View Full Version : No way is this Shin Megami Tensei IV
AdrianMorales
11-06-2009, 04:01 AM
'Set your faces to stunned, Faithful: Starnge Journey, the true successor to SMT Nocturne...' Yes, my face is stunned knowing that instead of a next-gen full HD SMT we get this as a true successor. Then why isn't it called Shin Megami Tensei IV? What does 'true successor' mean anyway?
Crabman
11-06-2009, 04:19 AM
No idea on what they consider "true successor". Do remember that SMT if... is considered by many a mainline game despite being an offshoot.
And besides, what does it matter if it has a "IV" at the end of it or not? It looks much closer to the original SMT games than any of the recent ones that came out.
AdrianMorales
11-06-2009, 04:36 AM
^^I suppose you are right. I sometimes like to nitpick. I should just be happy that another great RPG is coming to the NDS.
TheDoctor
11-06-2009, 04:40 AM
Yes, my face is stunned knowing that instead of a next-gen full HD SMT we get this as a true successor. Then why isn't it called Shin Megami Tensei IV? What does 'true successor' mean anyway?
Basically Kazuma Kaneko (MegaTen co-creator, character designer) said Strange Journey was for all intent and purposes SMT IV. They just decided to stop giving the main series numbers.
They released a list of the official main series games which are: SMT, SMT2, SMT:If..., SMT3:Nocturne and SMT: SJ. So that's what they mean by successor, the game that picks up the mantle from Nocturne as the flagship SMT.
Hraesvelgr
11-06-2009, 06:34 AM
It doesn't have to be a "next-gen full HD SMT" for it to be Shin Megami Tensei IV. Hell, if it were possible, they could go back and make it for SNES and say that it was SMTIV.
kat_ears_kahrain
11-06-2009, 08:52 AM
It doesn't have to be a "next-gen full HD SMT" for it to be Shin Megami Tensei IV. Hell, if it were possible, they could go back and make it for SNES and say that it was SMTIV.
Totally true. Dragon Quest IX is a shining example of this. A series doesn't have to progress higher in graphics, or even gameplay, to be a sequel.
Inzaghi
11-06-2009, 09:02 AM
I'm leaving this thread open right now, but I have to warn people: I consider the topic of "Is this really SMT4?" akin to arguing over how many angels can dance on the head of a pin. When I've seen it on other fora, it turns into veiled system wars, which I won't tolerate this thread becoming.
No one's actually done anything wrong yet, I'm just sayin'.
Sseklebeast
11-06-2009, 10:51 AM
It would be wise not to anger the kitty.
Enzeru
11-06-2009, 12:19 PM
I was under the impression it wasn't called SMT IV because it doesn't take place in Tokyo.
poiuiu
11-06-2009, 12:27 PM
Strange Journey has "真・女神転生" as its main title, so it's the official follow up to 真・女神転生3 Nocturne. And better graphics doesn't mean a better, or even a good game. Deal with it.
Totally true. Dragon Quest IX is a shining example of this. A series doesn't have to progress higher in graphics, or even gameplay, to be a sequel.
DQ9 brought back the job/class system which was the highlight of the series. The real step back is DQ8, the game that took a step forward in graphics and several steps back in gameplay.
And really, would you really want a 600p 'HD' SMT game? Might as well put that sh*t on PSP.
Gen Eric Gui
11-06-2009, 01:21 PM
The real step back is DQ8, the game that took a step forward in graphics and several steps back in gameplay.
Having played DQ1, 3, 4, 5, 7, and 8, I have to say that I feel this statement could not possibly be more incorrect. DQ8 was the most fun DQ I've played of the whole bunch. Of course, I've always hated class-change systems, much preferring characters to have static classes that add to their character then making everyone generic "I can do anything" skill sacks. But all the amazing little touches that Level 5 added to the game made it just a lot more fun to experience then the other games. Graphics had a little bit to do with that, but it was overall design and the sense of fun that L5 injected into even small things like the Alchemy Pot and Monster Arena that made the game superior to me.
But that's an arguement for another time and place.
As for the main topic of discussion here, I wouldn't care if the game was called "Princess Margaret's Pony Parade" as long as it's fun to play. And with the pedigree of EO and Devil Survivor, this is going to be awesome. Who cares if it's the "real" SMT4 or not? As long as it's SMT and it's fun, I'll buy it day one.
Crow T. Robot
11-06-2009, 01:44 PM
Is his name really Shabadoo?
Or can we pick his name?
Inzaghi
11-06-2009, 02:00 PM
Is his name really Shabadoo?
Or can we pick his name?
Like virtually all SMT games, the MC's name is chosen by the player. In this case, the player happened to be a Simpsons fanatic on the QA team.
Burning-Sludge
11-06-2009, 04:26 PM
'Set your faces to stunned, Faithful: Starnge Journey, the true successor to SMT Nocturne...' Yes, my face is stunned knowing that instead of a next-gen full HD SMT we get this as a true successor. Then why isn't it called Shin Megami Tensei IV? What does 'true successor' mean anyway?
This game is main series, not persona. Why are you surprised:confused:? Did you not see the many games Atlus marched out to the DS in the the past 4 years? Atlus must have made a lot of money off of the DS and that is why it's on the DS.
DamageCity
11-06-2009, 05:28 PM
Why aren't people fighting about If... ?
Manic Expressive
11-06-2009, 07:04 PM
It doesn't have to be a "next-gen full HD SMT" for it to be Shin Megami Tensei IV. Hell, if it were possible, they could go back and make it for SNES and say that it was SMTIV.
Totally true. Dragon Quest IX is a shining example of this. A series doesn't have to progress higher in graphics, or even gameplay, to be a sequel.
True but look at how amazing Nocturne was when it jumped into the current gen, it literally changed my perspective on all RPG's from just popping the damn game in for the first time.
It's really sad when they do this with games, seems to be a trend. Similar to Valkyria Chronicles getting a very butchered and unworthy sequel to the first PS3 classic on the PSP. Why is this? I would rather play my games in full screen on an HDTV, rather than a tiny screen I have to stare at for hours, worrying about recharge times, and just over all such a wasted potential of what could have been going through my head the entire time.
Don't get me wrong, for the ports/games that obviously belong on it, I am all for it. For games that deserve definitive next gen sequels like the main SMT series? No thanks.
Enzeru
11-06-2009, 07:11 PM
Why aren't people fighting about If... ?
Because If... isn't in their immediate world view?
nbinney
11-06-2009, 08:06 PM
Strange Journey has "真・女神転生" as its main title, so it's the official follow up to 真・女神転生3 Nocturne.
So does that make Devil Survivor a follow up to Persona??
poiuiu
11-06-2009, 09:43 PM
That's what the game was originally called in japanese, so who are we to argue.
sfried
11-06-2009, 10:34 PM
Don't get me wrong, for the ports/games that obviously belong on it, I am all for it. For games that deserve definitive next gen sequels like the main SMT series? No thanks.What's wrong with having handheld sequels? People are always expecting EPIC production values for EPIC scopes, but not every developer has the resources to make things HD. I hate to say it, but I think you feel too bitter about this being on the DS. This isn't the first time, but I'm sick and tired of people complaining that handhelds are not worthy platforms for games such as this.
Besides, HD does not an SMT make.
Kenji
11-06-2009, 10:35 PM
Why aren't people fighting about If... ?
