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View Full Version : Rage of God or Dragonstorm?


ChaosOrigin
11-03-2009, 09:59 AM
I'm just curious to see what everyone thinks is the better spell to get for my new game + when I get to it? I have fireball now.

I've seen firestorm, and it's EPIC. But I have yet to see Rage of God. Can anyone weigh in on this? My Temple Knight is all rounded and uses both miracles and magic, though he leans towards Magic now.

Balfor
11-03-2009, 10:13 AM
it all boils down to personal pref. on my hunter i absolutely love wrath of god due to the fact that i can hyper mode it and 1 shot kill a lot of stuff. on the flip side, wrath of god is horrible and won't kill much of anything on my soldier. yet my soldier rapes with firestorm. in the end you will get both of them anyways so just pick whichever fits your build best for NG+ and get the other in ++

obie191970
11-03-2009, 10:28 AM
Wrath of God can be very handy seeing it goes through walls and around corners. I have yet to face a Red-Eyed Knight in 1-3 for instance. They all end up dead before they know what hit them - As Balfour said, if you use hyper mode its a one hit deal. And I actually went with Fireball in NG+ becasuse it seemed a bit more flexible and my intelligence wasn't at a point where I wanted to waste 3 slots on one spell. I am really looking forward to checking out Firestorm next playthrough.

GuyIncognito
11-03-2009, 11:14 AM
I'm just curious to see what everyone thinks is the better spell to get for my new game + when I get to it? I have fireball now.

I've seen firestorm, and it's EPIC. But I have yet to see Rage of God. Can anyone weigh in on this? My Temple Knight is all rounded and uses both miracles and magic, though he leans towards Magic now.

People have tried to kill me with firestorm in pvp: It's very easy to avoid and then move in and hit the caster. You can quickly dispose of some bosses though: I saw a youtube video where 5-2 boss gets one-shotted with it (in NG+something); he's very weak to fire. Wrath of god has a better range and is useful to clear out the gecko cave in 2-2.

Sterisk
11-03-2009, 12:56 PM
What is hyper mode exactly?

obie191970
11-03-2009, 02:34 PM
What is hyper mode exactly?

It's using Makato Blade to reduce your HP to under 30% with the Clever Rat's Ring Equipped((which significantly increases damage output). It's a tactic used by many low vitality builds for extra damage. You can further enhance it by equipping the Morion Blade which stacks with the Clever Rat's Ring. My level 150 character still has only 8 vitality but I can do serious ranged damage with my bow or magic. The obvious downside is that you get one hit killed by anything in NG+ and beyond so you need to stay from melee unless necessary....I'm looking at you Satsuki....:D

Hahalo
11-03-2009, 03:56 PM
Wrong for low vitality build. This methods suits high vitality build. Cause the 30% is based on your max hp.

Say for example you have 1.5k HP in body form, you go into hyper at 500hp. On the other hand, if you have only 750 hp, you go into Hyper at 225. Thats about 275Hp more to play with in Hyper mode.

Edit: Typo error

Jerry-Boyle
11-04-2009, 05:19 AM
I'm just curious to see what everyone thinks is the better spell to get for my new game + when I get to it? I have fireball now.

I've seen firestorm, and it's EPIC. But I have yet to see Rage of God. Can anyone weigh in on this? My Temple Knight is all rounded and uses both miracles and magic, though he leans towards Magic now.

People have tried to kill me with firestorm in pvp: It's very easy to avoid and then move in and hit the caster. You can quickly dispose of some bosses though: I saw a youtube video where 5-2 boss gets one-shotted with it (in NG+something); he's very weak to fire. Wrath of god has a better range and is useful to clear out the gecko cave in 2-2.
The pillars of fire are random whenever you use the spell so pretty hard to avoid them. Firestorm is only useful when the enemy or group of enemies are like right beside your character. Has to be that close and it's fairly easy to walk into a pillar of fire when moving or even three. God's wrath has a larger area of effect though but firestorms stronger.

joest01
11-04-2009, 06:04 AM
What is hyper mode exactly?

