIRST WEEKS SALES DOES NOT EQUAL A GAMES FANBASE! You guys obviously don't know anything about anything. And that leads to stupidity that makes you a bad company.
Your lazy, your selfish, and you can't do anything right. It's stupid crap like that that make everybody hates you. You always do stupid crap like this every time you make a promise.
I suggest that either get your [bleep] together, or just stop making games and shut down and leave the face of the earth.
No one likes you, and you deserve to go bankrupt and lose everything you have.
That is all...
/rant.
__________________________________________________ ___________-
Reason for this little outburst:....
http://i485.photobucket.com/albums/rr214/routou/talesofbug.jpg
unknown
12-26-2009, 10:31 PM
Er, this is the Atlus Forums, not the Namco boards.hahahehehoho
Steel Greyfalke
12-26-2009, 10:47 PM
dey didnt even put any of the Good Gundam Games in da U.S
Routou
12-26-2009, 11:30 PM
Er, this is the Atlus Forums, not the Namco boards.hahahehehoho
This is also the off-topic section....
And what better to do then ravish the failures and mistakes of one of the worst third party comapnies in the forum of the best third party company.
DamageCity
12-27-2009, 12:00 AM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
Hamel
12-27-2009, 12:26 AM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
^ This
go to Namco's forums and start this topic there
AdrianMorales
12-27-2009, 12:36 AM
'the probability of a final version on the PS3 or X360' - Tales of Graces is a Wii exclusive title and it will remain one. Also, maybe the EU/USA ver. will fare better.
RayFoxSith
12-27-2009, 07:27 AM
If you're gonna write an angry letter to someone, do it where it makes sense. Yes this is off-topic, but you wrote it as though NB would actually listen....
DamageCity
12-27-2009, 08:04 AM
Another thing that bothers me about this post is the "Ameh" does he mean "Ahem" as if he were to clear his throat? What's the point of posting that when you are typing?
And what's the problem with multi-platform games? Exclusive games are dead, deal with it.
Ryo_Suzuki
12-27-2009, 09:28 AM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
^ This
go to Namco's forums and start this topic there
They aren't going to even read his rant over there. :P
Macheath
12-27-2009, 09:32 AM
Uh, people don't have the right/justification to illegally download games just because Namco didn't localize certain games. There's this thing called importing...
Foobar
12-27-2009, 09:36 AM
People who adhere to concepts such as brand loyalty need to get with the times. Development costs are expensive BECAUSE of the PS3 and 360 mindlessly jumping to higher tech than the market was ready for - when that happens, the only way to get an exclusive at all after that is (1) there is such great an interest in the game within the community that you know it will sell and (2) make you console/handheld so unique developers will have to approach you differently.
So, one requires you to be Nintendo. The other is a murky thing. I can say an FPS will certainly sell on 360, I cannot say anything else with much certainty this generation. RPGs are on pretty shaky ground when it comes to platform right now.
I tend to question the quality of the Tales series just based on how many of them they crank out per year. I tend to see it a something trying to saturate the market at the level of Final Fantasy, but trying to pass off everything as a main series.
Its a bit to keep up with and I'm just not willing fo commit.
shimo
12-27-2009, 09:52 AM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
The same thing I was thinking,time to close this thread.
DamnedToBeFree
12-27-2009, 10:08 AM
I hate when people use the term "beta" for this type of situation.
Vyse of Arcadia
12-27-2009, 11:05 AM
I hate when people use the term "beta" for this type of situation.
This. By the same token, I hate it when anyone calls a public release that just happens to be exceedingly buggy "alpha."
I say let the poor (wo)man rant. There's no harm in a thread for discussion of a buggy game and/or the merits of console exclusives.
I'd argue that this console generation actually has too many exclusives. Or even more annoying, games that are exclusive to the 360 in the US, but multiplatform elsewhere *cough*Tales of Vesperia*cough*.
Regarding the Tales series as a whole...there are a rather lot of them, aren't there? I've found the key is to play the good ones and ignore the rest as spin-offs, which is pretty much my take on Final Fantasy as well. "Dirge of what? Yeah, no thanks. I don't much care for cash-in spinoffs featuring popular brood-y secret characters."