Because everyone has accepted that if... is the true SMT3, obviously. :P
Bernard Summoner
11-07-2009, 01:53 AM
Dragon Quest X is already in production for the Wii so who's to say they don't have plans for the next main SMT game for a home console? I'm freakin' stoked about this game. Maybe it'll motivate me to play through SMT1 again.
Foobar
11-07-2009, 04:01 AM
For all those that want to talk about true sequels, I submit Phantasy Star Universe, Phantasy Star Portable and Phantasy Star Zero. This is a separate discussion from the older PS RPGs, that's a separate series, so don't go there.
The DS and PSP versions feel closer to PSO than PSU ever has. The PSP one retains some of PSU's quirks, but moves closer to PSO's conventions. PSZ has all of PSO's elements. MAGs, timed attacks, story mode for your created characters and online play. All the classes and races are back.
PSU doesn't even let you go through the story mode with your own character, the spells, weapons and enemy types are there and that's really it. The fundamentals of PSO are not there at all.
Its taken going back to portable versions to get the series back to where it was on Dreamcast. PSZ and PS Portable 2 appear to have more of the PSO flavor than ever (PS Portable 2 will just still sadly lack MAGs).
Now, does Strange Journey have all the elements of a SMT game? I would have to say yes. Viewpoint isn't terribly relevant, but its nice if it comforts you that its in first-person. It has alignments, it has demon negotiation, multiple story paths, exploration, quests varying by alignment, elemental strengths/weaknesses and fusion.
Sure sounds like stuff a new SMT game would do. True enough to make me happy, so do any aesthetics really matter after that? Better graphics are just icing on the cake, they aren't what makes true sequels.
Metroid II was a true sequel, as was Metroid Fusion. So is Dragon Quest IX and SMT Strange Journey.
Everything in SMT is just another timeline in a multiverse of timelines anyway. Think of it like the last Star Trek movie, you don't have to like it what it is for it to count. Its a different timeline and in the SMT multiverse, everything counts. All endings count. One ending led to this possibility.
Vicious1915
11-07-2009, 04:51 AM
Why aren't people fighting about If... ?
Because If... isn't in their immediate world view?
I wish Atlus would port this along with SMT I and II real quick one day soon.
My collection would feel a whole lot more complete, and it would give folks more to argue about! Tons of fun for everyone!!!
Foobar
11-07-2009, 06:25 AM
Just wanted to address this one point:
Don't get me wrong, for the ports/games that obviously belong on it, I am all for it. For games that deserve definitive next gen sequels like the main SMT series? No thanks.
And yet, handhelds can be homes to popular franchises and originals as well. Its not just a place to port games to and resell them.
Monster Hunter is a pretty big deal anywhere it goes for the Japanese, as is Dragon Quest. People got all hot and bothered about PSP getting a FFVII game and not something they could just put on PS2 or PS3, but I have to say it worked out pretty well, wouldn't you?
And just look at all the originals that Atlus USA puts up for distribution DS and PSP. Crimson Gem Saga, Class of Heroes, Etrian Odyssey, Steal Princess, The Dark Spire and Knights in the Nightmare.
Its just silly to keep on acting like handhelds aren't real gaming platforms anymore. We live in the age of the iPhone, to boot. Its only going to become more relevant. Its entirely reasonable to say that one day even consoles might go the way of the arcade - Japan certainly seems to be heading that way, just they think the arcade is relevant. Its the whole reason PSP even exists. People were buying more GBAs than PS2s last gen, they wanted in the handheld market.
PSP took five years to really get going, but there is some momentum now. DS always had it.
DDanny
11-07-2009, 06:25 AM
Because Strange Journey is actually oh so much more closer to what the main SMT games are than Nocturne could ever hope to be.
Foobar
11-07-2009, 06:32 AM
Because Strange Journey is actually oh so much more closer to what the main SMT games are than Nocturne could ever hope to be.
This sort of thinking is just about as constructive as insisting real follow-ups are made for next-gen consoles with all the HD trimmings.
Preferences are cool, but Nocturne was a very damn good game and nothing to sneeze at.
DDanny
11-07-2009, 07:48 AM
Never said Nocturne was bad. Actually, it's a very good game like you said.
But as a classic megaten fan it's nice to see the series returning to what you like most.
And also because the last classic megaten was from 1997, and that's a 12 years wait.
Amine Hsu Nekuchan
11-07-2009, 11:19 AM
Console vs Handheld
This conversation can't go anywhere, because it's all based on preferences.
HD Graphics vs Portable Convenience
It goes further than that too, as some people think a proper gaming experiences requires the immersion only accessible with the most advanced graphics available. While others believe that a well constructed story can be immersive even if it is only text. Some might go so far as to believe that graphical development can detract from story or gameplay development or even go as extreme to say that graphics detract from immersion and that imagination and suspension of disbelief are the only graphics that are really good.
Basically, it's all opinionated. Everyone believes they are right, otherwise they wouldn't believe what they do.
A few things that are true:
DS games are cheaper and easier to make.
If they had made a game in the classical SMT style on the PS3/360 they would have been criticized for not taking full advantage of the system's graphical capabilities.
Manic Expressive
11-07-2009, 12:58 PM
Don't get me wrong, for the ports/games that obviously belong on it, I am all for it. For games that deserve definitive next gen sequels like the main SMT series? No thanks.What's wrong with having handheld sequels? People are always expecting EPIC production values for EPIC scopes, but not every developer has the resources to make things HD. I hate to say it, but I think you feel too bitter about this being on the DS. This isn't the first time, but I'm sick and tired of people complaining that handhelds are not worthy platforms for games such as this.
Besides, HD does not an SMT make.
Bitter? I have been looking forward to this game the day it was announced. All I am saying is that console RPG's usually beat out handhelds, why do you think they get so much ports?
Just wanted to address this one point:
Don't get me wrong, for the ports/games that obviously belong on it, I am all for it. For games that deserve definitive next gen sequels like the main SMT series? No thanks.
And yet, handhelds can be homes to popular franchises and originals as well. Its not just a place to port games to and resell them.
Monster Hunter is a pretty big deal anywhere it goes for the Japanese, as is Dragon Quest. People got all hot and bothered about PSP getting a FFVII game and not something they could just put on PS2 or PS3, but I have to say it worked out pretty well, wouldn't you?
And just look at all the originals that Atlus USA puts up for distribution DS and PSP. Crimson Gem Saga, Class of Heroes, Etrian Odyssey, Steal Princess, The Dark Spire and Knights in the Nightmare.
The only actual good game from that list is Etrian Odyssey.
Foobar
11-07-2009, 01:04 PM
Honestly, I would have been happy no matter where it ended up, so its not really about preference for me personally. I just know that if I want RPGs, right now, handhelds are the best place for that by default.
Current gen consoles are starting to pick up on the RPG front, but only just recently. Not that I expected them at launch but I was expecting more last year and this year than what ended up happening.
Manic Expressive
11-08-2009, 01:38 AM
Honestly, I would have been happy no matter where it ended up, so its not really about preference for me personally. I just know that if I want RPGs, right now, handhelds are the best place for that by default.
Current gen consoles are starting to pick up on the RPG front, but only just recently. Not that I expected them at launch but I was expecting more last year and this year than what ended up happening.
If you want some mediocre RPG's, handhelds are definitely the best place for that. If you are talking about Portstation portable on the other hand...
Foobar
11-08-2009, 03:28 AM
Well, then I humbly suggest you miss out on Devil Surivior, Persona 3 Portable, Strange Journey and whatever other SMT titles eventually emerge on handhelds, if any. Persona 2 included. Apparently an RPG just being on an handheld, to you, makes it "mediocre."
