View Full Version : Atlus wants 'us' the fans, to stop Importing?
Mounce
06-27-2009, 03:35 AM
http://www.gametrailers.com/video/design-interview-demons-souls/52090
(There easily is a few spoilers in terms of what happens at the start and how the game is to start for all newby-adventurers, and so on, you have been warned)
Near the end of the video, the speaker(Aram Jabbari - Mananger PR in Sales) says out:
"We really like to pimp our games out, there's nothing to discuss specifically at this point but this is a huge game for us this year and we want it to be something special for fans, we also want fans to stop importing it."
Though all I've seen the fans at this website is say how much they're going to import the game, and own either both versions or just, they can't wait and are going to import and not care for what changes that may be done.
They even discuss they 'May' add more equipment and etc, similar to my question in a thread I created, many interesting things are said as to the changes or upgrades, tweaks they are working on or going to add in to the game to 'IMPROVE' the North American version. As many of us had hoped for who haven't yet played the game.
Exciting! Discuss!
PainKilleR-[CE]
06-27-2009, 07:16 AM
Of course they would prefer that fans wait for the game instead of importing it, Atlus has nothing to do with the game released in Asia.
Beyond that, I think he was trying to imply that they'd have more to offer to those that wait, implying they might be doing a little more than just cleaning up the translation.
ProudClod
06-27-2009, 11:03 AM
I understand and agree completely.
Your importing the game does nothing to support Atlus. Atlus is doing the NA gamers A HUGE favor bringing this game over here. So hold onto your pennies, and support your favorite Publisher ;)
sotanaht1
06-27-2009, 12:40 PM
Atlus is doing us no favors by bringing this game over, we can do that for ourselves, four months before they announced it and almost a year before they actually do anything. The only point at which I will say they might be doing good is if they get us bonus content, however, they must be very careful not to disrupt the developers original intentions in doing so. Demon souls is an AMAZING game, and I would not want to see Atlus adding "bonus content" that makes it easier, like some kind of new uber weapon.
Supporting Atlus by buying the localized version encourages them to keep doing what they are doing here, takeing perfectly playable games from other countrys, and selling them in here for bare royalties to the Devs.
Supporting the Devs and original publisher by importing encourages them to do exactly what they did, release a game in their own country, in english, that is absolutely amazing, and let us do the work of bringing it over if we want it.
jeffx
06-27-2009, 12:49 PM
^ oooooh boy. Might as well call Atlus USA "pirates" while you're at it.
sotanaht1
06-27-2009, 01:08 PM
Why not? No, they aren't quite pirates, but they really do seem to be ripping the devs off to me. The basic strategy is that the devs get more money by quantity by allowing atlas to sell in the US, but less per unit. In that case, any individual who imports does more good then any one who buys from atlus, though enough people buying from atlus do as much good as one individual importing.
This is under the definition that more good is done by providing money to the devs and perhaps their original publishers who made things possible, then it is by providing it to atlus who is doing very, very little.
Atlus and other localizers should spend their time on games that simply don't exist in the language of the region they are sending them to, demon's souls was barely an inconvenience, but there are still games I may never be able to play at all, becuase they are fully Japanese. There are others that have region lock problems, but that is easy enough to solve.
ReaperX30
06-27-2009, 01:49 PM
I've imported the Asian version but I still have my pre-order at Amazon.ca and that ain't gonna change. I found a couple of things that if fixed by Atlus would make the game better.
- The class names that are long have been abreviated : Temple Knight = TmplKnt or something like that. It not a major thing but it can be confusing.
- The net code is not perfect. I've been thrown out a couple of times. I mean there's a message saying you were disconnected from the servers and we're back at the title screen. I made some test to see if it wasn't a router problem but it only happenned with this game.
- I don't know if Atlus does voices for the games they localise but some voices sounds like they're reading a text and are looking for the words. Like the Black Maiden : May thine.....................strength blablabla. Small delays that becomes annoying after a while.
