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Alex
08-08-2009, 01:42 AM
Everybody is talking about a "hard core" rpg to point ot that Demon's Souls is so difficult (hard).

In my gaminglife there are two games that I experienced as too difficult. "Prinny. Can I really be the hero?" and "Ecco the dolphin: Defender of the future". There were impossible for me to finish.

Does anybody know if Demon's Souls is just like those two?

Profound
08-08-2009, 04:25 AM
Everybody is talking about a "hard core" rpg to point ot that Demon's Souls is so difficult (hard).

In my gaminglife there are two games that I experienced as too difficult. "Prinny. Can I really be the hero?" and "Ecco the dolphin: Defender of the future". There were impossible for me to finish.

Does anybody know if Demon's Souls is just like those two?

Not played those games.

It is difficult but more in the sense of you have to be aware of your surroundings and when fighting bosses or mini bosses etc. If you die you know that you will have to retrace your way from the start back to your bloodstain. It can be annoying if you fall off stairwell etc to your death but you just have to focus more.

It is hard but most importantly it is very rewarding which makes it well worth it ;)

Does not look like this game is getting a European release, so glad i ordered mine from Asia. I like it so much i may pre-order the US version for book etc.

Believe me, for those that have not played this game, you will love it :)

mccrackey
08-08-2009, 08:27 AM
There are times when you'll want to quit or take a break... that's for damn sure. I hit that point twice. I'm at about 45 hours into the game, and a little over halfway done. The trick with this game is, if you get stuck and aren't making any progress, you can try a new level, maybe find some new gear, level up a few times, kill another boss or two, then go back and tear it up! It's never impossible, but often frustrating.

Oh, and I've never played the second Ecco game, but it's definitely comparable to Prinny in difficulty level. But imagine being able to level Prinny up and learn spells if you get stuck... haha.

Mooglepies
08-08-2009, 08:34 AM
If you're willing to put time into this game and learn it, there's very little you can't do. It's all about memory of where the traps/enemies/whatever are in each level, knowing which tactics work and which don't and then not making mistakes when in combat.

The game isn't so much hard as it is punishing; it's incredibly easy until YOU make a mistake. Fortunately, the consequences of death are fairly negligible.

Alex
08-08-2009, 10:59 AM
Well guys I am convinced. I preordered the deluxe version already, but I cannot wait so long... That's why I just ordered and paid for the Asian version :p

Let's hope I do not regret it later :question:

beastxjason
08-09-2009, 09:29 AM
Many of my friends imported it and turned aroun within 24hrs and sold it on ebay. Its not for the average gamer. Call of duty on Veteran is easier then demons souls.

Mounce
08-09-2009, 12:09 PM
I wonder if it'd be accurate or fair to compare Demon's Souls with Super Ghouls 'n Ghosts, Haha.

GamerSam
08-10-2009, 04:28 AM
The game is not that difficult really, I'm far from a skilled gamer and I could complete it. Sure it is the most difficult RPG released in recent years, but on a whole having played games since the 8bit days this level of difficulty used to be normal. Like they said in some review "They just don't make many console games like this anymore."

In a game where you can just continue leveling up, I don't see a reason why you would get completely stuck. It is just that the new generation of gamers have grown up playing games that have a check point behind every corner and quicksaves. So when they actually get punished for their failure, they panic and cry :very_sad: :p. This game is about having fun when playing it, not just "progressing to the next level".

Another thing that will scare people away, is that the game does not go easy on you from the beginning. So some people give up before they even figured out how to play it. Think of it like Ghost and Goblins, most people failed on the first level hundreds of times. But then when you reached a certain level of skill, you can sudden complete several levels without much effort.

Silent_gig
08-10-2009, 05:06 AM
Your first time will be a challenge, no doubt about that but once youve completed a few bosses or the whole game and play again youll start to realise that the game isnt as hard as its reputation makes it out to be.

The reason why it has this hardcore reputation is because youll die alot but that doesnt really mean the game cant be completed, if it wasnt for the items you get to help you in the game then everyone would really be having trouble with this game.

Many of the people whove played Demons Souls have gone back and completed it for the 2nd or 3rd time, i myself have completed thegame 5 times and it gets alot easier after youve completed your first run.

mccrackey
08-10-2009, 10:57 AM
Well guys I am convinced. I preordered the deluxe version already, but I cannot wait so long... That's why I just ordered and paid for the Asian version :p

Let's hope I do not regret it later :question:

You can always re-sell. Besides, this way you'll get double trophies! Haha. As far as this being harder than CoD on Veteran... I don't think it's quite THAT tough. But close...

Alex
08-10-2009, 11:11 AM
Well guys I am convinced. I preordered the deluxe version already, but I cannot wait so long... That's why I just ordered and paid for the Asian version :p

Let's hope I do not regret it later :question:

You can always re-sell. Besides, this way you'll get double trophies! Haha. As far as this being harder than CoD on Veteran... I don't think it's quite THAT tough. But close...

Well as long Demon's Souls is not harder than Prinny and Ecco: The defender of the future I will be fine :D

Soushi_Grapple
08-10-2009, 12:03 PM
Everyone's saying this is so difficult... whats the battle system like? Is it hacknslash (IE: Kingdom Hearts or .hack), strategy (Disgaea), turn based (Digital Devil Saga)?

Slarth
08-10-2009, 01:03 PM
Everyone's saying this is so difficult... whats the battle system like? Is it hacknslash (IE: Kingdom Hearts or .hack), strategy (Disgaea), turn based (Digital Devil Saga)?

Hack 'n Slash :)

GamerSam
08-10-2009, 01:39 PM
It is an Action RPG, a rather loosely defined genre. Demon's Souls is basically one of a kind, it is not very similar to any of those mentioned games.

Think of a fusion between Monster Hunter and Oblivion. It is action oriented and plays in third person like Monster Hunter. But Demon's Souls is deeper and more realistic, it follows physics rules. The character creation, stat screens, inventory, magic do remind of Oblivion. But unlike Oblivion there is very little dialogue and aimless exploration.

Quig
08-11-2009, 06:52 AM
Don't care. I'm ready to start killing...

Soushi_Grapple
08-11-2009, 09:31 AM
That sounds awesome, which brings me to my next question... is this online only? Or is there an offline story mode..? Otherwise, it'll be awhile before I get to play it. X.x

mccrackey
08-11-2009, 09:41 AM
That sounds awesome, which brings me to my next question... is this online only? Or is there an offline story mode..? Otherwise, it'll be awhile before I get to play it. X.x

Well... I have several comments. First of all, I LOVE The Killer and the Star. Nice sig.

Second, the physics ARE realistic... except for the ragdoll after enemies die. It's laughable, but not totally detracting from the experience.

The battle system is strategic hack'n'slash. A few hits and you're dead. Learn to block (or parry, or dodge, depending on the kind of shield you wear) and you'll do fine.

Finally, it has online, but it's not ONLY online. You can play offline if you want, though it's much easier with a partner or two. The online game is the same as offline, and it's very casual. Drop-in-drop-out-esque. If you're alive and someone has a "soul sign" on the ground (that means they're willing to join someone's game, basically), you can pick up their stone and invite them into your game. If you're in soul form, you can DROP a soul sign, and if someone picks it up, you join THEIR game.

