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Hobbun
09-20-2009, 05:33 AM
I couldn't find a board for future Persona or SMT discussion, so I posted here.

My question isn't so much if there will be a Persona 5, I am sure we will get it eventually, The question, and my concern, is will it remain on the home console. I really hope it does.

Don't get me wrong, I love my handhelds (especially DS) but my first preference is the home console. And I will admit I am getting very frustrated with a lot of the mainline games in a popular franchise going to handhelds. I want to play these games on my large screen tv with HD graphics and surround sound.

I don't mind spin-offs or remakes going on the handhelds, but not with franchises where the main games were already established on the home console. Because if it does well on the handheld, then I worry about them going back to the console.

Anyone else have these concerns?

jeffx
09-20-2009, 05:51 AM
No it doesn't keep me up at night.

Hobbun
09-20-2009, 05:58 AM
Well, never said it kept me up, either.

But I will say if it is released on a handheld, I will be a bit more than annoyed.

Kenji
09-20-2009, 06:11 AM
Well, we know about as much as you do, since there's no word of P5 (except that it probably/obviously won't be on the PS2). At this point, it could end up on a handheld or the Wii easily to maximize sales figures (even Dragon Quest, the biggest of all JRPG franchises, is getting this treatment). PS3 would surprise me, 360 would surprise me more.

If you're looking for an HD-spec MegaTen game, you'll probably be waiting another decade or so. The Atlus technological lag hasn't lessened any (Strange Journey uses passwords instead of Wi-Fi for demon trading, for instance).

Foobar
09-20-2009, 06:23 AM
If Atlus came out and said Persona 5 was going to be on PSP, I wouldn't object. You kinda have to see it from the perspective of where these games are first released. Console gaming has been on the decline in Japan for years now, many people there prefer to have thier gaming portable now that cell phones and handheld devices can capably handle them.

There's that and there's a lot of other reasons.

I mean, if you run a company and you can make a high profit product at low cost, wouldn't you? That's another reason we see this trend.

Personally, I find the aversion to handhelds childish. Its not because its on a handheld, its usually because people are scared of being seen with a handheld or have so much ego invested in thier home theater they can't get over it. Neither make a lot of sense to me. For one, everyone these days is poking mobile devices. This is the age of iPhone. As for the home theater thing, I don't know why people insist on pouring so much money into something they know could be obselete within a few years, especially audio setups.

No one seems to complain when Mario, Sonic, Metroid or Zelda games go back and forth between handheld and console. In that respect, what makes Dragon Quest, Persona, GTA or any other big franchise so special it just has to be on a console.

I can see an argument for First person shooters or survival horror games (not as scary when you can't turn the lights out on the train), but otherwise, I don't mind where any of my favorite franchises go.

I only mind when corners are cut in content. Gran Turismo Portable, for example - no career mode. GT is like porn for gearheads and they take out career mode?. That stinks.

Hobbun
09-20-2009, 06:56 AM
If Atlus came out and said Persona 5 was going to be on PSP, I wouldn't object. You kinda have to see it from the perspective of where these games are first released. Console gaming has been on the decline in Japan for years now, many people there prefer to have thier gaming portable now that cell phones and handheld devices can capably handle them.

There's that and there's a lot of other reasons.

I mean, if you run a company and you can make a high profit product at low cost, wouldn't you? That's another reason we see this trend.

Personally, I find the aversion to handhelds childish. Its not because its on a handheld, its usually because people are scared of being seen with a handheld or have so much ego invested in thier home theater they can't get over it. Neither make a lot of sense to me. For one, everyone these days is poking mobile devices. This is the age of iPhone. As for the home theater thing, I don't know why people insist on pouring so much money into something they know could be obselete within a few years, especially audio setups.

No one seems to complain when Mario, Sonic, Metroid or Zelda games go back and forth between handheld and console. In that respect, what makes Dragon Quest, Persona, GTA or any other big franchise so special it just has to be on a console.

I can see an argument for First person shooters or survival horror games (not as scary when you can't turn the lights out on the train), but otherwise, I don't mind where any of my favorite franchises go.

I only mind when corners are cut in content. Gran Turismo Portable, for example - no career mode. GT is like porn for gearheads and they take out career mode?. That stinks.

As I said, I love my handhelds. Right now I am playing M&L: PiT and I am really having a good time.

I enjoy both handhelds and home consoles, and it has nothing to do with being "embarrassed" with others seeing me playing them. Playing my handhelds away from home is not really feasible as I almost drive everywhere and I don't play them when getting to my destination as I am usually going somewhere where playing my handheld is not possible. Like going to the store, a friend's or work. Therefore, my handheld time is spent at home, just like when playing my console.

The reason I do prefer my console is the experience of the two. If you feel not enjoying a home theater system is silly, then that is your choice. But don't knock others who do enjoy it.

In regards to Zelda, Mario or Metroid going back and forth between handheld and home console. I am fine with that. The reason why, is they do go back and forth. Even though Zelda has had it's iterations of handheld games, it still has it's main "home console" version, as well. Same with Metroid and Mario.

But it's another thing if the main series shifts to a handheld. I am fine with spin-offs or remakes going to handheld. Like with Strange Journey, even though it is another game in the SMT franchise, it is not SMT 4. And I am truly looking forward to it when (if) it hit's NA.

I guess we will have to disagree that there should be certain franchises should remain on the home console (and I mean the main-lined games) than on a handheld. To you, there is no difference, to me (and others), there is.

ShadowYuri
09-20-2009, 07:16 AM
But it's another thing if the main series shifts to a handheld. I am fine with spin-offs or remakes going to handheld. Like with Strange Journey, even though it is another game in the SMT franchise, it is not SMT 4. And I am truly looking forward to it when (if) it hit's NA.

Actually, beetween Strange Journey and Persona, the first is of the main series, while the latter is a spin-off... So I don't see why you would disagree with Persona 5 being on a handled (if you accept that fact for spin-off and remakes), Persona didn't start the SMT games. :question:

Hobbun
09-20-2009, 07:27 AM
But it's another thing if the main series shifts to a handheld. I am fine with spin-offs or remakes going to handheld. Like with Strange Journey, even though it is another game in the SMT franchise, it is not SMT 4. And I am truly looking forward to it when (if) it hit's NA.

Actually, beetween Strange Journey and Persona, the first is of the main series, while the latter is a spin-off... So I don't see why you would disagree with Persona 5 being on a handled (if you accept that fact for spin-off and remakes), Persona didn't start the SMT games. :question:

Sorry, maybe I should have clarified. Yes, you are correct, I guess you could say Persona is a spin-off, but I look at it's own series, not an actual SMT game anymore as it is very different.

It would have been one thing if Persona would have spun-off to a handheld originally. But I know a handheld system for Sony at that time was a pipe's dream.

I guess the perfect example of a spin-off I can think of is the Mario & Luigi series. It started on the GamBoy SP and has continued successfully on the handhelds. But I also recognize it as it's own series.

Pibbman
09-20-2009, 11:06 AM
I have to agree with OP here. I understand what he is saying. I like my handhelds, but I prefer playing on a console version more for multiple reasons.

For me, it doesn't have to do anything with being embarrassed with playing with a handheld either, I'm in the same situation as him. If I'm going somewhere, I'm almost definitely driving myself there, so obviously I can't play and drive and upon arrival to destination, I have other duties to focus on then. So my handheld actually is played at home.

Playing it on a Home console is just better (imo), since both handheld and console are being played at home, playing it on a bigger screen, with a nice sound system definitely helps you become more immersed with the game as well. Plus my hands are bigger than most, and holding a PSP or DS for hours is NOT comfortable at all, not to mention the small screen kills my eyes too.

In Japan, the handheld makes more sense for them, since a vast majority of Japanese travel using their train system, you can actually play these handheld during travel. If I were living in Japan, I'd probably be using my handheld more. Not to mention due to higher standard of living there, a sound system and a big tv and all isn't really feasible unless you're making quite a bit of money there.

Now, I'm aware that according to Play Magazine's interview with the bigwigs at Atlus Japan earlier this year, they said Japan has always and will always be their main market, and the rest of us are basically second class citizens. However, they did say due to the success of P3, and especially so P4. They have admitted that the western market will be kept in mind during their next games, whereas before they really wouldn't have thought about it. They claimed they didn't think about the western market at all during the development of P4.