- There's the not being able to copy your savegame to a usb dvice or something else that I really don't like. Some will say it's to prevent cheating, I'm all for that but like I mentionned in another post my PS3 died on me and I lost all my savegames. I was lucky it was only 12 hours of Metal Gear 4 and 3 hours of Uncharted. Someone here lost 130 hours of Oblivion ( I would've cryed ) :) The point is that if you're going to spend more than a hundred hours on a game you should be able to backup your savegames. I don't have an external hard drive so I just put the savegames on an 8 gig USB device. I tried doing a complete backup but it asks for 11 gigs!
Of course it's better if we wait and get the Atlus version but I just couldn't wait. For me when I get the Atlus version it will show how much effort they put on the title. Games like this you could play forever so even though I'll have been playing for a while the game won't loose it's value. If they fix the bugs and things like I mentionned the game will just be better. Don't worry Atlus you'll get my support.
Ephidel
06-27-2009, 02:06 PM
Why not? No, they aren't quite pirates, but they really do seem to be ripping the devs off to me. The basic strategy is that the devs get more money by quantity by allowing atlas to sell in the US, but less per unit. In that case, any individual who imports does more good then any one who buys from atlus, though enough people buying from atlus do as much good as one individual importing.
This is under the definition that more good is done by providing money to the devs and perhaps their original publishers who made things possible, then it is by providing it to atlus who is doing very, very little.
Atlus and other localizers should spend their time on games that simply don't exist in the language of the region they are sending them to, demon's souls was barely an inconvenience, but there are still games I may never be able to play at all, becuase they are fully Japanese. There are others that have region lock problems, but that is easy enough to solve.
Oh please.
Importing supports people who sell imports far more than they support the original company, and having a game available officially in a region offers up far more potential customers.
I doubt the creator suffers because an American copy of their game is bought rather than some other version, and I'm tempted to suggest that if anything, they'd probably prefer if you bought their game from an avenue that will feed profit back to them... say, an official avenue via a publisher and a regular store, rather that one which will see large sums go to someone completely unreleated... say, an import vendor :P
For all I use them, in many cases the importer companies are the ones "ripping off" people (its just that those people are either used to it, or don't mind). They get straight profit on a simple outlay. They don't have to risk money in the production, sales, advertising, etc of the game; they just buy them and sell them on for profit.
And meh, the Japanese game had english voice but it didn't actually have english text - that was an addition for the chinese/korean versions done by *gasp* a localisation team. I'm assuming thats down to the people listed in the manual under Sony's "Localization Support" section rather than From Software themselves, and I seriously doubt that one localisation team "rips off" the devs more than any other.
Either way, its not as if Atlus will just grab (any version of) the game, stick it in a box with an ESRB rating and release it exactly as is. I'd imagine at the very least they'll 'touch up' the text. Some of it is functional, but not exactly perfect from an english speaking standpoint. I guess we'll have to wait til the promised blog post (http://www.atlus.com/forum/showpost.php?p=120251&postcount=6) to confirm though.
sotanaht1
06-27-2009, 02:24 PM
Most of the text is actually nearly perfect English, or its a mix of player-chosen phrases that only barely work, simply becuase they are mixed and matched by the players and need to match with the Japanese in meaning. The problems lie in the logic of the text, and occasional spelling and punctuation. For example, there are items that say "Turns user into a soul" when they mean "Turns into souls when used"
The exporters are really retail stores that ship overseas. They do not buy the games from the local gamestop and sell them to us at a markup, they buy them direct and sell them to us. Atlus is another middleman. Atlus will most likely take a localized version, such as the china/asia, and localize it again, thus saving some translation and voiceover hiccups. This means that there are now 2 localizers instead of one making money, in addition to the retail store, the publisher, Sony most likely, and finally the developer.
I believe also, though I am not sure, that the localizations for China and Korea were done in house, either by the publisher (most likely) or Sony or the developers (all unlikely).
Really, I am just angry that Atlus is making people wait another 8 months on a game that is already finished, and expects people to thank and pay them for it. They aren't doing anything for me on this game, in fact, they may even harm my enjoyment of the game. There are two ways is happening and may happen. First, fewer people, especially English speaking people, seem to be importing it now then would have, which means I have fewer people to play with, especially of those whom I can talk to. Second, once they finish they may lock the servers so that only people with their version can play together, separate from everyone else, including me. The second point is especially likely if they change any content, becuase an altered version has a tendency not to play nice with the original.