The rest of us will keep and open mind, remember that RPGs are not just about presentation, story and console feature sets and then gladly take our RPGs where they emerge. Atlus, SE, Capcom and several other publishers and developers seem more than willing to accomodate us, too.
Meanwhile, you can wait for people to start developing RPGs for a console that has been overpriced and been third place for the last three years until recently. When SMT comes to consoles again, I won't complain, I was probably planning to get that console anyway. If they go back to handhelds again, I won't complain.
sueisfine
11-08-2009, 06:42 AM
I'm glad Shin Megami Tensei Strange Journey is on the DS, actually. Having the automapping function on the second screen makes navigation a whole lot easier, especially considering how insane some of the later dungeons are.
Zacewing
11-08-2009, 09:28 AM
Is his name really Shabadoo?
Or can we pick his name?
Like virtually all SMT games, the MC's name is chosen by the player. In this case, the player happened to be a Simpsons fanatic on the QA team.
I lol'd.
And I don't see why everyone's like "LOL IT'S ON A HANDHELD THEREFORE IT SUCKS"
Inzaghi
11-08-2009, 11:07 AM
If you want some mediocre RPG's, handhelds are definitely the best place for that. If you are talking about Portstation portable on the other hand...
Well, then I humbly suggest you miss out on Devil Surivior, Persona 3 Portable, Strange Journey and whatever other SMT titles eventually emerge on handhelds, if any. Persona 2 included. Apparently an RPG just being on an handheld, to you, makes it "mediocre."
This. This is the system war I warned you about. Stop it.
Foobar
11-08-2009, 12:29 PM
Er, I'm not system warring in the slightest. Quite the opposite. I'll admit while it seems like I took a dig at PS3, it can't be denied that its performance thus far this generation has lead to key choices in what what games go where this generation. Not to mention the development cost next-gen games entail versus to lower cost of producing a handheld game was also a big factor.
If that's a less terse way of explaining my point, there you go.
The early adoptors of the next-gen consoles just seem to not understand how high costs are and why companies like Atlus or Square-Enix would go this route. Making a handheld game is low-risk and high profit. There's no garuntee of that on a next-gen game right now unless your game is really, really, really popular. Even then, those tend to go multi-platform.
And yeah, FFXIII even being on 360 is yet more evidence of the consequence of this generations high-development cost. Devil May Cry 4, Elder Scrolls 4, Prototype, Modern Warfare - The list goes on and on to show exclusivity is more and more of a rarity.
Games that don't work one place get sifted to another or go multi-platform.
Various franchises going handheld is just another part of the ripple effect. This is where the decisions of Nintendo, Sony and MS have led us. You can get upset about this all you want and feel like your HD setup is being neglected, but that doesn't mean a game is mediocre just because its on something you want to view as a "lesser" system.
Zoltor
11-08-2009, 01:21 PM
Is his name really Shabadoo?
Or can we pick his name?
Like virtually all SMT games, the MC's name is chosen by the player. In this case, the player happened to be a Simpsons fanatic on the QA team.
I lol'd.
And I don't see why everyone's like "LOL IT'S ON A HANDHELD THEREFORE IT SUCKS"
Yea it doesn't make sense at all, some of the best games ever made are on handhelds(DQM 1, and 2 for GBC, Ogre Tactics: Knights of Lodoss for GBA, which is even better then the first Ogre Tactics for the PS1, The Dark Spire is on par with the great old school games of the genre, FF Legend 2 was dowright awesome, exc, exc, and exc).
poiuiu
11-08-2009, 01:35 PM
Oh man, home console pushers are so naive.
Pantaloons
11-08-2009, 02:43 PM
It doesn't have to be a "next-gen full HD SMT" for it to be Shin Megami Tensei IV. Hell, if it were possible, they could go back and make it for SNES and say that it was SMTIV.
Totally true. Dragon Quest IX is a shining example of this. A series doesn't have to progress higher in graphics, or even gameplay, to be a sequel.
I disagree about a series not having to be better as a game (or "have better gameplay") to be a true and well-received sequel, but Strange Journey does seem to have a good amount of game mechanic improvements so I'm looking forward to it.
Eggn0g
11-08-2009, 04:57 PM
So wait, I'm a bit lost here.
Atlus, a niche company, decided that instead of taking a very expensive risk with one of the current-gen consoles for the next main SMT game, that they would develop it for a console that not only where they familier with, but was much cheaper and easier to develop for than the 360 or PS3. As a result, they made a fantastic SMT game that both critics and fans agree is awesome. As an added bonus, they'd make a profit due to how much it sold (I assume).
And... people think this is a bad thing? I'm confused.:question:
Manic Expressive
11-08-2009, 06:29 PM
Is his name really Shabadoo?
Or can we pick his name?
Like virtually all SMT games, the MC's name is chosen by the player. In this case, the player happened to be a Simpsons fanatic on the QA team.
I lol'd.
And I don't see why everyone's like "LOL IT'S ON A HANDHELD THEREFORE IT SUCKS"
Again, not once has anyone said that it sucks, including myself.
and I don't see why everyone's like "LOL he can't have an opinion".
I'm some sort of bad person just because I think a game on a handheld that could have gone to a console is a waste of potential?
Er, I'm not system warring in the slightest. Quite the opposite. I'll admit while it seems like I took a dig at PS3, it can't be denied that its performance thus far this generation has lead to key choices in what what games go where this generation. Not to mention the development cost next-gen games entail versus to lower cost of producing a handheld game was also a big factor.
Yeah I am not seeing where anyone could have picked this off as a system war at all, would be best to actually pay attention to what we are posting. :/
I was just reiterating that I just can't get into handhelds as much as console, to truly feel immersed into the game. You can blame Demon's Souls for also contributing to this.
kolaces
11-08-2009, 06:36 PM
Hopefully there will eventually be a SMT game on the current-gen consoles. Until then, let's all enjoy this one.
Vicious1915
11-08-2009, 08:26 PM
I was just reiterating that I just can't get into handhelds as much as console, to truly feel immersed into the game.
I would like to take this opportunity to post that I both understand your point of view, and share it.
The PSP is not a problem due to a handy RGB cord that connects it to my TV, but every time I play a DS game, I wish I had a similar cord, or that a console version of the game was available.
There's little to be done about it. I wish Nintendo would have put the same forethought into the DSi's design (allowing for HDTV hookup) but since they didn't, all you can do is put on your earphones and try to get as comfortable as possible while lookin' at that little screen.
This doesn't make any of the games any worse, and the system itself is awesome. I would ultimately just rather look at a larger screen with surround sound and sit in a more comfortable position than keep my head and eyes turned downward for such lengthy periods.
Crow T. Robot
11-09-2009, 12:53 AM
Is his name really Shabadoo?
Or can we pick his name?
Like virtually all SMT games, the MC's name is chosen by the player. In this case, the player happened to be a Simpsons fanatic on the QA team.
haha oh alright, I just it was like Devil Summoner with the MC's name.
I thought Shabadoo sounded familiar.
Thanks.
DDanny
11-09-2009, 04:10 AM
Well, it's nice how we arent getting any "LOL IT'S A FIRST PERSON RPG THEREFORE IT SUCKS"
I've seen my fair share of that...
TheDoctor
11-09-2009, 04:41 AM
I was just reiterating that I just can't get into handhelds as much as console.