Personally I like to think that Persona PSP, Persona 3 PSP, and SMT: Strange Journey DS are more of a way to not only appeal to their userbase in Japan asking for these, but also as another way to gather money for a bigger budget title. Especially the two PSP games, since its content is pretty much already made and the cost of producing would be much cheaper with a higher possible return.

Of course that is just speculation, but I certainly hope the current handheld games are merely investments on their part to get more money into a budget for a console version.

Enzeru
09-20-2009, 11:37 AM
I prefer handhelds a lot more I can stay in the living room, watching TV with my family, and talk at the same time as playing.

However, for SMT, I can see myself being happy whether P5 ends up on handheld or console. No arcade, though.

Pibbman
09-20-2009, 11:40 AM
I prefer handhelds a lot more I can stay in the living room, watching TV with my family, and talk at the same time as playing.

However, for SMT, I can see myself being happy whether P5 ends up on handheld or console. No arcade, though.

Why would Persona 5 be an arcade game?

Enzeru
09-20-2009, 12:01 PM
Why would Persona 5 be an arcade game?
Because I apparently can't make jokes?

OverGAR
09-20-2009, 01:41 PM
Maybe you want an arcade fighting crossover game with all the character from Persona ;D

Pibbman
09-20-2009, 01:54 PM
Why would Persona 5 be an arcade game?
Because I apparently can't make jokes?

It would seem so. :P

Enzeru
09-20-2009, 02:56 PM
Maybe you want an arcade fighting crossover game with all the character from Persona ;D
That'd be pretty awesome, actually.

A long as it's not called Persona 5. xD

Onion of Mystery
09-20-2009, 03:27 PM
Maybe you want an arcade fighting crossover game with all the character from Persona ;D
That'd be pretty awesome, actually.

A long as it's not called Persona 5. xD

It'd be "Persona V" and the V would stand for Versus. And then the internet would boil as the arguments raged back and forth over whether that meant 5, too.

Hamel
09-20-2009, 05:58 PM
Maybe you want an arcade fighting crossover game with all the character from Persona ;D
That'd be pretty awesome, actually.

A long as it's not called Persona 5. xD

It'd be "Persona V" and the V would stand for Versus. And then the internet would boil as the arguments raged back and forth over whether that meant 5, too.

Then I am waiting for SMT IV
A crossover fighting game with all of the SMT main charcters where the IV stands for ITROLLEDYOU Versus

Foobar
09-20-2009, 07:18 PM
Joking aside, I hope SMT doesn't jump on the RPG Brawler Bandwagon. Dissidia is an awesome game to be sure, I just don't want to see a lot of imitation jumping out of the woodworks. There's already Tales of Versus, turned out better than people were expecting, I heard, but still.

I wouldn't be above seeing a crossover event of some kind for SMT, though.

Kenji
09-20-2009, 08:09 PM
I like the little crossovers, like Raidou Kuzunoha showing up in the Vortex World or the Demi-Fiend in the Junkyard. I wouldn't really want to see the grotesque spectacle of twenty silent protagonists (plus Tatsuya and Maya) jockeying for screentime and the Main Character chair.

Though, now that I think of it, I wouldn't mind this:

Persona 5: Naoto Shirogane meets Raidou Kuzunoha the 14th.

Devil Summoner 5: Geirin Kuzunoha the 18th meets Naoto Shirogane.

And we're left to puzzle out how it comes together. :P

Zenieth
09-21-2009, 12:02 PM
There's a whole lot of time between those two events my good sir. Also it's something how only four protagonists are named. It'd be really awkward to have the nameless smt hero's then there be tatsuya, maya, raidou and tamaki (though she's only named after her initial game)

Gen Eric Gui
09-21-2009, 01:13 PM
There's a whole lot of time between those two events my good sir. Also it's something how only four protagonists are named. It'd be really awkward to have the nameless smt hero's then there be tatsuya, maya, raidou and tamaki (though she's only named after her initial game)

Well remember that some of the SMT heroes have subtitles that can stand in for names, like "Demifiend" and "King of Bel".

dungeon_man
09-21-2009, 07:34 PM
I'd like to see a High-Def megaten game someday, whether it be Persona, SMT, or something else. Why? To see more detailed models of the demons.

However, I don't know when Atlus will have the money to make said models. They make quality games, but their modest sales figures don't allow them the budgets some of their competitors enjoy. I'm sure they'll eventually have fantastic high-quality models of their demons and we will be thoroughly impressed. In the meantime, I'm happy playing well-designed games with lower development costs on the DS, PSP, and PS2, and I'll be excited about P5 no matter what system it is on.

Pibbman
09-21-2009, 08:23 PM
I'd like to see a High-Def megaten game someday, whether it be Persona, SMT, or something else. Why? To see more detailed models of the demons.

However, I don't know when Atlus will have the money to make said models. They make quality games, but their modest sales figures don't allow them the budgets some of their competitors enjoy. I'm sure they'll eventually have fantastic high-quality models of their demons and we will be thoroughly impressed. In the meantime, I'm happy playing well-designed games with lower development costs on the DS, PSP, and PS2, and I'll be excited about P5 no matter what system it is on.

Personally I'd prefer it to be on the PS2, over DS and PSP. However, they pretty much said PS2 is done with them. :/

Gen Eric Gui
09-22-2009, 05:53 AM
The PS2 is dead. Get over it. I mean, I have no particular attachment to the newer consoles, but even I realize that the PS2 is long, long past it's prime. Most retailers don't even sell PS2 games anymore, and have relegated all their backstock to bargain bins along with their last remaining GBA games.

DamageCity
09-22-2009, 06:05 AM
The PS2 is dead. Get over it.


I agree completely and I don't even own a next gen... yet

Darkecho
09-22-2009, 02:38 PM
I'm more concerned with whether the hardcore fans constant whining will amuse me enough or not.

As for this, I'm not concerned at all. The only major change I can think that would be applied to the game as a result of being on one as opposed to the other would be maybe the graphics, but that's it.

Zenieth
09-22-2009, 03:39 PM
My major concern is how each smt game will be handled, will the main series be stuck to a single system, like it usually was, or will it remain in the hand held section, or will eahc game be split apart amongst the consoles and handhelds, (the last I doubt as smt has never been a major mover by gaming standards.)

Snakeyes
11-07-2009, 04:57 PM
I'd love to see it on one of the next-gen handhelds.

AbsyntheDelacroix
11-07-2009, 11:38 PM
I'd love to see it. Period.

Foobar
11-08-2009, 03:06 AM
I'd love to see it on one of the next-gen handhelds.

So far we only have a vague idea of what Nintendo is doing (the nVidia deal), but no idea of when its happening. I don't think PSP will have a successor soon. Til iPhone sprouts some buttons and d-pad, I don't see it moving beyond the simple stuff, either.

At any rate, I'd prefer Persona - remakes notwithstanding - to cool its heels and let other areas of the SMT series do some heavy lifting. I don't care what platform or when they happen, if its a game I want, I'll be there.

Snakeyes
11-08-2009, 08:50 AM
If the rumors are legit, Sony is cooking up the PSP2 as we speak.

http://www.brightsideofnews.com/news/2009/10/16/exclusive-sony-psp2-arriving-in-20102c-features-powervr-sgx543-graphics.aspx

For instance, a quad-core version SGX543MP4 at only 200 MHz frequency delivers 133 million polygons per second and offers fill-rate of four billion pixels per second [4GPixel/s], in the range of GeForce 8600 cards. For that matter, 4GPixel/s runs 40nm GeForce GT210 [2.5 GPixel/s] into the ground. Given that GeForce GT210 runs at 589 MHz for the core and 1.4 GHz for shaders. Since PowerVR SGX543 targets handheld devices, there is no saying what the performance plateau is.
An eight core SGX543MP8 at 200 MHz delivers 266 million polygons and eight billion pixels per second, while faster clocked version, for instance, at 400 MHz would deliver 532 million polygons and 16 billion pixels per second. 16 billion pixels per second equal GeForce GTX 260-216, for instance.