PainKilleR-[CE]
06-27-2009, 04:23 PM
The exporters are really retail stores that ship overseas. They do not buy the games from the local gamestop and sell them to us at a markup, they buy them direct and sell them to us.
Most of them are exporters, not retail stores. While they still stock the games themselves like retailers might, they specialize in warehousing, shipping, and customs, and charge according to a different set of costs and risks than retailers. While they don't buy from the local gamestop, they aren't the local gamestop, either.
Atlus is another middleman. Atlus will most likely take a localized version, such as the china/asia, and localize it again, thus saving some translation and voiceover hiccups. This means that there are now 2 localizers instead of one making money, in addition to the retail store, the publisher, Sony most likely, and finally the developer.
This depends on the contracts with Sony and From Software. Atlus may not have the rights to use the Asian version, or they may have the rights to use the translation, but would still want to check it against the original Japanese for accuracy (and their native English-speaking employees in translation and QA). They might also want to record all of the voice overs again, I don't really know what they have planned for this title, and they haven't really said a lot about their plans for it. However, you won't likely see the Asian translation team getting a cut of the sales, it's more likely they had a contract that permitted the translation to be used in future versions of the game, or they got a one-time payout for using the translation.
Further, Atlus USA is also the publisher in North America, and Sony, the retail store, and the developer always get a cut (and whatever publisher is involved).
I believe also, though I am not sure, that the localizations for China and Korea were done in house, either by the publisher (most likely) or Sony or the developers (all unlikely).
More than likely Sony (the publisher of all of the Asian versions I believe) hired out the translation (or did it themselves). This really has no bearing on the issues at hand, though.
Really, I am just angry that Atlus is making people wait another 8 months on a game that is already finished, and expects people to thank and pay them for it. They aren't doing anything for me on this game,
They're not doing anything for you if you choose not to buy the version released in North America. For those of us that will buy the version Atlus USA releases, though, we're paying for whatever work they do in localization of the title, plus the work publishing and distributing the title in North America, something Sony didn't see fit to do, and From Software probably couldn't do themselves. As for the stuff I cut off at the end, I don't really see a basis for believing Atlus would do anything to harm the game, though I could see Sony requiring them to cut off access to the US servers from Asian versions of the game.
Umbasa
06-27-2009, 04:45 PM
I don't understand why there were still people recommending importing the game Atlus announced the game. It's not that often that a game gets released in full English outside of North America or Europe so who knows if the next game is going to be in English and if not who's going to publish the game when the first one didn't sell well. You guys are pretty lucky that the game was released in full English with a translation as good as it had since stuff like that doesn't usually happen but you should really support the local release when you can. It didn't look like this game was going to come out here and Atlus is going to give it the translation it deserves so I think that's something to be thankful for.
- There's the not being able to copy your savegame to a usb dvice or something else that I really don't like. Some will say it's to prevent cheating, I'm all for that but like I mentionned in another post my PS3 died on me and I lost all my savegames. I was lucky it was only 12 hours of Metal Gear 4 and 3 hours of Uncharted. Someone here lost 130 hours of Oblivion ( I would've cryed ) :) The point is that if you're going to spend more than a hundred hours on a game you should be able to backup your savegames. I don't have an external hard drive so I just put the savegames on an 8 gig USB device. I tried doing a complete backup but it asks for 11 gigs!
I haven't used the backup utility but is it possible to delete things you can easily get back like game installations and Playstation store downloads to make the backup smaller?
With a game as hard as Demon's Souls it's sort of an accomplishment to get the platinum trophy but if people could cheat it by using other peoples saves that would really cheapen it.
ReaperX30
06-27-2009, 06:29 PM
I haven't used the backup utility but is it possible to delete things you can easily get back like game installations and Playstation store downloads to make the backup smaller?
With a game as hard as Demon's Souls it's sort of an accomplishment to get the platinum trophy but if people could cheat it by using other peoples saves that would really cheapen it.
