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View Full Version : Issue #5: A METHOD TO THE MADNESS


07-15-2008, 02:39 PM
http://www.atlus.com/res/websitecollage.jpg (http://www.atlus.com/pd.php)

Very often, the localization of a title spans beyond the content in the game and into some areas that are less commonly associated with the process, such as marketing and websites.

The latest Atlus Production Diary details some of the lesser known challenges inherent in creating a website for an upcoming localization project.

READ ISSUE #5: "A METHOD TO THE MADNESS" (http://www.atlus.com/pd.php)

Chronis
07-15-2008, 04:46 PM
Not a bad entry at all. I did like the Japanese site style a little more, though. But the one we got is alright. Something that does bother me is that it takes a while for the Loading spinner to come up when you click something for the first time.

arollo
07-17-2008, 01:00 PM
I used to think web design would be fun, but there really is a lot to it. So I stick to hammering out crude, outdated HTML in notepad for my own amusement.

I really love reading the "production diaries", by the way. It provides a fascinating insight into the world of video games that one does not often consider.

neilkevins
09-16-2009, 10:35 PM
Hi...
I read your post and i am new in this forum but i wanna go with it and whatever you write try to collect more information on it....