After analyzing the performance at hand, it is no wonder that Sony chose to go with PowerVR for the next-generation PlayStation Portable. While the exact details of the SoC are still in question, our take is that Sony could go with quad-core setup at 400MHz [8GPixel/s], paired with a dual-core CPU based on ARM Cortex architecture. This would put Sony direct in line against Tegra-powered Nintendo DS2, PowerVR-based Apple's iPhone 4G and Palm Pre2.

Should be a pretty powerful handheld.

Pash
11-08-2009, 09:29 AM
That would kinda be a mean move on their part. Hey look! Here we have this shiny new PSP Go. Oh wait. 12 months later there is a new PSP that makes your completely obsolete.

Snakeyes
11-08-2009, 11:43 AM
That would kinda be a mean move on their part. Hey look! Here we have this shiny new PSP Go. Oh wait. 12 months later there is a new PSP that makes your completely obsolete.
That's why I never was an early adopter.

Zacewing
11-13-2009, 03:10 PM
I'd prefer it on a console but I wouldn't mind it on a handheld.

pktazn
11-13-2009, 10:37 PM
I would rather it be on a console rather than a handheld. It can obviously be done with P3P out but a lot had to be cut out of it to fit. But then again... they did add the Mshe and had to adjust and add a lot for her so that could be why, now that I think about it.

Nevermind, but I would like it more on console :p

Senn2
11-21-2009, 03:24 PM
Devil Survivor, P3P, P1 PSP and Strange Jorney are handheld console games.
Do you guys think Atlus gonna make SMT IV or Persona 5 on a handheld too? :question:
Damn, i dont think so.

Fatney
11-21-2009, 03:39 PM
I really don't hope so. The Persona games, especially the newer ones, are about living regular lives but with a cool twist. It's hard to feel like it's "my" life if it isn't on a stationary console.

By the way, isn't Strange Journey actually SMT IV? Because that's a handheld.

Senn2
11-21-2009, 05:19 PM
" isn't Strange Journey actually SMT IV?"

No.

Kenji
11-21-2009, 05:51 PM
" isn't Strange Journey actually SMT IV?"

No.

Too bad, Kaneko says so. On the official website. Doesn't get much more official than that.

Cinder6
11-24-2009, 02:39 PM
Given how disappointed I am that Strange Journey is on the DS, I'd be disappointed if Persona 5 went the same route. Wouldn't mind as much the PSP, but I'd rather it be a home console. Reason for this is I absolutely hate playing on my DS, and would hate playing on the PSP if it weren't for TV out.

Foobar
11-24-2009, 03:20 PM
It's hard to feel like it's "my" life if it isn't on a stationary console.

I don't see the difference on that one. If the experience affects you, it will succeed on whichever platform it appears on. I don't think I would hate Yuzu any less if Devil Survivor had been on a console.

Now if we were talking, say, Silent Hill... yeah, hard to get scared when its a handheld game. Unless you play it in the dark and under the covers or something. Subway? Not so much.

RPGs tend to be a genre you can strip down the basics and nothing really changes in a transition to where it goes unless the intention was for it to be a different experience. I can't say that about a FPS or action/adventure game, but I certainly can say it about RPGs.

Fatney
11-24-2009, 04:12 PM
RPGs on a console feels more like a window to another world I more easily can immerse in, while handhelds mostly tend to make grinding a bit more entertaining. They are more like pick up and play-devices, with some exceptions-- I could sit a whole day just playing Dragon Quest V on the DS.

Also, another reason I don't want the next Persona game to be on a handheld is the limits to space and audio/video quality. On the PS3/360, I'll be able to enjoy the music more, and it would be interesting to see a Persona game in High Def. I know, shallow, but I'm curious. And the Persona games tend to be looong, so I can easily imagine the dungeons would be very simple on handhelds due to random generation (I want to see the dungeons to be a bit more interesting and varied), and the amount of voice acting would be less than we're used to (I really liked the voice acting of P4, it made the characters much more interesting in my opinion) and other stuff than that.

Also, the Persona games are now pretty popular titles (among some), so when I'm used to enjoy them on the big screen with the speakers on loud it would feel pretty sad to play the long awaited sequel on a small screen. But that's my opinion, many people would probably like a handheld version more.

Nephlabobo
11-24-2009, 09:00 PM
" isn't Strange Journey actually SMT IV?"

No.

Too bad, Kaneko says so. On the official website. Doesn't get much more official than that.

If it doesn't say SMT IV on the box, then it's *not* SMT IV.

Simple as that.

It was *going* to be, but it got relegated to side story status.

It is not.

Routou
11-29-2009, 01:00 PM
I prefer handhelds a lot more I can stay in the living room, watching TV with my family, and talk at the same time as playing.

However, for SMT, I can see myself being happy whether P5 ends up on handheld or console. No arcade, though.

Why would Persona 5 be an arcade game?

Well why did Shining Force end up as an arcade game?

@OP, I really don't care what it ends up on. Though PS3 seems to be the choice, seeing as most SMT games are on the playstation, and few of the games are on anything else.

Hamel
11-29-2009, 03:02 PM
I prefer handhelds a lot more I can stay in the living room, watching TV with my family, and talk at the same time as playing.

However, for SMT, I can see myself being happy whether P5 ends up on handheld or console. No arcade, though.

Why would Persona 5 be an arcade game?

Well why did Shining Force end up as an arcade game?

@OP, I really don't care what it ends up on. Though PS3 seems to be the choice, seeing as most SMT games are on the playstation, and few of the games are on anything else.

I actully think most SMT games or on a Nintendo console

Tsuko
11-30-2009, 06:46 PM
It would be cool to see a PSP Version of SMT Nocturne sometime in the future, since theres P3 PSP, There might be a high chance that P2 IS, EP, P4 and Nocturne could possibly get PSP Ports, I enjoyed the heck out of Nocturne and would get it day one if it got a portable version released

And i hope that Nintendo sticks to Cartridges for its Handhelds, i recently got a new DS because the L and R buttons fell off my previous one

Zacewing
12-01-2009, 08:11 PM
" isn't Strange Journey actually SMT IV?"

No.

Too bad, Kaneko says so. On the official website. Doesn't get much more official than that.

If it doesn't say SMT IV on the box, then it's *not* SMT IV.

Simple as that.

It was *going* to be, but it got relegated to side story status.

It is not.

It's not a side story if it has the SMT name on it in Japan.

Tsuko
12-02-2009, 10:08 AM
" isn't Strange Journey actually SMT IV?"

No.

Too bad, Kaneko says so. On the official website. Doesn't get much more official than that.

If it doesn't say SMT IV on the box, then it's *not* SMT IV.

Simple as that.

It was *going* to be, but it got relegated to side story status.

It is not.

It's not a side story if it has the SMT name on it in Japan.

Shin Megami Tensei, Digital Devil Saga, Devil Summoner and Persona are all Spin offs of Digital Devil Story: Megami Tensei and Digital Devil Story: Megami Tensei 2 which are the original two games in the Megami Tensei line of games

Saburo Hikari
12-02-2009, 12:41 PM
I'd want the next game, whether it be Persona 5 or a new SMT game to be on a console simply because console game discs have more space. Plus they have most immersion. For example, I'd have wanted Persona 3 Portable to be on the PS2 since I would be able to see the in-game models in places other than Tartarus, and I would be able to see anime cut-scenes.

And if Persona 5 was on the PS3 or the XBox 360, then there would be enough space in the Blu-Ray to create more scenes and make the game last an actual year, maybe two! I have a feeling we didn't get to play the last few months of Persona 4 because there just wasn't enough space. Oh, and graphics don't concern me too much, especially since the most detailed thing we see on screen in Persona 3 and 4 are the character sprites, which are beautfiul to begin with.

Zacewing
12-02-2009, 06:38 PM
" isn't Strange Journey actually SMT IV?"

No.

Too bad, Kaneko says so. On the official website. Doesn't get much more official than that.

If it doesn't say SMT IV on the box, then it's *not* SMT IV.

Simple as that.

It was *going* to be, but it got relegated to side story status.

It is not.

It's not a side story if it has the SMT name on it in Japan.

