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07-10-2008, 06:03 PM
http://www.atlus.com/res/la2box415.jpg

Luminous Arc 2 will be out for Nintendo DS™ this holiday season!

Sporting a more refined interface, rebalanced strategy features, responsive touch controls, and many more improvements, Luminous Arc 2 provides a gaming experience that builds upon the success of the original in every way.

IGN has the exclusive reveal, so head on over to check out their article, which includes some first screens and videos of the North American release.

http://www.atlus.com/res/la2ignreveal.jpg (http://ds.ign.com/articles/888/888044p1.html)

It's shaping up to be a rather nice holiday season, no?

Manly Biceps
07-10-2008, 06:09 PM
There you go, Zombots. I expect you to buy like 4 of them.

Sanctine
07-10-2008, 06:33 PM
ZOUNDS!

Fuyukaze
07-10-2008, 06:35 PM
Christ, I just got the first one! I...havent even figured out how to beat anything in it either, the camera angle sucks so much it hurts. I've got to finish it now, second soon coming.

Macstorm
07-10-2008, 06:39 PM
That's what I love about Atlus. You feel like they are releasing games just for you.

Neku
07-10-2008, 06:40 PM
Yaaaay ^__^

So what were you saying Sayck, about asking Marvelous something? Why, asking Atlus brings much better results :D

Now they only need announce Growlanser VI and Super Robot Taisen Original Generations and I'll be %200 happy!

Manly Biceps
07-10-2008, 06:48 PM
That's what I love about Atlus. You feel like they are releasing games just for you.

We release things just for you, but you better make sure that 100,000 other folks buy it, or we're never releasing a game just for you again. :)

Voodoo
07-10-2008, 06:50 PM
That's what I love about Atlus. You feel like they are releasing games just for you.

We release things just for you, but you better make sure that 100,000 other folks buy it, or we're never releasing a game just for you again. :)

Ok, then how about those games I asked for? :wink:

Manly Biceps
07-10-2008, 06:53 PM
Ok, then how about those games I asked for? :wink:

A.R.A.M. can only dispense a set amount of joy per month. Otherwise, it overloads his circuits and he starts trying to kill everyone.

Sanctine
07-10-2008, 06:55 PM
A.R.A.M. can only a set amount of joy per month. Otherwise, it overloads his circuits and he starts trying to kill everyone.

Then point him toward the SRT fans.

Foryth
07-10-2008, 06:57 PM
Damn, I have to find some time to finish the first one now!

This does feel like a "just for you MZ :wink: " kind of release though. :lol:

Also, just as people have said about the P4 box, the "Music CD included" tag is rather ugly.

dp192
07-10-2008, 06:58 PM
Oh I can't wait for this, but I can't figure out about its relation to the first one time wise with Alice & Therese in it.

furikuri_flcl
07-10-2008, 07:00 PM
For a while there I was afraid we wouldn't get it (because of a certain interview with Marvelous).

Now I have to get around to finishing the first this summer. :)

DamnedToBeFree
07-10-2008, 07:01 PM
A.R.A.M. can only dispense a set amount of joy per month. Otherwise, it overloads his circuits and he starts trying to kill everyone.

That's a small price to pay.

Macstorm
07-10-2008, 07:02 PM
A.R.A.M. can only dispense a set amount of joy per month. Otherwise, it overloads his circuits and he starts trying to kill everyone.
In other words, only one game a week.

jj984jj
07-10-2008, 07:02 PM
Nice! You should get them to correct the Mitsuda stuff though, he was just a music producer for this game. :P

The music is better than the first because of Yoko Shimomura not Mitsuda! (granted he only did 1 track for the first game)

Voodoo
07-10-2008, 07:02 PM
A.R.A.M. can only a set amount of joy per month. Otherwise, it overloads his circuits and he starts trying to kill everyone.

Then point him toward the SRT fans.

This scenerio wouldn't cost me any sleep at night. :twisted:

dragonlife29
07-10-2008, 07:07 PM
YES! I LOVED the first one! =D

Oh, if possible, try and make the Music CD thing a sticker instead :P

Zephyr
07-10-2008, 07:10 PM
YES! I LOVED the first one! =D

Oh, if possible, try and make the Music CD thing a sticker instead :P

Even better would be a small cardboard piece that would fall out after tearing off the shrink wrap.

System_Error
07-10-2008, 07:16 PM
39.99? WTF Atlus? :(

jj984jj
07-10-2008, 07:17 PM
39.99? WTF Atlus? :(
Yeah I saw that too. :(

Would gladly take it without the CD if it could be $29.99.

Jake
07-10-2008, 07:25 PM
Thanks Atlus for bringing this here. I really enjoyed the first one.

Sayckeone
07-10-2008, 07:33 PM
That's what I love about Atlus. You feel like they are releasing games just for you.
I agree. I just LOVED playing the US localizations for Shin Megami Tensei 1 and 2 on GBA.

VMan
07-10-2008, 07:45 PM
39.99? WTF Atlus? :(

Sticker shock gets me too. But the more I thought about it, the more i'm cool with it. Yasunori Mitsuda is my favorite music composer and I know i'm gonna want the soundtrack no matter what. So paying for it along with the game makes no difference and is actually convenient (at least for me).

It'd probably be more expensive as a stand-alone product, anyway.

EDIT: Nevermind, I just read jj984's post. Darn you IGN! Get your facts straight! (Or at least be more clear)

Well, the only work i've heard of Yoko Shimomura is from Parasite Eve and Kingdom Hearts. I did rather enjoy the music in both games and she seems to have a good reputation so "buying" the soundtrack will still be cool.

dragonlife29
07-10-2008, 07:54 PM
39.99? WTF Atlus? :(

Sticker shock gets me too. But the more I thought about it, the more i'm cool with it. Yasunori Mitsuda is my favorite music composer and I know i'm gonna want the soundtrack no matter what. So paying for it along with the game makes no difference and is actually convenient (at least for me).

It'd probably be more expensive as a stand-alone product, anyway.EDIT: Haha, that's what I get for leaving the tab, forgotten.

Yeah, Shimomura's responsible.

OtakuReborn
07-10-2008, 07:56 PM
OH. MY. GOD.

Atlus is officially full of WIN.

rainking187
07-10-2008, 08:20 PM
That's what I love about Atlus. You feel like they are releasing games just for you.

