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View Full Version : Why not making cross-over games?


Al-Kun
12-24-2008, 07:22 PM
I count many many Atlus' game that has been developed:
- Persona
- growlanser
- Stella Deus
and many more, then why didn't they make their own crossover games?

Hamel
12-25-2008, 12:35 AM
Stella Deus was developed by Pinegrow

and usually cross-over games are not that great

RayFoxSith
12-25-2008, 08:27 AM
Chaos Wars, anyone?

System_Error
12-25-2008, 09:31 AM
I count many many Atlus' game that has been developed:
- Persona
- growlanser
- Stella Deus
and many more, then why didn't they make their own crossover games?
No. I think not.

Luna
12-25-2008, 02:06 PM
I don't get it, is there a specific game you want?

Zephyr
12-26-2008, 01:43 PM
Ask Atlus Japan.

Zephyr01
12-26-2008, 08:14 PM
I guess it depends what you mean by 'Cross-over'.

Rikku123
12-30-2008, 09:18 AM
I don't know about you guys but playing Persona 4 I got so ####ing EXCITED when the class trip was to Gekkoukan high! I mean I about peed my pants :))))

SOOOO happy! Plus I hated playing the game at first cuz I didn't have all the same characters as Persona 3. So thumbs up on the class trip!

Rikku123
12-30-2008, 09:19 AM
I hope your not as mean as the gorillaz forums but w.e
soo what is a cross-over??

Ashilyn
12-30-2008, 10:49 AM
Cross over games are a hugely iffy prospect, particularly when you have more obscure series in the mix. Super Robot Wars works because of the huge popularity of mecha anime, and the conceptual harmony of mixing tons of mecha anime together, even between Real and Super Robots. Namco x Capcom worked because, well, who DOESN'T know most of Capcom's works, and even the more obscure Namco characters (to us, at least) like Wonder MOMO and Valkyrie have their following in Japan, and the game was just zany enough to work, not to mention both have solid combat systems backing them.

However, then you have games like Chaos Wars or Cross Edge (and other crossovers) that are very conceptually dissonant (Both games feature characters from games that have very little in the way of common ground), and are lacking in the gameplay department due to all of the developers trying to get a word in edgewise on how the game should be made. Chaos Wars had so little faith behind it in the US that they didn't even bother to get professional VAs and made the game a low print run GameStop Exclusive - where it proceeded to sell as fast as dried syrup. Cross Edge is being put out by NIS in March, where I'm expecting more of the same, particularly since it's a PS3 title.

The big exception to the idea of conceptual harmony in a cross over is, of course, fighting games. I mean, look at Tatsunoko vs Capcom (or, older, Marvel vs. Capcom). BUt with a fighting game, that matters far less. You're not there for the story, or the character development, or story. You're there to watch characters from Gatchaman, or Ryu, or Cyclops or Magneto kick the crap out of each other, so conceptual harmony matters a lot less because there's almost e pretense of story or attempts to make real sense of why all these characters are crossing over with each other (This is where MK v DC fails hard - try to give a fanservice fighting game crossover a serious story).

On top of the iffiness of a cross over game in Japan, you then have the even less chance of it being well received in America. Sure, Persona 3 and 4 are decently well known here, but older Personas? Growlanser? Not so much. Hell, part of the (speculative) reason NxC didn't make it over outside of any possible licensing problems was because Namco felt that the game had far too many obscure characters to be well received - and honestly that's pretty true.

tl;dr - Atlus crossover game probably would be a longshot at working, and even if it did the chances of it coming over would probably be slim to none.

James Fiend
12-30-2008, 11:06 AM
It would be great to finally see the characters from under the knife meet up with the characters from SMT, Etrian Odyssey and Growlansser. Did I type "great"? I meant dumb.

Soushi_Grapple
12-30-2008, 02:33 PM
Id love a general SMT/Persona crossover. It'd be nice to see the same classic gameplay with a new storyline and old characters.

ivan_the_one
01-06-2009, 02:23 PM
I count many many Atlus' game that has been developed:
- Persona
- growlanser
- Stella Deus
and many more, then why didn't they make their own crossover games?
I assume that there would be some legal issues that would have to be dealt with before they could do that.

Kakizaki
01-06-2009, 02:58 PM
Like?

ivan_the_one
01-06-2009, 03:07 PM
Like? wouldn't they need permission from their creators to put them in a game like that? or at the least pay for all the characters that would appear in the game? a good example of this is shonen jump super stars for ds it would have sold well in the US but do to the assuption that we wouldn't know who was who.and the amount of money it would have cost getting licsensing. it probably wouldn't have been worth the trouble.

Kakizaki
01-06-2009, 03:09 PM
You do realize the titles that were listed, Growlanser, Persona, Stella Deus, were all Atlus properties?

ivan_the_one
01-06-2009, 03:13 PM
You do realize the titles that were listed, Growlanser, Persona, Stella Deus, were all Atlus properties? yes, but I was speaking retorically if atlus were to make a game useing all their properties, even games that haven't been released here I should have metioned what I meant, i apolgize.t_t

Kakizaki
01-06-2009, 03:14 PM
^That still doesn't make sense to me, but oh well.

ivan_the_one
01-06-2009, 03:19 PM
^That still doesn't make sense to me, but oh well. how about this. if they were to make a game using all thier characters.. there would be alot of characters we aren't familliar with because we never got the games they starred in. so it wouldn't make sense to release a game that expects you to know the characters. and their stories.