I'm the opposite, I feel more immersed while playing a handheld than a console.
Sit comfortably with a cup of tea, lights off, headphones on. To me is like reading a book in a very quiet place where no one is there to bother you.
I guess in the end I'm glad I just like playing games anywhere and in anyway possible as long as they are fun. I'm not missing out on good games like other people because they are console/company loyalists.
I'm a video game loyalist...chew on that >_>'
Foobar
11-09-2009, 04:47 AM
Anyone that has an issue with it being in first person probably hasn't played a lot of RPGs that have been that way. It was very, very common for early western RPGs to be first person and some of them still are.
And I don't think it can be argued that SMT hasn't been influenced slightly by western RPG design. I always have seen Altus as one of the few japanese compainies that met the styles of eastern and western RPGs halfway. They're still story driven games, but players are allowed a lot of influence over where the story itself will end up and how thier character grows.
Then you have Etrian Odyssey, which really has no story at all than get to the bottom of a the dungeon or stale this tree dungeon to the top.
And what SMT game doesn't have a tower in it somewhere? Or a reference to one?
Nocturne - tower
DDS - tower
Persona 3 - tower
Persona 4 - multiple, alibeit smaller towers
Raidou games - fancy ways of having towers
Devil Survivor - trip up the skyscraper was instant, but lots of talk about Babel, a tower.
I'm just going to go out on a limb and guess there's a tower in the rest of 'em that I haven't gotten to yet. :P
TheDoctor
11-09-2009, 04:53 AM
^ There are towers in the original Persona too.
DamageCity
11-09-2009, 06:06 AM
This has to be the most hilariously nerdiest argument on the forums this year.
Wow it's...
...it's epic.
poiuiu
11-09-2009, 02:51 PM
Guys that argue home consoles are more immersive need to show me how to get that feeling cause I sure can't get it with my HD CRT, 7.1 sound system and two 'HD' consoles. Is it that you guys somehow overcame the "push buttons to make things happen" obstacle which breaks the immersion? Or the "push a button to bring up the map/item screen/confirm action" annoyance that is found in just about every game?
If this went completely over your head, gaming is not immersive, at all. At least not until the Holodeck is both a reality and is a consumer level item.
Vicious1915
11-09-2009, 04:26 PM
Guys that argue home consoles are more immersive need to show me how to get that feeling cause I sure can't get it with my HD CRT, 7.1 sound system and two 'HD' consoles. Is it that you guys somehow overcame the "push buttons to make things happen" obstacle which breaks the immersion? Or the "push a button to bring up the map/item screen/confirm action" annoyance that is found in just about every game?
If this went completely over your head, gaming is not immersive, at all. At least not until the Holodeck is both a reality and is a consumer level item.
Isn't it more of a matter of "to each, his own?"
This has also gotten incredibly off-topic...
Are we still arguing the validity of Strange Journey as "Shin Megami Tensei IV" or did the statement in the email proclaiming it as Nocturne's successor take care of that issue? I thought it did.
sfried
11-09-2009, 06:26 PM
There's little to be done about it. I wish Nintendo would have put the same forethought into the DSi's design (allowing for HDTV hookup) but since they didn't, all you can do is put on your earphones and try to get as comfortable as possible while lookin' at that little screen.
If it's any comforting thought, DSi's screens are much bigger than the DSLites. DSiLL/XL larger still.
But I empathize with the sentiment.
Edit: On a personal note, I do hook-up my DSi occassionally to a pair of nice Altec Lansing speakers, and the effect is quite pleasing.
Hitoshura
11-09-2009, 11:48 PM
The only actual good game from that list is Etrian Odyssey.
:( D: frown etc.
raiku
11-10-2009, 05:58 AM
i think atlus japan made this the 4th after its release mostly because people loved it so much
TheSheepman
11-10-2009, 06:08 AM
can we stop the nerdtastic console war guys?
Anyways, I'm pretty iffy on whether this SMT IV or not, it seems like it could very well be that. But it might not be if the next one released is SMT IV instead. This could be along the same lines of IF but also I think that this deserves the title of SMT IV if it was given it.
I'm pretty sure Kazuma Kaneko or whatever said that this was not titled SMT IV but is, or maybe he said that It was not titled SMT IV therefore is not.
I think this could deserve the SMT IV title.
Especially considering it is more like SMT I and II than Nocturne was.[Not saying Nocturne was bad, it's my fave game, but it's not essentially "classic"" SMT in a sense.] Especially since I think Law,Chaos, and Neutral are back.
Also Some people have said that Nocturne should not have been numbered III but considering Hijiri I sorta disagree. But to bring up the point this argument has been around for awhile, if there is any continuity we'll see it and then decide for ourselves whether this deserves the title of SMT IV or not and I ,again, think it does.
Gen Eric Gui
11-10-2009, 06:43 AM
Wait. Why are we even arguing that Nocturne isn't SMT3? I'm pretty sure that's not in question; it's pretty definitively the third game in the series. I mean, you might as well say that FF4 isn't "really" the fourth Final Fantasy game because it doesn't play like the original 3 on the NES.
TheSheepman
11-10-2009, 06:45 AM
I was saying that Nocturne does deserve the title of 3 due to it's continuity with Hijiri and other such stuff. But now that I think about it you are right it doesn't have to have continuity to be considered a sequel though it does help. Also I was also explaining that this argument has been brought up before with Nocturne, that a game is not III,IV, IX , etc in the SMT Series. It doesn't really matter in any case, it's just a number with somewhat little significance
Yukichin
11-12-2009, 12:42 PM
This doesn't make any of the games any worse, and the system itself is awesome. I would ultimately just rather look at a larger screen with surround sound and sit in a more comfortable position than keep my head and eyes turned downward for such lengthy periods.
Lay down and hold it above you! XP
Nephlabobo
11-13-2009, 06:10 PM
[quote]
Having played DQ1, 3, 4, 5, 7, and 8, I have to say that I feel this statement could not possibly be more incorrect. DQ8 was the most fun DQ I've played of the whole bunch.
Emphasis on *you*.
Dragon Quest 8 was incredibly generic.
Anyway, I would prefer a next gen console SMT game, but a DS game is better than nothing.
sfried
11-15-2009, 11:48 PM
And I don't think it can be argued that SMT hasn't been influenced slightly by western RPG design. I always have seen Altus as one of the few japanese compainies that met the styles of eastern and western RPGs halfway. They're still story driven games, but players are allowed a lot of influence over where the story itself will end up and how thier character grows.I think the problem here is that there are people that still believe there is such a thing as "Eastern" or "Western" RPGs, when the fact is that it is simply a wave that most RPG developers in Japan having been riding for quite some time after Final Fantasy VII and Tetsuya Nomura started the trend of injecting emo protagonists and Japanese pop-culture fashion. In the end, their audiences became so niche that they had to specifically keep pandering to the base because of Japan's economic downturn in the games industry. This in turn affected most development to the point they're scared of trying out something new in fear of losing their audiences.
Atlus tends to be successful because of their word-of-mouth approach, and the fact that they themselves have a dedicated base of loyal followers (not dissimilar to Nintendo's). I also think that the Megaten franchise in itself is a cult classic that has the potential to become mainstream, with Strange Journey being one of those approaches.