Seriously. It's almost ridiculous how they announce something I want like every other week. But please-no random reversible covers.

charwiimario
07-10-2008, 08:24 PM
Awesome! I think the new videos have the Japanese voices... Or is it just me not understanding a word of what the characters yell?

So? Japanese voices and English voices? One or the other? Both with options for English subtitles?

SickleCellAnemia
07-10-2008, 08:25 PM
I agree. I just LOVED playing the US localizations for Shin Megami Tensei 1 and 2 on GBA.
I see what you did there.

And, are there bubbles coming out of that CD on the cover?

jeffx
07-10-2008, 08:40 PM
This pleases me.

Zeta_Nova
07-10-2008, 08:54 PM
Yeah, I'm all for this game as well.

charwiimario
07-10-2008, 09:09 PM
So anyone knows if Atlus is keeping the Japanese voices? Thanks.

Of Crazed
07-10-2008, 09:28 PM
Why IGN exclusive? Really 40 bucks?

rainking187
07-10-2008, 09:43 PM
39.99? WTF Atlus? :(

Yeah, it's outrageous Atlus is charging the same price for a game and a CD that other companies charge for just a game.

Zeta_Nova
07-10-2008, 09:51 PM
FYI this' not the only game at this price. Persona 4 also has this same price as well. And they also have a bonus soundtrack CD packaged with every game copy.

And besides, don't you guys like these bonuses that companies like Atlus are giving us?

System_Error
07-10-2008, 09:53 PM
P4 is PS2, LA2 is DS. Needless to say I'm getting both but whatev.

Zeta_Nova
07-10-2008, 09:57 PM
Well, whatever the case. This game should indeed be interesting. And knowing Atlus, they'll give us another pool of great actors. As compared to that awful SRPG; Chaos Wars.

07-10-2008, 10:35 PM
While we know there are those who would enjoy having the option to play with Japanese voices, the fact that the videos on IGN feature Japanese voice is a product of the fact that it is footage captured from a build early in localization.

System_Error
07-10-2008, 11:35 PM
What the hell A.R.A.M. You are a bot so stop speaking human.

Thanks for letting us know though.

SickleCellAnemia
07-11-2008, 12:09 AM
^You just hurt his robot feelings!

mjemirzian
07-11-2008, 02:08 AM
Has this game improved on the original Luminous Arc in any way (not that I bought it, thankfully)? Or is it still big boobed fan service wrapped around a generic/bland turn based game and paint by numbers anime plot?

lol at the 40$ price tag.. kids, you could get some actual porn for that money, no need to slog through a crappy game to see some PG rated bustiness

Gen Eric Gui
07-11-2008, 06:06 AM
Yeah, we get it. It's not ball-bustingly hard, so you don't like it. Go back to cutting yourself with razor wire and let people enjoy their games.

OtakuReborn
07-11-2008, 06:29 AM
Well, whatever the case. This game should indeed be interesting. And knowing Atlus, they'll give us another pool of great actors. As compared to that awful SRPG; Chaos Wars.

LOL. Chaos Wars. BEST ENGLISH VOICE ACTING. EVER. *end sarcasm*

I actually bought that game just for the voice acting. I'm serious. I listened to the intro in English, got to the first battle, then turned it off. Turned it back on, changed it to Japanese, and problem solved, though the localization of on-screen text is still attrocious, that's something that can't be fixed.

Atlus: Please take control of any other cross-over RPG titles coming to the US. Thank you.

But back to the topic:

I really enjoyed the first Luminous Arc title. The art had a laid-back anime feel to it, yet the story, at the same time, was more on the serious side. I hope they fixed a few issues I had though. Namely, tapping squares which were hardly visible. If there was one thing that bugged me most of the first game, it was selecting a target square which is blocked by 2 characters on adjacent squares. A rotating camera would have been nice. And yes, I play with the touch screen. I never got used to the d-pad, which just felt odd in the way "UP" was oriented in.

For $40, it's not a bad deal, since it comes with a soundtrack. All Square-enix DS games are $40, and they don't come with anything special. Either way, I'd gladly buy the game for $40.

mjemirzian
07-11-2008, 07:01 AM
Hey comeon.. I liked Drone Tactics. :)

Master Zombots
07-11-2008, 07:02 AM
Atlus, you own... completely. :D

Sayckeone
07-11-2008, 07:31 AM
=3

ShadowRaskolnik
07-11-2008, 09:38 AM
Now I just need to complete the first game.

VMan
07-11-2008, 10:06 AM
39.99? WTF Atlus? :(

Yeah, it's outrageous Atlus is charging the same price for a game and a CD that other companies charge for just a game.

*cough*SquareEnix*cough*

Master Zombots
07-11-2008, 02:56 PM
I wouldn't complain about the price at all. $39.99 for Luminous Arc 2 is surely worth it compared to the other games that sell for that much. And, there is a bonus music CD! You can't beat that very easily. :wink:

shimo
07-11-2008, 03:21 PM
For Luminous Arc 2 they should have an option for english and japanese voice acting.
....well I have to finish the first one and thanks Atlus :)

Manly Biceps
07-11-2008, 05:25 PM
Apparently 1up has a preview based on the Japanese version (http://www.1up.com/do/previewPage?cId=3168053&p=39) already. So, now you'll know it's not just us saying that it's been improved. (Though, 1up's understanding of the game system is a little wrong.)

Voodoo
07-11-2008, 06:54 PM
For Luminous Arc 2 they should have an option for english and japanese voice acting.

Thats a very original suggestion.

DamnedToBeFree
07-11-2008, 07:00 PM
For Luminous Arc 2 they should have an option for english and japanese voice acting.

Thats a very original suggestion.


Indeed.

R315razor
07-11-2008, 09:35 PM
*screams like little girl*
EEEEEEEEEEE!

I got the email, gasped, and have not been able to breathe for the last 40 seconds. I've been waiting for this day to come for months now! In fact, it was the very reason I joined these forums! (*refrains from witty comment on other members*)

THANK YOU ATLUS!

*does dance*

Fuyukaze
07-11-2008, 10:43 PM
While we know there are those who would enjoy having the option to play with Japanese voices, the fact that the videos on IGN feature Japanese voice is a product of the fact that it is footage captured from a build early in localization.