I'll look for more info on the backup thing. For the save though using other people saves to get trophies would render the game worthless. It's like using cheats to unlock everything in the game, it's fun on the spot but gets old really fast and after that.....the game gathers dust. I got a usb card reader with an 8gig card in it plug into my PS3. I use it to get themes off my PC and backup my saves in case my PS3 die again but that's it.
Enzeru
06-27-2009, 06:37 PM
If Atlus does modify the game and they are able to have both regions' servers access eachother, then there could just be an update for the game released in Japan/Asia/etc. so that they communicate properly.
EDIT: And I think you're blowing this way out of proportion. Oh noez, Atlus wants to make money! When haven't they...?
GamerSam
06-28-2009, 03:16 AM
Well I'm going to buy a second copy anyway when the NA version is released, but I'm hoping for something extra included (soundtrack, artbook or something) :D
Mounce
06-28-2009, 10:16 AM
RAR WHY IS MY THREAD TURNING INTO AN ARGUMENT-THREAD!!
Publishers are there for this purpose, they get the RIGHTS TO PUBLISH A GAME!!!! How is it stealing?! They had to get the RIGHTS TO PUBLISH IT. Period. It's their job to get their money by means of publishing a game, for the gamers and for themselves as a business to be successful in terms of EMPLOYMENT
Period, NO ARGUING! D:<
sotanaht1
06-28-2009, 01:05 PM
The reason we are arguing is because some people think that atlus is doing us some kind of favor, and that we, or at least those of us who haven't already, should stop importing the game and wait for their version. Other people, such as myself, believe atlus is doing nothing but wasting our time, and asking us to "wait" and not import the already completed game is nothing but corporate greed.
Flußkönig
06-28-2009, 01:39 PM
So Atlus is the bad guy for licensing a game and bringing the game to the attention of a whole new market? What a moron.
sotanaht1
06-28-2009, 03:04 PM
No, atlus is the bad guy for bringing it 8 months late and then telling people that they shouldn't buy their competitors versions. Keep up with me here.
If they brought it on time, feb 22 09 I believe, or if they did NOT suggest that people wait for theirs, I would not have much of a problem with them.
Flußkönig
06-28-2009, 03:14 PM
Eight months late for what? Was it available at NA retailers eight months ago? Give me a break.
Why exactly is suggesting that people not import a bad thing? You still have a choice as to whether you will import or not and Atlus has an interest as a business to get people to buy the NA copy. You think Atlus should be actively trying to get people to buy the import or something?
Not exactly a logical proposition on either account.
sotanaht1
06-28-2009, 03:24 PM
If you count the internet, as I do, as including a part of retailers one can access in NA, then yes, it was available 8 months before its atlus release.
I think atlus should leave well enough alone or ONLY provide incentive. To tell or even suggest that people wait is overstepping.
Flußkönig
06-28-2009, 03:58 PM
So basically, if you don't order stuff online, are not capable of ordering online, were waiting for a NA company to pick it up or had never heard about the game before Atlus advertised it you are ####ed and that is totally cool? Awesome.
I think atlus should leave well enough alone or ONLY provide incentive. To tell or even suggest that people wait is overstepping.
Way to be totally unrealistic. Atlus should be trying to sell as many copies as possible. If they aren't then someone isn't doing there job right.
System_Error
06-28-2009, 04:08 PM
If you count the internet, as I do, as including a part of retailers one can access in NA, then yes, it was available 8 months before its atlus release.
I think atlus should leave well enough alone or ONLY provide incentive. To tell or even suggest that people wait is overstepping.
you are a douche. A huge ****ing douche. People like you need to die in a car fire.
*accepts my banning*
Flußkönig
06-28-2009, 04:16 PM
If you count the internet, as I do, as including a part of retailers one can access in NA, then yes, it was available 8 months before its atlus release.
I think atlus should leave well enough alone or ONLY provide incentive. To tell or even suggest that people wait is overstepping.
you are a douche. A huge ****ing douche. People like you need to die in a car fire.
So say we all.
backspace90
06-28-2009, 05:56 PM
I'm really torn whether or not to import ... I'm just waiting to see what Atlas says the NA version will have that the imported version won't. :(
Mounce
06-28-2009, 06:47 PM
The reason we are arguing is because some people think that atlus is doing us some kind of favor, and that we, or at least those of us who haven't already, should stop importing the game and wait for their version. Other people, such as myself, believe atlus is doing nothing but wasting our time, and asking us to "wait" and not import the already completed game is nothing but corporate greed.
