View Full Version : Tearing Vs. Sharp?
RonFiddlesticks
11-13-2009, 04:54 PM
I'd like to make an Uchigatana. I'm moving into a Dex + Faith build. What's the difference on the Dex bonus for tearing and sharp? Which would you make? And why?
RunBeagleRun
11-13-2009, 06:42 PM
Tearing has an excellent dexterity bonus, and until you're able to get your uchi to sharp+5 it will be your best bet. Tearing +5 is soo much easier to get than sharp +5. I got 4 extra pure suckerstones just from farming suckerstone chunks in 4-2.
I would go with tearing in the meantime and get it to +5 until you get your hands on a pure bladestone, unless you already have one, of course...
Tearing +5 E/S/-/-
Sharp +4 E/A/-/-
(S and A make a big difference)
RonFiddlesticks
11-13-2009, 07:11 PM
So essentially the sharp is better, but only at max. So start creating both of them.. use tearing in the meantime and when the Sharp is complete switch to it? is that the gist of it?
Penguin_Ass
11-13-2009, 07:57 PM
So essentially the sharp is better, but only at max. So start creating both of them.. use tearing in the meantime and when the Sharp is complete switch to it? is that the gist of it?
If I were you, I'd speak of Sharp +5 weapons more in terms of "if" than "when". You'll see what I mean when you start farming the Pure Bladestone.
RonFiddlesticks
11-13-2009, 08:05 PM
So essentially the sharp is better, but only at max. So start creating both of them.. use tearing in the meantime and when the Sharp is complete switch to it? is that the gist of it?
If I were you, I'd speak of Sharp +5 weapons more in terms of "if" than "when". You'll see what I mean when you start farming the Pure Bladestone.
Right, i realize how difficult it will be to get, i was just interested in the benefits of the two vs each other. Is trying to create the Sharp worth it if you finally find the stone? I plan on having 55-60 or so dex before SL 200
Penguin_Ass
11-13-2009, 08:11 PM
So essentially the sharp is better, but only at max. So start creating both of them.. use tearing in the meantime and when the Sharp is complete switch to it? is that the gist of it?
If I were you, I'd speak of Sharp +5 weapons more in terms of "if" than "when". You'll see what I mean when you start farming the Pure Bladestone.
Right, i realize how difficult it will be to get, i was just interested in the benefits of the two vs each other. Is trying to create the Sharp worth it if you finally find the stone? I plan on having 55-60 or so dex before SL 200
I've yet to see a weapon you can forge through stones that can hold its own against unique weaponry at a reasonable soul level. If you plan to level past the 200 range I suppose you could make a forged weapon that benefits tremendously from massive stat whoring, but you'll never find anyone else to play with, or against.
I'm largely of the opinion that barring context-specific uses for things like Dragon weapons, most of the upgrades in this game aren't worth the time invested, unless you care for trophies.
RonFiddlesticks
11-13-2009, 08:13 PM
So the long and short of it is, I should stick with my Sword of Moonlight +5 and Meatcleaver? Those are best for PVE?
Penguin_Ass
11-13-2009, 09:22 PM
So the long and short of it is, I should stick with my Sword of Moonlight +5 and Meatcleaver? Those are best for PVE?
My personal weapons of choice, though this will vary based on your build and preferences, for PVE are Large Sword of Searching for lighter enemies and the Meat Cleaver for heavy foes like red-eyed knights or fat ministers. I rely tremendously on a Sticky Compound Longbow +5 for my ranged game, and I tend to make good use of my Dragon Longsword +5 for things like the Maneater fight (before I just started Firestorming him) and world 5.
Much of the gear is context sensitive in this game. Blunt weaponry rules skeletons, magic damage is preferable to physical on gold armor, fire dominates a few of the bosses, etc. I'd say there's no harm in your upgrading a Quality/Sharp/Tearing/etc. weapon at all, but don't assume that it will be head-and-shoulders above all else for 90% of the game. In the end, the Meat Cleaver's stat scaling or Northern Regalia's tendency-based damage will stomp most weapons hit for hit. Still, I'd rather be more mobile and have a faster recovery time when fighting the Flamelurker, so I'd use a smaller weapon on him.
RonFiddlesticks
11-13-2009, 10:02 PM
Well first off thanks for the plethora of knowledge and the run down on some of the more denser aspects of gear. I'll attempt to apply the things i've learned to my game and see if my style improves. Did you gain this knowledge from reading the wiki, Strat guide, trial and error, all of the above? Would just like to be able to access the same knowledge base as yourself and hopefully improve myself additionally. Thanks again.;)
:grouphug:
FiOth
11-14-2009, 08:59 AM
Penguin_Ass, you don't know how much I agree with your post above man.
If you want my advice Ron, experiment a little with custom made weapons but make sure you use - and upgrade - at least one unique piece in the meantime. You will see which performs better after a while and thing will get clearer. ;)
Cyon210
11-16-2009, 01:00 AM
North Regalia is fun, but it is a hassle to keep the CT steady if you love the online play/ assassination quest. It is also non enchantable and slow to wield ( even 2 handed)
Meatcleaver is uber with rolling strike but seriously too slow to plow through the level imo.
In conclusion, to play effectively in pve/pvp, you should always carry two types of weaopn. LSoM for the physical resistant enemies/players, and Sharp Uchigatana +5 with enchant for all else. The raw damage and speed of sharp Unchi +5 with enchant will beat just about anything in game swiftly regardless of the content.
=) hope that helps
FiOth
11-16-2009, 11:39 AM
North Regalia is fun, but it is a hassle to keep the CT steady if you love the online play/ assassination quest. It is also non enchantable and slow to wield ( even 2 handed)
Meatcleaver is uber with rolling strike but seriously too slow to plow through the level imo.
In conclusion, to play effectively in pve/pvp, you should always carry two types of weaopn. LSoM for the physical resistant enemies/players, and Sharp Uchigatana +5 with enchant for all else. The raw damage and speed of sharp Unchi +5 with enchant will beat just about anything in game swiftly regardless of the content.
=) hope that helps
A viable point mate. Much kudos for you.
RonFiddlesticks
11-16-2009, 11:43 AM
North Regalia is fun, but it is a hassle to keep the CT steady if you love the online play/ assassination quest. It is also non enchantable and slow to wield ( even 2 handed)
Meatcleaver is uber with rolling strike but seriously too slow to plow through the level imo.
In conclusion, to play effectively in pve/pvp, you should always carry two types of weaopn. LSoM for the physical resistant enemies/players, and Sharp Uchigatana +5 with enchant for all else. The raw damage and speed of sharp Unchi +5 with enchant will beat just about anything in game swiftly regardless of the content.
=) hope that helps
This is essentially what i was trying to get to. If I carry MeatCleaver, LSoM, and a nice Unchi will i be formidable for whatever i come across. I'm glad i've headed down a strong path, and that someone else shares my playstyle. Thanks for the tips Cyon.
silvain
11-16-2009, 12:02 PM
This is essentially what i was trying to get to. If I carry MeatCleaver, LSoM, and a nice Unchi will i be formidable for whatever i come across.
I just showed up in here to tell everyone that Unchi is slang for poop in Japanese. It added real dollar value to an otherwise valuable post.
That is all :)
MrVandal
11-16-2009, 03:15 PM
so i thought i can start posts after 5 msg's posted and i still cant sorry to be off topic but i cant start my own so yeah sweet
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