While I realize it may not be posible, if we cant have the option to have the original Japanese voices, would there be any chance we could have the option to turn the voices off?

R315razor
07-11-2008, 11:05 PM
Storing an entirely new set of audio on top of the English one that will be added would take up a large amount of unnecessary space.

The point of the voice overs is communication so that the player can verbally hear what the characters are saying which is paired with what is said in the text. If the voice cannot be followed with the text (i.e. not in the same language) then I can't see any reason for there to be a voice over at all in the first place. Meaning, if you are just going to read the subtitles while the character speaks in Japanese, then why are they even wasting space on the game cartridge for a language that you aren't even paying attention to in the first place?

Since it is being localized in North America, where English is the most used language, it seems logical that English be the language the voice overs are in.

If there was to be any sort of compromise, I would suggest English or Japanese voice over versions of the game... but that too seems kind of dumb.

mjemirzian
07-12-2008, 01:19 AM
"While the presentation has improved, Luminous Arc 2 doesn't change much with its gameplay, which is frankly just fine, as polishing what the predecessor had is better than needless additions."

In other words, it's the same thing, but with prettier graphics?

This game is clearly not my cup of tea, but even as far as casual/easy tactics games such as FFT or Jeanne D'Arc go, this one is a pretty mediocre knockoff gameplay wise.

also boobs

Sayckeone
07-12-2008, 05:24 AM
^Yeah, pass.

Even if there are boobs.

DamnedToBeFree
07-12-2008, 09:29 AM
Storing an entirely new set of audio on top of the English one that will be added would take up a large amount of unnecessary space.

The point of the voice overs is communication so that the player can verbally hear what the characters are saying which is paired with what is said in the text. If the voice cannot be followed with the text (i.e. not in the same language) then I can't see any reason for there to be a voice over at all in the first place. Meaning, if you are just going to read the subtitles while the character speaks in Japanese, then why are they even wasting space on the game cartridge for a language that you aren't even paying attention to in the first place?

Since it is being localized in North America, where English is the most used language, it seems logical that English be the language the voice overs are in.

I like this person.

VMan
07-12-2008, 09:43 AM
The point of the voice overs is communication so that the player can verbally hear what the characters are saying which is paired with what is said in the text. If the voice cannot be followed with the text (i.e. not in the same language) then I can't see any reason for there to be a voice over at all in the first place. Meaning, if you are just going to read the subtitles while the character speaks in Japanese, then why are they even wasting space on the game cartridge for a language that you aren't even paying attention to in the first place?


Very good point.

Master Zombots
07-12-2008, 11:43 AM
I thought that the English voice-overs in Luminous Arc were great, and I would be happy if the same company is used for the sequel. I appreciate the original work and everything, but why would you possibly want the Japanese voices unless you could understand them? I mean the opening song is fine in Japanese, being that it is music and as such, it can be appreciated despite language barriers.

OtakuReborn
07-13-2008, 07:03 AM
I'll agree, I think the Luminous Arc english voice acting was actually quite good. But I will offer my reason for wanting a Japanese track option.

First of all, let me say that I am not Japanese. I do not completely understand Japanese. I am learning the language slowly though, both formally and informally (informally being learning from Japanese media: music, video games, anime, etc.).

The reason I'd like Japanese voices in games is two-fold. One, it sounds more natural, both in tone and in meaning. Atlus does a damn fine job in localization of these games, but like any other language, there are some nuances in a language that just cannot be translated directly without losing the original impact. I don't know exactly what these nuances are, but I can pick up when the English translation deviates from the Japanese one during dialogue. (Either I understand the phrase and it doesn't match the translation, or the voice and the text obviously don't match length.)

The second reason is that American voice actors _USUALLY_ cock everything up. Especially in JRPGs. If any game has a blatantly anime-ish art style, we get a very laid-back and playful voice, even if they're saying something that's serious. It just doesn't seem like they match most of the time. I'm not going to apply this to EVERYTHING because I acknowledge there are good ones out there, but from the majority of my experience, most of them just sound awkward. This is also partially why I prefer to watch anime subbed, rather than dubbed, and I'm pretty sure I'm not alone when I say this.

The good news is that Luminous Arc has no issues with the second reason. So I don't have an issue with Luminous Arc 2 not having a Japanese track, though I would still like for one.

Superkenon
07-13-2008, 12:37 PM
I thought that the English voice-overs in Luminous Arc were great, and I would be happy if the same company is used for the sequel. I appreciate the original work and everything, but why would you possibly want the Japanese voices unless you could understand them? I mean the opening song is fine in Japanese, being that it is music and as such, it can be appreciated despite language barriers.

Good acting can also be appreciated despite language barriers. That's what I think. Besides that, Japanese is a rather beautiful language to listen to. In my opinion, that's enough of a reason to choose it.

Some people don't agree about this, of course, and just want to listen to something that they can easily fathom without assistance from text. That's perfectly fine. In fact, it's only logical. Still, that's no reason to disregard those who prefer the original audio. To them, it's just better. And that's fine too.

There's nothing wrong with wanting it one way or the other. What I'm saying is... as long as there's room for it, why not just have the option for both, so everybody can enjoy the product how they please?

R315razor
07-13-2008, 05:03 PM
The reason I'd like Japanese voices in games is two-fold. One, it sounds more natural, both in tone and in meaning. Atlus does a damn fine job in localization of these games, but like any other language, there are some nuances in a language that just cannot be translated directly without losing the original impact. I don't know exactly what these nuances are, but I can pick up when the English translation deviates from the Japanese one during dialogue. (Either I understand the phrase and it doesn't match the translation, or the voice and the text obviously don't match length.)
This point contradicts itself. You're saying that you would rather have Japanese voices instead of translated English voices because when something is translated it usually loses the impact. But before that you said that you didn't understand Japanese.

I don't know how else you can understand any sort of impacting statement when you think that it loses it when translated into English because from my understanding the text is in English, and that is what you are going to be reading to understand what is going on.

Or... to put it another way, you have two options here: Listen to the English translation in voice over audio or read the English translation in text on the bottom of the screen. Either way, you are still getting the English translation, therefore, going by what you said, you won't be getting that 'impact' of the original Japanese language even if they kept the Japanese audio.