The problem I see is that you're groundlessly judging a company when you don't know the true facts, you're merely assuming, then using that assumption as a 'What-if' SO strongly, that you feel it HAS to be truth/facts.
You're being delusional.
Why must you think a company is doing you a favor? Why not just see it as Business 'and' an opportunity for making some profit. People have different damn jobs that do different specified things to make everything work like gears to a clock, whether irrelevant, needs, wants, or necessities of life. Atlus isn't making OMG-WTF-IS-WRONG-WITH-ATLUS 'Shady' business moves. They aren't saying "The original is flawed, don't buy that ####! Buy our game when we release it! Importing is for LOSERS!" Lol, They're telling you to sit damn tight, as an appropriate retail version for us will be out, they're tweaking it and officially importing it over for us so we don't deal with any annoying troubles, and of course, properly publishing a game over-seas helps build alliances/friendships between companies varying on how well of a job they do with the game-creators' child.
Wasting our time? They're tweaking the game, fixing translation errors, and probably many other things they merely don't reveal and you take that 'Not-telling-us' as "THEY MUST BE DOIN NOTHING BUT TWIDDLING THEIR THUMBS WITH DILDOS UP THEIR ASS WTF IS TAKIn' SO Long!1!!"
Honestly, cool the hell down for a second. Just think Logically, if possible.
1) Some people suck up to this/a company, unsure as to why but they're overly optimistic about the companies values/rules or how they treat their consumers.
2) Some people grudgingly judge a company based on it's actions as if they must be imbeciles when really, they're the ones running a business/corporation and the person doing the anal-judging in a Lone-character who has either a superiority complex, or feels they could run a company better but rather mouth off about it and continue doing nothing about it in their life.
3) Some people, merely wait, buy a game when released, don't give a total rats ass about who or what, but whether or not the game was fun and worth the purchase, Period.
Do you assume that For Software gets NO profits on its own game just because Atlus is publishing it?....Realllly now?... Shares of the profit of the purchases are split, as all things in the consumer-world.
You saying corporate greed because you're merely impatient and don't 'Know' what they are doing, just blindly attacking GROUNDLESSLY......It's pathetic, nothing can make up for that whether you argumentatively say anything back to me or not.
No, atlus is the bad guy for bringing it 8 months late and then telling people that they shouldn't buy their competitors versions. Keep up with me here.
If they brought it on time, feb 22 09 I believe, or if they did NOT suggest that people wait for theirs, I would not have much of a problem with them.
What if other publishers were battling over the rights over whom were to publish this game?
What if Atlus had to wait for a duration of time before they could fully 'have' the rights to publish this game?
They announced that they'll be importing the game to North America god damn near the end of MAY.....(We're still in June, only ONE MONTH AGO) The game may have been out for a while and it may be odd why there was never a publisher to take the helm and bring it to North America sooner, but you simply not knowing as to why, doesn't mean you have any rights to assume anything so negatively or pessimistically.
It's the blunt case of fearing the unknown, except......dumber....because it's over a video game, a company importing a game.....if you don't like the game, don't post here, if you like the game, stop bickering and enjoy the game itself, and just be happy Atlus is doing 'WHATEVER' THEY DO, to ensure many others whom would have no idea of this games existence in North America, and placing it on the RADAR.
When playing games, it's either you like the game, or hate the game, the haters should just move on in life, while those who like the game can continue to enjoy playing it until you beat it, or play for so long you get sick and tired of it for a few years. NOT complain over such trivial and redundant matters, especially when you have no grounds for your argument.
sotanaht1
06-28-2009, 07:01 PM
Ive already said my piece on the advantages of importing, for you, games in general, and the company that made Demon's Souls. Some of my points may not be accurate, but many are.
You can wait if you want to. But consider carefully WHY you are waiting. Is it because Atlus told you to? Is it out of loyalty to Atlus? Are you hoping for more content? Are you adverse to the idea of ordering the game? Do you not want the game now anyway? Do you think it will be cheaper? Do you think it will benefit the genre to see sales in north American stores?