Shin Megami Tensei, Digital Devil Saga, Devil Summoner and Persona are all Spin offs of Digital Devil Story: Megami Tensei and Digital Devil Story: Megami Tensei 2 which are the original two games in the Megami Tensei line of games

They don't have the Shin Megami Tensei in their titles in Japan.

Calamari
12-06-2009, 02:02 PM
Ths has nothing to do with the topic but Kengi where do you get the pics in your sig they are awsome.

LadyRayna
12-06-2009, 03:28 PM
" isn't Strange Journey actually SMT IV?"

No.

Too bad, Kaneko says so. On the official website. Doesn't get much more official than that.

If it doesn't say SMT IV on the box, then it's *not* SMT IV.

Simple as that.

It was *going* to be, but it got relegated to side story status.

It is not.

It's not a side story if it has the SMT name on it in Japan.

Really? Then what about these games: SMT Devil Summoner, SMT Devil Children Yami no Sho, SMT Devil Children Hikari no Sho, SMT Devil Children Messiah Riser, SMT Devil Children Puzzle de Call, SMT Devil Children Koori no Sho and SMT Trading Card: Card Summoner? Are they part of the main series? Because they sure as hell don’t look like they are.

unknown
12-06-2009, 03:36 PM
You forgot about SMT If..., everyone forgets about SMT If... ;_;

LadyRayna
12-06-2009, 04:37 PM
I didn’t include it because a lot of people seem to consider it as part of the main series. TBH, to me SMT if... is a transitional game between the main series and the Persona series. And while I’m at it, I didn’t include SMT Nine and SMT Imagine because I don’t really know much about them.

unknown
12-06-2009, 05:42 PM
SMT Imagine is part of the main series since it takes place in-between SMT I and SMT II.

But yeah, I agree about SMT If... being a transitional game betweeen the main series and Persona series.

Zacewing
12-06-2009, 10:02 PM
I'm talking about the recent games in the series. The only SMT games from the PS2 era and beyond that have SMT in their names in Japan are the main series games. Digital Devil Saga, the Raidou Kuzunoha games, Devil Survivor, etc. don't have Shin Megami Tensei in their names, which means they aren't main series games.

LadyRayna
12-07-2009, 08:29 AM
Please, next time you make such a statement write what you really want to say instead of expecting people to read your mind :)

sr155652
12-13-2009, 10:58 PM
I'd play it on a handheld, but only if it doesn't lose accessibility and features because of the handhelds capacity.

Bright Shadow
12-18-2009, 07:55 PM
I just want to chip in and say that I'm VERY upset with this recent trend of releasing SMTs on handhelds. It is most definitely not the same if a game is released on console or handheld. The difference is HUGE:

1) Worse graphics

2) Worse sound

3) Smaller screen

4) Worse controller

5) Less space and power means less voice acting, generally less dynamic gameplay and a slew of other things.

I'm not saying I want to play SMTs in current gen HD consoles or anything like that. I would be completely happy if they kept releasing every single one on the PS2 for all eternity. I have all the current gen consoles but the PS2 is a good enough console for me. It may be outdated, but it's still good enough that it doesn't detract from the SMT experience.

The handhelds are NOT good enough. Take P3P for example. It's clearly going to be worse than the original because of the terrible decision to release it on PSP, for the reasons I described above. You don't know how much this upsets me. You just don't know. Oh sure, most people would say that two console versions are enough and that it's time to try something new with P3, but not me. The joy of being able to play it on a console far outweighs any notions of further console P3 iterations being redundant.

But hey, maybe I'm just weird. I'm the kind of person who would buy (and play) 10 versions of the same SMT even if all they got were a few trivial changes. That's just how much I love these games, and I want to be able to enjoy them fully, not on gimped hardware.

And yes, the future of P5 (and other SMTs in general) keeps me up at night. This is important to me.

ghost_zero
12-21-2009, 02:58 PM
3) Smaller screen


That is not entirely true for the PSP Lite because there you are able to output the screen on a TV, instead of the handheld, if wanted (which I actually think is a great feature - you can use the small screen if you are not at home but use the bigger TV screen, if you are at home - and if there is a PSP2, I hope that it will have this feature too).

Foobar
12-21-2009, 04:15 PM
The handhelds are NOT good enough. Take P3P for example. It's clearly going to be worse than the original because of the terrible decision to release it on PSP, for the reasons I described above. You don't know how much this upsets me. You just don't know. Oh sure, most people would say that two console versions are enough and that it's time to try something new with P3, but not me. The joy of being able to play it on a console far outweighs any notions of further console P3 iterations being redundant.

Your reasons are all very subjective, some are false and even suggest that you don't really understand what is important to portable gaming design.

P3P removes some of the areas that may as well have been static 2D backgrounds because the areas were so tiny. This is also done not just to fit it on a UMD, but to also make it digestible for a download, probably also so they can cut out less voice, something that should please you.

Also, Japan.

Japan is not America. Console gaming has been on the decline there for several years now. PSP was created as a response to that decline and also because it was a market Nintendo dominated and still remains powerful in.

Also, releasing it a 3rd time on PS2 just doesn't make any sense. PS2 has just about run its course, some people thought it had years ago, but I don't see much for it past March 2010.

You can't expect smaller companies to stick with a less-active market when games could be produced more quickly and cheaply on handhelds, hit a wider audience and be more profitable at the same time.

Evilkinggumby
12-21-2009, 06:43 PM
Foobar, save your breath. You are talking to a rabid purist. I think their point was that hands down there is NO viable way that a handheld game could match the size, detail, and ability of a console game, therefore one should not ever be made because it is less then perfection.

Personally, I sort of agree on both sides. I don't think portable gaming has the ability to throw the kind of graphics a console can just due to the logistics of it, but I also know it's a large commodity, especially in japan, so it's not like it's going to fade away(if what Foobar is saying is true, I wouldn't be surprised if the portables fuel Atlas for a few years until they either choose to toss some love to the next gen games or the market swings back and consoles re-surge in that neck of the woods).

Either way I think Atlus releasing ANY games, portable, next gen, old gen, or whatever is a good thing. They are a company of innovators and dreamers and they make the games we like to play. Better to get a "less then perfect" rendition of something you love then have it never see the light of day. (I spent years following "The Lost", a game that was almost completely developed by a company that went belly up and thus it was scrapped to the void of neverwhere. THAT kills me)

Foobar
12-21-2009, 10:02 PM
I do sort of blame the western gaming media for portraying consoles as the only kind of gaming out there, it fuels this way of thinking. Handhelds are always a footnote and treated as intern fodder at your big gaming sites unless the game has a serious franchise behind it and sometimes not even then.

Phantasy Star Zero has had five reviews in over two months - that's all. Took a month for it to have three and only one of those sites is something a user would look up with any regularity. Its become increasingly clear who is all about the ad revenue and who isn't.

IGN took five months to get around to SRT:OG Endless Frontier. Five. Two for Persona PSP. They have some nice underdog picks from time to time, like Might and Magic: Clash of Heroes and Infinite Space, but where are these guys when other games come out?

Aliquem
12-23-2009, 10:37 AM
Personally I think the 5th Persona should be a ps3 title just because, well all of the other games had been ps2. I would like to see a few graphical innovations I suppose, maybe a sweet new cel-shaded engine for Persona to give it a whole new look and feel. Not to mention what game mechanics could be implemented with awesome new hardware to create it on. I dunno...

Hamel
12-23-2009, 12:38 PM
well all of the other games had been ps2.

*PS
All of the persona games have been on a PS not just PS2 but PS1/2/P

Bright Shadow
12-23-2009, 03:24 PM
That is not entirely true for the PSP Lite because there you are able to output the screen on a TV, instead of the handheld, if wanted (which I actually think is a great feature - you can use the small screen if you are not at home but use the bigger TV screen, if you are at home - and if there is a PSP2, I hope that it will have this feature too).

Actually, it is true because even when you output the screen on a TV it is still smaller (gets a large black border rather than using the entire TV). Plus, enlarging simply makes everything a lot more pixelated. Don't get me wrong though, it is better than nothing, unlike the DS which doesn't give you the option.

Your reasons are all very subjective, some are false and even suggest that you don't really understand what is important to portable gaming design.