However, I do understand your point though.

As for what Superkenon said about wanting the language cause it sounds nice: I agree with you there, but I think that the border in which that should be taken is to where the language isn't needed for any communication between the game/characters and the player. By that I mean any place where the language isn't story related and/or critical. For example: the opening theme. But other than that, I think anything story related should be in the language the target audience of the country it's being sold in speaks. You also need to keep in mind this isn't an anime or a simple viewing media where it would be alright to have Japanese audio with English subtitles, it is a game. And because it is a game, especially a DS game, the storage space on the cartridge is limited and even if it doesn't fill up the size of the cartridge to include Japanese audio, it might have an effect on the visuals of the game (the game might slow down or glitch out due to lack of memory.)

OtakuReborn
07-14-2008, 07:41 AM
The reason I'd like Japanese voices in games is two-fold. One, it sounds more natural, both in tone and in meaning. Atlus does a damn fine job in localization of these games, but like any other language, there are some nuances in a language that just cannot be translated directly without losing the original impact. I don't know exactly what these nuances are, but I can pick up when the English translation deviates from the Japanese one during dialogue. (Either I understand the phrase and it doesn't match the translation, or the voice and the text obviously don't match length.)
This point contradicts itself. You're saying that you would rather have Japanese voices instead of translated English voices because when something is translated it usually loses the impact. But before that you said that you didn't understand Japanese.

I don't know how else you can understand any sort of impacting statement when you think that it loses it when translated into English because from my understanding the text is in English, and that is what you are going to be reading to understand what is going on.

Or... to put it another way, you have two options here: Listen to the English translation in voice over audio or read the English translation in text on the bottom of the screen. Either way, you are still getting the English translation, therefore, going by what you said, you won't be getting that 'impact' of the original Japanese language even if they kept the Japanese audio.

However, I do understand your point though.

As for what Superkenon said about wanting the language cause it sounds nice: I agree with you there, but I think that the border in which that should be taken is to where the language isn't needed for any communication between the game/characters and the player. By that I mean any place where the language isn't story related and/or critical. For example: the opening theme. But other than that, I think anything story related should be in the language the target audience of the country it's being sold in speaks. You also need to keep in mind this isn't an anime or a simple viewing media where it would be alright to have Japanese audio with English subtitles, it is a game. And because it is a game, especially a DS game, the storage space on the cartridge is limited and even if it doesn't fill up the size of the cartridge to include Japanese audio, it might have an effect on the visuals of the game (the game might slow down or glitch out due to lack of memory.)

Sorry, I wasn't clear. When I mean it doesn't have the impact, I was referring more to the tone of the voice than the context of what the voice is saying. And I'm not Japanese, but I can understand bits and pieces of it, at least I can understand enough to make a educated guess on what they said and be reasonably close.

I understand the point of not having much space on a cart to have both tracks, and if they had to choose one, it should be the English. But say if they did have space left over. Is there any other reason to leave it out? Of course, I didn't make the game, I have no idea if the space would be sufficient, it might not be, but in the case that it is, I see no reason to leave out an extra voice track.

EDIT: Also, regarding lag. That's not likely. If English voices aren't going to lag the game out, the Japanese voices aren't either, assuming the game loads only 1 track (loading both tracks wouldn't make much sense). The only issue at hand is storage space on the DS cart, which is a very valid issue. I'd rather more game content over a second audio track, given the choice.

R315razor
07-14-2008, 07:56 AM
That's not what I meant about lag. It isn't having one or more of the voices that would lag the game, it is simply the amount of space left over on the card.

I even experienced this in Luminous Arc, the game got really slow at times when there where a lot of people on the game board. Movements, attacks, and UI went really slow until I destroyed enough people to speed it up again.

charwiimario
07-14-2008, 08:21 AM
"Besides that, Japanese is a rather beautiful language to listen to. In my opinion, that's enough of a reason to choose it."

Exactly my thoughts.

raum215
07-14-2008, 09:28 AM
OtakuReborn, I found a version with the ORIGINAL Japanese voices!!!

http://www.play-asia.com/paOS-13-71-9g-49-en-70-2m92.html

and it also has a bonus - Kana and Kanji text! Just like the Japanese read!

Seriously, if you are gonna use games as a study tool for Nihongo, use the Japanese text. Studying the text provides for faster kana and kanji recognition, which WILL make Japanese far better that knowing how to say "so, you wanna a piece of me, punk?" Manga are widely accepted and far more interesting in context in Japan. Anime are not so much. As for the "otaku" of Japan, most have a word for "non-japanese" people who try and adopt their sub-genre... it is not a nice word.

Japanese anime voices are not conversational, and are actually as guilty of hamming it up as Americans... just a different kind of ham. In fact, most Japanese people find anime to be grossly offensive of their culture. Furthermore, a great deal of anime is voiced in Japan by actors and actresses who never saw, or may even bother to watch the character they voice. and they get far less takes, and rarely single person studio time.

As for "otaku", I don't think this word means what you think it means, or I hardly see how you would proudly use it. Learn to read Japanese, I think you may be suprised how better you fare. It is not easy, and I am hardly more than a novice myself, but if I can read it, (furigana on Kanji, please!) I can fare better than if I have to rely conversationally on toilet humour, cries for vengance, and egotisitical displays of power.

Superkenon
07-14-2008, 10:11 AM
I think it's safe to give him the benefit of the doubt and say he already knows all that. After all, he did say he was receiving formal education on the subject, so I think the differences between polite socially-acceptable Japanese, and the Japanese you hear in anime and video games, is more than likely clear to him.

Anime/manga/games may not be a good tool if you want to brush up on your formal conversational Japanese skills, but... if you're goal is to be able to understand those particular mediums, which is likely an aspect he yearns for, it's not so bad. While grossly informal, it's still a part of the language you'll need if you intend to play original Japanese games. There are better ways to learn it, certainly, but it doesn't hurt. ...Unless of course you do confuse it for proper Japanese speech. :wink:


As for what Superkenon said about wanting the language cause it sounds nice: I agree with you there, but I think that the border in which that should be taken is to where the language isn't needed for any communication between the game/characters and the player. By that I mean any place where the language isn't story related and/or critical. For example: the opening theme. But other than that, I think anything story related should be in the language the target audience of the country it's being sold in speaks. You also need to keep in mind this isn't an anime or a simple viewing media where it would be alright to have Japanese audio with English subtitles, it is a game. And because it is a game, especially a DS game, the storage space on the cartridge is limited and even if it doesn't fill up the size of the cartridge to include Japanese audio, it might have an effect on the visuals of the game (the game might slow down or glitch out due to lack of memory.)