Kakizaki
01-06-2009, 03:23 PM
That makes more sense, but it wouldn't matter as Atlus JP would have to develop such a title anyway. I'm sure they could care less what about that aspect. Secondly, I was confused with what your legal comment would have to do with this in the first place. Not a big deal, but it really doesn't correlate -- rhetorical or not.

ivan_the_one
01-06-2009, 03:28 PM
That makes more sense, but it wouldn't matter as Atlus JP would have to develop such a title anyway. I'm sure they could care less what about that aspect. Secondly, I was confused with what your legal comment would have to do with this in the first place. Not a big deal, but it really doesn't correlate -- rhetorical or not. I agree they're bound to make a crossover title eventually, but it would probably be sometime before we got it. not because of translation time but because they make it in a way that appeals to the japanese. since they get the all of atlus's games, and the US gets the greatest hits so to speak, of the atlus library. we would have to play catch up in order to get this game depending on what they put in it. I doubt they would make a dumbed down game just for our sake.

Hamel
01-06-2009, 04:02 PM
If they would do a SMT crossover game we will get most of it if not all

ivan_the_one
01-06-2009, 04:06 PM
If they would do a SMT crossover game we will get most of it if not all
I agree. if they stick to just SMT it would be released here. I believe that's the only series in atlus's collection that's worth making a crossover game for. i'm sure some will disagree.:agree:

slayn
01-06-2009, 06:56 PM
A SMT crossover game is a horrible idea.

Chewbaccaguy
01-06-2009, 06:59 PM
Chaos war was great, even tho the execution wasnt the best

Eddie Van Helsing
01-06-2009, 07:49 PM
I count many many Atlus' game that has been developed:
- Persona
- growlanser
- Stella Deus
and many more, then why didn't they make their own crossover games?

Atlus didn't develop Growlanser; they just translated the fifth installment. Working Designs (now defunct) translated the older Growlanser titles; the franchise is actually developed by an outfit called CareerSoft, if I remember correctly.

Eddie Van Helsing
01-06-2009, 07:53 PM
I don't know about you guys but playing Persona 4 I got so ####ing EXCITED when the class trip was to Gekkoukan high! I mean I about peed my pants :))))

Well, I can't say I was that excited, but it was nice to see an older and more confident Chihiro. She was so sweet in Persona 3.

As for a crossover, I'll pass. I prefer the way Atlus does things now, where you can play one SMT game and find little references to earlier SMT games if you pay attention. I think it would be awesome if the Demifiend from Nocturne were to show up as a persona in Persona 5, but I think that a sequel to Nocturne that treated the "True Demon Ending" as canon would be even better. :)

Kakizaki
01-06-2009, 08:02 PM
I count many many Atlus' game that has been developed:
- Persona
- growlanser
- Stella Deus
and many more, then why didn't they make their own crossover games?

Atlus didn't develop Growlanser; they just translated the fifth installment. Working Designs (now defunct) translated the older Growlanser titles; the franchise is actually developed by an outfit called CareerSoft, if I remember correctly.

Look at who publishes the series in Japan and who always has.

Eddie Van Helsing
01-06-2009, 08:07 PM
Look at who publishes the series in Japan and who always has.

I normally wouldn't argue with a forum mod, but according to this Wikipedia page (http://en.wikipedia.org/wiki/Growlanser_(Series)), the Growlanser series was created and developed by CareerSoft, with Atlus Japan acting as publisher. Also, if you have a copy of Growlanser: Heritage of War handy, you'll find CareerSoft as well as Atlus mentioned when you boot up the game.

Kakizaki
01-06-2009, 08:10 PM
^That is fine. I don't consider this arguing. ;) I am also frequently wrong.

Yes I know that Careersoft is the developer, but look at what they have developed. Nothing outside of Growlanser and Langrisser. Atlus has been the publisher of all of the Growlanser titles in Japan.

For some reason I seem to believe there are even some shared staff members between Careersoft and Atlus.

I also don't know if I would go by Wikipedia 100%. It also has Atlus listed as the developer of the 1st Growlanser.

Think of it like this. Sega did not develop a number of the Shining Force titles (Climax, Camelot / Sonic Software Planning), but they still own the rights to them. I'm not saying this is 100% the same case here, but it wouldn't surprise me either.

Eddie Van Helsing
01-06-2009, 08:12 PM
Yes I know that Careersoft is the developer, but look at what they have developed. Nothing outside of Growlanser and Langrisser. Atlus has been the publisher of all of the Growlanser titles in Japan.

For some reason I seem to believe there are even some shared staff members between Careersoft and Atlus.

I wouldn't be surprised. Frankly, if I didn't know that CareerSoft was responsible for Growlanser and Langrisser, I'd suspect that they dealt primarily in office software. Of course, the name could just be Engrish.

Kakizaki
01-06-2009, 08:19 PM
^Also see my example about Sega / SF.