I'm going to finish the game tonight, so I've played it for about 50 hours. If you have any other questions, I'd be glad to field them.

Krunesia
08-11-2009, 11:53 AM
well it has been declared as "Nintendo Hard"

i own the Asian Version and the translation is sometimes misinforming (0,1%)
i have finished the game with lvl 88 and it was quite hard.....

online play is the most enjoyable in this game and you really need a co-op partner!! its also the most laggless online gameplay ive ever seen sinds
SF3: third strike (xbox)

it does not have a region limiter (?????) because i have been playing with Japanese/chinese people without serieus lagg...(living in EU)

please buy this game people because i neeeeed youre help!!!!

Yardragon
08-11-2009, 12:29 PM
well it has been declared as "Nintendo Hard"

i own the Asian Version and the translation is sometimes misinforming (0,1%)
i have finished the game with lvl 88 and it was quite hard.....

online play is the most enjoyable in this game and you really need a co-op partner!! its also the most laggless online gameplay ive ever seen sinds
SF3: third strike (xbox)

it does not have a region limiter (?????) because i have been playing with Japanese/chinese people without serieus lagg...(living in EU)

please buy this game people because i neeeeed youre help!!!!
happy to help when my copy gets here in Oct. ;)

mccrackey
08-11-2009, 02:05 PM
please buy this game people because i neeeeed youre help!!!!

I'm leveled in the 80's also. If you'd like to start a new game +, I'd be glad to coordinate and do multiplayer with ya.

Lionsword
08-11-2009, 04:14 PM
Coming from someone who has played World of Warcraft for 4 and a half years, I can't tell you how much I'm craving a game where I have to do something other than hit 1, 1, 1, 1, 1, or games like the Final Fantasy series, which I love, but have become less and less difficult over the years. I definitely welcome the challenge...I hope I'm up to it.

ralph1628
08-13-2009, 12:47 PM
NO, not really. why? because on my first fight with the tower night I was at level 40, a mage to be exact. My magic power I had made sure it was up there. (I spamed my magic at him from a safe spot. Now if I was perhaps a knght..ok I can see where it could be hard.
I'm on the last arch stone, Valley of Defilement. I killed all the boses on the 1st try except the giant dragon god, 4th try with him.

sarshelyam
08-13-2009, 01:38 PM
Look, I've finished it 3 times and I have to say, it is difficult...

...it's difficult in the sense that it LOOKS like any ordinary Action-RPG whic, generally, holds your hand through most of the tough areas and doesn't ramp up in difficult sharply. Demon's Souls, however, is not that kind of game. It has a very accessible control style which sends out a false message that the game is easily mastered, which it is most certainly not. Couple that with the fact it's incredibly easy to take your surroundings for granted, missing an enemy here or there, or dropping into a mix of a few and simply becoming overpowered.

It's tricky, not impossible...difficult, not impossible...it just takes a slow step to really graps the concept of gameplay, the world and its inhabitants.

Mooglepies
08-13-2009, 01:54 PM
Once you learn the layout of the level, the enemy positions and the tactics required to deal with each, you simply have to not mess up. Bosses are usually a matter of learning patterns, with the exception of a few of them that like getting up-close and personal.

It's a learning game that rewards skill and punishes you when you let your guard down.

mccrackey
08-14-2009, 06:18 AM
NO, not really. why? because on my first fight with the tower night I was at level 40, a mage to be exact. My magic power I had made sure it was up there. (I spamed my magic at him from a safe spot. Now if I was perhaps a knght..ok I can see where it could be hard.
I'm on the last arch stone, Valley of Defilement. I killed all the boses on the 1st try except the giant dragon god, 4th try with him.

Just curious, if you killed all those bosses on the first try as a mage (including the up-close-and-personal ones), did you look at boss strategies online? Because unless you're just the greatest gamer on the face of the planet, that seems unlikely without having a bit of knowledge up front, haha.

Cold_Drake
08-15-2009, 08:29 AM
Just curious, if you killed all those bosses on the first try as a mage (including the up-close-and-personal ones), did you look at boss strategies online? Because unless you're just the greatest gamer on the face of the planet, that seems unlikely without having a bit of knowledge up front, haha.

there are many ways to defeat the bosses in this game.

if you only specialize in one area, you will get into problem with certain enemies. one way to get pass this is to summon blue phantoms to help you.

sarshelyam
08-15-2009, 12:48 PM
Just curious, if you killed all those bosses on the first try as a mage (including the up-close-and-personal ones), did you look at boss strategies online? Because unless you're just the greatest gamer on the face of the planet, that seems unlikely without having a bit of knowledge up front, haha.

there are many ways to defeat the bosses in this game.

if you only specialize in one area, you will get into problem with certain enemies. one way to get pass this is to summon blue phantoms to help you.

I only partly agree with this. Bosses have the same patterns regardless of if you're going solo or with help. That only adds a level of offensive measure...nothing more.

Mooglepies
08-15-2009, 01:43 PM
Correct, but then if you're primarily a caster, upclose and personal bosses like Flamelurker and maneater will chew you up and spit you out, without gicing you time to cast.

Unless you've been made aware of the sneaky ways to take them out (thinking "that place" where Flamelurker can't get you).

Cold_Drake
08-21-2009, 08:41 AM
Correct, but then if you're primarily a caster, upclose and personal bosses like Flamelurker and maneater will chew you up and spit you out, without gicing you time to cast.

Unless you've been made aware of the sneaky ways to take them out (thinking "that place" where Flamelurker can't get you).

i don't agree with you. my character isn't really a Mage. she is basically a low vitality build that relies on getting her HP to less than 30% in order to make use of Clever Rat's Ring.
she is good in range, melee, magic and miracle.

against Flamelurker, she can take it down with Magic easily.

i had uploaded a series of videos in YouTube. you can take a look if you are interested.

against Flamelurker with 78 HP in New Game+
http://www.youtube.com/watch?v=fNfvZrA2D6I

against Black Phantom Satsuki in New Game+ with 78 HP
http://www.youtube.com/watch?v=Tiynx2W4P1k

i don't play co-op much, so i basically go through the game solo.

GamerSam
08-21-2009, 09:03 AM
I can tell from those videos that you are better than the average gamer. You have the proper equipment and shield, keep a distance and have correct timing :). Most people I have seen playing it, take their trusty old sword and run up against him trying to poke him to death :tongue:

Myron
08-21-2009, 01:00 PM
I have played RPGs where the game rarely or never held your hand (Elder scrolls). I have played games where you could only save once or twice on a stage (Nightcaster). And I have played games where when one of your characters die, they die for good and there is no resurrections spells for them (Aidyn Chronicles: The First Mage). And I have played games when restoration items where very rare to get or you only could get 1 item each time (Saga Frontier 2, and Quest 64).

