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View Full Version : The "suggestion" thread. (*potential spoilers*)


Pibbman
01-07-2009, 01:38 PM
This thread I'm hoping to get opinions from various members, while some of these were already expressed in some threads, it'd be nice to have it in one thread. This isn't exactly a suggestions/review thread, but more of gameplay aspects you liked or didn't like, which is in bulleted form.

As much as I think Persona 4 is one of the best games i've played this year, every game has faults/flaws no matter how long one plays it, and people tend to have opinions about what is good or not.

List your thoughts about what you did like about the game, What you wish was kept in the game (as pertaining to persona 3 or earlier if you want), or what you flat out did not like about the game. These are all opinions that belong to their respective poster, so none of them are "Facts", so if someone else says something you don't agree with, don't argue with them.

What I liked


Story was improved
the battle system was also improved, however it came at a cost in my opinion, which will be discussed in my cons
The mystery behind when the next fog will come makes the game more "tense" since it doesn't follow a "moon" system exactly.
A job system, it was pretty neat how it worked. However some kind of not made sense, like origami folding.
small town feel was definitely here, especially since there was a lack of clubs, arcades, karaoke, etc.
Cast of characters was DRAMATICALLY improved, and how players can relate to them.
combination of enemies appearing in battle in P4 seem improved. I thought it was more smarter because you could end up having enemies weak to ice, but then one or two that drains ice.


What I wish was kept from Persona 3


Heart items << This was a major one for me.
Kings card, Queens card, etc
The ability to at least have a decision what, and if any ailment effects will be in your weapons by the fusion of weapons and persona. Here you were forced with what you got.
Card shuffle system from Persona 3 << somewhat major, I say that because i felt the arcana card system was pretty useless in most cases here.
Actual dating? Am I the only one that noticed that technically there isn't any "dating" system here? In my experience it seems you start dating at the END of a social link. The dating and it's gift system as well as any "cheating" added more depth to relationships.
Death appearing on floors << another major one
Ability to send teammates out to scout in dungeons.


What you did not like


Lack of trips, in which you can actually explore yourself. P4 had trips but you couldn't explore these areas nor could these places be ones where you find items you can't find in Inaba.
lack of enemies? This one could just be me. For some odd reason I feel like the amount of varying enemies in this one is less than Persona 3.
easy dungeon crawling. I swear I did not have any "whew that was close" moments in normal battles like I did in P3 until the second to last dungeon.
This one is kind of iffy with me, but I'm not sure if I liked the fact that a velvet room character was a social link.



It may appear that I have more complaints than good things to say, but I will say that my last stuff (the what I did not like) is actually pretty minor and not game breaking. However my second set of stuff, really left me feeling that it was missing some elements that really made the game interesting on a very high level.

Despite everything I listed, the game is still excellent and many reviews have stated that Persona 4 was different, and would cause people to split over Persona 3 being better or Persona 4 being better.

What was it for you guys?

DarKaoZ
01-07-2009, 02:12 PM
I agree in most aspects with you, but here are the things I don't agree or differ from you:

1. Characters better in P4 than P3? Not necessarily, Yosuke character is there to be your best pal, but he end up been what MC isn't, he technically is the leader with out been the leader, his lines should fit perfectly with MC and that feels off sometimes. Kanji is also another anomaly, the air head guy character doesn't fit him that well, he looks OFF compared to the rest of the characters which are easily identified with their looks.

2. The fog system is quite obvious, it's ones a month, is the same as the moon cycle, I just wish that the characters didn't take all that time to recover, which is basically a month if you finish the dungeon in the first days you can visit it.

3. I wouldn't say the story was an improvement, it just felt too short to me, P3 length felt adequate to all that it was happening. I also wish that you could rescue persons from your S Links, that way you gain S Link points and you had more options than just rescuing your fellow friends and the "culprits".