Camanche
12-27-2009, 11:08 AM
I actually found Dirge of Cerberus to be a fun shooter-esque game. Only good for a rental though, really. Short.
Foobar
12-27-2009, 12:43 PM
Dirge did what it needed to do - round out the characters FFVII just didn't bother to. Not the best shooter I've played and needed a bit more time in the oven gameplay-wise, but I always wanted to see more about Vincent and Reeve and in that much, the game delivered for me.
I didn't need more Yuffie, though. I'm still sore over the time she stole the group's materia.
That's not to say all the FF spinoffs are bad, though. FFT and FFTA2 are great, Revenant Wings seems to be the best RTS on DS (no one else is really trying, though), Crisis Core was really good and the Crystal Chronicles games have come into thier own.
I think the key is that they distinguish themselves while being spin-offs, Tales games not so much. Its just another Tales game with some different characters in it. Yay?
Vyse of Arcadia
12-27-2009, 01:57 PM
I think the key is that they distinguish themselves while being spin-offs, Tales games not so much. Its just another Tales game with some different characters in it. Yay?
I think you've hit the nail on the head. The Tales series in particular seems to be content to leave most gameplay aspects the same. Generic characters don't seem to help; they're largely a bunch of anime stereotypes. There are a few gems, though. Tales of Eternia (Tales of Destiny II in the US) springs to mind.
FF spin-offs really aren't that bad on the whole. FFT in particular was magnificent, although I didn't like either of the FFTA games. And Crystal Chronicles was quite a lot of fun; it had a Legend of Mana feel to it that I enjoyed. I was just picking on Dirge of Cerberus because I didn't particularly like Vincent, and it seemed to pander to fans more than any other spin-off aside from FF Girls Gone Wild. Erm, FFX-2. (Which, might I add, had almost disturbingly fun gameplay. Then again, I'm a sucker for a good job system.)
Terash Cas
12-27-2009, 02:10 PM
I wish I knew about that bug in the PSP version of Tales of Eternia before buying it.
Gen Eric Gui
12-27-2009, 04:54 PM
What I don't get is why people CARE so much when a game "loses it's exclusivity". Why is it such a bad thing to let another console get a game, no matter if the game is good or bad? In this day and age, when a game promises to be exclusive, and then the developer turns around and makes it multiplat, it's generally a sign that there wasn't enough interest in the game for making the game exclusive to turn a profit. Which then makes it even more hilarious when people who had no intention of buying the game in the first place or who simply hand't bought the game get angry for them making the decision!
Now, of course, with these delayed releases, there's a bit of a different story, but it's not like it never happens with other companies either. Complainig about only Namco doing it is kind of silly, ESPECIALLY in this case where nothing of the sort has even been hinted at by them. It may just be that you got one buggy game in a fairly stale series, and they're going to leave it at that. If you're going to complain about something silly like this, at least wait until they actually announce they are going to do it before you complain about it, please?
Anyways, yeah yeah Namco is ####ty don't know how to use DLC Tales series is getting old blah blah.
slayn
12-27-2009, 05:42 PM
I thought Tales of Vesperia was a pretty fun game, is something wrong with me?
Vyse of Arcadia
12-27-2009, 06:36 PM
What I don't get is why people CARE so much when a game "loses it's exclusivity". Why is it such a bad thing to let another console get a game, no matter if the game is good or bad?
Because people like to feel like they're part of an elite group, and console exclusivity nurtures this feeling. "Haha! [insert console(s)] owners don't get to play this masterpiece!" Besides, especially amongst us somewhat older gamers (late 8-bit era, or third generation in Wikipedia's classification), exclusivity was imprinted on us by the Console Wars. Mario vs. Alex Kidd. Mario vs. Sonic. Final Fantasy vs. Phantasy Star. Zelda vs. Ecco. Why, it's almost the natural order of things.
Of course, that's an entertaining excuse, but it's all a bunch of bologna. There are only three things wrong with console non-exclusivity. First, it sucks if you're a stockholder for one company. Second, on more technical grounds, it means one can't generally take advantage of unique console features without a significant porting effort, and a lot of ports are sloppy besides. Third, suppose you had bought a console just for this one exclusive game. Wouldn't you feel a bit gypped if it jumped ship to a console you already owned unannounced? At least $200 US down the drain there.