I was eventually able to complete many of these type of games with skill and effort. This game should not be hard for a good RPG gamer like me.

ralph1628
08-21-2009, 01:53 PM
NO, not really. why? because on my first fight with the tower night I was at level 40, a mage to be exact. My magic power I had made sure it was up there. (I spamed my magic at him from a safe spot. Now if I was perhaps a knght..ok I can see where it could be hard.
I'm on the last arch stone, Valley of Defilement. I killed all the boses on the 1st try except the giant dragon god, 4th try with him.

Just curious, if you killed all those bosses on the first try as a mage (including the up-close-and-personal ones), did you look at boss strategies online? Because unless you're just the greatest gamer on the face of the planet, that seems unlikely without having a bit of knowledge up front, haha.



Most who played this game, being a mage with HIGH points in magic can roll around FAST and aviod. Hell the false king was quite a long fight but with the right herbs and 60-90% magic potions will take out any boss. As I said the huge dragon god killed me the most because you had to know when to run and know when not to run. but I think playing a mage is EASY mode.

Mooglepies
08-21-2009, 03:14 PM
Mage is easy later on due to the ability to KAPOW the crap out of stuff.

For the first 10 or so soul levels though, and for PvP it is utter hell. By the time you get to end game people start having Dark Silver armour which pretty much scuppers any attempt to magic them away, and magic is so easily dodgable or interruptible by players.

Myron
08-21-2009, 03:57 PM
I am thinking of either being the magician, preist, or royal.

Mooglepies
08-22-2009, 04:58 PM
I am thinking of either being the magician, preist, or royal.

Royal is probably the easiest class to start with. It's almost universally acknowledged as being the easiest starting class, it being a better magic class than the magician.

The problem with the Magician starting class is that they give you awesome magic and magic related stats but they only give you 10 fresh spice (small HP recovery item). Your magic is incredibly awesome, but you can only afford to use it sparingly.

The Royal starts off with a decent attack spell and also a ring that gives constant MP regen. If you're patient, you can just spam magic, run away to regen and then come back again.

Shinikama
08-23-2009, 07:51 AM
Speaking of starting class difficulty... How hard is it to start as a Temple Knight? Have and idea for a character I wanna play as first, but I don't want to get frustrated on my first playthrough.

sarshelyam
08-23-2009, 05:53 PM
My second character was a Temple Knight...quite enjoyable!

Mooglepies
08-23-2009, 11:04 PM
Yeah, Temple Knight is a pretty sweet class. You'll probably want to find a sword asap for enclosed areas (TK starts with a halberd) and early magic use is hard.

sarshelyam
08-23-2009, 11:06 PM
I nabbed a sword rather early in the game. I don't recall if it was a drop or what, but I do recall having one well before I got too deep into 1-2.

Alex
08-26-2009, 05:20 AM
Well I started this topic so let me answer it myself now.

Yesterday I received the game finally. And after playing one hour or so I still did not finish level 1-1. I die a lot and quick.

I'm playing as a royal without any magic...? I think I made a mistake somewhere because I do not understand why a Royal does not have magic.

But the game is pretty difficult, but I do not have the feeling that it is too difficult.

Cold_Drake
08-26-2009, 05:46 AM
I'm playing as a royal without any magic...? I think I made a mistake somewhere because I do not understand why a Royal does not have magic.


the royal start with the spell "Soul Arrow". you should be able to press the => (right arrow) on the D-pad to toggle between the Rapier and the Silver Catalyst.

to cast a spell, press R3 to do a lock-on, then press R1 to cast it. in Boletarian Palace stage 1-1, you should be able to kill most enemies with just 1 or 2 soul arrows.

you carries a MP regeneration ring, so if you run low on MP. go read a book and come back later.

mccrackey
08-26-2009, 06:58 AM
You may or may not have to talk to a magic "trainer" in the Nexus first to put the spell in your list of available spells. It's like memorizing in D&D. You can have 10 spells available, but you can only have a few (or one, as you first begin the game) with you at any given time. To swap spells (or to equip your first one), you'll have to talk to the "trainer" in the Nexus again. However, I've not played a Royal. They may already have Soul Arrow memorized at the start of the game.

And as the other poster mentioned, you do have to equip a catalyst to either your weapon slot or your shield slot and cast with your weak attack or block button (R1 or L1). You don't have to lock on to an enemy (R3), but it's highly recommended if you ever want your spells to connect, haha.

Alex
08-26-2009, 07:13 AM
You may or may not have to talk to a magic "trainer" in the Nexus first to put the spell in your list of available spells. It's like memorizing in D&D. You can have 10 spells available, but you can only have a few (or one, as you first begin the game) with you at any given time. To swap spells (or to equip your first one), you'll have to talk to the "trainer" in the Nexus again. However, I've not played a Royal. They may already have Soul Arrow memorized at the start of the game.

And as the other poster mentioned, you do have to equip a catalyst to either your weapon slot or your shield slot and cast with your weak attack or block button (R1 or L1). You don't have to lock on to an enemy (R3), but it's highly recommended if you ever want your spells to connect, haha.
??
I was wondering why my Soul Arrow does not work. I just played for one hour in a hurry so I think I missed something I think. I did not see any "magic" trainer in the Nexus after the tutorial.

So this far my Soul Arrow does not even work. I feel like a noob hahahaha That's a long time ago :p But I will figure it out for sure... (like always) :)

Thank you for the answer!

Cold_Drake
08-26-2009, 07:39 AM
You may or may not have to talk to a magic "trainer" in the Nexus first to put the spell in your list of available spells.

this is poor advice.

Freke's Apprentice and the Disciple of God only appears in the Nexus after you had defeated Phalanx.

btw, a Royal starts with the Soul Arrow spell already memorized.

if you still have trouble, you should refer to my FAQ at the usual place.

here's a video of me doing a stunt in Demon's Souls that is not easily duplicated.

http://www.youtube.com/watch?v=UQPqvU2D8UE

Senku
08-27-2009, 12:15 AM
here's a video of me doing a stunt in Demon's Souls that is not easily duplicated.

http://www.youtube.com/watch?v=UQPqvU2D8UE

Quoi? That's not a glitch? :)

I do have a real question though, since classes were brought up. Is there a "tier" or "rankings" system gamers have come up with for the starting classes? I mean, is there a list that goes from "Hardest class" to start with to "Easiest class" to start with? (or vise versa?)

Alex
08-27-2009, 12:28 AM
I do have a real question though, since classes were brought up. Is there a "tier" or "rankings" system gamers have come up with for the starting classes? I mean, is there a list that goes from "Hardest class" to start with to "Easiest class" to start with? (or vise versa?)
No. That does not exist. Not officially in the game anyway...

And the Soul Arrow works indeed. And that makes the game a lot less difficult. lol

Senku
08-27-2009, 12:39 AM
No. That does not exist. Not officially in the game anyway...

Yeah, not officially. But there is always a consensus among people who played the game. Basically, everyone kinda agrees that X class is easier to start with then Y class. I'm just wondering if anyone has put that in a list form.

Mooglepies
08-27-2009, 04:14 AM
Not that I know of. Anecdotally though, most experienced players I chat with seem to think that royal is easier than the others.