I am sure some of you can come up with other reasons, but for myself, I don't see any of these as being legitimate enough to deprive myself of such a great game for any length of time. I think demon's souls to be good enough that no one else should make themselves suffer that either.
sarshelyam
06-28-2009, 07:07 PM
No, atlus is the bad guy for bringing it 8 months late and then telling people that they shouldn't buy their competitors versions. Keep up with me here.
If they brought it on time, feb 22 09 I believe, or if they did NOT suggest that people wait for theirs, I would not have much of a problem with them.
What a headache this thread has become simply due to your ignorance. You're calling a company who is localizing a title in a specific regions foul because they're asking you to buy it in YOUR region and forgo an import? That's not selfishness, that's basic economics?
First of all, Sony is not their competitor, nor is FROM Software. In regards to Demon's Souls they're their partners. Sony and FROM sold the licensing rights to North American publishing to ATLUS, bonding them as an intellectual partner. Second, do you live in North America? If so, deliberately choosing to import instead of buying the version in your region is a disservice to the economic stability we so heavily rely on.
It's painfully obvious you don't really understand how licensing works. Apparently not, but let me flesh it out for you anyhow. Nor Sony or FROM Software saw it worth the risk to pursue a North American localization. Now, wrap your head around this if you can, YES, the game is already in English, but buying localization rights and the licensing that goes along with it doesn't meant you have day one access to it. I can only imagine the round-table sessions and money talks that surrounded the license surrender for North America. Suffice to say, I CAN wager it took the time spanning from the Japan and Asian releases, to the announcement at the end of May.
Announcements are one thing, but localization is a completely different thing. Take it from me, I've invested HUNDREDS of hours in the Asian release and even I could see what necessitates the need to take a digital comb, so to speak, to clean out the filth. It isn't a perfectly translated game, but nor is English a primary language in the region it was released.
Normally I'd give anyone a pass and fault ignorance but, sotanaht1, your argument is grasping at straws far beyond the realm of ignorance. You simply sound butt-hurt that it's taking some time to repair what wasn't a perfect gaming experience overseas...but, perhaps you know more than I...or ATLUS for that matter.
slayn
06-28-2009, 07:19 PM
If you import Demon Soul's you are the bad guy because you are not paying sales tax* and are thus helping the terrorists.
* does not apply if your state has no sales tax
Mounce
06-28-2009, 07:20 PM
Ive already said my piece on the advantages of importing, for you, games in general, and the company that made Demon's Souls. Some of my points may not be accurate, but many are.
You can wait if you want to. But consider carefully WHY you are waiting. Is it because Atlus told you to? Is it out of loyalty to Atlus? Are you hoping for more content? Are you adverse to the idea of ordering the game? Do you not want the game now anyway? Do you think it will be cheaper? Do you think it will benefit the genre to see sales in north American stores?
I want to see those 'advantage' other than a means of showing ones impatience. Also, which points of these 'many' you speak of that are accurate.
I want to wait, yes, because no matter what happens so as long as I have patience, the North American release will be better, more tweaks, of the translations.
Why? Because Atlus says so, not because of loyalty, but because no matter what the #### happens, they're publishing it, and what they SAY, Goes. It's not greed, it's business, and if anything of taking so long, it's also marketing and advertising. Why the hell would a publisher want to release a game to a whole new continent, without even fully knowing it's fixed up for the Western audience who are less tolerant? At that, they need to prep everything for sales, and ensure everyone knows this game exists, or a good amount to show profitable sales and not make it so they lose money. Since in this day and age, and economy, losing money is Bad, and a cautious company/corporation who doesn't want to go bankrupt, is a smart one.
All your 'Questions' can be all linked to this one answer: 'Be patient, holy ####'.
More specific answers:
1. Why waiting? Because I can, because the NA version 'will' be better, and we already know they AREN'T doing 'Nothing'.
2. Atlus told us to, of course, why, you think I'm going to say, HOW BOUT SCREW YOU ATLUS, I'LL BUY IT NOW! Lol, It's like Fan-subbers of Anime, you gonna rush them and tell them to translate the anime ####ing faster? It will come when it's done.