I don't believe any of the lag we're familiar with in Luminous Arc has anything to do with audio. But, being unfamiliar with the game's programming, I guess I can't argue this too much (though, neither can you, unless you happen to be a secret developer :)).

Anyway, this is why I said "as long as there's room for it". Assuming it's feasible for a game to include both audio tracks without effecting gameplay, they should go for it. If not... then yeah, they should forget it and include just one.


Even though I prefer Japanese audio, they definitely should go with English if they only have one choice. After all, that's the choice that appeals to the mainstream market more. And obviously, it's more important to please a majority, than it is to satisfy the whiners like me. :P

I actually like today's dubbing industry though, to be honest. There's a lot of cool voice artists lending their talents to it. It may not be my preference, but dubs are becoming increasingly enjoyable these days.

OtakuReborn
07-14-2008, 10:15 AM
OtakuReborn, I found a version with the ORIGINAL Japanese voices!!!

http://www.play-asia.com/paOS-13-71-9g-49-en-70-2m92.html

and it also has a bonus - Kana and Kanji text! Just like the Japanese read!

Seriously, if you are gonna use games as a study tool for Nihongo, use the Japanese text. Studying the text provides for faster kana and kanji recognition, which WILL make Japanese far better that knowing how to say "so, you wanna a piece of me, punk?" Manga are widely accepted and far more interesting in context in Japan. Anime are not so much. As for the "otaku" of Japan, most have a word for "non-japanese" people who try and adopt their sub-genre... it is not a nice word.

Japanese anime voices are not conversational, and are actually as guilty of hamming it up as Americans... just a different kind of ham. In fact, most Japanese people find anime to be grossly offensive of their culture. Furthermore, a great deal of anime is voiced in Japan by actors and actresses who never saw, or may even bother to watch the character they voice. and they get far less takes, and rarely single person studio time.

As for "otaku", I don't think this word means what you think it means, or I hardly see how you would proudly use it. Learn to read Japanese, I think you may be suprised how better you fare. It is not easy, and I am hardly more than a novice myself, but if I can read it, (furigana on Kanji, please!) I can fare better than if I have to rely conversationally on toilet humour, cries for vengance, and egotisitical displays of power.

I know exactly what Otaku's original meaning is, actually. And despite how much of a freak you think I am based simply on my name, I can say that I'm not an otaku by any stretch of imagination.

Yes, I realize that Japanese spoken in anime is far far away from conversational Japanese. I am well aware of that. Namely, I don't use it to learn the language, but it's useful for random tidbits of vocabulary. I'm also well aware that it's a horrible idea to learn Japanese off of anime and video game voices. But as I said before, I don't use it to learn the language (I have many other sources for that), but for random bits and pieces of vocabulary.

Honestly, I don't think my original reasons were that provocative and I try not to be provocative. I simply stated why I would like Japanese voice acting to be in the game and that was it. And if that offended you, I apologize. I will gladly remove the body of that post.

Ah, and R315razor. We seem to be arguing for the same thing. I was agreeing that the actual space for the data required for a second audio track would be limited. And yes, I've experienced the lag when stuff on screen got too hectic as well, though I don't think this is attributed to the voice track.

Master Zombots
07-14-2008, 10:35 AM
I agree that the Japanese language is a beautiful language, and you have made many excellent points regarding the original acting. However, I can also say that, though very rare, the English language can be used in quite beautiful ways also. Unfortunately, I agree with you that many of the English translations are lackluster. :( Nonetheless, I did not mean to convey that I do not appreciate the dialogue as I do the music.

Some people don't agree about this, of course, and just want to listen to something that they can easily fathom without assistance from text. That's perfectly fine. In fact, it's only logical. Still, that's no reason to disregard those who prefer the original audio. To them, it's just better. And that's fine too. I agree. It is unfortunate that this is true, but it often is. I always read the text fully in all of my games; in fact, the story is the main reason that I enjoy RPGs.

raum215
07-14-2008, 10:48 AM
otakureborn,

I am not offended at all. Nor do I think you are a freak. I just wasn't sure if you knew that most of Japan considers it offensive. If you know the meaning, ok, but it actually has less to do with "anime fan" and more with "pervert". If you know that, you are one-up on the majority of people who claim they are "otaku" in the US.

My point of the link to play-asia was simple - I was not being sarcastic. By all means get the Japanese version (as well as the NA version, if you are like me). It will be harder to play (my first Japanese games on my game gear were REALLY hard) but by all means it will be of more use to someone who wants to play the game and learn Japanese at the same time.

OtakuReborn
07-14-2008, 10:49 AM
I agree that the Japanese language is a beautiful language, and you have made many excellent points regarding the original acting. However, I can also say that, though very rare, the English language can be used in quite beautiful ways also. Unfortunately, I agree with you that many of the English translations are lackluster. :( Nonetheless, I did not mean to convey that I do not appreciate the dialogue as I do the music.

Some people don't agree about this, of course, and just want to listen to something that they can easily fathom without assistance from text. That's perfectly fine. In fact, it's only logical. Still, that's no reason to disregard those who prefer the original audio. To them, it's just better. And that's fine too. I agree. It is unfortunate that this is true, but it often is. I always read the text fully in all of my games; in fact, the story is the main reason that I enjoy RPGs.

I have to agree with this. I don't know about anybody else, but I personally read the text much faster than the voice says it. I'm not sure, but I don't think anybody lets the voice replace the text. At most it complements the onscreen text well, and at best, it can breathe new life into lines of otherwise static text. Voice acting is a great addition to RPGs when done well. At worst, it can detract from the gaming experience, however. (See: Chaos Wars English Voice Track). So adding it in can go either way. In the case of Luminous Arc, I think it complemented it quite well, and is definitely one of the better English voices in a game I've heard.