Now a list of things I didn't like:
1. Margarete she is boring...
2. Having more than 1 person giving me quests... seriously it's more annoying, at least P3 request just came from one person and it worked fine IMO.
3. The school trips are boring.
4. It feels like the game will have a FES like sequel, even when Atlus said that it won't.

Still P4 is a really great game and at least the story ended up in a "happy" way, unlike P3. Both P4 and P3 are my favorite RPGs and is sad to see that there won't be a good game with a great story and great voice acting in a while.

Eternal Sin
01-07-2009, 02:15 PM
I second all of your points. And in short heres what i would liked improved:

Things i didnt like about P4:
-Naoto, a main character, is introduced way too late in my opinion
-Soundtrack, although great, gets repetitive
-new game+ should carry over the specific levels that you leveled your personas up to
-too short (although it IS very lengthy game, its never long enough :P)
-secret personas like Izanagi no Okami need to be in the compendium


Things i'd like to see in any future Persona titles:
-Longer S.Links (maybe 20-30 ranks)
-In consequence to my first point, the game must be at least twice as long
-Use the Lover's S.Link for your "girlfriend" that way the S.Link doesn't END with the relationship beginning
-Although they had alot, i'd like if they could have almost all dialogue voiced
-More school/etc trips
-More elements; like having a cellphone to call your S.Links with
-More customization options (clothes, weapons, etc)
-Being able to customize personas further (ie like a rare item that gives said persona a specific ability)
-Bigger soundtrack, its already phenomenal as it is but they need to switch up songs more often before they get to repitious
-Selectable dungeon music like in FES
-More dialogue trees if possible
-Yes yes, better animation (not that theres anything wrong with P4 its just a bit old)

Eternal Sin
01-07-2009, 02:16 PM
Edit: sorry double posted

Pibbman
01-07-2009, 02:22 PM
Definitely some excellent thoughts that even I didn't think of yet.

The idea of being able to call friends on the cell phone is pretty cool, and I forgot about the clothes deal. I mean comeon wheres my sexy steel battle bikini for the girls here? The persona ability being gained by a certain item or something is an excellent idea.

The side-quests I also think felt better left to one person. I eventually forgot who I agreed to do for quests in the game, even though there is an option to see what they were. P3 you were limited to 3, in P4 you can have as many as you want.

I did notice one thing that was agreed upon, and that the trips aspect.

DarKaoZ
01-07-2009, 03:04 PM
Those points are actually good, but I expect that in a Next Gen Persona game, if they do one.

Yet something they could also improve in the next persona is:

1. Find a anime studio that can make better animation and that the characters won't look extremely tall, because is weird to see the art of the game not fitting the anime cutscenes, still P4 cutscenes are an improvement in detail but a step back in fluidity, since it has less frames than P3 cutscenes.

2. Add animation to the character portraits if possible, I would love to see at least 5 frame animation while they talk or something, like moving their finger or something.

3. I would had love the "talk to Character to change their equpment" style like P3, I loved to read their reactions in the female characters when I gave them those sexy outfits.


-Naoto, a main character, is introduced way too late in my opinion


I actually thought that Naoto introduction was perfectly fine, I should had hated her to appear like 2 days before she got kidnapped, at least her introduction felt appropriate for her character, since she was is a detective and talking to possible culprits/victims before time, specially she been a really smart detective, felt in character.

Eternal Sin
01-07-2009, 05:41 PM
sorry let me rephrase what i meant. Naoto is introduced early on but i mean the point where she becomes part of the team and is involved in plot related cutscenes. August-September is too late in my opinion consider about half the game is gone. All characters need to be introduced int he first third of the game.

DarKaoZ
01-07-2009, 07:02 PM
sorry let me rephrase what i meant. Naoto is introduced early on but i mean the point where she becomes part of the team and is involved in plot related cutscenes. August-September is too late in my opinion consider about half the game is gone. All characters need to be introduced int he first third of the game.