Check out the excellent videos by this player on youtube, walking you through hyper mode'ing bosses and BP's. Displaying MAD skillz.

http://www.youtube.com/watch?v=fNfvZrA2D6I

obie191970
11-04-2009, 06:27 AM
Wrong for low vitality build. This methods suits high vitality build. Cause the 30% is based on your max hp.

Say for example you have 1.5k HP in body form, you go into hyper at 500hp. On the other hand, if you have only 750 hp, you go into Hyper at 225. Thats about 275Hp more to play with in Hyper mode.

Edit: Typo error

Ummm....No, it's not wrong for a low vitality build, it's wrong for a high Vitality build. When you get to NG+ and beyond, you'll get one hit whether you have 500 or 225 HP, so those points into Vitality are a waste - And this is all assuming that your in Body Form all the time, so you can realistically halve those numbers for a lot of your playing time. To get to 1500 HP, you need 50 points into vitality when you could be putting those points into Dexterity or Magic boosting your damage which is the main benefit of the build - In hyper mode, Soul Form, with a Vitality of 50, you have 225 HP, with a Vitality of 8, you have 80. What's more beneficial, an extra 145 HP or 4,200(Assuming a start of 8 in vit.) Magic Attack Power? For someone who is destroying NG++ running around with 80 HP right now, I'll take the attack power because those 145 HP mean absolutely nothing. You understand the process Hahalo, but you completely miss on the rationale for doing it.

obie191970
11-04-2009, 06:46 AM
What is hyper mode exactly?

Check out the excellent videos by this player on youtube, walking you through hyper mode'ing bosses and BP's. Displaying MAD skillz.

http://www.youtube.com/watch?v=fNfvZrA2D6I

I just watched that after my post right above - That's is exactly how it's done. He has a crazy 9 in Vitality though, maybe I need to throw in an extra point. :D

His build has 45 into magic at SL 129, I have about 60 right now at SL 150(Guessing, but that's close) - I two hit Flamelurker with Homing Soul Arrow in NG++ with the Clever Rat's and Morion Blade equipped last night.

If you have the Guide, this build is based on the suggested Assassin build that they have in there.

joest01
11-04-2009, 08:06 AM
Having said that, the option of pumping vitality a little cannot be entirely dismissed. I am primarily thinking of one time revival strategies ...?

obie191970
11-04-2009, 08:31 AM
Having said that, the option of pumping vitality a little cannot be entirely dismissed. I am primarily thinking of one time revival strategies ...?

The points you have to put into Vitality for this type of build aren't worth the return you get until you have maxed out Magic, Faith and Dexterity. I have one time revival running all the time but the only time I really worry about getting killed is in a situation where I am forced to melee(Or do something stupid....). The majority of the time, I am using hit and run tactics with magic or a bow. When I am forced to melee, I'll sometimes take off the Clever Rat's and equip the Cling and I will usually get through it - But most of the time, even with the Clever Rat's equipped, coming back from One Time Revival at 15% will allow you to get that extra shot in to finish off the enemy - This build does force you to get very good a dodging.

Anyway, It's a give and take with every type of build in this game - While Flamelurker is a piece of cake for me and difficult for a lot of melee builds, the Old Monk is a bear for me while probably much easier with a melee character. I thank FROM for making the Adjucators movements so repetitive and easy to dodge, otherwise he would be the toughest boss in the game for my build.

Hahalo
11-04-2009, 07:36 PM
Ummm....No, it's not wrong for a low vitality build, it's wrong for a high Vitality build. When you get to NG+ and beyond, you'll get one hit whether you have 500 or 225 HP, so those points into Vitality are a waste - And this is all assuming that your in Body Form all the time, so you can realistically halve those numbers for a lot of your playing time. To get to 1500 HP, you need 50 points into vitality when you could be putting those points into Dexterity or Magic boosting your damage which is the main benefit of the build - In hyper mode, Soul Form, with a Vitality of 50, you have 225 HP, with a Vitality of 8, you have 80. What's more beneficial, an extra 145 HP or 4,200(Assuming a start of 8 in vit.) Magic Attack Power? For someone who is destroying NG++ running around with 80 HP right now, I'll take the attack power because those 145 HP mean absolutely nothing. You understand the process Hahalo, but you completely miss on the rationale for doing it.