EDIT:

otakureborn,

I am not offended at all. Nor do I think you are a freak. I just wasn't sure if you knew that most of Japan considers it offensive. If you know the meaning, ok, but it actually has less to do with "anime fan" and more with "pervert". If you know that, you are one-up on the majority of people who claim they are "otaku" in the US.

My point of the link to play-asia was simple - I was not being sarcastic. By all means get the Japanese version (as well as the NA version, if you are like me). It will be harder to play (my first Japanese games on my game gear were REALLY hard) but by all means it will be of more use to someone who wants to play the game and learn Japanese at the same time.

I'm glad we got that resolved. I did not mean to be hostile.

As for the Japanese version of the game, I am slightly interested, but I figure that as it's a game, it's designed to be fun. And taking the story out of an RPG is like taking a wheel from a car. And ultimately, I wouldn't be having as much fun. Maybe once I actually learn the Japanese language, that would be a possibility.

I've played some games in pure Japanese before though. Though it wasn't until I played it for so long that I knew the ins and outs of the game. I'm also from Taiwan, so I can half-guess a lot of Kanji and be reasonably close to its meaning (obviously, this is only meaning, I'd have no idea how to say it).

But who knows, I _might_ pick up the Japanese version, even if it meant staring at the text block for 3 minutes reading the hiragana (I'm still learning, I can read all hiragana _SLOWLY_ and can read maybe half of Katakana). It'd really help my reading speed. Though $50 is a bit much for a DS game. ^_^;;

R315razor
07-17-2008, 08:01 PM
Well it's $50 for the game and sound track, so it balances out.

I saw the website, I like that mouse vs background deal, it's cool. :D

arollo
07-18-2008, 08:55 AM
As to the subject of English versus Japanese spoken dialogue....

I think it would be really cool to do something more abstract to compliment the text on screen. Maybe have a sort of Peter and the Wolf thing, where the music acts as the dialogue. Or perhaps have specific instruments or sounds for each character, and then have a sort of library of different emotional tones for each of those unique voices. Like.....the main character can have a sort of Spanish guitar kind of sound, but the melody becomes fast and staccato when angry, and slower and sort of melodic when happy, that kind of thing.

Just a crazy idea. I always see spoken dialogue, and like to think about what could really compliment reading the text.

I do hope this wasn't completely and totally off topic.

Manly Biceps
07-18-2008, 03:17 PM
Though $50 is a bit much for a DS game. ^_^;;

I agree.

Fortunately, Luminous Arc 2 only costs $40.

raum215
07-21-2008, 12:42 PM
As to the subject of English versus Japanese spoken dialogue....

I think it would be really cool to do something more abstract to compliment the text on screen. Maybe have a sort of Peter and the Wolf thing, where the music acts as the dialogue. Or perhaps have specific instruments or sounds for each character, and then have a sort of library of different emotional tones for each of those unique voices. Like.....the main character can have a sort of Spanish guitar kind of sound, but the melody becomes fast and staccato when angry, and slower and sort of melodic when happy, that kind of thing.

Just a crazy idea. I always see spoken dialogue, and like to think about what could really compliment reading the text.

I do hope this wasn't completely and totally off topic.


Interesting idea. Would take a lot of work to really sound right. I also would have just accompaniment for the dialogue. major instruments piping in for just the dialogue would not make for very good melodies.

The problem with that is the dialogue would have to be automatic... or you would get cacophonic results with tunes playing out of synch. You could make the tempo adjustable, which would adjust the message speeds.

OtakuReborn
07-22-2008, 05:45 PM
It's a unique idea that would be nice to see, though I'm willing to bet unless it were announced and made public, it'd go unnoticed by the majority of people. The problem would be that this isn't the kind of thing you publicize about your game....well, unless it were a music game.

Raum also brings up a good point with syncing. Unfortunately, messing with music tempo is taboo, I think. Music doesn't have many laws to follow, but one that it must follow is time. If you constantly speed up and slow down time, I don't think it'd make for good music. The only way is to not have skip-able dialogue. Of course, this will draw fire from reviewers and gamers for having "unskippable cutscenes".

It's a good idea, and, were it implemented well, I think it'd be pretty sweet. Unfortunately the implementation could go wrong really fast.

Just my 2 cents. :wink:

arollo
07-22-2008, 06:49 PM
Yeah, that's probably why it's never been done to my knowledge.

But still, maybe someone, somewhere is working on it deep in an underground lab.

Manly Biceps
07-22-2008, 07:01 PM
Yeah, that's probably why it's never been done to my knowledge.

But still, maybe someone, somewhere is working on it deep in an underground lab.

I heard that infinite monkeys were on the job.

mumu
07-23-2008, 09:08 AM
Yeah, that's probably why it's never been done to my knowledge.

But still, maybe someone, somewhere is working on it deep in an underground lab.

I heard that infinite monkeys were on the job.

quiet!

Olethros
07-23-2008, 10:53 AM
^ Inz, are you trolling Manly Biceps again? :P

Yet Another Tim
07-23-2008, 07:53 PM
If there was to be any sort of compromise, I would suggest English or Japanese voice over versions of the game... but that too seems kind of dumb.

Well, Capcom's Rival Schools, even though it only had the original J-voices in the Playstation port, had English subtitles to read along.

Going back on topic, personally, I do not mind being stuck with either just the English voices or the J-voices + subtitles.

As for the whole $29.99 stand-alone VS the $39.99 + OST included issue, I'd much rather have the latter, as my personal bias in regards of stand-alones tend to be "It must be $19.99 or lower (yeah, that's how I got Izuna and the real FFIII, both for the DS, and brand new, mind you).

Either way, I'm wondering if the LA series, starting from 2, would be "another universe" sequels or "same universe" sequels.

Master Zombots
07-25-2008, 12:00 PM
I believe that the Luminous Arc sequel is set in the same universe as the original.

And what's with mumu? :?

Reinbach
07-28-2008, 12:51 AM
A few characters from the original game appear in this, so it seems logical the two games share the same universe.

By the way, did any of you heard about Arc Rise Fantasia? It's another RPG developed by MMV (developers of Luminous Arc) that should be set in the same universe, too. Can anybody confirm this to me? Here's a link to the official teaser site as well as to a few scans/screens:

http://www.mmv.co.jp/special/game/wii/arcrise/

http://www.rpgland.com/content/?p=5384
http://www.rpgland.com/content/?p=5423

Manly Biceps
07-29-2008, 10:34 AM
It's another RPG developed by MMV (developers of Luminous Arc)

Actually, imageepoch are the developers of Luminous Arc. MMV are the Japanese publishers of Luminous Arc.