Well I kinda agree on that, but story-wise it made sense, it should had been better if there were more victims or kidnappings besides the 2 after Naoto, something I pointed out. It should had been cool to see the some of the S. Link character turn into Victims.

soldat
01-07-2009, 10:09 PM
I wanted the main character to die...i was hoping for it...i'm not a bad person, but for god sakes...you kill a god...let me say that again...a god...and you're telling me there are no negative side effects, no sacrifices that had to be made? i was even waiting for the train to crash at the end...i mean...it just doesn't feel like it was as a satisfying ending as P3...
plus the fact that the main character looked a lot like the main character from that crappy anime made me cringe...

DarKaoZ
01-08-2009, 01:58 AM
I wanted the main character to die...i was hoping for it...i'm not a bad person, but for god sakes...you kill a god...let me say that again...a god...and you're telling me there are no negative side effects, no sacrifices that had to be made? i was even waiting for the train to crash at the end...i mean...it just doesn't feel like it was as a satisfying ending as P3...
plus the fact that the main character looked a lot like the main character from that crappy anime made me cringe...

I'm actually happy that it didn't die, I got kinda mad when P3 MC died, also I don't remember her been a god, she was just a creation of human thoughts and feelings, she wasn't a "real" god.

cj iwakura
01-08-2009, 09:55 AM
I wanted the main character to die...i was hoping for it...i'm not a bad person, but for god sakes...you kill a god...let me say that again...a god...and you're telling me there are no negative side effects, no sacrifices that had to be made? i was even waiting for the train to crash at the end...i mean...it just doesn't feel like it was as a satisfying ending as P3...
plus the fact that the main character looked a lot like the main character from that crappy anime made me cringe...

One game where the protagonist dies at the end is enough, thanks.


And the biggest thing they need to work on is the outcomes of having a serious relationship. It should have more affects on conversation and day-to-day events, rather than just seeing them from time to time in an isolated world.

RiotJavelinDX
01-08-2009, 12:43 PM
It'd be cool if they continued to keep the humor like they had in P4. I'm not saying P3 didn't have its funny moments but P4 did a real awesome job on the hilarity.

EX: The male in the crowd saying "I'd hit it" when seeing Teddy as a girl. Sick, yet so hilarious.

EX2: Yosuke and the M.C. puking then slamming their head into a picnick table when trying the girls' food.

It's small stuff like that that I appreciate, haha. There is a heck of a lot more such as Morooka getting sick upstream with Yosuke's reaction and such but yeah...

Iris
01-08-2009, 02:34 PM
also I don't remember her been a god, she was just a creation of human thoughts and feelings, she wasn't a "real" god.

http://en.wikipedia.org/wiki/Izanami

'Nuff said.

I personally would have hated P4's ending if MC had died, as it would have shot down the empowerment of man through his search to the truth and okay I fail at describing these things, but I just felt that the death theme would have been so completely wrong after the tone of the journey these characters took.

also....well, as my roomie just put it: it's a Megaten game. You kill gods all the time, dude.

DarKaoZ
01-08-2009, 03:20 PM
also I don't remember her been a god, she was just a creation of human thoughts and feelings, she wasn't a "real" god.

http://en.wikipedia.org/wiki/Izanami

'Nuff said.


Yeah I know, even in one of the lectures in Persona 4 they talk about the legend of Izanami and Izanagi, but just because they are called like the gods (like 80% of the personas) does that mean they are all gods?? No, been name as a god doesn't mean you are a god, besides Izanami never talk about her past as if confirming she was a god. So that is why I say she never call herself a god, nor claim to be, she only claim to be the instrument of Human wishes and desires, a mere creation of Human negative thoughts and feelings.

Pibbman
01-08-2009, 03:48 PM
also I don't remember her been a god, she was just a creation of human thoughts and feelings, she wasn't a "real" god.

http://en.wikipedia.org/wiki/Izanami

'Nuff said.