LordShade
12-07-2009, 04:24 PM
I think the problem here is that there are people that still believe there is such a thing as "Eastern" or "Western" RPGs, when the fact is that it is simply a wave that most RPG developers in Japan having been riding for quite some time after Final Fantasy VII and Tetsuya Nomura started the trend of injecting emo protagonists and Japanese pop-culture fashion. In the end, their audiences became so niche that they had to specifically keep pandering to the base because of Japan's economic downturn in the games industry. This in turn affected most development to the point they're scared of trying out something new in fear of losing their audiences.
Um, After 7, Nomura was only involved with FF8, 10, and 13. So it sounds like your confusing FF for Kingdom Hearts, or mabye TWEWY.
Of course, blaming Nomura and bashing every new FF, claiming tere full of emo protaganists, when there was only ONE out of the two mainline FF (That we know enough about, since FF13 isn't out yet) games Nomura's worked on since FF7. I don't think you can call Tidus emo, his problem is that he's the opposite...
I just wan't to put some things out there. You should probably replace "All FF's past FF7" with JUST "FF8", because thats the only game that fits your descripion. Of course, you probably get all your info from FF bashing message boards that don't bother to do research, many of them forget that Nomura designed the monsters in FF5, same even think he worked on FF12.
Nexus
01-06-2010, 07:24 PM
I must say this game reminds me so much of the original SMT games. So I am quite pleased with it thus far from what I have seen. It is a shame only two of the four SMT games have come out in North America. But I'm thrilled regardless to have such a game coming out the DS here.
shadowscience
01-08-2010, 10:24 PM
I must say this game reminds me so much of the original SMT games. So I am quite pleased with it thus far from what I have seen. It is a shame only two of the four SMT games have come out in North America. But I'm thrilled regardless to have such a game coming out the DS here.
Because the first two would make most of the casual American gamers nerd rage and cry to their mothers.
Foobar
01-11-2010, 10:30 PM
Going back over this thread, some of the things about Nomura are so tremendously false its not even funny or worth addressing. All I'll say is go wiki up his career history. He's only had serious character and story input with FFVII as of the compilation project, not the original release.
That's not to say he didn't have any influence, but Sakaguchi and Kitase had more influence on the personality and writing the stories of those characters. Personally I think Nomura is at his best with his own concepts, like TWEWY and Kingdom Hearts (and there you CAN blame him for having some overwrought and emo protagonists. Neku starts out more angsty and impersonal than Squall or Cloud could ever hope to be).
But why the conversation veered that way, I'll never know.
I stated SMT as having a western influence because it does. A statement of simple fact, its not meant to take away from SMT, its a compliment because so few JRPGS reach out to the player and ask them to take part in defining the story's outcome. We see it in western RPGs all the time and its a real big reason JRPGs are starting to lose ground in the west - they have been too linear and too pre-determined for too long.
JRPGs tend to lose track of the "RP" in "RPGs." People even get miffed at Mass Effect for the decision of having Shepard speak because they feel the steering wheel has been taken from them. And that's a western RPGs. They can't define his personality, just make him interrupt people in a way that might take the conversation a different direction. I can't blame them, I feel the same way. I prefer my RPG protagonists to be of the silent variety where they can be defined in my mind and in my actions.
That might not be dramatic enough for some people, but it works for me.
Fallen_Reality
01-18-2010, 03:18 PM
JRPGs tend to lose track of the "RP" in "RPGs." People even get miffed at Mass Effect for the decision of having Shepard speak because they feel the steering wheel has been taken from them. And that's a western RPGs. They can't define his personality, just make him interrupt people in a way that might take the conversation a different direction. I can't blame them, I feel the same way. I prefer my RPG protagonists to be of the silent variety where they can be defined in my mind and in my actions.
Says the person with a Raidou Kuzunoha avatar! :lol:
Back on topic, this is Shin Megami Tensei IV. I've been editing the Megami Tensei Wikia, and noticed most of the games bearing "Shin Megami Tensei" have been tacked on by Atlus outside of Japan. The only games that have "Shin Megami Tensei" in Japan and are not part of the main series is the first Demon Summoner game, and NINE and IMAGINE, but since they were to be MMORPGs, thy don't count. They were both designed as a gaiden.
LordShade
01-18-2010, 03:29 PM
JRPGs tend to lose track of the "RP" in "RPGs." People even get miffed at Mass Effect for the decision of having Shepard speak because they feel the steering wheel has been taken from them. And that's a western RPGs. They can't define his personality, just make him interrupt people in a way that might take the conversation a different direction. I can't blame them, I feel the same way. I prefer my RPG protagonists to be of the silent variety where they can be defined in my mind and in my actions.
Says the person with a Raidou Kuzunoha avatar! :lol:
Back on topic, this is Shin Megami Tensei IV. I've been editing the Megami Tensei Wikia, and noticed most of the games bearing "Shin Megami Tensei" have been tacked on by Atlus outside of Japan. The only games that have "Shin Megami Tensei" in Japan and are not part of the main series is the first Demon Summoner game, and NINE and IMAGINE, but since they were to be MMORPGs, thy don't count. They were both designed as a gaiden.
Just because it's part of the main series doesn't mean its IV, unless you consider if... to be SMT III...
Also, there are a number of side-stories with the SMT title even in Japan: Devil Children being one, and a number of mobile-phone extras. This is a main series game because the creators say so, but it isn't IV, because they said it was GOING to be, but it was decided against. It would technically be SMT V, if we counted if...
They prabably aren't numbering the games anymore.
Fallen_Reality
01-18-2010, 03:48 PM
Back on topic, this is Shin Megami Tensei IV. I've been editing the Megami Tensei Wikia, and noticed most of the games bearing "Shin Megami Tensei" have been tacked on by Atlus outside of Japan. The only games that have "Shin Megami Tensei" in Japan and are not part of the main series is the first Demon Summoner game, and NINE and IMAGINE, but since they were to be MMORPGs, thy don't count. They were both designed as a gaiden.
Just because it's part of the main series doesn't mean its IV, unless you consider if... to be SMT III...
Also, there are a number of side-stories with the SMT title even in Japan: Devil Children being one, and a number of mobile-phone extras. This is a main series game because the creators say so, but it isn't IV, because they said it was GOING to be, but it was decided against. It would technically be SMT V, if we counted if...
They probably aren't numbering the games anymore.
Ug, the Devil Children are a cash-in for the name. It's pretty obvious they aren't main series, even with the name. As for mobile phones, come on! Why would they put a main series on a phone? Obviously not main series, unless it's a remake of one. It's too risky to have a main series on a phone, especially if they want to market it outside of Japan.
As for ...if, it's a gaiden. A "what if" situation reflecting the original Megami Tensei. So, it's a main series gaiden, which is why it was not numbered.
If you look at the Japanese website, it clearly show the other main series games when talking about Strange Journey. It has so much more in common with the main series, how could it not be? I'll agree they might be ditching numbers, but it is IV.
Shin Megami Tensei
Shin Megami Tensei II
Shin Megami Tensei: if... (side story)
Shin Megami Tensei III: Nocturne
Shin Megami Tensei: Strange Journey
Oh, and if someone said "This is a main series game because the creators say so, but it isn't IV, because they said it was GOING to be, but it was decided against.", please give a link to the original article, preferably in Japanese if possible. A lot can be inferred from an incorrect translation.
Sseklebeast
01-18-2010, 03:56 PM
^Why does it matter if Strange Journey is SMT IV again?
Inzaghi
01-18-2010, 04:16 PM
Oh, and if someone said "This is a main series game because the creators say so, but it isn't IV, because they said it was GOING to be, but it was decided against.", please give a link to the original article, preferably in Japanese if possible. A lot can be inferred from an incorrect translation.
