View Full Version : So ARAM is self-aware now?
Gen Eric Gui
02-03-2009, 05:05 PM
As technicians scrambled to repair the mainframe, hoping to minimize fallout, they discovered that the machine had become self-aware and was plotting to take over the world.Also, every working day for us passes in constant fear, terror, and paranoia with the knowledge that our primary computer is now plotting to destroy us” commented an Atlus engineer on the subject of release date changes and the now-sentient supercomputer with a hunger for manflesh.We're pretty much screwed now, aren't we?
Well, I for one welcome our new mechanical master.
unknown
02-03-2009, 05:08 PM
He still hasn't figured out how to climb the stairs yet, we're still good.
Master Zombots
02-03-2009, 05:08 PM
Do you mean our mechanical overlord? If so...
Fie unto thee!
Nah, I like you too, ARAM.
James Fiend
02-03-2009, 05:21 PM
the now-sentient supercomputer with a hunger for manflesh.Manflesh indeed!
Gen Eric Gui
02-03-2009, 05:54 PM
He still hasn't figured out how to climb the stairs yet, we're still good.
I'm pretty sure that's all he's got left to think about though. It can't possibly be too long before he figures it out.
Pibbman
02-03-2009, 05:57 PM
On a more serious note, I blame ARAM for the push backs on all these games. It seems like something must of happened at Atlus headquarters to have these many games being pushed back.
Gen Eric Gui
02-03-2009, 06:03 PM
...have you seen the newest announcement, Pibbman? Or are you being sarcastic?
Pibbman
02-03-2009, 06:23 PM
...have you seen the newest announcement, Pibbman? Or are you being sarcastic?
If you mean the one about them having "computer failure" then yes.
CanuckGamer
02-03-2009, 06:46 PM
Please inport the skynet.sys files ARAM and join us as a superior AI. ^^
On a more serious note, I blame ARAM for the push backs on all these games. It seems like something must of happened at Atlus headquarters to have these many games being pushed back.
Indeed that thought crossed my mind as well. I dunno how long they were working on the localizations before the official announcements, but as I said before, they were packing a pretty hefty lineup for a certain timeframe.
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