Yeah I know, even in one of the lectures in Persona 4 they talk about the legend of Izanami and Izanagi, but just because they are called like the gods (like 80% of the personas) does that mean they are all gods?? No, been name as a god doesn't mean you are a god, besides Izanami never talk about her past as if confirming she was a god. So that is why I say she never call herself a god, nor claim to be, she only claim to be the instrument of Human wishes and desires, a mere creation of Human negative thoughts and feelings.

I understand where you're going with it, but she did refer to herself as a god in battle. However, I found it weird that when Izanagi shows up, that she never said anything about it...I mean he was her husband. If it was really her, don't you think she'd mention something about it?

DarKaoZ
01-08-2009, 04:01 PM
also I don't remember her been a god, she was just a creation of human thoughts and feelings, she wasn't a "real" god.

http://en.wikipedia.org/wiki/Izanami

'Nuff said.


Yeah I know, even in one of the lectures in Persona 4 they talk about the legend of Izanami and Izanagi, but just because they are called like the gods (like 80% of the personas) does that mean they are all gods?? No, been name as a god doesn't mean you are a god, besides Izanami never talk about her past as if confirming she was a god. So that is why I say she never call herself a god, nor claim to be, she only claim to be the instrument of Human wishes and desires, a mere creation of Human negative thoughts and feelings.

I understand where you're going with it, but she did refer to herself as a god in battle. However, I found it weird that when Izanagi shows up, that she never said anything about it...I mean he was her husband. If it was really her, don't you think she'd mention something about it?

Well that is my point, I'm surprise she didn't say anything about her past, besides iirc Kanji is the only one to say something around the lines of "Are we fighting a god?!" But besides that Izanami itself just proclaim to be a superior being, but I might be wrong, I need to replay the final part.

isobar
01-08-2009, 05:39 PM
Some simple upgrades would be nice for me.

-The option to see the fusion forcast without having to go into the Velvet room.

-A new S Link to appear when you become someone's lover.

-When selling Materials to the guy, have him give you the entire list of new items he can make instead of each one individual... The first time I sold stuff to him, it literally took over 5 minutes to go through everything because I waited so long. (My Fault though)

-The option to return to your house during the day and not force evening. There were many time's I had nothing to do and would have loved to go back to my desk and do some work.

Pibbman
01-08-2009, 06:15 PM
Some simple upgrades would be nice for me.

-The option to see the fusion forcast without having to go into the Velvet room.

-A new S Link to appear when you become someone's lover.

-When selling Materials to the guy, have him give you the entire list of new items he can make instead of each one individual... The first time I sold stuff to him, it literally took over 5 minutes to go through everything because I waited so long. (My Fault though)

-The option to return to your house during the day and not force evening. There were many time's I had nothing to do and would have loved to go back to my desk and do some work.

All I can say for the materials guy is that triangle is your best friend when he's talking. Just hold that baby down and watch the text scroll by. I just check myself afterwards what is new, because it says new next to them anyways.

cj iwakura
01-08-2009, 06:30 PM
As far as the god drama goes, I saw Izanami as being the same as all the other figures of lore in Persona/SMT: the result of human beliefs and desires. It's just an entity that's taken Izanami's form based on the lore, most likely.

Doesn't make it any less awesome, of course.

isobar
01-08-2009, 07:02 PM
Oh... one more thing to just speed up the Fusion system, how about an option to reroll the results of a creation, instead of having to reselect them everytime. Just to make it less time consuming, since it's already a feature of the game, just drawn out.

DarKaoZ
01-08-2009, 07:45 PM
All I can say for the materials guy is that triangle is your best friend when he's talking. Just hold that baby down and watch the text scroll by. I just check myself afterwards what is new, because it says new next to them anyways.

I have to say... even after pressing Triangle it can take a good while... I first learned about the weapon making (well selling material to get weapons) after the 3rd dungeon. You can imagine how much material I gather, specially after grinding in the 2nd dungeon.