Cold_Drake
08-27-2009, 06:29 AM
Not that I know of. Anecdotally though, most experienced players I chat with seem to think that royal is easier than the others.

let me explain.

a fresh character usually don't have a shield that block 100% physical attack. as such, when they block an attack, their HP reduces. if you don't have enough healing item, you die.

certain class starts with a 100% physical reduction shield, this make it appears as if those classes are easier to start.

if you know the game well enough, you can always buy a 100% physical damage reduction shield. that basically make things easier.

the Royal is considered the easiest class to start because of a few things:
1. they have a strong spell, "Soul Arrow".
2. they have a MP regeneration ring. note after a while, this ring became quite useless since it is faster to eat spices to recover your MP.

the barbarian is considered the hardest class to start because they start the game without armor. their shield is also quite poor. however, they do have more HP which help them survive the game better.

anyway, all class can be used for an experienced player.

Mooglepies
08-27-2009, 07:38 AM
That sounds pretty accurate. I started a Temple Knight yesterday. Being able to use a Halberd at the start is nice. Keeps people at range.

Senku
08-27-2009, 07:57 PM
anyway, all class can be used for an experienced player.

Cool, thanks for the insight.

Looking over the classes several weeks ago, I wanted to start as a Royal; mainly since they start at soul level 1. Good to know they have helpful equipment/spell.

Alex
08-28-2009, 06:09 AM
I like the game so far. It's very good.

The Soul Arrow becomes later rather useless, because the enemies getting a lot faster.

Sure you'll die a lot, but it is fun to play. So it's not as frustrating as I expected.

Wiseman4545
08-28-2009, 08:55 PM
Prinny wasn't really that hard. <_<

Alex
08-29-2009, 12:36 AM
Prinny wasn't really that hard. <_<
Offtopic
Not that hard? :question::question:
Are you serious? That game is impossible to beat for me. :(
Did you finish that one?

sarshelyam
08-29-2009, 08:25 AM
I think if you want to talk Prinny you should, perhaps, find the right section for it? Too many times this board has been run into the ground by off-topic conversation. This is about Demon's Souls isn't it?

Onyx_a87
08-29-2009, 11:27 PM
I hate how "hard core" and "high difficulty" or "too difficult" are synonymous. They are completely unrelated. Granted that has nothing to do with Demon Souls, but its just a peeve I guess.

Alex
09-03-2009, 01:12 AM
I hate how "hard core" and "high difficulty" or "too difficult" are synonymous. They are completely unrelated. Granted that has nothing to do with Demon Souls, but its just a peeve I guess.
Sorry... but can you explain this?

Macstorm
09-03-2009, 04:46 AM
Here's my take on the "too difficult" comments: http://www.rpgamer.com/games/other/ps3/demonssouls/demonssoulsimp2.html

Gen Eric Gui
09-03-2009, 06:46 AM
I hate how "hard core" and "high difficulty" or "too difficult" are synonymous. They are completely unrelated. Granted that has nothing to do with Demon Souls, but its just a peeve I guess.
Sorry... but can you explain this?

The best way to explain it is with an example.

Super Mario Galaxy is a hardcore game that is not very difficult at all.

Henry Hatsworth in the Puzzling Adventure is a casual game that gets very, very difficult.

"Hardcore" tends to be more of a description of a game's required time and intellectual investment. It really has very little to do with difficulty, although many times the two overlap(Since many "hardcore" games tend to be on the more difficult side of things, like with Ninja Gaiden and Nocturne)

Quig
09-03-2009, 10:45 AM
Projectiles are great! Magic. Bows. All part of the strategy. I'm salivating just watching the video! I've been wanting to play this game since I seen pictures of it when it came out, now I'm so damn anxious....

muskellounger
09-03-2009, 06:23 PM
Hey all, I'm new here. I just reserved my deluxe edition...can't wait till Oct. 6th! I have such high hopes for this game.

deny_everything
09-04-2009, 12:59 PM
Is it JUST like Body form other than the major loss of max HP, increase in damage, and the fact that any death will lead to the loss of all your souls? I.e. can I still gain pump stats and get loot?

If that is the case, then the game doesn't seem to be *insanely* hard. However, if you can't level or get loot while in soul form, then I think I'll have to pass on the game that seems a bit crazy for me.

Syra
09-04-2009, 01:20 PM
Is it JUST like Body form other than the major loss of max HP, increase in damage, and the fact that any death will lead to the loss of all your souls? I.e. can I still gain pump stats and get loot?

If that is the case, then the game doesn't seem to be *insanely* hard. However, if you can't level or get loot while in soul form, then I think I'll have to pass on the game that seems a bit crazy for me.

Yes, Soul form is basically a weaker Body form. Everything else is more or less the same. You collect souls and loot, you can level up, buy items, upgrade items, and pretty much everything you need to get by.

deny_everything
09-04-2009, 01:45 PM
Is it JUST like Body form other than the major loss of max HP, increase in damage, and the fact that any death will lead to the loss of all your souls? I.e. can I still gain pump stats and get loot?

If that is the case, then the game doesn't seem to be *insanely* hard. However, if you can't level or get loot while in soul form, then I think I'll have to pass on the game that seems a bit crazy for me.

Yes, Soul form is basically a weaker Body form. Everything else is more or less the same. You collect souls and loot, you can level up, buy items, upgrade items, and pretty much everything you need to get by.

Thank God. I originally thought I had to beat a boss just to get back being able to do all that stuff. If not for the fact that I have multiple game purchases that same month (Brutal Legend, Borderlands, Tekken 6), this would probably be a must buy.... and as it is I'm still considering it.

There's not going to be a demo right? Haven't heard of one. But a demo would be insanely good for this game as the significant worry/critique is the difficulty level. And with a demo you get to be able to test-drive that and perhaps even get good enough to feel you can take on the real thing.

grainock
10-06-2009, 03:51 PM
Do you get stronger every time you die because you keep your Stat points you earn? Do the stat points go toward rankings, or is that just soul collecting?

Potato21
10-06-2009, 06:12 PM
Souls are the EXP and money in DS. You have to go and buy stat points.

grainock
10-06-2009, 06:45 PM
Souls are the EXP and money in DS. You have to go and buy stat points.

yikes!...sounds hard. Can you buy stat points along the way...or just at the hub?

Sferzar
10-06-2009, 06:56 PM
You have to go all the way back to the Nexus to use those souls.

zergrussian
10-06-2009, 07:54 PM
I imported the Asian version but quickly put it down when I found the US was getting its own release.

As far as difficulty, I just beat 1-1 and it was light years away from the Asian version in regards to difficulty. I beat Phalanx in less than 3 minutes. I hope this isn't a problem that continues in the game.

Syra
10-06-2009, 08:12 PM
I imported the Asian version but quickly put it down when I found the US was getting its own release.

As far as difficulty, I just beat 1-1 and it was light years away from the Asian version in regards to difficulty. I beat Phalanx in less than 3 minutes. I hope this isn't a problem that continues in the game.

I'm fairly certain it has been stated that Atlus didn't change the difficulty in any way. If anything, my guess is that since you knew what to do, it made things that much easier.

Porrage
10-06-2009, 08:52 PM
The game isn't difficult, it's just cheap and, at times, broken.