Ah I see your perspective.. your PVE. I'm saying based on PVP.

I'm not a fan of running over the same routine over and over again.

GuyIncognito
11-04-2009, 10:41 PM
Ah I see your perspective.. your PVE. I'm saying based on PVP.

I'm not a fan of running over the same routine over and over again.

The routine in pvp is to fight lag. :)

Soulless One
11-05-2009, 12:01 AM
firestorm as it has wider range and its just as deadly

obie191970
11-05-2009, 05:40 AM
Ah I see your perspective.. your PVE. I'm saying based on PVP.

I'm not a fan of running over the same routine over and over again.

Without a doubt, this is not a build for PvP. Unless I can really surprise someone or get in a position to do massive amounts of ranged damage, I will typically get beat in PvP. But, I am competitive and it can be done - Especially against lumbering Dragon Bone Smasher weilding, Bushwood Armor wearing behemoths...I just dance around them. :D

But, you basically want to be in Soul Form anyway with this type of build, so invasions aren't much of an issue.

Balfor
11-05-2009, 08:02 AM
Ah I see your perspective.. your PVE. I'm saying based on PVP.

I'm not a fan of running over the same routine over and over again.

i actually won a 3 vs 1 today with my low vit hypermode build. i invaded 4-1 and backstabbed the host. it left him with about 1% of his max hp and he rolled away and healed up. i hid somewhere so the blues could not find me easily. i ended up killing one of the blues with a shot to the face for 700dmg. got 60k souls from him. after that, the other blue(who i found out afterwards was a buddy of mine that i had been emailing back and forth before i invaded) and the host, both hid near eachother. i watched the blue walk down some stairs to break line of sight while the host pulled into a corner. as i got close, the host popped firestorm trying to catch me when i walked around the corner. lucky for me, firestorm does not go through walls. unlucky for him, wrath of god does. i used that and killed both the host and the blue.

the point is, low vit hypermode builds CAN be used for pvp. you just have to be far more sneaky and avoid a direct confrontation at all costs(unless you're using something like blind or large sword of moonlight). 95% of the time my pvp strategy on that character is to hide somewhere and wrath them through a wall before they even see me coming.

obie191970
11-05-2009, 10:25 AM
the point is, low vit hypermode builds CAN be used for pvp. you just have to be far more sneaky and avoid a direct confrontation at all costs(unless you're using something like blind or large sword of moonlight). 95% of the time my pvp strategy on that character is to hide somewhere and wrath them through a wall before they even see me coming.

There's no doubt that if you get the drop on them, you have an advantage. But, it's not always possible to get into a good position when invaded. Last night for instance I was on top of the first tower in 1-2 at about 75% waiting for it kick in when I was invaded. I swapped out Makato for my Moon Winged +5 and took off the Clever Rat's for Magical Sharpness hoping I could get a shot in or two. By the time I had finished he was halfway across the bridge to my position and I was sure he could see me. So, do I go down below and deal with the dogs and him or head up through the 15 dredglings between the towers? Nah, I was just delaying the inevitable so I waited on top of the tower for him. And mano e mano, you're definitely at a disadvantage with our builds. Anyway, the dude got me down after a couple of exchanges.

Whatever, I don't mind it - I then took out the Red Dragon in 7 arrows with Clever and Morion equipped in NG++...It was oh so delicious and made me feel a lot better. :D

Hahalo
11-05-2009, 05:42 PM
Look, High vit, mid vit, low vit you CAN pvp with it. As long as You balance it between damage output and survival.

I've pvp'ed enough to understand Vit Helps overall. Thats the point. It doesn't ensure survival nor doom.

For example, the dude you killed with 1shot 700hp, most likely he don't have enough vit backing the HP. Thus he get hit heavy, he die. If he would have 1k hp, that would put him in hyper mode, and at least a chance to strike back.