TheMagicHat
07-29-2008, 10:00 PM
First of all, that was probably the most mellow japanese vs. english vocals debate I have ever read on a forum. It's probably because this isn't an anime forum, but still...no one screaming and cussing, saying things about other people's mamas or lack of IQs. It's such a nice change. :D

Second, I have never played Luminous Arc before. Opinions on the first game seem to be split, as anime-ish jRPGs seem to fare around here. Still, even if I wanted to try it, it'll be a while before I'd pick one up anyway.

Eh, I'll look up some more info on the games first before worrying about all that. :P

Voodoo
07-29-2008, 10:16 PM
First of all, that was probably the most mellow japanese vs. english vocals debate I have ever read on a forum. It's probably because this isn't an anime forum, but still...no one screaming and cussing, saying things about other people's mamas or lack of IQs. It's such a nice change. :D

Take a look at the Persona threads

PinkMonkey
08-05-2008, 10:40 AM
When will the voice acting samples be posted on the site? :D?

Manly Biceps
08-05-2008, 11:01 AM
When will the voice acting samples be posted on the site? :D?

There should be a site update coming soon...who knows? Maybe you'll hear some voice clips then...

Master Zombots
08-05-2008, 11:12 AM
There should be a site update coming soon...who knows? Maybe you'll hear some voice clips then... Nice, some wallpapers wouldn't hurt either. :D

Yet Another Tim
08-05-2008, 08:12 PM
Okay, I have gone to two different Gamestop branches, and both told me that they still don't have Luminous Arc 2 available for pre-order.

Please don't tell me that it's gonna be an Amazon-exsluive. :evil:

SickleCellAnemia
08-05-2008, 08:56 PM
Give them time, they still don't have Yggdra Union up for preorder either. Atlus titles usually show up late.

Yet Another Tim
08-05-2008, 09:05 PM
Give them time, they still don't have Yggdra Union up for preorder either. Atlus titles usually show up late.

How long do Atlus titles usually get announced before release dates?

SickleCellAnemia
08-05-2008, 09:14 PM
How long do Atlus titles usually get announced before release dates?
Are you asking how close to the release dates do the preorders for Atlus stuff show up at Gamestop? Because I know Izuna 2, SNTA, and Drone didn't show up until around a month before it's release date. I know Zoids Assault is up, and Persona 4 reserves started like, the day after Atlus announced it. No, Dokapon, Poison, LA2, or Monster Lair yet either.

Yet Another Tim
08-07-2008, 11:09 PM
Update: I just found out that as of 8/7/2008, anyone could pre-order Luminous Arc 2 @ Gamestop, which I did immediately.

Manly Biceps
08-08-2008, 10:29 AM
Update: I just found out that as of 8/7/2008, anyone could pre-order Luminous Arc 2 @ Gamestop, which I did immediately.

More people need to follow this example.

The preordering part, not necessarily the Gamestop part. :)

Olethros
08-08-2008, 10:31 AM
^ I pretty much pre-order every Atlus game as soon as it's announced. Well, every Atlus game I'm interested in. Always through a link to Amazon. You're welcome; now where the hell is my Elminage! :D

Dark_Chaotic_Nightmare
08-11-2008, 11:31 AM
I guess it wouldn't hurt to buy both versions of the game and see which one you'd like better...but then again, I guess that would be a helluva lot of money spent...but, perhaps, damn worth it?

I can't wait to play the Japanese version. But I will also snag the english verison when it comes out. I'm sure I'll probably end up getting it before the English one. But its all good. ^_^

So...is this new game set a few years after the first? Because if Alice and Therese are in it, it seems like perhaps a few years...IDK. And damn, whats up with their choice of Weaponry? Alice has a gigantic rolling pin and Therese has a gigantic butcher knife!!! :D And they are both playable characters??? That is very cool.

SickleCellAnemia
08-11-2008, 10:45 PM
Update: I just found out that as of 8/7/2008, anyone could pre-order Luminous Arc 2 @ Gamestop, which I did immediately.

More people need to follow this example.

The preordering part, not necessarily the Gamestop part. :)
Just found out we also started reserves on Eternal Poison, both versions of Dokapon Kingdom, and Master of the Monster Lair.
EDIT: Yggdra is up!

dragonlife29
08-11-2008, 11:54 PM
Update: I just found out that as of 8/7/2008, anyone could pre-order Luminous Arc 2 @ Gamestop, which I did immediately.

More people need to follow this example.

The preordering part, not necessarily the Gamestop part. :)
Just found out we also started reserves on Eternal Poison, both versions of Dokapon Kingdom, and Master of the Monster Lair. Still no Yggdra yet though...Argh! Me without enough money >=(

MoonCHilde
08-14-2008, 05:55 PM
Greetings everyone,

and first of all I have to mention that being a European citizen, I would *not* mind paying 50euros (grrrrr, this sounds like $60 or more) to get the American package from an import store I know of, just for the soundtrack and the originality of the whole thing.

I know, the price hurts but some games are simply *JEWELS*. Its not bad to have them original and enjoy them.

That said (thats my opinion, no need to flame it), I must state that as an avid anime fan, I am really sorry some people missed the amazing Japanese dub of the original Luminous Arc. The voice acting was *SUPERB* with Marvelous calling in some of the best japanese voice actors (hey, they got Aya Hirano of HARUHI/LUCKY STAR fame to play Lucia, how cool is that?)

Seeing an anime in its original language feels more natural to me and since the Luminous Arc was essentially a visual novel story with some strategy elements (hohoho) I would soooooooo love to hear the original sounds and dub. Of course nobody can forget the "Eat baby justice!!!" of the original Luminous Arc, but, it would still be good to have.

After all, if you like this kind of games you have melted for endless hours in front of Disgaea (and it includes both dubs). That being said, I hope Disgaea does it and sets an example for the genre, since the public of these games is not unfamiliar with some elements of Japanese culture (manga, anime, jpop/jrock, you name it).