I believe the original article is here (http://touch-ds.jp/crv/vol14/002.html), in the first paragraph.
It's not Shin Megami Tensei IV, though. It's Shin Megami Tensei: Strange Journey. You don't have to read Japanese to see that.
Foobar
01-18-2010, 07:10 PM
^Why does it matter if Strange Journey is SMT IV again?
Something about only "real" and "true" series entries can appear on consoles and a number following the title proving that, I believe. Its a form of logic some people beholden only to consoles develop. Some people don't think that way.
The site says its a part of the main series, all I need to know. And Nocturne did whole Amala Universe thing so nerds like those people couldn't really say something was a true sequel was or not.
They're all true, often contained to their own worlds while others cross over for fun
Its kinda like how JJ Abrams went up to Star Trek nerds and said "divergent timeline" for the recent movie. The older fans (read: also nerds) got all piss-pantsy about younger actors taking the old cast's place. It was a way of telling them their version was still valid.
I think almost half of that original cast being dead was also a strong point, though.
Fallen_Reality
01-18-2010, 11:08 PM
Oh, and if someone said "This is a main series game because the creators say so, but it isn't IV, because they said it was GOING to be, but it was decided against.", please give a link to the original article, preferably in Japanese if possible. A lot can be inferred from an incorrect translation.
I believe the original article is here (http://touch-ds.jp/crv/vol14/002.html), in the first paragraph.
It's not Shin Megami Tensei IV, though. It's Shin Megami Tensei: Strange Journey. You don't have to read Japanese to see that.
Actually, for all intent and purpose, it is. They decided the setting was different enough that it needed a different name to fit. Not that the number of the game is that important. It's at least a main series game, no doubt about that. It's just frustrating that people won't agree about that, just because it's on a portable. At least Dragon Quest had the courage to be definitive about it's place as a series sequel on a portable. Since they dropped the "IV" from Strange Journey, it just feels like they don't want to commit to calling it a true successor. I don't want this to become a gaiden like ...if.
TheDoctor
01-19-2010, 04:54 AM
...it just feels like they don't want to commit to calling it a true successor. I don't want this to become a gaiden like ...if.
SMTIII isn't a "true" successor, it doesn't continue the original story or gameplay mechanics but it still a pretty awesome game.
I don't know how familiar you're with SJ but that game looks pretty meaty on it's content, I'd say it's very true to the SMT series, even more than ...If or SMTIII were.
Neveryll
01-20-2010, 06:19 PM
Chuckle. After reading this whole thread I have to say that the point is pretty mote. Either you believe its a real SMT game or you don't for many people their point of view on what makes an SMT game an SMT game and what makes a sequel a sequel will be very different in opinion.
This kind of reminds me back in the day when I got into Dungeons and Dragons. I started out on the original Dungeons and Dragons system and played it for a while before I found out that there was also Advanced Dungeons and Dragons. At the point I tried out AD&D they had just got done revamping the classes redid the rules and changed many things and had just launched 2.0. So naturally that is what I started with.
But for many that had been playing it for a long time the original 1.0 rules were considered hardcore. And better. People thought that because it was harder to level a character that meant it was more rewarding and therefore more fun. But the people who dug 2.0 played it for fun factor. I played using 2.0 rules for many years. I hear now that Dungeons and Dragons is up to like 3.0 or 3.5 version of rules which simplified things even more and gave people more options for their characters.
I guess the questions is is it the story that draws you back that means its a sequel or is it the rules system and the challenge it places on you that makes you want to come back for another beating?
TheDoctor
01-21-2010, 04:39 AM
You lost me.
Foobar
01-21-2010, 05:09 AM
Chuckle. After reading this whole thread I have to say that the point is pretty mote. Either you believe its a real SMT game or you don't for many people their point of view on what makes an SMT game an SMT game and what makes a sequel a sequel will be very different in opinion.
"Moot" not "mote."
If we're to take Nocturne at its word, most future sequels in the main series wouldn't have to be direct sequels anyway. Much easier to keep people with you if stories remain entry level anyway.
unknown
01-21-2010, 12:09 PM
I'd be so down for a SMT I&II remake using the Strange Journey Engine, just to get the new audience into the older SMT games.
Neveryll
01-21-2010, 02:59 PM
I stand corrected or is the point of such moot?
My point was that things change and sometimes fans of the old series don't care for the new work and decry that it is not "really" a continuation of said series. I think the proof is in the pudding in this case as playing it will be the best way to see if people are satisfied with such and support it in a sequel status.
elf_boobs
01-22-2010, 06:11 AM
I'd be so down for a SMT I&II remake using the Strange Journey Engine, just to get the new audience into the older SMT games.
I would be down with that as well. I've never played the first 3 (including If), and would love to have the chance. Barring that, if anyone knows of a good fan translation/emulation type thing....
Foobar
01-22-2010, 01:10 PM
My point was that things change and sometimes fans of the old series don't care for the new work and decry that it is not "really" a continuation of said series..
Old fans still aren't creators of intellectual property. They can feel what they want to feel, but they don't get to decide what is and isn't a part of a series or what is and is not a sequel - the creators do that.
Just because you feel like you have mindshare in the experience doesn't mean it is entirely yours. A video game, book or movie is not a wiki page.
unknown
01-22-2010, 01:16 PM
I'd be so down for a SMT I&II remake using the Strange Journey Engine, just to get the new audience into the older SMT games.
I would be down with that as well. I've never played the first 3 (including If), and would love to have the chance. Barring that, if anyone knows of a good fan translation/emulation type thing....
I played the first one, but I stopped right in the middle of a dungeon because of finals, so when I picked it up again I had no ####ing idea where I was.
All the walls and everything looking the same didn't help.
Also SMT I and II are both translated, just google.
Soushi_Grapple
01-22-2010, 07:22 PM
Although I view this as a side game, it doesn't affect my opinion on buying/wanting to play it. I'm still gonna pick this up because I expect good gameplay and a somewhat interesting story from SMT series as a whole. I think thats what matters. =D
Stalwart Harbinger
02-01-2010, 07:57 PM
I'd be so down for a SMT I&II remake using the Strange Journey Engine, just to get the new audience into the older SMT games.
Has no one thought that this is the direction that Atlus might be heading? First there was Devil Survivor...the experiment where some of the monster art for the DS platform was created. Now we have Strange Journey the 'major production' that obviously uses some of Devil Survivor's assets, but upgrades them a bit, and has some classic monsters from earlier SMT games. Now that there is a first person engine (EO, EO2, SJ) and monster art (DS, SJ) in place, Atlus could conceivably go back to the original games and remake them within the mold of Strange Journey.
The concept of programming/asset reusability in the aforementioned games, and the new found demand for SMT goodness could result in some updated ports of at least SMT 1 & 2. I'm definitely down for making my dog into Cerberus and getting lost while trying to reveal every nook and cranny in Shinjuku all over again. Or kicking YHVH's ass.
The PSP will inevitably carry the classic Persona games, and MAYBE Devil Summoner and Soul Hackers, so there's no reason the DS can't carry the classic main MegaTen brand. Atlus should also officially translate and release the original versions on the VC/XBox Live/PSN.