Eternal Sin
01-09-2009, 03:54 AM
is isnt major... i think it would be nifty is when you click "Guard" in battle, your persona does a blocking stance in front of you. It would justify reduced damage.

diosisback
01-09-2009, 03:10 PM
+ Social Link rank affecting story dialog and events.

+ Party members randomly getting in love with each other... It would be cool to have a love triangle in future installments.

Pibbman
01-09-2009, 03:26 PM
I just noticed something. That Fusion Spells were taken out, so you can no longer have two personas in your arsenal, in which they can combine a spell. :/

Why was that taken out? :(

soldat
01-09-2009, 11:44 PM
i also wish that i could level up Margaret's social link without having to fuse certain persona's with certain moves. It was fine in P3, cause you could always ignore those quests if you wanted too, but i suck at fusing for specific moves, so i will never be able to max out the empress S.link :very_sad:

Reem
01-10-2009, 04:41 AM
i also wish that i could level up Margaret's social link without having to fuse certain persona's with certain moves. It was fine in P3, cause you could always ignore those quests if you wanted too, but i suck at fusing for specific moves, so i will never be able to max out the empress S.link :very_sad:

yep, i don't like margaret quest, i have too spend more money to wake the compendium to complete her request, but in the end i can't reach the MAX :very_sad:

Pibbman
01-10-2009, 11:39 AM
i also wish that i could level up Margaret's social link without having to fuse certain persona's with certain moves. It was fine in P3, cause you could always ignore those quests if you wanted too, but i suck at fusing for specific moves, so i will never be able to max out the empress S.link :very_sad:

yep, i don't like margaret quest, i have too spend more money to wake the compendium to complete her request, but in the end i can't reach the MAX :very_sad:

Then it would seem it's best to do her link during the second playthrough.

Iris
01-10-2009, 08:50 PM
idk, but my guess would be because P3's fusion system was kind of lame and tacked on anyway.

-- forgot to quote, but that was in response to why fusions were taken out of P4, if context did not make it clear enough.

Pibbman
01-11-2009, 02:26 PM
So, I started playing Persona 3 again the other day. Here are a few things I've noticed so far in terms of differences.

1. Battles are more difficult in my opinion, especially the bosses. They don't feel so linear as P4, in P4 they seem to always follow a set pattern, and rarely (at least in my situation) they use ailments. Persona 3, they LOVE ailments, and they especially love taking advantage of weaknesses. I only recall two bosses in P4 that did.

2. I miss the High Cut Armor, I JUST got it about 10 minutes ago, and my is Yukari looking FINE in that, Mmmm yummy. Damnit Atlus, bring those kind of things back. Even if it's considered fanservice, it was awesome.

3. I miss the ability to split up the group and attack enemies on their own, it allows my teammates to gain EXP faster.

4. I also noticed that you have more time to do things in Persona 3. You got a Daytime (includes morning, lunch, after school), an Evening AND a Late night. That gives you one extra slot to do something, even if that extra slot is only studying. However, they did have one extra slot in each respective status category. So I guess it does balance out.

In any case, the absence of these in P4 aren't game breakers, but I really did notice that the difficulty is higher here, which I kind of miss. I mean, I actually DIED 5 times here in the first 8 hours. I only died 3-4 times in the 89 hours I played on Persona 4.

I do encourage anyone to go back and play Persona 3 after they finish P4 (or you if tired of playing it mostly because the story is the same and it's fresh in your mind), it really does fairly help you compare and contrast between the two.

Pibbman
01-11-2009, 02:32 PM
4. It feels like the game will have a FES like sequel, even when Atlus said that it won't.


I missed this the first time I read it, even if Atlus did a "FES" for Persona 4, I'd have no problem buying the game again, especially if they add a chapter, and at least add some of the things back that I miss from Persona 3, and put in a "EXTREMELY HARD" mode.