Honestly, I'd rather have a console exclusive than a bad port, but I have fairly ready access to all three major consoles.
I thought Tales of Vesperia was a pretty fun game, is something wrong with me?
Nah, I thought it was fun too. It's just...it's a Tales game. Nothing more, nothing less. The series is stagnating something fierce.
Gen Eric Gui
12-27-2009, 07:00 PM
My question was mostly rhetorical, but thanks anyway.
And Vesperia was fine. It just didn't really push any new boundaries and it hardly makes up for the fact that Namco pushes out like 5 Tales games a year most of which can barely be classified as generic.
lesky1369
12-27-2009, 08:47 PM
so wii games cant be patched? i thought you could download on wii?
Gen Eric Gui
12-27-2009, 09:15 PM
Well, there is a hard drive, but it's rather small. A bug fix patch would be fairly sizable, and I'm not sure the current setup could really handle it very well.
Vyse of Arcadia
12-28-2009, 08:11 AM
Well, there is a hard drive, but it's rather small. A bug fix patch would be fairly sizable, and I'm not sure the current setup could really handle it very well.
Yeah. Ignoring the teensy amount of memory in a Wii, I don't think the mechanisms are in place to patch a game in the first place. Namco would more or less have to rerelease a version of the game that looks for patches.
raiku
12-28-2009, 12:47 PM
'the probability of a final version on the PS3 or X360' - Tales of Graces is a Wii exclusive title and it will remain one. Also, maybe the EU/USA ver. will fare better.
wont happen
nambai hates this series like yuzu hates being called yoohoo
Devil in the Details
12-28-2009, 12:57 PM
Having no iDOLM@STER makes me sad. Namco hates us. :(
angusbeeflover
01-04-2010, 11:51 PM
You guys seem to have mashed the guys emotions LOL. He didn't reply anymore. Or maybe he went off to the Nintendo boards and post the same thing :D
nbinney
01-05-2010, 11:50 AM
Having no iDOLM@STER makes me sad. Namco hates us. :(
I'm not sure why Namco promotes iDOLM@STER when it never have/will be released in the US. There's a space in PS3 Home that advertises the PSP game, and Ace Combat 6 has super expensive DLC iDOLM@STER planes. That time and effort should be spent elsewhere.
Hitoshura
01-08-2010, 05:33 AM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
^ This
go to Namco's forums and start this topic there
The problem with this is that Namco's forums are full of degenerate fanboys who will freak out and toss out every excuse in the book to defend that poor excuse for a localization company. There would be absolutely no semblance of logical discussion over there, like the thread has actually managed to see here.
ViolenceJack
01-08-2010, 10:01 PM
They'd likely lock the topic over there as well.
Soushi_Grapple
01-09-2010, 03:53 PM
I went to the Namco boards once... They had topics about the fan translations right there, links and all... That company obviously doesn't monitor the boards... lol or listen to its fans... The US branch at least. I hate it. Give me good Tales games... Rebirth, PS2 Symphonia, Tempest, PSP Phantasia...
As far as importing... not everyone can read Japanese nor do all play the game for just the gameplay. Fan translations are great when a company refuses to publish something, be it a risk of not selling or something else.
I played Dirge. After I got past the part with the snipers I played for 3 days straight. Crisis Core was my favorite addition although I could've lived without either. Square has a wierd knack of making a game you hate but enjoy. I'm playing KH Days right now and the only reason I am playing through the next 4 hours of cruddy missions is to see an ending I won't even understand. lol
And as far as games being exclusives the only reason it ticks me off is because usually there is a better release on the next console with more content that either you have to buy 2 copies of the game or we miss out on the new content entirely. Luckily I've been too poor to afford the next gen games as a whole so I didn't make that mistake with Star Ocean Last Hope... =D
Yet Another Tim
01-12-2010, 01:52 AM
The problem with this is that Namco's forums are full of degenerate Dragon Ball fanboys and Tales fans with the extremest sense of blind faith, who will freak out and toss out every excuse in the book to defend that poor excuse for a localization company. There would be absolutely no semblance of logical discussion over there, like the thread has actually managed to see here.
Fixed. But yeah, every time someone complains about Namco Bandai's priorities, I feel that Namco Bandai's balls are inert, when it comes to promoting Tales, to put it bluntly.