To those who keep insisting this game is a side story, it really isn't. Shin Megami Tensei is actually in the TITLE in Japan. It's not Megami Ibunroku like Devil Survivor or Persona. Atlus USA only uses SMT in the title of all its flagship games for marketing purposes...whoever their sales analyst is can probably tell you that. The argument is getting stale now.
elf_boobs
02-01-2010, 08:27 PM
I find your optimism refreshing.
jj984jj
02-02-2010, 01:56 AM
Strange Journey has "真・女神転生" as its main title, so it's the official follow up to 真・女神転生3 Nocturne.
So does that make Devil Survivor a follow up to Persona??
No, Ibunroku is just a fancier version of Gaiden so (at the very least) the first game in all the spin-offs series they want to make a part of the MegaTen franchise can start with Megami Ibunroku from-here-on-out and not be related to each other in any way. I think it'd make sense if they did it that way in Japan.
TheDoctor
02-02-2010, 04:04 AM
The PSP will inevitably carry the classic Persona games, and MAYBE Devil Summoner and Soul Hackers, so there's no reason the DS can't carry the classic main MegaTen brand.
There was already a PSP port of Devil Summoner couple of years ago.
Atlus should also officially translate and release the original versions on the VC/XBox Live/PSN..
http://www.atlus.com/forum/showthread.php?t=8
elf_boobs
02-02-2010, 01:10 PM
and...cut.
CoarseDragon
02-04-2010, 05:45 PM
I don't know anything about SMT in Japan because I live in US and frankly I could care less. I am happy I get to enjoy another demon fusing and negotiation game in the style of Nocturne and Persona (the early ones). I will say this was an interesting read and it looks like we can all agree on being happy to get a really good game.
Now you can cut...if you want to.
Foobar
02-04-2010, 06:26 PM
Forget the cut.
We can dance if we want to.
elf_boobs
02-04-2010, 06:42 PM
we can leave your friends behind.
Stalwart Harbinger
02-05-2010, 01:51 PM
The PSP will inevitably carry the classic Persona games, and MAYBE Devil Summoner and Soul Hackers, so there's no reason the DS can't carry the classic main MegaTen brand.
There was already a PSP port of Devil Summoner couple of years ago.
Atlus should also officially translate and release the original versions on the VC/XBox Live/PSN..
http://www.atlus.com/forum/showthread.php?t=8
Point taken, and that's where the (possible) remakes come in.
will56
02-07-2010, 09:56 PM
Dragon Quest X is already in production for the Wii so who's to say they don't have plans for the next main SMT game for a home console?
Nephlabobo
02-08-2010, 09:42 AM
Actually, for all intent and purpose, it is.
Actually, it's not.
When even a mod is contradicting you, stop enforcing your opinions on everyone else.
I don't want this to become a gaiden like ...if.
Well what you want and what is actually happening are two different things.
Archie55
02-09-2010, 06:18 PM
K, people. I don't mean to sound like I'm better or more mature, but we need to get over this thing. Really. It's IV. They dropped the number system. If you want a "follow up to nocturne" I can tell you not to hold your breath. How many times has the same protagonist starred in two games in this series? Once. This is the follow up to nocturne. Just saying, here.
Inzaghi
02-09-2010, 07:12 PM
It's IV. They dropped the number system.
auuuuuuuuuuuuugh
elf_boobs
02-09-2010, 07:17 PM
It's IV.
........:bs:
Ephidel
02-09-2010, 08:10 PM
It's IV. They dropped the number system.
auuuuuuuuuuuuugh
The glorious cries of anguished admins... :devil:
Rednusander
02-10-2010, 09:11 AM
It's IV. They dropped the number system.
auuuuuuuuuuuuugh
The glorious cries of anguished admins... :devil:
I think Inz has SMT in his blood. Even his anguished cries sound like the lost soul demon type.
Tivor
02-10-2010, 10:51 AM
It's IV. They dropped the number system.
auuuuuuuuuuuuugh
I laughed so hard. :lol:
Vicious1915
02-10-2010, 12:35 PM
What were we talking about again?
elf_boobs
02-11-2010, 09:27 AM
Shin Megami Tensei IV: Strange Journey
Sseklebeast
02-11-2010, 11:01 AM
^Aiyeeeeee
Nephlabobo
02-11-2010, 07:27 PM
K, people. I don't mean to sound like I'm better or more mature, but we need to get over this thing. Really. It's IV. They dropped the number system. If you want a "follow up to nocturne" I can tell you not to hold your breath. How many times has the same protagonist starred in two games in this series? Once. This is the follow up to nocturne. Just saying, here.
Wow, people are really stubborn when they're wrong.
Neveryll
02-12-2010, 04:56 PM
K, people. I don't mean to sound like I'm better or more mature, but we need to get over this thing. Really. It's IV. They dropped the number system. If you want a "follow up to nocturne" I can tell you not to hold your breath. How many times has the same protagonist starred in two games in this series? Once. This is the follow up to nocturne. Just saying, here.
Wow, people are really stubborn when they're wrong.
I think its just more a matter of people are stubborn PERIOD. :p
Deified Data
02-27-2010, 10:46 AM
'Set your faces to stunned, Faithful: Starnge Journey, the true successor to SMT Nocturne...' Yes, my face is stunned knowing that instead of a next-gen full HD SMT we get this as a true successor. Then why isn't it called Shin Megami Tensei IV? What does 'true successor' mean anyway?
How much do you honestly think HD graphics would lend to an SMT experience?
Fallen_Reality
03-05-2010, 10:18 AM
Actually, for all intent and purpose, it is.
Actually, it's not.
When even a mod is contradicting you, stop enforcing your opinions on everyone else.
The Admin is correct to say it is not called IV, but not in that it might not be in it's numerical spot. They aren't part of the development team of this game, and only a developer can confirm this as IV or not. So most likely, until they make another sequel, we won't know how this fits into the main series.
It is my personal opinion, as it bares the name Shin Megami Tensei in Japan, and is not a part of the MMORPG's, a Devil Children game, or on a cell phone it is the fifth game to be in the the main Shin Megami Tensei series. Is is not called IV, but could possibly be in the spot that the forth main game would have, which would mean it is, for all intend and purpose, "IV". I hope they stop numbering altogether to stop this kind of debate.
Also, I'm not "enforcing" anything. I am simply stating my opinion and giving my reasoning for said opinion. If you disagree, this is fine, but don't tell me to stop giving my opinion just because you disagree.
Man, why is this such a hot topic?!?! I can't even give an opinion without being scolded! :neutral:
Rednusander
03-05-2010, 10:51 AM
So, you think just because someone is a mod, they are correct? They are correct to say it is not called IV, but not in that it might be in it's numerical spot. They aren't part of the development team of this game, and only a developer can confirm this as IV or not.
So only a developer? Not someone who worked on the localization of the game with the blessing of said developer, who was in contact the whole time with said developer, could convince you otherwise?
You would need the Atlus Japan devs themselves to come post on this forum and say, in English, "THIS IS NOT SMT IV," in order for you to believe?
Fallen_Reality
03-05-2010, 11:04 AM
So, you think just because someone is a mod, they are correct? They are correct to say it is not called IV, but not in that it might be in it's numerical spot. They aren't part of the development team of this game, and only a developer can confirm this as IV or not.
So only a developer? Not someone who worked on the localization of the game with the blessing of said developer, who was in contact the whole time with said developer, could convince you otherwise?
You would need the Atlus Japan devs themselves to come post on this forum and say, in English, "THIS IS NOT SMT IV," in order for you to believe?
After I posted this, I realized it was a bit harsh, and had changed what I said. You posted from the original post. Please reread my post with the corrections. I also was not aware that this admin was in touch with the development team. It also seems you did not read my entire post. I don't want this to get into a huge fight.
