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Pibbman
02-09-2009, 05:25 PM
Glory of Hercules by Paon
(Hercules no Eikō: Tamashī no Shōmei)
Famitsu: 8, 8, 8, 7 | 31/40

Youtube (http://www.youtube.com/watch?v=l310TZ9dBRE&feature=related)
Youtube2 (http://www.youtube.com/watch?v=FKmCp9r_Tn8)

Screenies (the screenshots don't seem to do it justice, check out the videos above)
http://dl-client.getdropbox.com/u/156850/hercules/eternal4.jpghttp://dl-client.getdropbox.com/u/156850/hercules/eternal5.jpghttp://dl-client.getdropbox.com/u/156850/hercules/eternal3.jpg

A review from someone who has played the game


- Introduction
Hercules no Eikou Tamashii no Shoumei (also known as Glory of Hercules Proof of Spirit) is a 3D game that sure does shows the 3D capabilities of the NDS. The previous Hercules game of the series was released 14 years ago on the SNES, only in Japan.


- Gameplay
Hercules no Eikou is a turn based RPG, with many different characters and spells. All movement can be done with the stylus but the buttons on your DS just works as well. Balance is kind of bad, because shops sell items that are too weak for your level, the main character is kind of weak compared to the rest of the characters; characters that temporarily join you are way too strong, etc. The game is heavy on text, so if you don't know some Japanese, it will really be tough playing through.
Once you leave a town and get out on the world, your character moves very slow, and you will encounter an enemy ever 5 seconds of walking, which really can get annoying just to reach your next destination.
The battle is the nice part of the game. You can do an ordinary attack with your weapon, increase stats of a party member, decrease stats of an enemy, cast a spell, etc. Just like Etrian Odyssey, there are 2 lines in battle, the back and the front. When you stay on the front, you can get damage directly from an enemy, but you can use melee attacks to strike them back. On the back row, you automatically heal some MP every turn, and you cast spells and do some ranged attack. You can cast some spells or attacking skills even stronger using the touchscreen. Battle itself is very Golden Sun-ish. The character scaling might be a little too bad, because the camera wants to fit everyone and every enemy on the screen as long as possible.
Many events trigger during battle, such as counter hits, 2nd hits, block, critical hits, and more.
Elements are used to cast spells, and there are 5 types of elements, and each spells consume different elements. Don't worry, they refill by some amount each turn.

8.5/10



- Graphics
This game shows off the 3D capability of the DS. Soma bringer style characters with spells that somehow resembles Golden Sun... All of these flashes and beams and auras and sparks... Each character and each enemy movements are very flexible, and you can see all the joint movement. All character's movements are smooth and connected, and as a DS game, I was very impressed. Towns and the over world were kind of empty, but when you enter a building or encounter an enemy, everything is very well designed. When you are running around and tap A, it does kind of lag. (Try running around and rapidly tap A multiple times...) But if we count that as an exception, the framerate is real smooth.
Most of the game is 3D, while some 2D on the bottom screen.
Many explosions, extra effect and glows make battles look more interesting.

9.5/10



- Sound
Not much voice acting, but many sound effects. Background music is very clean. The background music fits each event, such as smooth and soothing music in towns, a fast and cool music during battles, creepy music when something bad happens... etc. Each sound effect also clearly represent the action; explosion sound really does sound like explosion, thunder sounds like thunder... it's just good enough for an RPG.

8/10



- Replay value
This game really does depend on the player, if he/she wants to play again or not. A person that does not understand Japanese at all but finally finished the game might not want to play again, people that gets tired of turn based fighting might get bored and stop in the middle; For me, I didn't want to repeat the game again - not because it was boring, but it did quite take long, and I was stuck in many parts because of the Japanese... If a translation was available, I would definately play again, because I am really curious of how the story goes along, and I want to use all the spells and items and other features that I couldn't use because I didn't understand much of it.

8/10



- Overall

The game is pretty good, and has excellent 3D graphics for a DS game. You might want to try it out, and play as much as you can until you get stuck, save the save file and hope for an American release
This game was highly over my expectations for a DS rpg, and after I completed the game, I really wanted to play again in English if it does come out. (or a translation team starts translating this)
Very beautiful, nice action, and very smooth. (the 2nd game that impressed me for DS graphics, after TOI)
Even though it feels like many parts are empty, it sure has its own unique features.


8.5/10


I'm interested in it. From what I've read it's a pretty old school RPG gamestyle. The video definitely caught my interest, and I generally love RPGs that are set back in medieval periods and whatnot.

jj984jj
02-09-2009, 07:40 PM
I heard the combat is reeeeeeeeeeeeeeeally slow and the button controls aren't the best but I'm still somewhat interested. If Atlus got the chance to bring over another Nintendo game though my first choice would be Soma Bringer.