What? All of the reasons I gave are fact except maybe the controller reason. Are you honestly arguing that the PSP and DS make better controllers than the dualshock?

P3P removes some of the areas that may as well have been static 2D backgrounds because the areas were so tiny. This is also done not just to fit it on a UMD, but to also make it digestible for a download, probably also so they can cut out less voice, something that should please you.

That's irrelevant, because if it were on the PS2 it could have all the voice acting without cutting anything out.

Foobar, save your breath. You are talking to a rabid purist. I think their point was that hands down there is NO viable way that a handheld game could match the size, detail, and ability of a console game, therefore one should not ever be made because it is less then perfection.

This guy nailed it, except for that last part about not making it at all. I would rather have an inferior product than nothing at all (unless it's really bad, which P3P won't be). I'm just saying I would vastly prefer if they kept making SMTs on the PS2.

I know making P3P on the PSP is a good business decision because most people don't love SMT enough to buy the same game three times on the same platform like me. That doesn't change the fact that every time a new one is announced for a handheld it makes me sad. I miss the good old days (haha, that makes it sound like it was a long time ago even though it wasn't). When FES was announced? When P4 was announced? When Raidou 2 was announced? That was the equivalent of 10,000+ christmases. The handheld announcements fail to capture that for me. Sure, on one hand it does make me happy because it's another SMT, but on the other hand there's the disappointment of knowing it will be inferior.

You can't expect smaller companies to stick with a less-active market when games could be produced more quickly and cheaply on handhelds, hit a wider audience and be more profitable at the same time.

I know this. I know Atlus couldn't care less about what I say or what I want. They're going to do what is most profitable. They're going to do what makes the most business sense. I just felt like expressing my personal disappointment at the recent trend, is all.

That being said, while it is true that the PS2 has run its course, I don't think it's unviable to produce games for it. It still has an install base three times the size of the PSP. With numbers that large you can still sell a lot of games regardless of how old and outdated the system is.

Archie55
12-30-2009, 07:03 AM
Right now, if I have the console that an SMT game is coming out on, I'll buy it.

Fuyukaze
12-30-2009, 09:50 PM
In response to the original OP's topic, I'm more concerned with the idea of them NOT releasing the game over hear on any particular handheld in fear it wouldnt sell. The SMT series is still a fairly new adition to the N/A RPG genre here in N/A. Sure, we've been doing very well getting them the past 5 years, but it wasnt THAT long ago we were getting none at all. Just because it's not on a home console doesnt mean it's any less a game to be played and enjoyed. None of this is going to make me lose sleep, weight, or interest in women and drinking but the idea does cross my mind from time to time. I loath my job and my ex-g/f to much to care too much what Atlus US choses to pick up anyways. They know they got my $$ already, I just hope they chose to pick up games I want to play.

AlkaidFan
12-31-2009, 10:07 PM
I personally would like Persona 5 on the Wii.
Oh and I would like *Him* brought back, like somehow *She* found a way. Avoiding spoilers naturally.

marche1990
01-01-2010, 11:44 AM
I concur... mainly because I only have a Wii and a psp, but I wouldn't mind trading those for a PS3....
oh, and happy new year, let's just hope that this year comes with the announcement of a new SMT, a new spinoff and a new Persona game x3

TeddiE
01-01-2010, 07:35 PM
i really hope they will make persona 5...well for ps3 i guess..but i hope that they'll make it for ps2 then...to bring back the glory of ps2..how bout making the next story in persona 5 likeee....making the previous character in persona 3 and the present character in persona 4 meet each other in a whole new environment...a city of course..then they will now the truth...and i really mean THE TRUTH from where shadows come frm...maybe they can also bring back minato to life..the protagonist in persona 3 fes which were shown in the clip where he is hang to a very big door..i mean where he sacrificed himself to prevent the mother of all shadows destroy the earth....also to prevent it frm coming out..well this is just my idea on how they can make the next sequel of persona game..the persona 5..XD

Routou
01-02-2010, 09:33 AM
With the way things are going right now, if they were to create another Persona game, and put it on a console.
It'll most likely be the Wii or PS3.

Seeing as the Wii is extremely popular in the US and Japan, and PS3 is right behind it in Japan.

It'll more or less be put on one of those.

Iris
01-02-2010, 04:48 PM
i really hope they will make persona 5...well for ps3 i guess..but i hope that they'll make it for ps2 then...to bring back the glory of ps2..

IIRC, Atlus already said they're done with Persona on PS2.

Personally, if they must make P5 (though I think the series could stand to take a break until they've got something new to do with it instead of slapping another coat of paint on P3), I'd rather see it on the current console generation. PS2 had a good long run, but it's time to move on.

Fatney
01-02-2010, 06:17 PM
To try to bring back the glory of PS2 now would be pointless. It would be kinda like suddenly releasing a new anticipated game for the gamecube.

If they release P5 on the Wii I will be mad... Because... Because... I want my animu in HD dammit! Just kidding, but I still want the game in HD with no waggle.


Also, on a related note, why do so many want the next game to feature the same characters on new, wacky adventures? I don't get the logic... Sure, we had fun with those characters in their respective games, and they were great, but reusing them for anything else than cameo appearances is not a good idea. This only works for series where there is a regular main character, like Ratchet and Clank etc. It did not work in FFX-2, or in any FFVII "compilation"-game (although I enjoyed Crisis Core for it's gameplay, but I wish they never made it), so why would it work in a Persona game?

What about discovering new characters? Fill a new main character's shoes? A new form of gameplay? I can't imagine it to be fun to play with the same characters you already know all over again, or the previously silent main character suddenly a side character with actual dialogue, etc etc.

But I guess this is what most people want. More of the same.

Routou
01-02-2010, 06:37 PM
[QUOTE=Fatney;164107]

What about discovering new characters? Fill a new main character's shoes? A new form of gameplay? I can't imagine it to be fun to play with the same characters you already know all over again, or the previously silent main character suddenly a side character with actual dialogue, etc etc. /QUOTE]

Gotta agree.
Better yet, why not have the next game take place in a country that isn't Japan.
I'm pretty sure that in the crazy universe that SMY revolves around there are other countries with other teenagers having the same freaking demon problems that these guys have, so why put only the spotlight on Japan.

Kenji
01-02-2010, 07:39 PM
Well, considering I own all of the consoles sans the 360, I could care less where P5 ends up. However, I wouldn't be the least bit surprised or disappointed if the next Persona goes handheld.

For starters, handheld gaming is huge in Japan, which will probably always be Atlus's primary audience. Secondly, there's the matter of utility: I question the decision to release a game on a console with no intention (or reasonable ability) to take full advantage of it.

If there's to be a MegaTen on the Wii, it had better use motion controls in some interesting or innovative way to make it worthwhile. Given how (from what I understand) neither DS MegaTen uses any of the new features beyond the second screen (no touch screen, use of passwords instead of Wi-Fi), I have my doubts that Atlus would do anything interesting with the Wiimote. That said, if a new MegaTen must be on a console, the Wii is probably the best choice due to sheer market penetration.

If there's to be a MegaTen on an HD console (most likely PS3 due to Japanese market penetration), I'll be disappointed if it doesn't look good in HD. That requires quite a lot of investment in terms of time and resources and, looking at how the Japanese company is supposedly in the red, I question Atlus's ability to take that kind of risk. If I had to choose between a series of handheld games that would secure the company's future or one HD game that could sink it... I'd definitely go for the former.

Saburo Hikari
01-02-2010, 07:42 PM
While I'd be fine with another Persona game set in a high school, I'd actually rather see one set in a Japanese college. I've already gotten a taste of how Japanese high school was like. How 'bout college? I've only seen glimpses of college life through some anime such as Ah! My Goddess.

Better yet, why not have the next game take place in a country that isn't Japan.
I'm pretty sure that in the crazy universe that SMY revolves around there are other countries with other teenagers having the same freaking demon problems that these guys have, so why put only the spotlight on Japan.I think it's because the stories have almost always been set in Japan. Not to mention that Megami Tensei originally revolved around Japanese themes? But don't think whatever I've said here is credible. I've only been around since Persona 3, ha ha. ^^;

Kenji
01-02-2010, 07:51 PM
I've already gotten a taste of how Japanese high school was like. How 'bout college?
Apparently, it's a lot like American high school: no studying and tons more drinking. The hard part is just getting in. A lot of students even skip classes in favor of part-time jobs.