NoLimits
01-11-2009, 03:11 PM
Improvements (IMO):

-The story is a LITTLE BIT more engaging than P3
-Believable characters you can sympathize to
-Adding of Understanding, Expression and Diligence traits
-Rise is much cooler than Fuuka
-Multiple-themed dungeon broke the monotony of dungeon-crawl

Disappointments:

-the soundtrack in P3 is a LITTLE BIT better than P4(i think it justifies Inaba though) and there's no soundtrack when it rains...
-there are no presents to give for the girl you are courting
-they skipped more days in P4

Suggestions for the next Persona:

-More Arcana
-More voiced dialogue if not all
-Make the S. Links MORE influential in everything you do
-Make a unique technique for every MAX S. Link persona with special animation (like the Aeons in FFX)
-Multiple cutscenes by the end for every max S. Links
-Merge everything that is good from both P3 and P4 and improve upon them
-Make a lengthy story and if possible it should comprise from 1st to 3rd year

Reem
01-11-2009, 04:44 PM
Disappointments:

-the soundtrack in P3 is a LITTLE BIT better than P4(i think it justifies Inaba though) and there's no soundtrack when it rains...



i think the battle soundtrack persona 3 "mass destruction" more cool than "reach out to the truth"

Eternal Sin
01-11-2009, 04:57 PM
I liked "mass destruction" AND "reach out to the truth" (P3 and P4 battles themes). But i think it would be really great if you have maybe 3-4 different choices for battle themes, just so you can spice it up every now and then.

Pibbman
01-11-2009, 09:52 PM
Improvements (IMO):

-The story is a LITTLE BIT more engaging than P3
-Believable characters you can sympathize to
-Adding of Understanding, Expression and Diligence traits
-Rise is much cooler than Fuuka
-Multiple-themed dungeon broke the monotony of dungeon-crawl

Disappointments:

-the soundtrack in P3 is a LITTLE BIT better than P4(i think it justifies Inaba though) and there's no soundtrack when it rains...
-there are no presents to give for the girl you are courting
-they skipped more days in P4

Suggestions for the next Persona:

-More Arcana
-More voiced dialogue if not all
-Make the S. Links MORE influential in everything you do
-Make a unique technique for every MAX S. Link persona with special animation (like the Aeons in FFX)
-Multiple cutscenes by the end for every max S. Links
-Merge everything that is good from both P3 and P4 and improve upon them
-Make a lengthy story and if possible it should comprise from 1st to 3rd year

How can you do more Arcana? They already used up all the Arcana out there. They could make one up I guess lol. Let's have a "Pimp Daddy" Arcana. xD

NoLimits
01-11-2009, 10:23 PM
Can't they make their own so that we are not limited in S. Links for added replay value? Are tarot cards copyrighted or something? I can think of several arcana right now like Hope arcana or Life arcana, just a thought.

Pibbman
01-11-2009, 10:27 PM
Can't they make their own so that we are not limited in S. Links for added replay value? Are tarot cards copyrighted or something? I can think of several arcana right now like Hope arcana or Life arcana, just a thought.

I suppose they could, but a lot of the stuff that the SMT series is based off of is actual historical mythology, past, etc.

NoLimits
01-11-2009, 10:48 PM
yeah, like how Thor and Ares names appeared as personas, how about changing tarot reference to something plentiful but also has their own historical context? Oh and they need to add voice when calling the player's default name....

Iris
01-12-2009, 11:33 AM
If they were to make up arcana to add, they might as well just ditch the tarot themes in favor of something else entirely, because using something for the symbolism is kind of silly if you're going to...mess with the symbolism.

persona3rocks
01-12-2009, 11:36 AM
exactly

Pibbman
01-12-2009, 12:03 PM
on a somewhat off-topic note. Anyone here actually got a working knowledge of tarot cards, and their arcana meanings? I've been meaning to take some time and read up on the stuff behind a lot of things in the game, such as the arcanas, about the "history" of these "beings" that Personas are supposedly based on, etc. I wonder if there is a site that took Persona games and wrote up on the meaning behind the stuff.

persona3rocks
01-12-2009, 12:09 PM
My grandma actually took me a ton of stuff about tarots cards and arcana's it's all very interesting. If u don't know about them look the stuff up. It's all really cool:)

dragonlife29
01-12-2009, 12:12 PM
Google is you friend ^^

Basically, the Major Arcana represent one's path through life--a journey.