My entire point is, it is the next sequential game in the main series. If the next game is V, than this was IV. They might not even continue with numbering in the future, so it's a moot point most likely.
Rednusander
03-05-2010, 11:14 AM
After I posted this, I realized it was a bit harsh, and had changed what I said. You posted from the original post. Please reread my post with the corrections. I also was not aware that this admin was in touch with the development team. It also seems you did not read my entire post. I don't want this to get into a huge fight.
Pfft, I'm a mod, it's part of my job to read your entire post. Problem is, you keep changin' em. :D
And we aren't "fighting" persay, I'm just probing what it would take for you to be convinced that Strange Journey is not SMT IV. It's a perfectly casual conversation.
So answer the question I posed, and stop makin' me feel like Jules Winfield here.
Fallen_Reality
03-05-2010, 11:34 AM
I just want to know if they intend to call the next game V, or if they are ditching numbers. This game is a main series game, but they are being dodgy as to how it will fit into the main series. It might even be that it will be treated like if..., but I can't imagine that. But yeah, it would be nice to have a developer say how it fits in! Is it a placeholder for IV or not, is my wondering. Evey indication says to me that it is in IV's place.
And yes, I do change my posts a lot until someone responds. I won't change one after a subsequent post unless I tell what I changed.
Nephlabobo
03-11-2010, 02:55 PM
I just want to know if they intend to call the next game V, or if they are ditching numbers. This game is a main series game, but they are being dodgy as to how it will fit into the main series.
No, it's not a main series game. Seeing as how Devil Survivor, Devil Summoner and Persona games all have the SMT moniker, it's just as likely (and it is the case here) that it is a spin off.
It's not a main series game. Get over it.
Ephidel
03-11-2010, 03:40 PM
Except for the fact that Devil Survivor, Devil Summoner (outside of the first game) and Persona games only have the SMT moniker in the US/EU and lack them in Japan.
This game has the SMT moniker in Japan, and thus is a main series title, even if its one without numbers.
Inzaghi
03-11-2010, 05:11 PM
This game has the SMT moniker in Japan, and thus is a main series title, even if its one without numbers.
Yeah, this. It's a really simple idea to understand and I have no idea why it's become so contentious.
Vicious1915
03-11-2010, 05:20 PM
LoL!
Really? This thread is still alive?
*sigh*
Evilkinggumby
03-11-2010, 05:33 PM
LoL!
Really? This thread is still alive?
*sigh*
LOL yeah people keep walking into the sandbox and kicking up dirt just to see if it's still foggy...
Personally I have to agree with the mods on this one. This whole affair is painful to read and I wish migraine headaches on all who are bickering just to feel like they're right.
I mean does that little number really effect your enjoyment of the game THAT much? is the use of numbers for the titles in japan THAT important that if they choose to change their system it's going to shake the canon of an entire series to the point of destroying it?
A lot of folk have spoken up and said they are more then happy another great game is being made. The mods have reiterated that they have direct contact with the game dev's and confirmed it is NOT smt 4 and thus ended the confusion. driving the point that this game SHOULD be the fourth even if it isn't labeled the fourth is like pissing yourself in black jeans.. you get to feel all warm inside for a while, and hardly anyone notices.. til it stinks...
Ow..Migraine.. ow.... :devil:
Vicious1915
03-11-2010, 05:52 PM
like pissing yourself in black jeans.. you get to feel all warm inside for a while, and hardly anyone notices.. til it stinks...
Ok, ew...
:eek:
Nephlabobo
03-11-2010, 06:18 PM
This game has the SMT moniker in Japan, and thus is a main series title, even if its one without numbers.
ALL the games have the SMT moniker on them - doesn't mean they are all main series games.
LordShade
03-11-2010, 08:04 PM
This game has the SMT moniker in Japan, and thus is a main series title, even if its one without numbers.
ALL the games have the SMT moniker on them - doesn't mean they are all main series games.
ONLY IN THE US/EU MARKETS. Not in Japan.
Thats like "Final Fantasy Legend", which is actually SaGa in Japan.
Atlus USA labels every spin-off SMT just for marketing purposes. In there home country, they don't have the title "真・女神転生", While SJ does.
Persona 1 was called "Megami Iburonku Persona" Persona 3 and 4 were simply called "Persona 3" and "Persona 4" without anything else.
The franchise is actually reffered to as "Megami Tensei", NOT "Shin Megami Tensei", as it is actually a spinoff in itself of the original Famicom Digital Devil Story games.
Your making yourself look stupid here by not doing actual research on the series.
cj iwakura
03-11-2010, 09:07 PM
Numbered or not, let's go down the list
Conversation? Check.
Demonic fusion? Check.
Ominous creepy atmosphere? Check.
Law VS Chaos drama? Probably check.
Enigmatic blonde figures who are certainly not fallen angels and always worthy of your trust? Double check.
It's an SMT game. Who cares what they call it?
Onion of Mystery
03-11-2010, 09:43 PM
What if it was SMT: Journey to Funkytown? That'd be awesome.
Sorry, some other thread's got me stirred up.
Nephlabobo
03-11-2010, 10:37 PM
This game has the SMT moniker in Japan, and thus is a main series title, even if its one without numbers.
ALL the games have the SMT moniker on them - doesn't mean they are all main series games.
ONLY IN THE US/EU MARKETS. Not in Japan.
Thats like "Final Fantasy Legend", which is actually SaGa in Japan.
Atlus USA labels every spin-off SMT just for marketing purposes. In there home country, they don't have the title "真・女神転生", While SJ does.
Persona 1 was called "Megami Iburonku Persona" Persona 3 and 4 were simply called "Persona 3" and "Persona 4" without anything else.
The franchise is actually reffered to as "Megami Tensei", NOT "Shin Megami Tensei", as it is actually a spinoff in itself of the original Famicom Digital Devil Story games.
Your making yourself look stupid here by not doing actual research on the series.
I'm going by what they've labeled the games as in English.
If you want to act like some know-it-all that insults people, go ahead, but it makes you look like a dick.
And Journey To Funkytown would be awesome. How about SMT: Electric Boogaloo?
Evilkinggumby
03-12-2010, 04:21 AM
What if it was SMT: Journey to Funkytown? That'd be awesome.
Sorry, some other thread's got me stirred up.
SMT: Journey to Funkytown.. haha..
"He's back. He's black. And he has a hankering for some mean buttered toast. But this time, it's not the man that's stopping a brother. It's a horde of demons. Watch as the soul brother like no other shows the void some real black power!
Shaft Makes Toast: Journey to Funkytown. A Grindhouse production. ((Now in Afro screaming 3d!))"
DamageCity
03-12-2010, 04:52 AM
If you want to act like some know-it-all that insults people, go ahead, but it makes you look like a dick.
The pot calling the kettle black.
Onion of Mystery
03-12-2010, 09:13 AM
All right, all right. We got us a stew goin' over in the Demon's Souls sections of two knuckleheads trying to snipe at each other already, and we're not in the mood for one here. Quit that stuff.
Strange Journey 2: Electric Bugaboo!
Sseklebeast
03-12-2010, 12:17 PM
Strange Journey 2 = SMT 5? :P
Olethros
03-12-2010, 12:28 PM
It's SMT 3.75. They're holding on to the 4 just in case!
Tivor
03-12-2010, 12:35 PM
Coming soon from Atlus!!!! SMT 5: In Search of 4!!!!!
:D
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