The exception being the elite universities, of course.

Fatney
01-03-2010, 08:07 AM
I would really like a different setting myself. How about France, I would like that. Even America would be fun, it could revolve around some kind of corruption or something.

Evilkinggumby
01-04-2010, 03:33 PM
haha they should merge this with the previously done lengthy forum http://www.atlus.com/forum/showthread.php?t=3394 since ya'll are just running the cycle all over again.. cept under the persona 4 header. :)

one thing stuck out though..

Kenji Said

"If there's to be a MegaTen on an HD console (most likely PS3 due to Japanese market penetration), I'll be disappointed if it doesn't look good in HD. That requires quite a lot of investment in terms of time and resources and, looking at how the Japanese company is supposedly in the red, I question Atlus's ability to take that kind of risk."

So wait.. Atlus is in the red? I hadn't heard of that. I'm Not trying to call you out saying your wrong, rather I'm shocked and kind of disturbed by the news. A lot of smaller software companies have gone under or been eaten by other distributors because of the current world market. I don't like the idea of atlus moving towards that side of things... Especially if it means losing or re-imagining their game concepts into giant steaming piles of fudge...

So i was curious if you have a link or something showing the year end numbers are making Atlus Japan sweat. If that is all true I completely aggree, they'll play safe and go with what they know and can develop for a while so as to stay afloat until they're better situated. I originally figured they would ride the portable market for at least 3-4 years while they slowly built up their chops for a ps3 release. But maybe they'll do it just to stay afloat.

as well I saw an article (http://uk.ps3.ign.com/articles/105/1057525p1.html) that stated the next playstation, the ps4, which is currently in development, may not continue using the cell processor, but move towards a more intel-quad core base(or similar architecture like the Intel Larrabee chips). If the next gen system (which isn't expected to be shown for at least 2 years and won't hit market realistically for some time after that), does this it would mean dev's can have the ease of programming and translation of code like the xbox 360 but for the sony platform. Because of the unique and difficult architecture of cell processing, (however powerful) it has proven within the industry that programming games first for pc/xbox 360 then translating to ps3 is the general route, which sadly means more bugs and less optimization for ps3 games.

that being said, I could easily see Atlus biding their time with portables as well as buying some interesting properties(like demons souls) and waiting for the change. then they could build games using the initial pc packages they are using (p3 was built with photoshop, 3dsmax and a few other prog's) and then easily port them to xbox 360 and ps4 with little to no effort and have games that ran consistently similar, yet had a much larger launch base with far less dev time. I personally would love to see them do PC launches of their work, but considering the rabid nature of piracy on the web, they'd only really profit from the consoles' sales.

Granted they need to stay viable during this, so I see them making it a point to get a few prominent games out there so folk don't give up or forget about them. But I doubt it'd be their tentpole games.

Eldorado112
01-05-2010, 03:31 PM
The handhelds are NOT good enough. Take P3P for example. It's clearly going to be worse than the original because of the terrible decision to release it on PSP, for the reasons I described above. You don't know how much this upsets me. You just don't know. Oh sure, most people would say that two console versions are enough and that it's time to try something new with P3, but not me. The joy of being able to play it on a console far outweighs any notions of further console P3 iterations being redundant.

Your reasons are all very subjective, some are false and even suggest that you don't really understand what is important to portable gaming design.

P3P removes some of the areas that may as well have been static 2D backgrounds because the areas were so tiny. This is also done not just to fit it on a UMD, but to also make it digestible for a download, probably also so they can cut out less voice, something that should please you.

Also, Japan.

Japan is not America. Console gaming has been on the decline there for several years now. PSP was created as a response to that decline and also because it was a market Nintendo dominated and still remains powerful in.

Also, releasing it a 3rd time on PS2 just doesn't make any sense. PS2 has just about run its course, some people thought it had years ago, but I don't see much for it past March 2010.

You can't expect smaller companies to stick with a less-active market when games could be produced more quickly and cheaply on handhelds, hit a wider audience and be more profitable at the same time.
yeah notice thats why xbox 360 doesnt have portable console. Also If were to get P5 i would want it for psp. I dont have a Ps3 or xbox360 and will probably never get one til i get a job. Now i think its an awesome idea about college students or maybe someone that isnt an adolescent or a little kid. I think a mature life in japan would be interesting to also dating women sounds bad ass maybe we could get married to them jk dont want it to be SIMS now. But still an older persona would be cool but then again it would kinda lose the persona "feel".

Iris
01-05-2010, 05:05 PM
If there's to be a MegaTen on the Wii, it had better use motion controls in some interesting or innovative way to make it worthwhile. Given how (from what I understand) neither DS MegaTen uses any of the new features beyond the second screen (no touch screen, use of passwords instead of Wi-Fi), I have my doubts that Atlus would do anything interesting with the Wiimote. That said, if a new MegaTen must be on a console, the Wii is probably the best choice due to sheer market penetration.

Honestly, I'd rather see a Wii or DS game just not bother with waggle/touch screen controls than have them throw something stupid in there just for the sake of having them. The complete lack of touch screen functionality in Devil Survivor, for example, doesn't bother me at all because I don't feel like it's really necessary, and while an option to just tap your menu selections if you'd rather would be cool, I just don't want to see them put something lame and gimmicky in there just so they can say they're taking advantage of the hardware.

And honestly, when I played Fire Emblem: Radiant Dawn on the Wii, I was glad it didn't bother with the waggle controls, because my hand isn't that steady and I typo when inputting things on the Wii all the time. I think I've seen at least one review complaining about the game not doing anything with the motion detection, but I'd rather have a solid control scheme that uses what it needs. There are a lot of games where it's suitable and appropriate to work the waggle controls in. But if a game doesn't need them, it doesn't need them.

Pash
01-05-2010, 09:36 PM
So i'm sitting here reading and thinking... wait, would some of you actually not buy Persona 5 if it was on a handheld simply because it is on a handheld? I mean... come one. I already own a DS and a PSP, and i can understand not buying one of those systems to get the game, but just not getting it because you wanted it to be on a console? Being a little to picky here aren't we?

I say let them make the game for whatever system they feel like. They are the minds behind this great game series, so i feel we should trust them to make what they feel is a good product. Regardless of what system its on I plan on picking up the next Persona game as soon as it is released.

Raptorg
01-06-2010, 01:02 AM
I'd hate it if they released it as a PSP exclusive, because that'd mean I'd have to buy another game that'll cost me more than its market value(Like how I bought an Xbox 360 solely for playing Star Ocean, and yeah, it's lame it's getting a PS3 release soon)

Honestly, I'd rather they just released it on a home console even if I had the handheld, the RPG experience is just way better when you can play it on your TV.

If they don't want to make it on the PS3, at least make it a Wii game using the traditional controller or the sideways controls similar to SMB Wii.. The Wii is still a powerful console in its own right and the graphics can be just as impressive as the other 2 consoles.

Though I'd definitely kill in order to have a Persona(Or any SMT game) that has graphics like FFXIII.

Routou
01-06-2010, 04:15 PM
Offtopic, kinda:

If Atlus were to release another Megaten game, for DS, I'd like them to use something other then what they used for strange journey.
I'd actually like to see the FF3 Engine (FF3&4 DS, Avalon Code, Nostalgia) to be used instead of the Etrian based engine.
Not only will it look better, but it'll more likely play better as well.

Not too fond of the first person dungeon thing.

Shin-Chikuzo
01-23-2010, 06:12 PM
so your maind topic is wrong your topic could be i cry because i dont want handheld p5 XD
i sure that game can be great who cares the console XD

TeddiE
01-23-2010, 11:01 PM
i guess i hav to agree with u guys tht atlus wont be making any persona games(5).... T^T for ps2 anymore.cuz we go ps3 rit now...................*sigh* ps3.......tht means i hav to save up some money so tht i can buy ps3..goin to be ready for the next persona release....