As for the "Personas," read up on some Mythology! Mythology is awesome.

persona3rocks
01-12-2009, 12:14 PM
I also asked my world history teacher bout personas and all the arcanas and he got a book off his book shelf and told me to read it it was all about mythology and stuff.

Pibbman
01-12-2009, 12:18 PM
I also asked my world history teacher bout personas and all the arcanas and he got a book off his book shelf and took me to read it it was all about mythology and stuff.

That's cool that your teacher even had such a thing. Yeah I found some sites relating to arcana and stuff last night, but only bookmarked it. I gotta get around to reading it. I remember in Persona 3, what the arcanas meant were briefly mentioned by the weird school nurse. I liked how in P4, they explained about izanagi and izamani (or however its spelt).

dragonlife29
01-12-2009, 12:20 PM
I remember in Persona 3, what the arcanas meant were briefly mentioned by the weird school nurse. He was the best teacher ever <3

persona3rocks
01-12-2009, 12:28 PM
Pippman my world history teacher plays persona 3 and 4 all the time. He bought a social link pack and i didnt even get a chance too. I actually went to his house on break and we played for like a whole day straight!!!! He is the coolest teacher ever!!

Pibbman
01-12-2009, 12:33 PM
Pippman my world history teacher plays persona 3 and 4 all the time. He bought a social link pack and i didnt even get a chance too. I actually went to his house on break and we played for like a whole day straight!!!! He is the coolest teacher ever!!

holy crap that's awesome. I wonder if part of the attraction for him was that he could "go back to school", "test questions", "historical/mythological figures", etc. I suppose it could also be that he's a hardcore RPG fan too.

persona3rocks
01-12-2009, 12:39 PM
I think i was one day i brought the p3 guide to class he took it from me and he read the whole thing in like an hour so he asked to borrow the game from me. So i let him and he loved it so i told him where to buy it he went and got it and beat it before i did with my guide. Then i told him bout p4 and pree ordered it and everything. He's crazy! But yea i think he likes that u can go back school. It's just cool he didnt make me take my final the day p4 came out he let me wait till the next week even!!1

Pibbman
01-12-2009, 12:43 PM
I think i was one day i brought the p3 guide to class he took it from me and he read the whole thing in like an hour so he asked to borrow it. So i let him and he loved it so i told him where to buy it he went and got it and beat it before i did with my guide. Then i told him bout p4 and pree ordered it and everything. He's crazy! But yea i think he likes that u can go back school. It's just cool he didnt make me take my final the day p4 came out he let me wait till the next week even!!1

lol, I can't stop laughing at this guy. He's fallen to the power that is Persona. I wish I had a teacher like that. I did have an english teacher who was a gamer, but...he wasn't the type of guy in the first place I could get along with. Now if he was a history teacher like yours, I could of because I've always been a fan of history classes (yeah I know, I'm weird like that). I wonder how the heck he managed his time and all. He must of rushed when he graded classwork and stuff.

persona3rocks
01-12-2009, 12:48 PM
He just puts checks on our papers. No joke here we all put for answers one time that school sucked and that the principal was a drug addict and he gave us all a's it was hillarious. we told him afterwards and he just laughed.
It is really cool cuz he lets me sleep in class. I go intoclass andtell him i was up till 3 playing games and he's like yea me to and tell me i can take a nap if i want too.