To put it into perspective, Namco Bandai released 3 Dragon Ball games in this very same gaming quarter, while the most recent Tales title that got released in North America was Vesperia, two years ago.
slayn
01-12-2010, 05:51 AM
Except for Tales of Syphonia: Dawn of the New World, which came out after Vesperia (though to be fair, it was only a few months later).
And really, let's overlook the fact that DBZ has made a bajillion dollars in the States. I mean, it's not like Namco-Bandai has a business to run or anything.
Vyse of Arcadia
01-12-2010, 04:53 PM
I do hate the "they're a company and their objective is making money" argument. Sure, most companies exist solely to make money, but I like to pretend that there are also companies who do things because they want make great games or provide a needed service or truly love their field or some such. And they just happen to make money in the process.
Working Designs springs to mind, but then again, we know what happened to them.
slayn
01-12-2010, 06:18 PM
Instead of bitching every time Namco doesn't bring a new Tales game over, perhaps you should pause and consider what would happen if they actually did what some fans want and brought every Tales game over. I imagine that three or so Tales games a year would very quickly weary both the player (over-indulgence) and the player's wallet (games ain't cheap). People like the OP are clamoring for quantity over quality without necessarily realizing it.
Gen Eric Gui
01-12-2010, 06:54 PM
This is true. I mean, I usually get bored of Tales games before they're finished anyway, because it is Namco's way to drag them out for well beyond their welcome. And that's with them coming out every couple years. If they came out as often as they did in Japan, I'd downright hate the series by now.
Vyse of Arcadia
01-12-2010, 07:19 PM
I'd imagine the Japanese have built up a tolerance to Tales games. And/or devour them with an insatiable, baffling hunger. A good one every couple of years is enough for me. More than enough. I don't think I ever even finished Tales of Symphonia.
Namco almost rivals Capcom when it comes to sequel milking. But I think it'll be awhile before we start seeing "Super Hyper Tales of Destiny Championship Edition Turbo."
Gilgamesh-GTR
01-12-2010, 09:47 PM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
^ This
go to Namco's forums and start this topic there
The problem with this is that Namco's forums are full of degenerate fanboys who will freak out and toss out every excuse in the book to defend that poor excuse for a localization company. There would be absolutely no semblance of logical discussion over there, like the thread has actually managed to see here.
Namco sucks... The end..
Juanblue85
01-12-2010, 11:35 PM
This is pointless. I doubt anyone who works for namco reads the atlus forums.
^ This
go to Namco's forums and start this topic there
The problem with this is that Namco's forums are full of degenerate fanboys who will freak out and toss out every excuse in the book to defend that poor excuse for a localization company. There would be absolutely no semblance of logical discussion over there, like the thread has actually managed to see here.
Namco sucks... The end..
I still pray to this day that Namco will allow someone else do the localizations.
Pixel
01-13-2010, 08:01 PM
Speaking of the Tales localization team, 8-4 hints Vesperia for PS3 likely won't happen:
http://www.neogaf.com/forum/showpost.php?p=19243672&postcount=27
The cost to localize TOV's PS3-added content vs. the cost to localize ES's PS3-added content is probably something like 20:1. The ES script is like 10% the size of the TOV one -- even if it did have a 50% increase (which it didn't), it wouldn't be anywhere near as costly as TOV.
I want PS3 TOV more than anyone, but considering the sales of the 360 version (dismal from what I heard -- anyone have NPDs?), I wouldn't hold my breath.http://www.neogaf.com/forum/showpost.php?p=19244729&postcount=88
It's true we have done all the major Tales games since Symphonia, but that doesn't mean it can't happen without us. :) I'd hope it wouldn't, but you never know!
I'd love to see Graces get a US release. The Wii market for third party games (especially "not for Grandma" games) is pretty grim though... Here's hoping!
Maybe related:
http://www.giantbomb.com/giant-bomb-visits-8-4/17-77/
Gen Eric Gui
01-14-2010, 06:08 AM
Namco almost rivals Capcom when it comes to sequel milking. But I think it'll be awhile before we start seeing "Super Hyper Tales of Destiny Championship Edition Turbo."
Well, we never even saw that from Capcom either!
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