TeddiE
01-23-2010, 11:03 PM
arghhhhhh ps2222222...........

ferut2
01-25-2010, 02:13 PM
In the E32010 atlus show the P5 i Hope xDDD.

Ippiki Okami
01-25-2010, 05:02 PM
I am guessing most people here don't have a PS3??:confused:

A new Shin Megami Tensei game is coming to the PS3 and we might hear about it at E3 of this year:D

http://www.siliconera.com/2010/01/18/shin-megami-tensei-for-ps3-says-amazon-japan/

Foobar
01-26-2010, 06:30 PM
I am guessing most people here don't have a PS3??:confused:

A new Shin Megami Tensei game is coming to the PS3 and we might hear about it at E3 of this year:D

http://www.siliconera.com/2010/01/18/shin-megami-tensei-for-ps3-says-amazon-japan/

Its been posted elsewhere, its also been a game that's gone on and off the radar for a few years now. Its comes and goes, then emerges again and someone finds it and gets all excited.

And they hope its another Persona game because its all the can associate SMT with for some reason.

Fatney
01-27-2010, 02:41 AM
Usually prefer the most hardcore experiences when it comes to gaming, but I still want a new Persona game more than a core SMT (I want them both, though) because I have a lot more fun playing those games.

ferut2
01-27-2010, 02:49 AM
But in december Shoji Meguro said that the team of p3p and p4 will work together in a new project. In my opinion in the E32010 atlus will show Persona 5.

Foobar
01-27-2010, 04:32 AM
But in december Shoji Meguro said that the team of p3p and p4 will work together in a new project. In my opinion in the E32010 atlus will show Persona 5.

Yes, I remember. They said it would be a high-school RPG, but unrelated to Persona and Shin Megami Tensei. And its been revealed as Karasu, a high school RPG with some manner of card battling theme. So that kinda rules out Persona 5 for the time being.

Personally, I think now is a really good time to start pushing the main series again, especially if Strange Journey gets a lot of people talking. Western freedoms are becoming more popular in RPGs and then Demon's Souls came along and showed us how hardcore RPGs could be again.

These are strengths the main series has. Persona, on the other hand, skews stronger to JRPG conventions. Worry about Persona later, I say.

Evilkinggumby
01-27-2010, 08:47 AM
Yes, I remember. They said it would be a high-school RPG, but unrelated to Persona and Shin Megami Tensei. And its been revealed as Karasu, a high school RPG with some manner of card battling theme. So that kinda rules out Persona 5 for the time being.

Personally, I think now is a really good time to start pushing the main series again, especially if Strange Journey gets a lot of people talking. Western freedoms are becoming more popular in RPGs and then Demon's Souls came along and showed us how hardcore RPGs could be again.

These are strengths the main series has. Persona, on the other hand, skews stronger to JRPG conventions. Worry about Persona later, I say.

I'm glad to see them trying their hand at a new property(Karasu is new, right? ) and though I likely will never play it, variety is a great thing.

I do have my doubts on a new Persona coming anytime soon. Personally, I'd prefer they left the franchise alone for a few years and spent their time energy and development on SMT primary or something else. They seem to do well with diving back into a series after getting a vacation from it for a while. Where I would love to have my hands on a P5 game, I also would rather it be 100% awesome then 50% crap-but-sooner. :)

I have to wonder though.. would a new SMT game also mean a vast change in gameplay? Could we see Nocturne as more of an action rpg, like Demon Souls? and.. would that make the series better... or worse?

Foobar
01-27-2010, 10:01 AM
I don't think the main series needs many radical shifts. I mean, you already had the purists getting in wad about Nocturne being third person and doing some different things. I mean, I don't really even see how being first person make it so much more special when its random encounters and cryptic dugeon crawling either way.

I mean, I'm doing 6th Layer of the Sun in DDS2 right now. SMT dungeons are never about a straight line.

They seem to like to take the "efficiency" emphasis and give it a revamp every now and then, though. Strange Journey isn't doing Press Turn anymore, but something different and yet similar if you play by your alignment.

That's almost as if they meshed Loyalty into Press Turn, actually.

I didn't get Persona PSP's system at first, but it has that emphasis as well, just expressed in EXP rewards based on which party members cotributed the most effectively.

I think there's room for new ideas in the main series, but I don't think it needs to go in the action direction. Let Raidou do that.

ferut2
01-27-2010, 01:21 PM
i don't think that they have the franchise alone for a few years.Persona 4 came out in 2008. And for the ps2 not for the next generation. It time for the HD xDDD.

Im sure in the E3 Atlus show a new persona. For me is the best franchise of Atlus.
In the next month microsoft will have the x10. Imagine xDDDDD. Its a BIG DREAM!!!!
But if persona 5 came out it will be for the ps3 and xbox 360 no exclusive.

Oceanborn
01-28-2010, 01:22 AM
In the next month microsoft will have the x10. Imagine xDDDDD. Its a BIG DREAM!!!!
I have absolutely no idea what you're trying to say here :question:

Superkenon
01-28-2010, 08:47 AM
But in december Shoji Meguro said that the team of p3p and p4 will work together in a new project. In my opinion in the E32010 atlus will show Persona 5.

Yes, I remember. They said it would be a high-school RPG, but unrelated to Persona and Shin Megami Tensei. And its been revealed as Karasu, a high school RPG with some manner of card battling theme. So that kinda rules out Persona 5 for the time being.

Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan has been in the works for a little while though, hasn't it? It's apparently mostly complete now, so unless the P3P team has been working on two games simultaneously, it doesn't seem like this is the one that was referred to. "New project" would suggest something that didn't already exist anyway, which Karasu did when that quote surfaced.

I realize of course I'm basing this logic on the timeline of rumors. Buahaha.

Symphonia
01-31-2010, 02:42 AM
As long as I heard, P5 will be released in PS3 Platform. Is that true?
Well to be honest, we fellow gamers from Indonesia can't buy this game if it is true P5 is released in PS3. There's very few of us who had PS3 and of course, we'll disappointed if P5 is going on PS3.

As for time being, most of Persona series (Persona 3, Persona 3 Fes and Persona 4) were on PS2. So we hope for localization, we can get it for PS2 console.

That's it, thanks and sorry for being so selfish.

NamekazeMinato
02-01-2010, 09:08 AM
Atlus hasn't really confirmed it; so sorry pal. But I kinda understand how you feel; 3rd gen consoles arn't cheap in bangladesh either especially since the PS3 modchip hasn't been made yet.

All will be made clear in E3 2010.

NamekazeMinato
02-01-2010, 09:12 AM
Let's think about it for a while, if Shojo Meguro is aiding in the development of Persona 5, then does the game need to be a PS3 exclusive?:confused:

360 games uses DVD-9, with a capacity of 9GB, while the bluray has 50GB.

Persona 4, was made perfectly made in a 4.7GB Disc, So I see no reason why
Persona 5 can't be made in the 9GB restriction.

If P5 does end up being a PS3 then the game should be at least 20GB; make use of that monstrous resource dammit!!!!

Other than that I don't really see why Atlus would make the game an exclusive,
besides multi-platforming will only broaden the franchise.:agree:

NamekazeMinato
02-01-2010, 10:04 AM
I totally agree man. But I don't really see why Persona 5 (if made) shouldn't be multiplatformed? (excluding Wii), do you think it will need more than 9 GB disc space?

NamekazeMinato
02-01-2010, 10:12 AM
Well, we know about as much as you do, since there's no word of P5 (except that it probably/obviously won't be on the PS2). At this point, it could end up on a handheld or the Wii easily to maximize sales figures (even Dragon Quest, the biggest of all JRPG franchises, is getting this treatment). PS3 would surprise me, 360 would surprise me more.

If you're looking for an HD-spec MegaTen game, you'll probably be waiting another decade or so. The Atlus technological lag hasn't lessened any (Strange Journey uses passwords instead of Wi-Fi for demon trading, for instance).

Who knows man, we may see something in E3 2010.

NamekazeMinato
02-01-2010, 10:31 AM
I'd want the next game, whether it be Persona 5 or a new SMT game to be on a console simply because console game discs have more space. Plus they have most immersion. For example, I'd have wanted Persona 3 Portable to be on the PS2 since I would be able to see the in-game models in places other than Tartarus, and I would be able to see anime cut-scenes.