Perversion
10-06-2009, 08:55 PM
I beat Phalanx on my first try with two different characters (the first two I made it to Phalanx with). With my main, I beat Tower Knight on my second try, once I realized there were stairs and a battlement. The Tower Knight is a pushover for even a level 10-12 Royal. I had MASSIVE problems with the Fool's Idol, though, using the Royal. Died fighting her probably 15-20 times (if not more). I didn't mind traipsing back through 3-1 every time, actually. I was more annoyed at having to farm 1-1 for crescent/half/full moon grass over and over because I didn't have a talisman at that point. Finally turned in the Tower Knight soul for the Total Protection spell, ventured into 4-1 and grabbed a talisman, and STILL died a few times fighting Fool's Idol. I ended up offering my services as a Blue Phantom for Tower Knight, got my body back, and requested help for Fool's Idol. With one other person, I finally beat her on the first try.


At this point, I'm stuck on 3-2. I've ALMOST gotten to the point where I'm pretty sure I will be able to unlock a shortcut, but I never quite make it that far. :|

zergrussian
10-06-2009, 09:05 PM
I imported the Asian version but quickly put it down when I found the US was getting its own release.

As far as difficulty, I just beat 1-1 and it was light years away from the Asian version in regards to difficulty. I beat Phalanx in less than 3 minutes. I hope this isn't a problem that continues in the game.

I'm fairly certain it has been stated that Atlus didn't change the difficulty in any way. If anything, my guess is that since you knew what to do, it made things that much easier.

I just tried to do the same thing in my asian copy and phalanx took less damage, I took more damage and turpentine lasted no where near as long. I ended up using 4 where I only needed 1 in the US version.

Jamesac68
10-06-2009, 09:20 PM
I imported the Asian version but quickly put it down when I found the US was getting its own release.

As far as difficulty, I just beat 1-1 and it was light years away from the Asian version in regards to difficulty. I beat Phalanx in less than 3 minutes. I hope this isn't a problem that continues in the game.

I got done with a review (http://www.hardcoregamer.com/index.php?option=com_magazine&id_rubrique=1&type=article&id_article=391)able the other day and have started in on my retail copy. I can pretty much say that it's not the game that's easier, it's you who've gotten better. I just cleared through to the Cling Ring without losing a life, instead of the 20+ times I must have died the first time I attempted that area. True, I was using a Wanderer instead of Thief (better starting weapon although slightly weaker stats, as reflected in the soul level) but it was still nowhere near as tough as I remembered. I felt like a total badass. :)

James

zergrussian
10-06-2009, 09:43 PM
Dude, I've not gotten better because I tried to do the same thing in my asian retail copy and I took damage like mad with the same character class and strategy. Not only that but I consumed more items and did LESS damage.

Jamesac68
10-06-2009, 10:26 PM
Well, you've got me there. I played the US reviewable and died a lot in the first area, then blew through it the second time in a retail copy (that's as far as I've gotten today), but I don't have an Asian version to compare it to. Sadly, I'm also unlikely to ever get to check one out. Anyone else with an Asian version willing to chime in on this?

James

Pibbman
10-06-2009, 10:35 PM
The game isn't difficult, it's just cheap and, at times, broken.

Or maybe you just suck at it?

Perversion
10-06-2009, 11:03 PM
Obviously, the guy who complained about it being cheap and broken played it for about an hour and gave up. I imported, played for about an hour the day it arrived, and gave up for nearly 3 months. Picked it up again, and it's all I've been playing and thinking about.

Here are some of my thoughts on its difficulty level (http://stupididioticramblings.wordpress.com/2009/10/05/demons-souls-critique-1-is-it-really-all-that-difficult/). A second critique on the game's atmosphere and how it affects its difficulty level is here (http://stupididioticramblings.wordpress.com/2009/10/05/demons-souls-critique-2-primal-fear-and-isolation/).

Porrage
10-07-2009, 12:27 AM
Obviously, the guy who complained about it being cheap and broken played it for about an hour and gave up. I imported, played for about an hour the day it arrived, and gave up for nearly 3 months. Picked it up again, and it's all I've been playing and thinking about.

lol, don't say "the guy who complained" like I'll never read this message, just address me next time.

No, I didn't play for an hour and give up. I played for two hours straight, thought it was fun, and took a break. So far, the only times I've ever died in the game were because of ridiculous scenarios. The first time I crossed the bridge and had the dragon one shot me? That is cheap and ridiculous. I made sure never to make that mistake again. Like I said, the only things that have killed me thus far were outlandish events that were nearly impossible to foresee.

The reason I call the game broken is mainly because of its targeting system. I don't know if I'm pointing the joystick wrong, but it has serious problems with distance and location. If I'm facing more than two enemies that are all standing side by side, I can lock onto each one fairly easily. But if they're staggered or jagged in any way, sometimes I'm totally unable to lock on to a different person which leaves my back exposed to the baddies.

Another reason I say the game is broken is because of the general lack of information the game has given me. I still don't know if mana regeneration is possible. None of the hints, or the chapter in the booklet on magic, have told me whether or not mana regeneration is possible. So far, the only times I've been able to regen mana is when I die, or when I go back to Nexus.

The game was kind enough to tell me that I needed a Faith of 10 and a talisman to cast healing spells. Too bad I can't find a talisman. I don't know if its a drop item, something that can only be found on a specific stage, or if it's in some obscure shop keeper's inventory. If I would've know that I couldn't use spells right away, even with the required stats, I would've purchased my stats a bit differently.

There are a couple of other things I could vent about, but that'll do for now. For the record, I've played for five or six hours at the moment with a wanderer. The gameplay itself is cake.


Or maybe you just suck at it?

Aww... did I hurt the little fanboy's feelings? No, I don't suck at the game. Like I said to the other gentleman, I've only died because of cheap shots. It's like sticking a fork into an electric outlet, only there were parents around to say "DONT DO THAT!". Don't worry, though, I won't be making the same mistakes again. (The dragon hasn't killed me more than once, for example.)

madgidsa
10-07-2009, 02:17 AM
uhm,Thanks so much 4 sharing with us,bros :-)

Sferzar
10-07-2009, 03:25 AM
You have to move very slowly through ANY level, you can't just charge in. That right there might be why the dragon killed you. And you get MP herbs just like you get HP herbs.

EDIT: Also if you move slowly, keep your shield up and pay attention to your surroundings then the game stops being "broken."

Karkarov
10-07-2009, 06:01 AM
After playing the game yesterday for 10 hours I laugh, the challenge is VASTLY overstated. It all comes down to one question. Do you play like a guy stuck in a death trap who can die at any given moment with little to no warning? Meaning, cautiously, checking corners, always looking around, checking bloodstains, checking messages, checking the floor in front of you?

If you cant heal via magic you just need to grind 1-1, it blows ass I know but do it. If you dont have a fragrant rings you need to grind 3-1 because alot of mobs drop mana return items, if you can't clear a given fight LEAVE and check other levels you have access to the items there may make a big difference.