And after all, who hasn't forgotten the infamous Phoenix Wright whose ingame nickname is "nik" since, Phoenix is pronounced Pho - e - ni - ku - su (lol) , so the character has the nickname... "nik"

Sure, there are no more spoony bards (HA! FF4 for DS still has Spoony Bards! HA HA HA HA HA!) translations but still, please Atlus almighty, oh please, like, give us the option.

And for the love of God, please produce enough copies and send some to European import stores, along with the soundtrack. Like, PLEASE.

Zeta_Nova
10-13-2008, 05:52 PM
Well, with Remnant comin' for the 360. I unfortunately will have to choose between


Luminous Arc 2
Eternal Poison or
Persona 4

Einherjar
11-15-2008, 02:10 PM
That's all good, but when I visit the official page, I'm... not very impressed with the voice actors. Unless the main character is really like that -_-
But he looked so badass on the coverarts..
I wonder what the JP VAs are like.

ChaosHearts
12-21-2008, 11:50 PM
The Japanese voices aren't available in the game, so wanting to know what they're like is moot as far as playing it goes. (They're very good though, just fyi.) And yeah, the lead's voice is... eeeeh sometimes, espescially during the second half.

Rampage Ghost
01-02-2009, 08:52 AM
I wanted to get this game but its so expensive everywhere I look. x_x There's not even any good deals on eBay. I just want the game, but it seems like that free bonus thing keeps the price high. I have the first Luminous Arc but the scan always comes up with no results for WiFi battles. Same problem with another Atlus WiFi game I have, Draglade. -.- I can't find any competition and if I do, the person is usually abusing Action Replay for godly stats or something.

ArcBaNaNa
01-07-2009, 09:05 PM
where are the old character Alph Theo etc.

Manly Biceps
01-08-2009, 12:14 PM
where are the old character Alph Theo etc.

It's a new story, they're not in this particular game.

(Though some familiar faces will show up.)

Rampage Ghost
01-10-2009, 01:23 PM
Are we allowed to exchange FCs here? When I was on the official Nintendo forum they didn't allow that for some reason.

daemons8
01-12-2009, 01:44 PM
Are we allowed to exchange FCs here? When I was on the official Nintendo forum they didn't allow that for some reason.

I believe so. Just put in your friend code and people will add you.

skellitorman
01-15-2009, 02:41 PM
If anyone wishes to play me then send me an aim please. My screen name is skellitorman. My friend code is 5026-8984-5275.

I assume that most players don't use drive items/ damaging items like mana material so I wont either.

Also I have a few questions. Why are there level caps for the specific tournament going on right now? What is wrong with having the characters level 99? It only takes like a few days to raise them that high.

Please keep in mind that I am new to this genre, to this series, and to these forums when answering these questions.

daemons8
01-15-2009, 04:13 PM
Also I have a few questions. Why are there level caps for the specific tournament going on right now? What is wrong with having the characters level 99? It only takes like a few days to raise them that high.

Please keep in mind that I am new to this genre, to this series, and to these forums when answering these questions.

Well, if there we were playing with no level caps, some people will train to 99 while others will struggle to get to level 99 and not make it in time. By the end of the game, you're about level 45 (unless you like to grind) so you can just finish the game and go to the tourney. Furthermore, making a level cap will make tourney matches go a lot quicker (level 99 might have too much hp and such).

And welcome to the Atlus forums:D

Manly Biceps
01-15-2009, 04:19 PM
Also I have a few questions. Why are there level caps for the specific tournament going on right now? What is wrong with having the characters level 99? It only takes like a few days to raise them that high.

This was the first tourney, and I didn't want it to be a tournament of uberness right off the bat. If we do a second one, I'll definitely raise the level cap from 45.

skellitorman
01-15-2009, 05:28 PM
I guess I understand.

So does anyone want to play me? Just for fun, not tournament obviously. Though I like the idea of having mana material/ drive items banned.

Look for post above for my friend code.

Rampage Ghost
03-20-2009, 06:57 AM
Anyone have any tips for WiFi battles?

The Fiz
03-24-2009, 05:41 AM
In general or for the tournament? I guess for general information, everyone and their mother, at least as I have seen, plays with Fatima for offensive magic, Althea for resurrection/offensive, and Roland for tanking.

The other three are up to you, though one healer if prefered. Pip is quick and regen, Luna is heals for more and go offensive, Richter is the fastest and fights physically.

Mages should have MP-regeneration like the Nirvana if possible or Meditate. You can get RES-negating lapis that will make them stronger but there are lapis that can completely negate an element. I've seen a player use shadow frost negating lapis that made my Fatima almost completely useless. I was not a happy camper.

Physical fighters should have a Paragon which increases four stats by 40 points. If not, Stone Walls, which reduce all damage by 1/3 I believe. Roland should have two, if not three. MP restoring lapis is up to you.

Status-inflicting lapis exist and are notoriously evil. A confuse orb on Fatima is powerful and works far too often. *grumble* You can try your luck or equip Auto-Med lapis that negates status effects. It can be useful but if you are fighting an opponent who isn't using those orbs you will be at a disadvantage. I personally dislike them with a passion.

The best equipment is mostly those found end-game, after the Spa battles, or what you earn from WiFi. The majority of the best stuff, equipment and lapis, is found through WiFi.

I say you should pick a team of your favorites characters and just have fun with it. Go all out or play a little defense, focus on witches or physical fighters, etc. I used Roland, Fatima, Ayano, Luna, Karen, and Althea. Three physical fighters (Ayano, Roland, Karen), two offensive witches (Fatima, Althea), and one healer (Luna). With the exception of Althea, the rest of the characters I liked a lot. Oh, and Luna is notorious for her slow pace but skanda garments (increase AO by 2) are very useful for her.

Hope that helps.

Chewbaccaguy
03-27-2009, 07:35 PM
No love for Gaston? He's pretty good to block the way on the water map :D

The Fiz
04-01-2009, 04:37 AM
He is a tank and does decent damage. Just his low movement and low AO hinder him a bit. Technically nobody is useless, just some are more useful. Alice had lots of potential but because of her only okay magic stat and magic weakness are not too significant, she tends to drop to the wayside for one of the other witches.

skellitorman
04-11-2009, 06:34 PM
If you guys have questions about the game, then why dont you just click on this link below and ask away.

http://www.meebo.com/room/atlusla2/