Pibbman
02-09-2009, 07:47 PM
I heard the combat is reeeeeeeeeeeeeeeally slow and the button controls aren't the best but I'm still somewhat interested. If Atlus got the chance to bring over another Nintendo game though my first choice would be Soma Bringer.

Except I think Nintendo would bring that one over since it's Nintendo property. I think the fact that there is a fan translation of the game that is currently 97.25% complete, would make it appear that Nintendo has no intention of bringing it over if fan translators have gotten that far already.

In any case, the fun thing about localization is usually developers get time to do bug fixes, and optimizations.

poiuiu
02-09-2009, 08:22 PM
I heard the combat is reeeeeeeeeeeeeeeally slow and the button controls aren't the best but I'm still somewhat interested. If Atlus got the chance to bring over another Nintendo game though my first choice would be Soma Bringer.

Someone I know who absolutely adores turn-based battle couldn't stand how slow the game is; that, my friend, is scary. But I agree with the Soma Bringer sentiment (<3 ARPG).


Except I think Nintendo would bring that one over since it's Nintendo property. I think the fact that there is a fan translation of the game that is currently 97.25% complete, would make it appear that Nintendo has no intention of bringing it over if fan translators have gotten that far already.


If Nintendo haven't announced they'll bring it over yet, it's not likely they'll bring it out at all. See: Archaic Sealed Heat.

Pibbman
02-09-2009, 09:13 PM
I heard the combat is reeeeeeeeeeeeeeeally slow and the button controls aren't the best but I'm still somewhat interested. If Atlus got the chance to bring over another Nintendo game though my first choice would be Soma Bringer.

Someone I know who absolutely adores turn-based battle couldn't stand how slow the game is; that, my friend, is scary. But I agree with the Soma Bringer sentiment (<3 ARPG).


Except I think Nintendo would bring that one over since it's Nintendo property. I think the fact that there is a fan translation of the game that is currently 97.25% complete, would make it appear that Nintendo has no intention of bringing it over if fan translators have gotten that far already.


If Nintendo haven't announced they'll bring it over yet, it's not likely they'll bring it out at all. See: Archaic Sealed Heat.

I still don't see Nintendo going ahead and letting Atlus do it. In any case, it seems the gameplay speed on this game is pretty notorious for being slow. That might be a big downer.

BRASSKNUCKLES
02-10-2009, 06:38 PM
I heard the combat is reeeeeeeeeeeeeeeally slow and the button controls aren't the best but I'm still somewhat interested. If Atlus got the chance to bring over another Nintendo game though my first choice would be Soma Bringer.

Ehh that would kinda make me mad but the game looks funn(even tho i like my High quality Graphics") ]

Pibbman
02-10-2009, 06:51 PM
Damn Thats A Huge Sig

Constraint
02-10-2009, 07:44 PM
I liked those special attacks.

Amra of the Black Coast
02-27-2009, 11:17 AM
This defenitely has my vote. I've always wanted to try something from the Hercules no Eikō series - this one looks to be of the calibur that Western audiences would really enjoy. Plus, the pseudo Greco/Roman theme is somewhat new for the U.S. RPG scene - might be refreshing...

AdrianMorales
02-28-2009, 12:18 AM
But what are the chances... :(

gamerdood
04-07-2009, 02:37 PM
This game looks pretty cool.

Green Card
04-07-2009, 05:19 PM
This game is on sale @ play asia if you import games. Its $15 + s/h.

gamerdood
04-07-2009, 06:00 PM
This game is on sale @ play asia if you import games. Its $15 + s/h.

Thanks for the heads up. I may just grab it.

iammako3
04-08-2009, 08:46 AM
I just saw it on play-asia too, though I'd really like an English version to take advantage of all the abilities of the equipment. I could try to parse my way through the Japanese with my limited Japanese, but I don't think I'd get everything I want out of it.

Still, this game looks great and is a traditional turn-based RPG, which is what I'm all about! I'll cross my fingers that this gets brought over to the US!

ShadowYuri
04-08-2009, 10:51 AM
You can also see this, we may have this game in english someday :

http://www.siliconera.com/2009/04/08/is-glory-of-hercules-nintendos-next-ds-rpg/

Decept
04-08-2009, 11:04 AM
I may check this out. The whole slow aspect worries me, but on a side note... Soma Bringer should have been in that list. :(

HotLimit
04-10-2009, 09:41 AM
This game was alright, and was lot more interesting than a lot of the old-school style RPGs that have come out recently. My only gripe with it was that the battle animations were so detailed (read: long) that it superficially lengthened how long the game lasts. Battles are frequent, but it's ok because it allows you to go from beginning to end without grinding.

This and Nostalgeo no Kaze are probably my favorite of the new traditional JRPGs.