So far I have beaten 1-1, gotten to the spider in 2-1 but failed twice (I think fighting from the hallway is the way to go but I had no bow), cleared 3-1 up to the black phantom who is crazy fast and killed me 2 times so far I can take them I just need to play the encounter smarter. I got them to 25% on my second fight and made a tactical mistake. All in all I have died 15 times so far and every death was legit, a couple were cheap but once they happened I knew how to avoid them the rest were all just me approaching an encounter the wrong way or just plain making a mistake like walking in a room without checking it closely first.

ZomDizae
10-07-2009, 08:51 AM
After playing the game yesterday for 10 hours I laugh, the challenge is VASTLY overstated. It all comes down to one question. Do you play like a guy stuck in a death trap who can die at any given moment with little to no warning? Meaning, cautiously, checking corners, always looking around, checking bloodstains, checking messages, checking the floor in front of you?

If you cant heal via magic you just need to grind 1-1, it blows ass I know but do it. If you dont have a fragrant rings you need to grind 3-1 because alot of mobs drop mana return items, if you can't clear a given fight LEAVE and check other levels you have access to the items there may make a big difference.

So far I have beaten 1-1, gotten to the spider in 2-1 but failed twice (I think fighting from the hallway is the way to go but I had no bow), cleared 3-1 up to the black phantom who is crazy fast and killed me 2 times so far I can take them I just need to play the encounter smarter. I got them to 25% on my second fight and made a tactical mistake. All in all I have died 15 times so far and every death was legit, a couple were cheap but once they happened I knew how to avoid them the rest were all just me approaching an encounter the wrong way or just plain making a mistake like walking in a room without checking it closely first.
Told ya.

And if you analyze properly every death you can even stop calling the "cheap ones" cheap.
EXAMPLE: The dragon on the bridge (now listen well mr. Porrage ;)) :
Assuming you don't know that a dragon comes and fries you, but also assuming that you aren't brain-dead and know by now that the worst thing to do is just rush in, what happens is this: You'll stand before the bridge checking the situation, now you hear flapping wings from a distance - it gets louder and louder and in the far distance you'll see a dragon circling the bridge once... there you have it. He doesn't just pop in from nowhere and burn you, you know! You just have to be patient and check out the game's behavior, if you do that there aren't cheap deaths in this game. There's always a pointer or some signs showing you to either be careful or be patient and observe a certain area. :P

Senku
10-07-2009, 10:05 AM
You'll stand before the bridge checking the situation, now you hear flapping wings from a distance - it gets louder and louder and in the far distance you'll see a dragon circling the bridge once... there you have it.

Speaking of those dragons, had a weird "non" encounter with them...

I'm playing one of my characters offline last night, and I get to the part where the path splits off to the left and leads to the dragons hanging out on a cliff. I said, "What the hell, Free Zoo Visit" and went to look at the dragons from a safe distance.

Much to my surprise, when I got outside to look for them.... there was nothing there. Not one dragon. All of my Demon's Souls red flags where going off, something had to be up. But I ignored them, and in un-DS fashion, RAN MY ASS OFF to picked up all the treasures that usually right at the feet of death. Made off with a couple of nice things.

Please tell me this happens to other players.

Syra
10-07-2009, 10:18 AM
Speaking of those dragons, had a weird "non" encounter with them...

I'm playing one of my characters offline last night, and I get to the part where the path splits off to the left and leads to the dragons hanging out on a cliff. I said, "What the hell, Free Zoo Visit" and went to look at the dragons from a safe distance.

Much to my surprise, when I got outside to look for them.... there was nothing there. Not one dragon. All of my Demon's Souls red flags where going off, something had to be up. But I ignored them, and in un-DS fashion, RAN MY ASS OFF to picked up all the treasures that usually right at the feet of death. Made off with a couple of nice things.

Please tell me this happens to other players.

O.o Can't say I've seen that. I got the treasure the hard way: Sprinting around like a chicken, grabbing, running, grabbing, running and dodging flames like a block of ice in hell. XD

It actually worked rather well, but I died after getting all but one item(the one under the blue dragon's tail.)

ZomDizae
10-07-2009, 10:20 AM
You'll stand before the bridge checking the situation, now you hear flapping wings from a distance - it gets louder and louder and in the far distance you'll see a dragon circling the bridge once... there you have it.

Speaking of those dragons, had a weird "non" encounter with them...

I'm playing one of my characters offline last night, and I get to the part where the path splits off to the left and leads to the dragons hanging out on a cliff. I said, "What the hell, Free Zoo Visit" and went to look at the dragons from a safe distance.

Much to my surprise, when I got outside to look for them.... there was nothing there. Not one dragon. All of my Demon's Souls red flags where going off, something had to be up. But I ignored them, and in un-DS fashion, RAN MY ASS OFF to picked up all the treasures that usually right at the feet of death. Made off with a couple of nice things.

Please tell me this happens to other players.
The sleeping dragons aren't there if you're in PWWT (pure white world tendency).

Now, I tell you a little story how FROM SOFT lowered the difficulty level for the release of the NA version (;)) : Before the latest patch got released, there was no chance in hell you could start with white worlds, you'd most likely end up with most areas in neutral WT and maybe on a bit more whit than the rest.
Now, since patch 1.04 both of the characters I started, started in almost PWWT in *all* areas. This makes the game considerably easier for people just starting out because enemies have less dangerous stats in white WT.

Jamesac68
10-07-2009, 10:58 AM
Actually, I think there's a random chance the dragons are off wandering. This happened to me last night. I just strolled up, grabbed the goodies, and cheerfully wandered off again whistling a happy tune. There were no dragon/s. Usually there's a dragon, sometimes there isn't one. (Or two?)

James

Sferzar
10-07-2009, 11:10 AM
Dammit that makes sense. Now I gotta go and try to change my tendency.

Jorlen
10-07-2009, 11:24 AM
Actually, I think there's a random chance the dragons are off wandering. This happened to me last night. I just strolled up, grabbed the goodies, and cheerfully wandered off again whistling a happy tune. There were no dragon/s. Usually there's a dragon, sometimes there isn't one. (Or two?)

James

Providing you haven't tried to run across the bridge near their roost and got the red's attention, he should definitely be on his roost. The blue one, unless dead, should be too.

If they are both gone, and you haven't killed the blue one yet, then there is only one possibility: pure white world tendency.

A lot of people on the gamespot forums are experiencing this too ; no dragons. I think it has something to do with World Tendency changing when online. Zom? thoughts?

Jamesac68
10-07-2009, 11:39 AM
I've just been told that it may be due to a bug where the game has world tendency set to pure white if it detects another region (or reviewable, maybe?) save file. Sadly, I've got about 2 seconds to run out the door. Anyone care to test this?