Pibbman
01-12-2009, 12:54 PM
I'm surprised he still has his job haha.

persona3rocks
01-12-2009, 01:08 PM
Me too but id be so sad if he lost it. It's like his first year so his additude bout stiff will prolly change by next year when im gone
Thank God he dosnt change now id be introuble id totally ail his class

Auden
01-13-2009, 03:08 PM
the things i loved about P4 [besides the obvious overall exp. :P]

-graphic design [interface, menu, etc] i think the overall GD of P4 [& P3 of course] are extremely good and well developed. i can't wait to see what new ideas they come up in the next Persona

-OST - though i felt it contained a little less vocal themes than the one from P3, i loved it. i hope they keep adding lyrics to all future OSTs

-the party member's S.links was an awsome idea.. them getting better in batle was awsome as well.

-character design was way better than P3's, and in P3's it was awsome! sorry yuka-tan XD

things that i'd like

-a full, 365 day year! although my playtime was about 100h, and i got the true ending, i just felt i couldn't get enough of my stay in inaba... don't skip months again please ^_^

-longer doungeons... tartarus was one tall tower! i remember feeling like i'd never see the end of it

-make P5!!

jin07
01-13-2009, 04:35 PM
I loved the size of the dungeons. I hope they keep that part. I would get very bored of the same dungeon if it went 20+ floors.

My main suggestions are the same as others.

1. No more skipping days
2. Make the S. Links have more of an effect on the story
3. Make the Lover S. Link start when the MC starts dating to develop the dating aspect

Iris
01-13-2009, 06:09 PM
Anybody else here want less dating options? At the very least I honestly want to be limited to one relationship in a playthrough. I sat there and stared at the screen and put a lot of thought into who I picked in P2, because that was it. In P3/4 it was just like, okay, I've banged Yukari, on to Mitsuru!

Pibbman
01-13-2009, 06:22 PM
Anybody else here want less dating options? At the very least I honestly want to be limited to one relationship in a playthrough. I sat there and stared at the screen and put a lot of thought into who I picked in P2, because that was it. In P3/4 it was just like, okay, I've banged Yukari, on to Mitsuru!

Mmm, thats how we roll though. If girls these days can do it, why can't guys?

I actually thought the dating system was dumbed down, there wasn't a gift option anymore and stuff.

Popsey
01-14-2009, 08:48 AM
I also wish that more was put into the dating scheme. I ended up dating Chie but the only when i got Yokiko's S.Link up to 10 was i reminded of it. I wish that they could have changed the peoples reactions based upon who you were in a relationship with.

Iris
01-14-2009, 11:24 AM
I just figure if I want to play a dating sim, I'll...go play a dating sim.

Saburo Hikari
01-14-2009, 06:44 PM
I understand where you're going with it, but she did refer to herself as a god in battle. However, I found it weird that when Izanagi shows up, that she never said anything about it...I mean he was her husband. If it was really her, don't you think she'd mention something about it?If I remember correctly, those that are given power from Izanami are given an Izanagi Persona. That's probably why Adachi had Izanagi, only his Izanagi became tainted. So Izanami wouldn't react much to another Izanagi appearing since she probably think it's another mass-produced one. Either that, or maybe Izanagi didn't realize that Izanagi-no-Okami was the "real" Izanagi if he really was. Sorry, was my way of explaining confusing? ^^;

Now then, on to my impressions of P4:

Pros:

-What you guys already said.
-Funniest game I've played since never.

Cons:

-Irritating how the support character's voice gets cut off during battle, especially before an All-Out Attack.
-I was looking forward to Naoto's lines during battle, only to become disappointed by them. =[
-Wish gift giving was still in. Also, I wish there were more dating parts.

-Dungeons are more fun than P3, but can still get repetitive.

-New Game Cycle doesn't let you keep your level and equipment. Makes me feel less accomplished. Also, it means that I still can't fully concentrate on S.Links like in P3's New Game+'s since I more importantly still need Personas to keep me alive in the dungeons.

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I give this game a 95/100. Although I said many cons, most of them are very minor and the cons that I agreed with are already said.