3. Loyalty isn't needed to be patient, or to expect what it's to come in recognition of our patience, I only registered here because of this game, and don't care about the state of Atlus financially or anything, so as long as they don't #### up the games I care about, because the GAMES are what are important, everything else just creates drama and shouldn't be thought about unless it's negatively affecting your health or well-being somehow.
4. Yes, sure, I'm hoping for more content so as long as it's 'DONE RIGHT', and balanced. If Atlus is perhaps using this time in trying out adding more content, but it's not going as planned, then give them the time they need so they don't F up the game, cause they will lead to more angered people/fans/consumers later on.
5. I'd only be unfavorable of importing, if it meant I get a flawed version of the game, where if I had only waited a few more weeks/months, I could've enjoyed the benefits and fruits of Atlus' labor, whatever they are doing, are trying to do, and will do. I'd import the game if I knew nothing was changing, or barely anything for me to give a damn.
6. I've been wanting the game since I first saw a video of it in TGS 2008, since I love medieval games, first being skeptical, but curious of the game, then fully-wanting the game. However, just like any other game you're anxious for, you must be patient.
7. Cheaper? Probably not, especially for me, Canadians and game-prices are ####ing high, but if this game has 50+ hours of gameplay, it should be well worth it, with my research proving to me and my assumptions that the gameplay itself, controls, and combat are good enough for my money, and the reviews it's been getting won't be lying to me.
8. It won't benefit the 'Genre', but it will let From Software know to continue down this direction, and either make a sequel and this time ensure it goes to North America faster because there is a fanbase there heavily interested in the franchise, OR.....to continue to make similar games as they are doing, but have them go to North America in this 'Gameplay-style'.
sotanaht1
06-28-2009, 07:30 PM
I asked you to think of why YOU are choosing to wait. I listed those questions as examples, things I might expect to hear. If you have a good reason to wait, go ahead and wait, I just want you to think about your reason, and make sure it actually is good. I certainly can't think of any reason good enough for me.
From the way people respond here, you would think atlus was their mother. I am here as a fan of Demon's Souls, NOT atlus (obviously), responding to a thread titled "Atlus wants 'us' the fans, to stop Importing?". Basically a thread about a company (Atlus) telling people NOT to go buy a great game, and instead wait for them to tell people its OK, once they have finished their own round of tweaking.
sarshelyam
06-28-2009, 07:52 PM
Again sotanaht1, if that is indeed your real name, you're missing the point. They context behind the words is simply urging NORTH AMERICAN gamers to support a NORTH AMERICAN game. Honestly, ATLUS can do nothing to stop us from importing a game but your resounding disdain for the release cycle is nothing more than trolling.
Ok, we get it, you're not a fan of ATLUS nor a fan of the fact Demon's Souls is coming out MONTHS later in a different region. Calling foul on the company does little more than brand you as a troll wouldn't you say? Just be unhappy with your silence and use your extensive knowledge of the game you've been playing to help users with questions and not respond to topics like these with what amounts to obvious flame-bate replies.
RivalShadeX
06-28-2009, 08:34 PM
There is a purpose for them telling people to stop importing. Because, if people keep importing a game, then the sales for this region will go down, which makes the game sales look bad, which makes Atlus as well as other publisher not want to bring over games like Demon's Soul to North America, which deprives hundreds of people of a great gaming experience...
So what, Demon's Soul has a somewhat good English translation, that is RARE, and some games aren't region free, so if games like this don't get good sales, and don't get picked up by developers, guess what... No English translation at all, that is why they are asking people to wait, so they know English speakers in North America like this type of game and want more to come their way...
Fuyukaze
06-28-2009, 10:50 PM
I'm fairly certain people will import what ever they want how ever they want. Atlus requesting people to stop importing this game is reasonable but somehow I doubt many will cease. If I had a PS3 I wouldnt import it but that's only because it would be too expensive. Then again, I'd want to just to have another game to play on it. System's realy lacking in RPGs and Strat games currently.
Inzaghi
06-29-2009, 05:43 AM
Thread locked for terminal stupid.
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