James

Porrage
10-07-2009, 11:52 AM
EXAMPLE: The dragon on the bridge (now listen well mr. Porrage ;)) :
Assuming you don't know that a dragon comes and fries you, but also assuming that you aren't brain-dead and know by now that the worst thing to do is just rush in, what happens is this: You'll stand before the bridge checking the situation, now you hear flapping wings from a distance - it gets louder and louder and in the far distance you'll see a dragon circling the bridge once... there you have it. He doesn't just pop in from nowhere and burn you, you know! You just have to be patient and check out the game's behavior, if you do that there aren't cheap deaths in this game. There's always a pointer or some signs showing you to either be careful or be patient and observe a certain area. :P

I actually did check around before that happened, and I did see the dragon off in the distance. Unfortunately, he STAYED off in the distance until I started slowly walking across the bridge. (there were a couple of items that I wanted to pick up)

It isn't until you're far enough on the bridge that he pops up, at least that's why my experience told me. In fact, I blindly rushed the bridge the second time I came across it (just to see if he'd pop up) and I made it across unscathed.

If I had been rushing and trying to get through as fast as possible, I would've been fine.

Ssylex
10-07-2009, 01:16 PM
Man, I sat on that bridge for a good half hour, watching that dragon. I'd run from the little nest area back to the bridge, watching it do it's thing. I must've made about 10 false starts across it, chickening out every time, before I finally got the nerve to go.

When I finally made the plunge across that bridge (and made it)... that was a rewarding, thrilling experience that I haven't had in a loooooong time.

I'd also like to say: Ecco the Dolphin was made by Nazis (probably on acid). I'd completely forgotten about the horrors of that game up until now... Gah. Like the Nazis, it was eventually taken down (it's ruin smote upon the mountainside), but that game was WTF-HARD.

Demon's Souls is like... rationally hard. Ecco was irrational. There, I said it. Screw you, Ecco.

Is Prinny really in the same league? I have it queued up to play, but I haven't gotten to it.

ZomDizae
10-07-2009, 02:15 PM
A lot of people on the gamespot forums are experiencing this too ; no dragons. I think it has something to do with World Tendency changing when online. Zom? thoughts?
What is 100% sure is that there are no Dragons with PWWT. period

If the WT is not pure white, and we have occasional missing dragons then that's very strange since I think Atlus already stated that the game's inner workings weren't touched. And in all my hundreds of hours with the Asian version, The player was the one controlling if a dragon appears or not: again with WT.

Those people reporting on gamespot reporting about the missing dragons, are they already experienced with the game or are they mostly first-time players?
The reason I ask is this; since the game just released most people don't have a clue how WT works and this could easily lead to posts about missing dragons and calling the game easy without realizing that they're in PWWT the whole time. It sure works like that on the GT forums...

IF we're talking about the soldier-filled small bridge just before the lever to open Phalanx' room. Then keep in mind that after you used the lever, the dragon doesn't appear anymore there.

I wish my NA copy was here already to check things out... :cry:

Senku
10-07-2009, 04:03 PM
The reason I ask is this; since the game just released most people don't have a clue how WT works and this could easily lead to posts about missing dragons and calling the game easy without realizing that they're in PWWT the whole time. It sure works like that on the GT forums...

IF we're talking about the soldier-filled small bridge just before the lever to open Phalanx' room. Then keep in mind that after you used the lever, the dragon doesn't appear anymore there.

I wish my NA copy was here already to check things out... :cry:

Sadly I can't tell you if my game was/is in PWWT. I'm away from my PS3 for the moment and won't be able to play again till Friday.

But yeah, I'm definitely a first timer. The first time I went through this part of the game was with my main character (Royal) online, and everything was how I thought it was supposed to be. (Dragon nest, small bridge of baddies, burned to a crisp by fire).

Then I went thru the area with my wanderer character OFFline, and NO dragons, free loot, and a small bridge of enemies I had to fight thru myself (that part was annoying).

Both times I did NOT raise the gate to the Phalanx room before experiencing these events. And leading up to that point, I didn't really play either character that differently (both killed by Vanguard in beginning)

Sorry can't check my WT.

ZomDizae
10-07-2009, 05:00 PM
^^Hmmm... I hope it's really because of your WT... Anyways, thanks for the reply.
I'm sure more people will report if it's a bug. If it's still unclear by the time my copy arrives, I'll gladly check this out; I love checking such stuff out in games. :D

Perversion
10-07-2009, 05:07 PM
At some point in time in my import copy, the dragons were both gone, and I looted everything from the corpses. I know I had a pure white tendency at some point as well, as the passage allowing entry to the area where Miralda is located was open. If I'm not mistaken, that was the same pass-through where I went into a dragon-free zone.

I have my domestic copy, and will probably try it in a bit here. I AM wondering about the "dumbed-down" difficulty people keep speculating on.

zergrussian
10-07-2009, 05:11 PM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

Sferzar
10-07-2009, 05:20 PM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

Damn, that is very lame. I want to experience the hardcore experience that the importers have.

ZomDizae
10-07-2009, 05:21 PM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

I knew it! So it really is as I say: FROM SOFT "softened"(no pun intended) a bit the difficulty with the 1.04 patch - starting a new character means starting worlds in white WT.

ZomDizae
10-07-2009, 05:24 PM
Damn, that is very lame. I want to experience the hardcore experience that the importers have.
Your best bet for the exactly same experience the very first japanese version had is to just suicide so many times in the different areas until you have all areas neutral except one a bit more black than the rest. At least that's how my first 4 characters had it...

Sferzar
10-07-2009, 05:30 PM
Damn, that is very lame. I want to experience the hardcore experience that the importers have.
Your best bet for the exactly same experience the very first japanese version had is to just suicide so many times in the different areas until you have all areas neutral except one a bit more black than the rest. At least that's how my first 4 characters had it...

I will try that tonight once I am done with Fool's Idol (who i love and despise at the same time.)

zergrussian
10-07-2009, 05:39 PM
I don't get why From Software would have done this though, it just kills the game for me.

Please Atlus, get From Soft to fix this. This doesn't happen in my Asian copy so maybe I should just go back to that and sell my US copy. Until it is fixed I'll be contemplating warning people about the US version as I don't think you're getting the real experience, advocate the import instead.

ZomDizae
10-07-2009, 05:46 PM
I don't get why From Software would have done this though, it just kills the game for me.

Please Atlus, get From Soft to fix this. This doesn't happen in my Asian copy so maybe I should just go back to that and sell my US copy. Until it is fixed I'll be contemplating warning people about the US version as I don't think you're getting the real experience, advocate the import instead.
Wait... You sure it doesn't happen in your asian copy? When did you check last?
It surely happens with my Asian copy! :?:

Sferzar
10-07-2009, 05:53 PM
Maybe they will patch it if enough people demand it. Maybe.

zergrussian
10-07-2009, 06:09 PM
I checked it last night when I knew something was up with my beating phalanx in under 3 minutes. I haven't checked again since deleting all my demon's souls data, let me try that again.

zergrussian
10-07-2009, 06:37 PM
I don't get why From Software would have done this though, it just kills the game for me.

Please Atlus, get From Soft to fix this. This doesn't happen in my Asian copy so maybe I should just go back to that and sell my US copy. Until it is fixed I'll be contemplating warning people about the US version as I don't think you're getting the real experience, advocate the import instead.
Wait... You sure it doesn't happen in your asian copy? When did you check last?
It surely happens with my Asian copy! :?:

Holy crap! I tried it with my asian copy, downloading the 1.04 update and it DOES do this. I guess this isn't a bug, just From Software's doing.