And if Persona 5 was on the PS3 or the XBox 360, then there would be enough space in the Blu-Ray to create more scenes and make the game last an actual year, maybe two! I have a feeling we didn't get to play the last few months of Persona 4 because there just wasn't enough space. Oh, and graphics don't concern me too much, especially since the most detailed thing we see on screen in Persona 3 and 4 are the character sprites, which are beautfiul to begin with.

One of the biggest drawbacks of P4 was the time span, i.e to say we get to play for around 8 months; the game should be multi-platformed (excluding Wii)
preferably 360 and PS3.

The battles would look great in HD, but I would prefer anime cut scenes.:lovefirefox:

Foobar
02-01-2010, 12:29 PM
Was there a reason you needed to make an individual reply to each quote?

Other than that I don't really see why Atlus would make the game an exclusive,

Perhaps because Persona has never been outside of the Playstation brand? Not to mention that most Atlus releases never go multiplatform, anyway.

Multiplatform is all the rage for gigantic game studios because they have to find a way to break even on thier multi-million dollar budget games, mostly because Sony and MS set the stakes so high this time around. That doens't mean every game becomes multiplatform as a result though.

Oceanborn
02-01-2010, 12:49 PM
Just because they've always been on a Playstation doesn't mean they have to (besides earlier SMTs have been on SNES and Saturn as well).
But seeing how little love the Box gets in Japan it being PS3 exclusive still isn't that unlikely.

Symphonia
02-02-2010, 12:52 AM
I see. Thanks for the information.
We'll be waiting, Atlus.

Ippiki Okami
02-03-2010, 02:46 PM
Its been posted elsewhere, its also been a game that's gone on and off the radar for a few years now. Its comes and goes, then emerges again and someone finds it and gets all excited.

And they hope its another Persona game because its all the can associate SMT with for some reason.

Yeah the main reason I heard was Atlus didn't have the money to fund PS3 development:(

Well since the last few good SMT games that got universal praise have been Persona games(P3 and P4) I guess Persona is the flagship of the series now?:confused:

I wouldn't mind if Atlus released a Blu-ray disc with Both the Digital Devil Sagas in HD though:D

We might end up getting Nocturne and the Digital Devil Sagas on the PSN though cuz I heard Sony is starting to make deals with 3d party companies about putting PS2 games on PSN:D

elf_boobs
02-03-2010, 05:24 PM
I loved Persona 3 and 4, but I'm ready for something else. They are both amazing games, and among my all time favorites, but they were very similar. I think Atlus JP can come up with something just as imaginative in a new context.

Ippiki Okami
02-03-2010, 11:09 PM
I loved Persona 3 and 4, but I'm ready for something else. They are both amazing games, and among my all time favorites, but they were very similar. I think Atlus JP can come up with something just as imaginative in a new context.

Yeah I agree they were somewhat similar:agree:

What would you like to see in a new Persona game elf boobs??:D

The only thing I can see them changing/adding is a real time night and day cycle and a huge open world/town you can walk around in. I think persona one or two on PSone let you do that but I don't member:D

elf_boobs
02-04-2010, 08:09 AM
I think just about every idea i've had has pretty much been said already, but personally I think the player should have more control over the social aspect. I would like to be able to call someone of my choosing on a given Sunday or Holiday and see if THEY are busy, or ask someone else out to lunch. I agree that having a larger area to explore with more variety in the environments would be nice as well. I like how Persona dungeons are actually more or less locations in the real world. I would actually be fine with less social gaming in favor of a larger world to explore.

Ippiki Okami
02-04-2010, 02:45 PM
I think just about every idea i've had has pretty much been said already, but personally I think the player should have more control over the social aspect. I would like to be able to call someone of my choosing on a given Sunday or Holiday and see if THEY are busy, or ask someone else out to lunch. I agree that having a larger area to explore with more variety in the environments would be nice as well. I like how Persona dungeons are actually more or less locations in the real world. I would actually be fine with less social gaming in favor of a larger world to explore.

yeah for real!....them having cell phones in P4 and you the player not being able to call who you want is pretty weird:tongue:

Well the good thing with todays consoles is that they have the power to do almost anything. I think a next-gen persona game can have everything(large world, more stuff to do with your companions) as long as the graphics aren't super CG(Like FFXIII):D

I also wouldn't mind spoken dialogue by the protagonist and maybe have a little online action maybe by being able to call up other players on your cell in the game(Like summoning phantoms in Demon's Souls) and be able to do stuff with em(Like hunt monsters/demons or do activities):D

AlkaidFan
02-05-2010, 06:36 PM
I would love to see them push the Social links to the next level if they make a sequal on next gen machines.

For Example.

1. When meeting a friend, for an S-Link, give the player a choice if they want to go along as in control the character and kinda explore the area, do some stuff and hang out.

2. Give the player more actions with their dates, if their trying to raise a certain S-Link, perhaps give options like *Hug, Comfort etc* Depending on the situation, like emotes. Nothing too graphic.

3. If you have to do a sport or something, make the sport a thing you can actually do, as in it's not friggin static with text on a screen and some pictures.

4. Maybe have whoever you're trying to *Bond* With as a recruitable party member outside of dungeons, someone who follows you around, perhaps offers to pay for stuff? Someone you can give gifts too, and do other stuff with.

5. As someone mentioned Cell Phones!, friends should totally be callable, let the player make the S-Links happen anytime they want.

My Ideas probably suck.

Ippiki Okami
02-06-2010, 12:39 AM
I would love to see them push the Social links to the next level if they make a sequal on next gen machines.

For Example.

1. When meeting a friend, for an S-Link, give the player a choice if they want to go along as in control the character and kinda explore the area, do some stuff and hang out.

2. Give the player more actions with their dates, if their trying to raise a certain S-Link, perhaps give options like *Hug, Comfort etc* Depending on the situation, like emotes. Nothing too graphic.

3. If you have to do a sport or something, make the sport a thing you can actually do, as in it's not friggin static with text on a screen and some pictures.

4. Maybe have whoever you're trying to *Bond* With as a recruitable party member outside of dungeons, someone who follows you around, perhaps offers to pay for stuff? Someone you can give gifts too, and do other stuff with.

5. As someone mentioned Cell Phones!, friends should totally be callable, let the player make the S-Links happen anytime they want.

My Ideas probably suck.

:agree:
lol nah they are actually pretty good. the social links mos def need to be taken to the next level:D

I wish in P4 they would have let you play the fencing matches, basketball and soccer activities with mini games or something:tongue:

Kenji
02-06-2010, 02:11 AM
2. Give the player more actions with their dates, if their trying to raise a certain S-Link, perhaps give options like *Hug, Comfort etc* Depending on the situation, like emotes. Nothing too graphic.
Are you sure? I think "Fellate" should be the first possible response in every single social interaction. :P

Seriously, though, there ought to be more interactivity in social situations, whether they keep the S. Link concept or not, and perhaps not just limited to Rank Up events.

NamekazeMinato
02-10-2010, 01:45 PM
Just because they've always been on a Playstation doesn't mean they have to (besides earlier SMTs have been on SNES and Saturn as well).
But seeing how little love the Box gets in Japan it being PS3 exclusive still isn't that unlikely.


So true! the Final Fantasy series is a good example; suddenly shifting to both platforms. The Final Fantasy franchise has a ton of cash though; so if money is the issue then Atlus won't gain much profit from a P5 PS3 exclusive.

Gorgonous
03-06-2010, 09:12 AM
Well...I can't speak for anyone else, but I have a PS3 with backwards compatibility. I think a PS3 version would be awesome, but at the same time if they made another PS2 version I'd be happy with that too. As long as they made a brand new addition to the Persona series I don't have much to complain about.

Until Demon Souls came out, I was wondering about the possibility success in the creation of a PS3 version as well, but now I am fully confident that if they put their best foot forward it would be a great step for RPG fans on the PS3. I'd love to see the high end graphic adaption of the art style as well. Loved the art styles of Persona 3 and Persona 4 so seeing an adaption twist of that for the PS3 would be refreshing just the same, I think.