ZomDizae
10-07-2009, 07:07 PM
FROM SOFT employee 1: "Hmm, in few weeks our nice little baby launches for the western market..."

FROM SOFT employee 2: "Yeah I hope sales will be good, what do you think?"

FROM SOFT employee 1: "I dunno, they sure like to b*tch alot about games over there..."

FROM SOFT employee 1: "Know what? Let's roll the red carpet for the new ones!"

2 weeks later:

"Since the implementation of the program update (Ver. 1.03) on 6/22 (Mon), we have confirmed the following operational technical difficulties.

- MP is not recovered when an attack hit is landed using -Geri's Stiletto-
- HP is not recovered when an attack hit is landed using -Meat Cleaver-
- Cannot invade using -Redeye Stone- while in physical body
- Attack Power Up from -Morion Blade-/-Clever Rat's Ring- does not work on bows
- Players sometimes break into different areas/blocks from host
- Message evaluation scores are sometimes displayed incorrectly
- Messages are sometimes not properly deleted

We plan to correct these bugs with an online update in the near future. We deeply apologize for any inconvenience this may cause."

Patch 1.04 is released.

That was all a farce! I tell you! :P

grainock
10-07-2009, 07:29 PM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

Can someone explain what this means?...what are White Tendancies?

ZomDizae
10-07-2009, 07:35 PM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

Can someone explain what this means?...what are White Tendancies?
Long story short: People starting a new game now have it way easier than "we"(importers) had it.

It's important to point out that this is NOT a difference between the NA and Asian versions; also, no one did anything to the game's code to make enemies easier.

It's just that before you had to work to get pure white WT, now you'll get it already by starting a new game.
And in white world tendency enemies have way lower stats.

grainock
10-07-2009, 07:45 PM
Ok...that might be good for me...still think it'll be a challenge for me.

Jamesac68
10-07-2009, 08:46 PM
I think I need to look into this more, make sure that the game I reviewed is the game people are playing. I'll be incredibly unhappy if that turns out not to be the case.

James

Senku
10-08-2009, 12:38 AM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

I knew it! So it really is as I say: FROM SOFT "softened"(no pun intended) a bit the difficulty with the 1.04 patch - starting a new character means starting worlds in white WT.

Looks like this is figured out, but I just wanted to clear up one glaring omission from my story:

I died several times with my Royal leading up to the dragons, and did NOT die with my wanderer. So there's the difference, my Royal game is in more Black, which means Dragons.

ZomDizae
10-08-2009, 01:38 AM
I tried this and it has no effect, I cannot start a game that does not have all the world tendencies at anything lower than completely white.

I wish I knew how to fix this, but since I've deleted ALL the save data related to demon's souls on my and my brother's profiles I have had no resolution. I've started about 12 new characters and ALL of them have a completely white tendency on all worlds.

I knew it! So it really is as I say: FROM SOFT "softened"(no pun intended) a bit the difficulty with the 1.04 patch - starting a new character means starting worlds in white WT.

Looks like this is figured out, but I just wanted to clear up one glaring omission from my story:

I died several times with my Royal leading up to the dragons, and did NOT die with my wanderer. So there's the difference, my Royal game is in more Black, which means Dragons.
Ahhh yes then we can safely assume that your Wanderer was in PWWT. If that's the case, it's pretty normal that there weren't any dragons.

CUR715
10-08-2009, 01:44 AM
It's worth noting that on NG+ even with PWWT, if you summon help, the Dragons will be there.

Memnaelar
10-08-2009, 09:25 AM
I'm pretty sure you start worlds in WWT of some sort as the dragons absolutely weren't there when I started with my Royal and ran up the hilltop, even with a single death to Redeyes before getting there. I also know that I beat 4-1, killing Vanguard and Adjudicator, without a single death and Satsuki was waiting for me outside when I ported back to the Nexus and then came back in.

Can anyone else confirm if levels *start* in WWT or PWWT?

Also, when you NG+, do you keep previous world tendencies or do they reset to a base status?

gelles
10-08-2009, 11:14 AM
I also didn't have the dragon on the bridge leading to the lever, and got all the items from the roost easy as cake. (Still died from the soldiers because I expected the dragon to kill them and started running for it... didn't quite work that way). And I definitly remember checking my WT after the tutorial and seeing everything Neutral.

What's funny is the bloodstains around the roost, showing people running up there and dying from a -something- that just never appeared for me.

Eskol
10-08-2009, 01:38 PM
...just kill the red dragon with your bow in 1-2 it takes a lot of arrows (around 120ish) once you kill him you get his soul and some demons souls like 7,000 then go loot the stuff in 1-1

p.s. this game is not very hard

hellmonkey
10-08-2009, 02:37 PM
Speaking about the dragons, has anyone tried to snipe them from their roost/treasure area or can you only kill them from the bridges.

ZomDizae
10-08-2009, 02:57 PM
Also, when you NG+, do you keep previous world tendencies or do they reset to a base status?
You keep them.

Eskol
10-08-2009, 10:33 PM
Speaking about the dragons, has anyone tried to snipe them from their roost/treasure area or can you only kill them from the bridges.

I tried sniping them (well the blue one) my arrows didn't even touch him, I think there is a barrier or something.

ZomDizae
10-09-2009, 06:58 AM
Speaking about the dragons, has anyone tried to snipe them from their roost/treasure area or can you only kill them from the bridges.

I tried sniping them (well the blue one) my arrows didn't even touch him, I think there is a barrier or something.
The dragons have barriers while they sleep. The blue one in 1-1 is sleeping the red one not. Technically you could snipe the red one there but after ruining 30% of his HP, he flies away.

Karkarov
10-09-2009, 07:44 AM
Uh I died to vanguard and then died 1 time before the dragons on my first playthrough of 1-1 and the dragons most definitely were there. Supposedly dieing in soul form has no bearing on world tendency? Also when I got to the first bridge in 1-2 past the hoplites after killing vanguard and getting a tendency boost the dragon was again still there.

Something doesnt seem right here....

Memnaelar
10-09-2009, 09:15 AM
I started a second character, temple knight rather than royal, last night and headed down to the dragon roost in 1-1. Only differences in my playhrough were skipping the tutorial, -not- dying (unlike my royal who died once) and skipping the redeye knight (my royal killed him). Dragons in the game,
no dragons in the royal. Something odd indeed.

Jamesac68
10-09-2009, 11:37 AM
I deleted my reviewable save and main-game save and the dragons are on the ledge again. Also, I got my head handed to me several times, but that might be due to playing the armor-less barbarian, who even took damage when parrying until I got her some armor. Even after that, the fast armored skeletons were properly challenging instead of falling over in two hits. The world tendency still shows white but at least it's less than before, reinstating the challenge and putting the dragons back where they belong.

James

Auzramon
10-09-2009, 01:30 PM
it took me 3 days to finnish the U.S. release version 1st playthrough while im here if anyone who has completed it and is on new game plus give me a holla since all my friends are either quitting or way to far behind its time the elite players band together who will answer thy call

psn id gb40
character name: Auzramon